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[Patch 4.13] Sona Update General Discussion - Page 9

Forum Index > LoL General
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Nos-
Profile Blog Joined February 2011
Canada12016 Posts
July 30 2014 15:32 GMT
#161
I don't think they really nerfed any of his damage did they? Like they got rid of attack speed debuff and shield duration?
Bronze player stuck in platinum
Alaric
Profile Joined November 2009
France45622 Posts
July 30 2014 15:38 GMT
#162
And increased his base hp5 to try and compensate a bit for the shield.
I'm sticking to my word that the Cripple change is a lot more harmful to top lane Lee Sin.
Cant take LMS hipsters serious.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-07-30 15:59:55
July 30 2014 15:41 GMT
#163
On July 31 2014 00:24 Gorsameth wrote:
Show nested quote +
On July 31 2014 00:21 kongoline wrote:
theres no point playing lee right now, gj riot killing every offensive jungler especially one of the few which require skill to use properly, hope u enjoy ur farm whores cc bots

oh plz. Lee has only been the best jungler for like a year. Be lucky he lasted longer then any other top pick ever has.

he was best in meta where everyone put emphasis on early game and thats assuming u have the skill to use him, there is a reason why every pro who played him has him as the most played champion thats because he requires the most practice, for the longest time foreigners didnt even use lee because most of them sucked (still remember the terrors of stv playing lee), he was one of the few junglers who can actually duel laners and now they slowly phase out champions like that, hope u enjoy farmwhoring with ur cc bot because riots keeps shitting on anything from jungle which actually can fight back
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-07-30 15:43:30
July 30 2014 15:43 GMT
#164
double post
Whatson
Profile Blog Joined January 2012
United States5356 Posts
Last Edited: 2014-07-30 15:50:08
July 30 2014 15:49 GMT
#165
RIP Lucian All aboard the Tristana and Kog train
Maybe its time to retry Khazix jungle again
¯\_(シ)_/¯
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
July 30 2014 15:55 GMT
#166
You won't suddenly start turning on Lee Sin when he comes to gank you at early levels just because he doesn't debuff your AS anymore, you'll still get murdered 2v1 if you try to stand your ground.


Which is why I specifically mentioned his strength as a laner, not as a jungler. He needs the debuff to duel champs like Jax, Irelia, or Tryndamere. It is also one of the few utility he has left in a 5v5 team fight now that he can no longer do a ward jump initiation.
神は乗り越えられる試練しか与えない
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 30 2014 16:11 GMT
#167
they only just changed the jungler start costs to partly make lees early ganks riskier but now they buff his hp regen to completely off set that.

and people complain lee is gonna be weak? :D
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
Last Edited: 2014-07-30 16:49:19
July 30 2014 16:40 GMT
#168
We're shaving off some of Nami's less obvious power as, with Braum and Thresh both receiving nerfs, she's on the rise to being the dominant support pick in competitive play.

Can somebody explain what the fuck kind of logic this is?

She might become a better pick so we are going to nerf her just in case this happens

I almost feel like Riot doesn't want people to play the champions i like
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 30 2014 16:43 GMT
#169
god forbid someone actually carry a game from support ;d
Volband
Profile Joined March 2011
Hungary6034 Posts
Last Edited: 2014-07-30 16:45:33
July 30 2014 16:44 GMT
#170
On July 31 2014 01:40 layabout wrote:
Show nested quote +
We're shaving off some of Nami's less obvious power as, with Braum and Thresh both receiving nerfs, she's on the rise to being the dominant support pick in competitive play.

Cab somebody explain what the fuck kind of logic this is?

She might become a better pick so we are going to nerf her just in case this happens

I almost feel like Riot doesn't want people to play the champions i like

Nami is a high-tier support.
Other high-tier supports (except morg) got nerfed.
???

It's not hard to see the logic.

On July 31 2014 01:43 turdburgler wrote:
god forbid someone actually carry a game from support ;d

It was always possible, and in s4, you can carry easier from supp as some other roles, or the very least just as efficently.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
July 30 2014 16:50 GMT
#171
you miss the point
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Alaric
Profile Joined November 2009
France45622 Posts
July 30 2014 16:54 GMT
#172
"There are 2 S-tier supports, one A+ tier, and others below. We nerfed the 2 S-tier, so we know who will be the next "best" one. Instead of waiting 2 weeks we just nerf him a bit (less) now, so we can see who steps up to the plate earlier instead of wasting time."

Or something like that.
Cant take LMS hipsters serious.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 30 2014 16:58 GMT
#173
the thresh nerfs are pretty huge for solo q but in pro play he will be almost as strong, the changes to his ults damage only help in the imprecise play of us nublets, the way pros use him it shouldnt matter much.

the nami nerfs honestly dont matter that much either because even with a chalice the thing holding you back from healing is still mana since it costs like 150+ mana at max rank, the cd change is honestly w/e considering you normally like some CDR on her too.

the fact that a number of supports have considerably higher mana costs than most champs ults is retarded now though.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 30 2014 17:06 GMT
#174
This just reminded me....

I read from reddit somewhere that a Korean team is moving to EU a la LMQ style. With Gambit solidly on 8th place, there is a high likelihood that they will be out of business next year.
https://twitter.com/SufficientStats
Gorsameth
Profile Joined April 2010
Netherlands21665 Posts
July 30 2014 17:06 GMT
#175
On July 31 2014 02:06 Sufficiency wrote:
This just reminded me....

I read from reddit somewhere that a Korean team is moving to EU a la LMQ style. With Gambit solidly on 8th place, there is a high likelihood that they will be out of business next year.

They can most likely hang in there if LCS is indeed expanded to 10 teams.
It ignores such insignificant forces as time, entropy, and death
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 30 2014 17:09 GMT
#176
That obvioualy would be a nice scenario. But it is not set in stone.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 30 2014 17:11 GMT
#177
Anyone tried AP Janna with the changes yet?
https://twitter.com/SufficientStats
Anakko
Profile Joined August 2012
France1934 Posts
July 30 2014 17:17 GMT
#178
On July 31 2014 01:58 turdburgler wrote:
the thresh nerfs are pretty huge for solo q but in pro play he will be almost as strong, the changes to his ults damage only help in the imprecise play of us nublets, the way pros use him it shouldnt matter much.


The lantern nerf is still significant in both soloQ and pro play imo. The fact that you had basically a free locket in teamfights was really dumb honestly
TrAce/Cpt Jack for president (or both)
Volband
Profile Joined March 2011
Hungary6034 Posts
Last Edited: 2014-07-30 17:22:18
July 30 2014 17:19 GMT
#179
On July 31 2014 01:50 layabout wrote:
you miss the point

Not sure what I missed. She was already almost on part with the most cntested supports, it's completely logical she gets a minor nerf, while the currently best ones get some huger blows to their face.

What's not logical is why Morg's shield still lasts for 2 years.

Edit: though the knife nerf hits her too, but that's not much
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
July 30 2014 17:29 GMT
#180
I just threw up in my mouth a little

I am quite surprised at the scale of the thresh nerfs. I think Braum is unbalanceable by design.

Janna's passive range has been increased, and Q now starts counting down the cooldown as it charges


Some small buffs for Janna, given she's still very strong as a disengage support champion.



Passive - Tailwind

RANGE
800
⇒
1000


Q - Howling Gale

newHURRAY FOR HURRICANES
Cooldown now begins when the Howling Gale begins casting, rather than when it releases

KNOCKUP DURATION
0.5 - 1 second
⇒
0.5 - 1.25 seconds
Janna disengages. She does it well and it makes her a good champion to have during teamfights. If Janna builds ap because she can almost always disengage, so mistakes you make are less punishing and it becomes much harder for the other team to take opportunities. Riot are frightened of making her strong in case she becomes oppressively strong.

So support Janna has been fucked for ages. Her q costs a stupid amount of mana, and there are incentives to charge it in spite of the fact that since you want to hit people with it charging it is almost always a terrible idea. This is poor design since you encourage newer players to use the skill incorrectly. The damage and scaling on Janna's w is poor and the slow is pretty rubbish until you have it maxed it, yet there is still a trade off for using it - loss of movement speed and unitwalking. Her passive is weak and adds very little to gameplay. But Riot aren't willing to address it and are happy to leave her in the gutter after they sold us the legendary skin before throwing her there.

Janna has design issues that they are scared to fix because she is potentially too strong
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
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