• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:09
CEST 04:09
KST 11:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League49Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War145
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker SCII needs to put more weight on strategy and tact
Tourneys
ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
BW General Discussion Do we even care about balance? SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos Rollback Netcode in Brood War
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Women's StarCraft] Tier 8 CK 2026-10-20 [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9971 users

[Patch 4.11] Maokai Rework General Discussion - Page 39

Forum Index > LoL General
Post a Reply
Prev 1 37 38 39 40 41 72 Next
Gahlo
Profile Joined February 2010
United States35174 Posts
July 07 2014 21:05 GMT
#761
On July 08 2014 06:00 Fusilero wrote:
Show nested quote +
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2014-07-07 21:07:56
July 07 2014 21:06 GMT
#762
On July 08 2014 06:04 wei2coolman wrote:
Show nested quote +
On July 08 2014 05:58 IMoperator wrote:
On July 08 2014 05:55 wei2coolman wrote:
On July 08 2014 05:53 IMoperator wrote:
ALL THEY HAD TO DO WAS GIVE HIS PASSIVE A COOLDOWN LOL

I didn't even think he was that op'd tbh. Twitch/Jinx/Kog/Trist were all popping up in these recent patches.

he's not, that's the stupid thing, ever since they changed BT he's like lower tier than kog/trist and on the same tier as twitch/cait/jinx

The one thing I did like about Lucian was that it was an ADC that non ADC players could play, and not be useless.

This is why we need to bring back MF, more accommodation, ADC less anti-fun.
On July 08 2014 06:05 Gahlo wrote:
Show nested quote +
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd is so season 2, get with the times.
Glorious SEA doto
Kinie
Profile Joined December 2011
United States3106 Posts
July 07 2014 21:08 GMT
#763
The simplest answer would be to just give his passive like a 5s cooldown, or a scaling one similar to Vi's passive, where it's a super long CD at the start, but the more levels you get the shorter the CD gets until at 18 when the CD is removed.

Riot should know how hard a range change can hit a champ, case in point Ryze. Q range got cut by 50 back in season 3, IMMEDIATELY never played again. They had to give back 25 range (which is what people wanted Riot to do in the first place) to make him start seeing some play again.
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 07 2014 21:08 GMT
#764
On July 08 2014 06:05 Gahlo wrote:
Show nested quote +
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd died for like 2 seasons, rework'd and now useful.
Olaf died forever, rework'd still useless (he had a stint of usefulness when Sivir/Karma was strong).
Kennen, 25 range nerf, never played minus 1 or 2 games after his ult change.
Lucian (if these go through).
What other list of complete wreckage are there?
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
July 07 2014 21:13 GMT
#765
On July 08 2014 06:08 wei2coolman wrote:
Show nested quote +
On July 08 2014 06:05 Gahlo wrote:
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd died for like 2 seasons, rework'd and now useful.
Olaf died forever, rework'd still useless (he had a stint of usefulness when Sivir/Karma was strong).
Kennen, 25 range nerf, never played minus 1 or 2 games after his ult change.
Lucian (if these go through).
What other list of complete wreckage are there?

Olaf is good. People undervalue FH as an item and are too retarded to buy Ghostblade.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 07 2014 21:20 GMT
#766
On July 08 2014 06:08 wei2coolman wrote:
Show nested quote +
On July 08 2014 06:05 Gahlo wrote:
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd died for like 2 seasons, rework'd and now useful.
Olaf died forever, rework'd still useless (he had a stint of usefulness when Sivir/Karma was strong).
Kennen, 25 range nerf, never played minus 1 or 2 games after his ult change.
Lucian (if these go through).
What other list of complete wreckage are there?

Urgot. Still salty that they nerfed every skill in his kit at once to take him out of competitive play, when he's one of the most interesting champs in bot lane.
Porouscloud - NA LoL
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 07 2014 21:21 GMT
#767
On July 08 2014 06:20 Amui wrote:
Show nested quote +
On July 08 2014 06:08 wei2coolman wrote:
On July 08 2014 06:05 Gahlo wrote:
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd died for like 2 seasons, rework'd and now useful.
Olaf died forever, rework'd still useless (he had a stint of usefulness when Sivir/Karma was strong).
Kennen, 25 range nerf, never played minus 1 or 2 games after his ult change.
Lucian (if these go through).
What other list of complete wreckage are there?

Urgot. Still salty that they nerfed every skill in his kit at once to take him out of competitive play, when he's one of the most interesting champs in bot lane.

What you find interesting, Riot calls toxic
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 07 2014 21:24 GMT
#768
On July 08 2014 06:00 Fusilero wrote:
Show nested quote +
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

~DA CUDDLING~
I'm on GOLD CHAIN
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2014-07-07 21:26:00
July 07 2014 21:25 GMT
#769
Also very clearly overpowered lol.Definitely biggest terror of ad champs ever.Urgot that is.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-07-07 21:30:35
July 07 2014 21:25 GMT
#770
On July 08 2014 06:21 xes wrote:
Show nested quote +
On July 08 2014 06:20 Amui wrote:
On July 08 2014 06:08 wei2coolman wrote:
On July 08 2014 06:05 Gahlo wrote:
On July 08 2014 06:00 Fusilero wrote:
On July 08 2014 05:57 wei2coolman wrote:
On July 08 2014 05:56 Fusilero wrote:
50 range reduction alone if it goes through would replace "olafing" a champion with lucianning.

You mean culling.

Now that I think about it lucianning is far less natural to say than olafing. Let's go with culling then

When did people forget about Eve'd?

Eve'd died for like 2 seasons, rework'd and now useful.
Olaf died forever, rework'd still useless (he had a stint of usefulness when Sivir/Karma was strong).
Kennen, 25 range nerf, never played minus 1 or 2 games after his ult change.
Lucian (if these go through).
What other list of complete wreckage are there?

Urgot. Still salty that they nerfed every skill in his kit at once to take him out of competitive play, when he's one of the most interesting champs in bot lane.

What you find interesting, Riot calls toxic

Urgot's Noxian Corrosive Charge renamed to Noxian Shrapnel Bomb[
No longer deals damage over time.

We felt Urgot was too toxic so we removed his poison.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
July 07 2014 21:27 GMT
#771
Post Kiev Urgot and early S3 warmogs olaf were definitely overpowered but still the reaction was overboard.
Glorious SEA doto
chalice
Profile Joined September 2010
United States1945 Posts
July 07 2014 21:34 GMT
#772
pages of speculation on massive changes that will likely never actually happen like 500 auto range on lucian is probably exactly why the pbe thread was created.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-07-07 21:56:23
July 07 2014 21:55 GMT
#773
Although I hate seeing Lucian every game, this is a situation where Riot needs to wait a little bit longer. They've just made big AD intemisation changes that have affected Lucian. Give it another patch first. I think it's actually a pretty good time to not nerf the 'strongest' but give a helping hand to someone a bit weaker. MF could still use something, so could Varus for example.

Also the hilarious wheel of Kassadin continues.
Alaric
Profile Joined November 2009
France45622 Posts
July 07 2014 22:00 GMT
#774
Dunno, if I had to hit Lucian I'd probably raise his mana costs and/or his cooldowns, since his passive relies on cooldowns too and you rarely see marksmen itemise CDR so it hits him harder than, say, Ziggs. This way he could retain some poke (but it wouldn't be overwhelming) and his trades would still be powerful but he'd have windows of vulnerability between them (if necessary hit his passive a bit so he wants to trigger it several times over a single Q+passive -> autowon trade), or if hitting the mana costs he'd get oom faster if he wants to be relentless, cutting him from his passive when he can't cast anymore.
It'd also make it harder for him to shove so he wouldn't be able to simply deny interactions this way.

He'd also still have strong burst and clean-up in teamfights, but once his shit's on cd he'd be vulnerable (and contribute less) for longer. Maybe hit his base AD or AS/level a bit to reduce his dps while his passive isn't available too.

Not sure how pertinent that'd be, but Riot certainly wouldn't ever touch the idea of toying with mana costs with a 10-foot pole.
Marksmen are probably the champions for whom it's the easiest to deal with though, since they don't itemise mana or mp5, they are ranged which allows them to keep pushing/farming when their spells aren't available if need be, and they're less likely to get tanky/bring TP/have innate sustain like most offlaners do. Since they tend to stay in lane more, balancing around their power level with mana costs makes more sense, especially since not having mana doesn't make them as hapless as mages.
Cant take LMS hipsters serious.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 07 2014 22:01 GMT
#775
On July 08 2014 06:55 JazzVortical wrote:
Although I hate seeing Lucian every game, this is a situation where Riot needs to wait a little bit longer. They've just made big AD intemisation changes that have affected Lucian. Give it another patch first. I think it's actually a pretty good time to not nerf the 'strongest' but give a helping hand to someone a bit weaker. MF could still use something, so could Varus for example.

Also the hilarious wheel of Kassadin continues.

dont know why they're lowering his damage lvl 1, it already doesnt do anything till like lvl 3 anyway
Artillery spawned from the forges of Hell
IMoperator
Profile Joined October 2011
4476 Posts
July 07 2014 22:06 GMT
#776
On July 08 2014 07:00 Alaric wrote:
Dunno, if I had to hit Lucian I'd probably raise his mana costs and/or his cooldowns, since his passive relies on cooldowns too and you rarely see marksmen itemise CDR so it hits him harder than, say, Ziggs. This way he could retain some poke (but it wouldn't be overwhelming) and his trades would still be powerful but he'd have windows of vulnerability between them (if necessary hit his passive a bit so he wants to trigger it several times over a single Q+passive -> autowon trade), or if hitting the mana costs he'd get oom faster if he wants to be relentless, cutting him from his passive when he can't cast anymore.
It'd also make it harder for him to shove so he wouldn't be able to simply deny interactions this way.

He'd also still have strong burst and clean-up in teamfights, but once his shit's on cd he'd be vulnerable (and contribute less) for longer. Maybe hit his base AD or AS/level a bit to reduce his dps while his passive isn't available too.

Not sure how pertinent that'd be, but Riot certainly wouldn't ever touch the idea of toying with mana costs with a 10-foot pole.
Marksmen are probably the champions for whom it's the easiest to deal with though, since they don't itemise mana or mp5, they are ranged which allows them to keep pushing/farming when their spells aren't available if need be, and they're less likely to get tanky/bring TP/have innate sustain like most offlaners do. Since they tend to stay in lane more, balancing around their power level with mana costs makes more sense, especially since not having mana doesn't make them as hapless as mages.

imo, the only thing he needs is a cooldown on his passive. This way he cant chain his skills and passive and do massive amounts of damage really quickly. That's why he's such a good duelist and so good in lane.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-07-07 22:18:50
July 07 2014 22:17 GMT
#777
On July 08 2014 07:06 IMoperator wrote:
Show nested quote +
On July 08 2014 07:00 Alaric wrote:
Dunno, if I had to hit Lucian I'd probably raise his mana costs and/or his cooldowns, since his passive relies on cooldowns too and you rarely see marksmen itemise CDR so it hits him harder than, say, Ziggs. This way he could retain some poke (but it wouldn't be overwhelming) and his trades would still be powerful but he'd have windows of vulnerability between them (if necessary hit his passive a bit so he wants to trigger it several times over a single Q+passive -> autowon trade), or if hitting the mana costs he'd get oom faster if he wants to be relentless, cutting him from his passive when he can't cast anymore.
It'd also make it harder for him to shove so he wouldn't be able to simply deny interactions this way.

He'd also still have strong burst and clean-up in teamfights, but once his shit's on cd he'd be vulnerable (and contribute less) for longer. Maybe hit his base AD or AS/level a bit to reduce his dps while his passive isn't available too.

Not sure how pertinent that'd be, but Riot certainly wouldn't ever touch the idea of toying with mana costs with a 10-foot pole.
Marksmen are probably the champions for whom it's the easiest to deal with though, since they don't itemise mana or mp5, they are ranged which allows them to keep pushing/farming when their spells aren't available if need be, and they're less likely to get tanky/bring TP/have innate sustain like most offlaners do. Since they tend to stay in lane more, balancing around their power level with mana costs makes more sense, especially since not having mana doesn't make them as hapless as mages.

imo, the only thing he needs is a cooldown on his passive. This way he cant chain his skills and passive and do massive amounts of damage really quickly. That's why he's such a good duelist and so good in lane.

I think Riot doesn't want to do that. Lucian's passive is very unique in the sense that it's the only damaging passive that doesn't have a cooldown. It also makes Lucian's playstyle flow better - thematically he's supposed to be the Matrix-Equilibrium gunslinger trope and the no cd passive is what really helps tie that theme together.

That being said, they could nerf the damage on his passive. Maybe 50% to 30% or something. Or maybe lower the cast range on his Q and Q only. 550 autoattack range to 500 kills the black guy.

RIP Lucian
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 07 2014 22:21 GMT
#778
On July 08 2014 07:17 Ryuu314 wrote:
Show nested quote +
On July 08 2014 07:06 IMoperator wrote:
On July 08 2014 07:00 Alaric wrote:
Dunno, if I had to hit Lucian I'd probably raise his mana costs and/or his cooldowns, since his passive relies on cooldowns too and you rarely see marksmen itemise CDR so it hits him harder than, say, Ziggs. This way he could retain some poke (but it wouldn't be overwhelming) and his trades would still be powerful but he'd have windows of vulnerability between them (if necessary hit his passive a bit so he wants to trigger it several times over a single Q+passive -> autowon trade), or if hitting the mana costs he'd get oom faster if he wants to be relentless, cutting him from his passive when he can't cast anymore.
It'd also make it harder for him to shove so he wouldn't be able to simply deny interactions this way.

He'd also still have strong burst and clean-up in teamfights, but once his shit's on cd he'd be vulnerable (and contribute less) for longer. Maybe hit his base AD or AS/level a bit to reduce his dps while his passive isn't available too.

Not sure how pertinent that'd be, but Riot certainly wouldn't ever touch the idea of toying with mana costs with a 10-foot pole.
Marksmen are probably the champions for whom it's the easiest to deal with though, since they don't itemise mana or mp5, they are ranged which allows them to keep pushing/farming when their spells aren't available if need be, and they're less likely to get tanky/bring TP/have innate sustain like most offlaners do. Since they tend to stay in lane more, balancing around their power level with mana costs makes more sense, especially since not having mana doesn't make them as hapless as mages.

imo, the only thing he needs is a cooldown on his passive. This way he cant chain his skills and passive and do massive amounts of damage really quickly. That's why he's such a good duelist and so good in lane.

I think Riot doesn't want to do that. Lucian's passive is very unique in the sense that it's the only damaging passive that doesn't have a cooldown. It also makes Lucian's playstyle flow better - thematically he's supposed to be the Matrix-Equilibrium gunslinger trope and the no cd passive is what really helps tie that theme together.

That being said, they could nerf the damage on his passive. Maybe 50% to 30% or something. Or maybe lower the cast range on his Q and Q only. 550 autoattack range to 500 kills the black guy.

RIP Lucian

the range nerf killed kayle too
and she isnt even a ranged champion
Artillery spawned from the forges of Hell
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 07 2014 22:23 GMT
#779
Lol Lucian.
https://twitter.com/SufficientStats
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 07 2014 22:25 GMT
#780
On July 08 2014 06:34 chalice wrote:
pages of speculation on massive changes that will likely never actually happen like 500 auto range on lucian is probably exactly why the pbe thread was created.

The fact that the thought even came up is hilarious, much less pbe. Rofl.
liftlift > tsm
Prev 1 37 38 39 40 41 72 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
09:30
#104
PiGStarcraft524
CranKy Ducklings59
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft512
RuFF_SC2 193
CosmosSc2 47
StarCraft: Brood War
Rain 3269
GuemChi 1698
Artosis 606
Light 99
NaDa 35
Dota 2
monkeys_forever632
League of Legends
Doublelift4987
Counter-Strike
taco 279
Other Games
summit1g6668
shahzam597
FrodaN531
C9.Mang0316
Maynarde101
Organizations
Other Games
gamesdonequick753
[ Show 12 non-featured ]
StarCraft 2
• davetesta11
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1162
Upcoming Events
The PondCast
7h 51m
Kung Fu Cup
8h 51m
IntoTheTV X SOOP
1d 8h
Reynor vs Zoun
Neeb vs Rogue
FEL
3 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.