[Patch 4.13] Sona Update General Discussion - Page 9
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Nos-
Canada12016 Posts
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Alaric
France45622 Posts
I'm sticking to my word that the Cripple change is a lot more harmful to top lane Lee Sin. | ||
kongoline
6318 Posts
On July 31 2014 00:24 Gorsameth wrote: oh plz. Lee has only been the best jungler for like a year. Be lucky he lasted longer then any other top pick ever has. he was best in meta where everyone put emphasis on early game and thats assuming u have the skill to use him, there is a reason why every pro who played him has him as the most played champion thats because he requires the most practice, for the longest time foreigners didnt even use lee because most of them sucked (still remember the terrors of stv playing lee), he was one of the few junglers who can actually duel laners and now they slowly phase out champions like that, hope u enjoy farmwhoring with ur cc bot because riots keeps shitting on anything from jungle which actually can fight back | ||
kongoline
6318 Posts
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Whatson
United States5356 Posts
![]() Maybe its time to retry Khazix jungle again | ||
AsianEcksDragon
United States1036 Posts
You won't suddenly start turning on Lee Sin when he comes to gank you at early levels just because he doesn't debuff your AS anymore, you'll still get murdered 2v1 if you try to stand your ground. Which is why I specifically mentioned his strength as a laner, not as a jungler. He needs the debuff to duel champs like Jax, Irelia, or Tryndamere. It is also one of the few utility he has left in a 5v5 team fight now that he can no longer do a ward jump initiation. | ||
turdburgler
England6749 Posts
and people complain lee is gonna be weak? :D | ||
layabout
United Kingdom2600 Posts
We're shaving off some of Nami's less obvious power as, with Braum and Thresh both receiving nerfs, she's on the rise to being the dominant support pick in competitive play. Can somebody explain what the fuck kind of logic this is? She might become a better pick so we are going to nerf her just in case this happens I almost feel like Riot doesn't want people to play the champions i like | ||
turdburgler
England6749 Posts
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Volband
Hungary6034 Posts
On July 31 2014 01:40 layabout wrote: Cab somebody explain what the fuck kind of logic this is? She might become a better pick so we are going to nerf her just in case this happens I almost feel like Riot doesn't want people to play the champions i like Nami is a high-tier support. Other high-tier supports (except morg) got nerfed. ??? It's not hard to see the logic. On July 31 2014 01:43 turdburgler wrote: god forbid someone actually carry a game from support ;d It was always possible, and in s4, you can carry easier from supp as some other roles, or the very least just as efficently. | ||
layabout
United Kingdom2600 Posts
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Alaric
France45622 Posts
Or something like that. | ||
turdburgler
England6749 Posts
the nami nerfs honestly dont matter that much either because even with a chalice the thing holding you back from healing is still mana since it costs like 150+ mana at max rank, the cd change is honestly w/e considering you normally like some CDR on her too. the fact that a number of supports have considerably higher mana costs than most champs ults is retarded now though. | ||
Sufficiency
Canada23833 Posts
I read from reddit somewhere that a Korean team is moving to EU a la LMQ style. With Gambit solidly on 8th place, there is a high likelihood that they will be out of business next year. | ||
Gorsameth
Netherlands21340 Posts
On July 31 2014 02:06 Sufficiency wrote: This just reminded me.... I read from reddit somewhere that a Korean team is moving to EU a la LMQ style. With Gambit solidly on 8th place, there is a high likelihood that they will be out of business next year. They can most likely hang in there if LCS is indeed expanded to 10 teams. | ||
Sufficiency
Canada23833 Posts
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Sufficiency
Canada23833 Posts
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Anakko
France1934 Posts
On July 31 2014 01:58 turdburgler wrote: the thresh nerfs are pretty huge for solo q but in pro play he will be almost as strong, the changes to his ults damage only help in the imprecise play of us nublets, the way pros use him it shouldnt matter much. The lantern nerf is still significant in both soloQ and pro play imo. The fact that you had basically a free locket in teamfights was really dumb honestly | ||
Volband
Hungary6034 Posts
On July 31 2014 01:50 layabout wrote: you miss the point Not sure what I missed. She was already almost on part with the most cntested supports, it's completely logical she gets a minor nerf, while the currently best ones get some huger blows to their face. What's not logical is why Morg's shield still lasts for 2 years. Edit: though the knife nerf hits her too, but that's not much | ||
layabout
United Kingdom2600 Posts
I am quite surprised at the scale of the thresh nerfs. I think Braum is unbalanceable by design. Janna's passive range has been increased, and Q now starts counting down the cooldown as it charges Janna disengages. She does it well and it makes her a good champion to have during teamfights. If Janna builds ap because she can almost always disengage, so mistakes you make are less punishing and it becomes much harder for the other team to take opportunities. Riot are frightened of making her strong in case she becomes oppressively strong. Some small buffs for Janna, given she's still very strong as a disengage support champion. Passive - Tailwind RANGE 800 ⇒ 1000 Q - Howling Gale newHURRAY FOR HURRICANES Cooldown now begins when the Howling Gale begins casting, rather than when it releases KNOCKUP DURATION 0.5 - 1 second ⇒ 0.5 - 1.25 seconds So support Janna has been fucked for ages. Her q costs a stupid amount of mana, and there are incentives to charge it in spite of the fact that since you want to hit people with it charging it is almost always a terrible idea. This is poor design since you encourage newer players to use the skill incorrectly. The damage and scaling on Janna's w is poor and the slow is pretty rubbish until you have it maxed it, yet there is still a trade off for using it - loss of movement speed and unitwalking. Her passive is weak and adds very little to gameplay. But Riot aren't willing to address it and are happy to leave her in the gutter after they sold us the legendary skin before throwing her there. Janna has design issues that they are scared to fix because she is potentially too strong | ||
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