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[Patch 4.6] Twitch VU General Discussion - Page 21

Forum Index > LoL General
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Updated TL LoL policy in regards to the use of "lomo"
FinestHour
Profile Joined August 2010
United States18466 Posts
April 23 2014 07:25 GMT
#401
that passive is ridiculous as fuck
its going to get activated a bunch in teamfights and hard cc like that heh
thug life.                                                       MVP/ex-
IMoperator
Profile Joined October 2011
4476 Posts
April 23 2014 07:26 GMT
#402
i really hope this curse voice thing gets banned by riot, or at least it goes public, i'm so sick of streamers advertising curse voice keys to get new subs.
aurawashere
Profile Joined September 2010
Canada454 Posts
April 23 2014 07:30 GMT
#403
On April 23 2014 16:07 GolemMadness wrote:
I don't understand why people always start yelling about how OP or useless a champion is going to be before even trying it out. It ALWAYS depends on the numbers.


thresh?
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2014-04-23 07:36:48
April 23 2014 07:35 GMT
#404
On April 23 2014 16:30 aurawashere wrote:
Show nested quote +
On April 23 2014 16:07 GolemMadness wrote:
I don't understand why people always start yelling about how OP or useless a champion is going to be before even trying it out. It ALWAYS depends on the numbers.


thresh?


If he were squishy, would he still be a top support? What if his mana costs were raised a bunch and his mana pool reduced like Blitzcrank? Or if his cooldowns were raised?
http://na.op.gg/summoner/userName=FLABREZU
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 23 2014 07:43 GMT
#405
On April 23 2014 16:26 IMoperator wrote:
i really hope this curse voice thing gets banned by riot, or at least it goes public, i'm so sick of streamers advertising curse voice keys to get new subs.

Was just at friend's place. He hard carried his team, the kayle on his team friended him and gave him beta key to curse voice. He didn't even know what it does.
liftlift > tsm
killerdog
Profile Joined February 2010
Denmark6522 Posts
April 23 2014 07:44 GMT
#406
On April 23 2014 16:25 FinestHour wrote:
that passive is ridiculous as fuck
its going to get activated a bunch in teamfights and hard cc like that heh

It can only be procced once every 8 seconds on the same target though, and the only way he can apply it to someone from range is with his q, which is single target.

You're going to have to make a choice between being on the frontlines, applying the stun to their frontline with autos, but being unable to use your defensive spells to protect your adc. Or peeling for the adc, but only getting to proc your stun on the one guy who dives past you. (And good getting 4 autos off to stun a zed/lb/fizz/randomassassin before they kill your adc.)

I don't think his actual teamfighting will be very good, stunwise he just seems like a slightly worse version of annie if we ignore both their ultis. He can stun single targets with delay, once each every 8 seconds. She has an aoe stun up around about every 8s too, and deals a fair bit of damage.

His real strength seems to lie in siegeing and initiation, but we'll see.

Also anyone know if cdr will affect the 8s limit between stuns on the same target? I feel like these kind of target dependent timers tend not too, but you never know.
aurawashere
Profile Joined September 2010
Canada454 Posts
April 23 2014 07:58 GMT
#407
On April 23 2014 16:35 GolemMadness wrote:
Show nested quote +
On April 23 2014 16:30 aurawashere wrote:
On April 23 2014 16:07 GolemMadness wrote:
I don't understand why people always start yelling about how OP or useless a champion is going to be before even trying it out. It ALWAYS depends on the numbers.


thresh?


If he were squishy, would he still be a top support? What if his mana costs were raised a bunch and his mana pool reduced like Blitzcrank? Or if his cooldowns were raised?


yes...?
FinestHour
Profile Joined August 2010
United States18466 Posts
April 23 2014 08:08 GMT
#408
On April 23 2014 16:44 killerdog wrote:
Show nested quote +
On April 23 2014 16:25 FinestHour wrote:
that passive is ridiculous as fuck
its going to get activated a bunch in teamfights and hard cc like that heh

It can only be procced once every 8 seconds on the same target though, and the only way he can apply it to someone from range is with his q, which is single target.

You're going to have to make a choice between being on the frontlines, applying the stun to their frontline with autos, but being unable to use your defensive spells to protect your adc. Or peeling for the adc, but only getting to proc your stun on the one guy who dives past you. (And good getting 4 autos off to stun a zed/lb/fizz/randomassassin before they kill your adc.)

I don't think his actual teamfighting will be very good, stunwise he just seems like a slightly worse version of annie if we ignore both their ultis. He can stun single targets with delay, once each every 8 seconds. She has an aoe stun up around about every 8s too, and deals a fair bit of damage.

His real strength seems to lie in siegeing and initiation, but we'll see.

Also anyone know if cdr will affect the 8s limit between stuns on the same target? I feel like these kind of target dependent timers tend not too, but you never know.


he just drops q and ult from range, if he has to auto then do it once on anyone then immediately w back to ad and hit the assassin/diver, then your ad just hits him 3 times and another free stun and that guys dead too

unless u can only have 1 person getting passive stacks at a time then w/e but this guys gonna be pretty good
thug life.                                                       MVP/ex-
IamPryda
Profile Joined April 2011
United States1186 Posts
April 23 2014 08:09 GMT
#409
he looks pretty good to me his strength prolly being outside of laning phase. he is like a Leona/janna hybrid imo.
Moar banelings less qq
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 23 2014 08:15 GMT
#410
On April 23 2014 16:58 aurawashere wrote:
Show nested quote +
On April 23 2014 16:35 GolemMadness wrote:
On April 23 2014 16:30 aurawashere wrote:
On April 23 2014 16:07 GolemMadness wrote:
I don't understand why people always start yelling about how OP or useless a champion is going to be before even trying it out. It ALWAYS depends on the numbers.


thresh?


If he were squishy, would he still be a top support? What if his mana costs were raised a bunch and his mana pool reduced like Blitzcrank? Or if his cooldowns were raised?


yes...?


No, he obviously wouldn't be.
http://na.op.gg/summoner/userName=FLABREZU
aurawashere
Profile Joined September 2010
Canada454 Posts
April 23 2014 08:34 GMT
#411
he has the same mana pool as blitz and he has worse tank stats than blitz
aurawashere
Profile Joined September 2010
Canada454 Posts
Last Edited: 2014-04-23 08:50:28
April 23 2014 08:42 GMT
#412
imretarded
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
April 23 2014 08:46 GMT
#413
EH, the point is that you have to consider stats on top of the kit. Imagine if Thresh had 1 base HP, would that make him bad? OK, that's ridiculous, what if it was 300 and he only got 0.5 armor per soul, still think it wouldn't be a huge nerf to his early game which is his big virtue right now? If he lands all his abilities, procs passive and gives shield to both him and ADC then that's a lot of trading power - imagine if single blitz hook dealt as much damage as whole Thresh's combo (excluding ult I guess), wouldn't that make Blitz a pretty strong champ? Remember that CertainlyT is very generous with the stats he gives to his champs - most people wouldn't consider Darius's built-in armor pen as a big part of his kit, but it gives him a lot of dueling power on top of bleed and Q base damage.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Alaric
Profile Joined November 2009
France45622 Posts
April 23 2014 08:59 GMT
#414
His passive gives him more armour than most on average though (even if a bit lower during the first 2 levels).
I still have trouble against him as Lulu contrary to what people say because her auto animation is so slow you can't leverage your range advantage, and his E passive will make him win trades (if he starts that). Can't go too aggressive either because of mana pool (you'll get oom before he's dead). I guess the goal is to just keep vision and play reactively.

On April 23 2014 11:17 Kaneh wrote:
Show nested quote +
On April 23 2014 10:11 FinestHour wrote:
rofl please
released new character that isnt fotm op safe unkillable =/= character is bad


no, but seriously, when is he actually good?

i like your enthusiam for twitter sized bites, but what strengths does he have? what kind of teamcomp would he fit in where he's actually useful? which characters do as little effective damage as he does while being as immobile?

A "full" combo at level 6 (Q or E to ensure the other and both parts from a single W, then his ult) does (160 + 75 + 70 + 500) 805 + 2.325 AP magic damage and (3*85) 240 true damage to your target (9 stacks), even with 42 MR that's still around 840 (600+240) + 1.5 AP final damage, enough to kill most champions.

At some point Annie got nerfed, because her base damage was deemed too high. The famous "she doesn't scale that well, but when she hits 6 she can 100-0 you".
Obviously if you expect Vel'Koz to be super mobile and have 3x AP single-target ratios and play like an assasin you're going to be disappointed, duh.
With CDR he has pretty good kiting/brawling thanks to Q and E spam, his W and E are good zone control tools, Q can get people at weird angles and his ult just melts people from range; you use him like you would Lux, trying to funnel people toward a zone (dragon fights anyone? Or corridors in the jungle) and maintaining vision to prevent flanking, while he hangs in the back, enjoying his range.

Issues I could see are that he's not that good at poking and he doesn't follow-up well on dives without exposing himself (for his E). So you get another poker on your team or you just play around objectives and rotating through the jungle.

Just because he's not as retard-proof as Zed, Riven or Ahri doesn't mean he's utter shit.
Cant take LMS hipsters serious.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
April 23 2014 09:23 GMT
#415
I don't think Curse Voice makes a huge difference (Timers is one of the few things I'm good with) but I do agree that Riot should stamp out this 3rd party stuff now before it gets out of control (I have already played with people who bot, it is hilariously obvious on Cassio).
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 23 2014 09:39 GMT
#416
Does anybody here play Swain at a high elo? Right now I'm pretty much just playing Viktor mid, and Swain seems like a pretty fun champion. Plus he seems like he'd be pretty strong against Yasuo.
http://na.op.gg/summoner/userName=FLABREZU
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
April 23 2014 09:41 GMT
#417
Strong against Yasuo? He shits on him pretty hard. I've played Yasuo vs Swain few days ago + Swain got babysitted by Wukong to be even more annoying crap. I remember I ended up laning with like 1-5 :\
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
chalice
Profile Joined September 2010
United States1945 Posts
Last Edited: 2014-04-23 09:47:04
April 23 2014 09:45 GMT
#418
the thing with braum's passive is even if you land your single target skillshot it seems like you have zero non-ult counterplay to a marked opponent just walking away from you and staying out of range until the debuff expires.

a champ with garbage damage, garbage cc, garbage harass, and garbage scaling seems way more "unfun" than dealing with toxic playstyles that riot nerfed out of existence. at least nautilus has some impactful crowd control to somewhat make up for not being able to kill anyone.

being so reliant on your teammates or opponents to do anything at all seems like super aids in a solo queue environment and in competitive play i'm not seeing how he has any value at all in a lane swap or tower pushing situation.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 23 2014 09:51 GMT
#419
On April 23 2014 18:41 739 wrote:
Strong against Yasuo? He shits on him pretty hard. I've played Yasuo vs Swain few days ago + Swain got babysitted by Wukong to be even more annoying crap. I remember I ended up laning with like 1-5 :\


I hope so. I hate Yasuo. Actually, I wonder if Karma would wreck him. That'd be pretty cool.
http://na.op.gg/summoner/userName=FLABREZU
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-04-23 09:53:09
April 23 2014 09:51 GMT
#420
^ To counter your anecdote, I've played Swain vs Yasuo and shit on him. It was in top lane and a while ago though. Bird lazer is really good in that matchup. As for actual Yasuo counters, I've also had a lot of success with Syndra and Liss vs Yasuo. Both easily harass his shield away and stop him getting close.

After playing a bit with Vel'Koz, his ult is like Orianna's. If you nail it you will almost surely win. If you screw it, or in Vel's case get interrupted, you lose a tonne of power. Never have I melted chracters more than I have with that skill. There is nothing inherently wrong with him, he just doesn't fit in the mid lane meta right now. Plenty of champs are in that spot. I really like him actually.

Also, league of knock ups continues.
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