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[Patch 4.7] Braum General Discussion - Page 91

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Updated TL LoL policy in regards to the use of "lomo"

In regards to theorycrafting and hyperbole, please have firsthand experience of the scenario before giving your input

Future of TL LoL, post Liquid`Dota standalone site
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
May 19 2014 10:25 GMT
#1801
Also I love NA LCS opening match, C9 vs TSM, SK vs Fnatic for EU LCS, how awesome. Also can't wait to see Westrice and coL performance and LMQ, gotta be fun :D
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
May 19 2014 10:39 GMT
#1802
The lcs opening match is always the final of last season. That got screwed last season by the unpleasant business with the lemonpups
Glorious SEA doto
Slayer91
Profile Joined February 2006
Ireland23351 Posts
May 19 2014 11:56 GMT
#1803
On May 19 2014 12:49 Sufficiency wrote:
I had an Udyr going 9-0 in a game once. We still lost because he chose to build a Trinity Force instead of tank items.


Reasons why this analysis is terrible
1: Doesn't take into account the relative gold values. They could have been doing well on gold even though they were behind on kills. Advantage of having a fed jungler dramatically drops when grouping starts.
2: Doesn't take into account scaling of ap/adcs. Udyr is tanky as shit regardless early on, once the guys get items it won't matter too much if you have a banshee instead of trinity.
3: Udyr relies heavily on trinity to be any kind of a threat. If he went pure tank your main use is to die slower than the enemies tank who has option to instead hang back and threaten your back line with instant CC into team burst.
Just because the udyr is a huge problem and you can't ignore or kill him in the early dragon fight, this is when he's level 9 and your adc is level 7, meaning you have 1k hp and his pheonix does about 600 damage with 2 r procs and the aoe. You double your hp and increase resists and his damage stays the same.
4: Doesn't take into account skill of udyr player. He could have gotten too cocky and played like he was as tanky as a roaming jungler instead of a lategame tank against 5 people 2 of which have heavy damage. Most people assume that because they are 9-0 they are twice as hard to kill as a 1/3/7 guy when its mostly to do with enemies gold total versus your ehp.

All in all: shallow knee jerk blame anything you consider unorthodox as a reason you lost without any useful insight about the parameters of the game that actually matter
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-05-19 12:25:47
May 19 2014 12:25 GMT
#1804
On May 19 2014 18:44 arb wrote:
Show nested quote +
On May 19 2014 16:02 Diamond wrote:
There's no possible way to keep Kha'Zix healthy on his 1st small camp > 2nd buff camp. He's the easiest to pop aside for Eve.

I agree on the trinket on 2nd buff and explain it, however I have ran into someone that warded correctly one time ever (the far bush on red) while pulling the buff into the bush.

On May 19 2014 16:00 zulu_nation8 wrote:
You're asking people to push at lv1, not lv2


Don't doubt people ability in solo que to fuck up any simple request, although I mentioned this is something I should have added. My videos are for lower levels only, very doubtful anyone Plat+ will get anything out of this, but stats wise they are the grand minority of LoL players.

I feel like Wukong is really easy to destroy too. He actually gets pretty low tbh.

No he doesn't
that doesn't mean he isn't easy to invade, because his W is really long cd, but he doesn't get low until mid lvl4
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 19 2014 12:58 GMT
#1805
I thought there is a rune page sale??? Where did that go...
https://twitter.com/SufficientStats
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
May 19 2014 13:11 GMT
#1806
Holy crap it's already summer split time?! HOW
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
May 19 2014 13:25 GMT
#1807
On May 19 2014 22:11 AsmodeusXI wrote:
Holy crap it's already summer split time?! HOW

Time flies when the only league around is our glorious Korean overlords
Glorious SEA doto
Fildun
Profile Joined December 2012
Netherlands4124 Posts
May 19 2014 13:31 GMT
#1808
Bad junglers get low all the time but that doesn't say a whole lot about the champion. I've seen enough Wukongs who leave their second buff with 200 HP, but that was just them not using potions.

Also in other news I feel that Skarner is the new OP. He counters Twitch on so many levels it isn't even funny.
Simberto
Profile Blog Joined July 2010
Germany11960 Posts
May 19 2014 13:35 GMT
#1809
How does Skarner counter twitch?

I have always had the impression that twitch's main weakness is stuff that can jump onto him from a long distance and kill/cc him, like Vi, Malph, Kha, Jax.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
May 19 2014 13:39 GMT
#1810
On May 19 2014 22:35 Simberto wrote:
How does Skarner counter twitch?

I have always had the impression that twitch's main weakness is stuff that can jump onto him from a long distance and kill/cc him, like Vi, Malph, Kha, Jax.

Well you ult him and then he's screwed. Also all your abilities can hit him in stealth. Yes, Vi does the same but I feel like she's nerfed to the point where you're just an ultbot with no other redeeming qualities.
If there is a good Thresh or Leona peeling for the Twitch you can't really oneshot him as Kha. The other two don't jungle.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
May 19 2014 13:47 GMT
#1811
Except Skarner WISHES he was as mobile as Vi with her Q. She can cover a lot of ground, and you really can't underestimate mobility in this game. If Skarner's ult had a built in flash I'm sure he'd be a much scarier lobster. The fact that he has to run up makes him a sad lobster.
Hey! How you doin'?
Fildun
Profile Joined December 2012
Netherlands4124 Posts
May 19 2014 13:52 GMT
#1812
Well his new E and of course his W make him a bit less of a sad lobster.
If you have flash up it's also a dead Twtich though, which especially lategame can't be underestimated.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
May 19 2014 13:56 GMT
#1813
Unless he flashes. The biggest nerf to skarner was that if they flash as you flash ult it doesn't grab them still. Granted it was a bug, but it made him truly fearsome.

Or Twitch could just build QSS.
Hey! How you doin'?
Fildun
Profile Joined December 2012
Netherlands4124 Posts
May 19 2014 13:58 GMT
#1814
Well in that case Skarner ult is still bugged. It cancels Ezreal E's, Thesh lanterns, Lucian E's, Irelia Q's, sometimes a flash and more, I can't recall them all.
And please, an ADC buying QSS before 4 offensive items? Like that ever happens.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
May 19 2014 13:59 GMT
#1815
Oh ok if we're talking about low level play then certainly anything is possible, including support Heimer. So yes Skarner is a terror in bronze.
Hey! How you doin'?
Alaric
Profile Joined November 2009
France45622 Posts
May 19 2014 14:02 GMT
#1816
On May 19 2014 22:56 Zdrastochye wrote:
Unless he flashes. The biggest nerf to skarner was that if they flash as you flash ult it doesn't grab them still. Granted it was a bug, but it made him truly fearsome.

Or Twitch could just build QSS.

Normally it's fixed, by making Skarner root the target at the start of the animation (preventing Flashes and most dashes from being used).
Fwiw, it's also how they handle Lee Sin's windup animation on his ult, eg. you're forbidden from flashing the kick so he can look pretty. I'm still salty about it because even if it essentially plays out the same as an instant-cast ability in terms of counterplay, it still feels much more miserable having this fraction of a second where the game tells you "nope, nothing you can do" before the kick goes off.
Cant take LMS hipsters serious.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 19 2014 14:06 GMT
#1817
Lol Zdra, Fildun is plat 3 (100 LP), you're just making the bronze excuse, because you have no compelling argument to respond with.

http://www.lolking.net/summoner/euw/28804277

11-5 seems pretty legit to me and the build seems decent too.
hi
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
May 19 2014 14:08 GMT
#1818
The build is copied from me, of course it's good
I think Fildun just realized that ganking pre-6 is very rarely a good idea and hasn't tried it with other junglers yet which is why skarner seems op to him
skarner isn't terrible but he isn't a firstpick material my any stretch of the imagination
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 19 2014 14:50 GMT
#1819
On May 19 2014 23:08 Scip wrote:
The build is copied from me, of course it's good


Is that why his masteries are so inefficient? :D
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Alaric
Profile Joined November 2009
France45622 Posts
May 19 2014 14:55 GMT
#1820
Problem is if I try not ganking till 6 in Gold III (demotions OP, I'm bad at carrying so when I'm dumb and play on week-ends I'm at the shitters' mercy) you can bet they're all going to fuck up one way or the other and I'll have to salvage the lanes more than putting them ahead (they already do it even when I try ganking asap).
Then again Vi's first clear is meh and she gets oom fast as heck w/o spirit stone, and Nocturne gets oom rather fast without blue so even on him I'd have to work on my recall timing.

I'm thinking about what to pick up to replace Vi with the meta shitting on her questionable kit.
- I like Mundo and he farms pretty fast once he gets going with a decent scaling, but he's vulnerable early on and I'm not sure if my lanes would know how to handle it (plus since I got demoted from Gold I my AD gives any help at all less than half my games, even when I mention being able to do more with a hard pull (such a going red to red if I can save smite; Vi and Nocturne get a bit slower and burn ne more pot, but I'm not sure if Mundo can handle it).
- Shyvana could fit the farming the jangle style but no good early ganks, so can random mid-Gold handle it.
- Xin would take quite some time to pick up because I'm bad at stutter-stepping, and getting in position for flanks in soloQ is way too random once again (plus with how bad my positioning in general is, I'd have trouble doing it without mobis and I don't like how squishy they make you).
- WW has the reliablity I like for ganks post-6 (Vi can't chase for shit and Nocturne's delay on E + nerf on fears in general hurts), may try picking him up.
- Udyr farms fast, ganks 0K, man fights and dives super well, not to mention his ability to escape ambushes (sure Vi has "mobility" but the charging mechanic on her Q makes her actually horrendous at leaving a melee). I always liked him but last time I stopped picking him was because soloQers' propensity to see an Udyr 1st-2nd pick and proceed to draft a team that wouldn't outpush a Poppy boggled my mind time and again. Not sure if it's worth using him as a main over a pocket pick.
Cant take LMS hipsters serious.
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