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On May 05 2014 14:06 Ketara wrote: Dear Atrioc,
Please update your guides, I feel lonely in the strategy forum.
Love, Ketara Oh fuck, I forgot I've left the Varus one in a "work in progress" state for close to a month now. lol
Reminds me I need to make slight tweaks to the other ones aswell.
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Does anyone else feel like Kassadin is retarded strong right now?
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On May 05 2014 16:12 ZERG_RUSSIAN wrote: Does anyone else feel like Kassadin is retarded strong right now?
several other d1/challenger players echo this statement so you are not alone. Personally I think he's possibly stronger than he was prework
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On May 05 2014 16:17 Dusty wrote:Show nested quote +On May 05 2014 16:12 ZERG_RUSSIAN wrote: Does anyone else feel like Kassadin is retarded strong right now? several other d1/challenger players echo this statement so you are not alone. Personally I think he's possibly stronger than he was prework
Kassadin is stupid because he is a champ with a built in sheen and chalice. Free damage, free mana regen, free magic reduction.
But I'm just a scrub D3 support/ jungler who hates not being able to protect my AD from being deleted and not being able to gank mid past level 6.
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I don't understand Targon's Start on Thresh. Every pro does it but it doesn't seem good X_X. Someone tell me why I'm bad.
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Kassadin is even more broken than before. You only need a single mana item (tear or ROA) and then just start wrecking shit. The magic shield makes you immune to harass vs mages and thanks to your W restoring shit tons of mana you can last hit with q against ad melees and never go oom.
His burst is the same if not way higher if you max w. You just gotta remember not to spam R to 1200 mana cost and you are good.
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On May 05 2014 16:44 Cixah wrote: I don't understand Targon's Start on Thresh. Every pro does it but it doesn't seem good X_X. Someone tell me why I'm bad. Needs the extra bulk early and people don't want to buy Dshield anymore.
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On May 05 2014 16:46 Gahlo wrote:Show nested quote +On May 05 2014 16:44 Cixah wrote: I don't understand Targon's Start on Thresh. Every pro does it but it doesn't seem good X_X. Someone tell me why I'm bad. Needs the extra bulk early and people don't want to buy Dshield anymore.
I just feel like you would benefit more from taking tanky runes and masteries and start coin. I've had decent success at gold/plat mmr with it but I don't really know how much different that can be at higher levels.
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Kassadin was already not-weak-at-all with the rework, but they felt like he was underplayed so they made his numbers absolutely bonkers in the last "small buff" along with giving Rumble an ~80% effective slow after the MS normalization modifier
#riotlogicgaming
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On May 05 2014 16:44 OmegaKnetus wrote: Kassadin is even more broken than before. You only need a single mana item (tear or ROA) and then just start wrecking shit. The magic shield makes you immune to harass vs mages and thanks to your W restoring shit tons of mana you can last hit with q against ad melees and never go oom.
His burst is the same if not way higher if you max w. You just gotta remember not to spam R to 1200 mana cost and you are good.
just lost 2 games to kass, his stupid R bombs like shit even with just sorc boots wtf.
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@Swain, the wiki's at least wrong on that:
Although the projected ravens appear to return to Swain after striking a unit, this is purely visual and does not affect his healing in any way. You get the HP when the ravens reach you. Annoying when they kill someone and you die while they're coming back to you. x)
Another case of shield/heal with a delay while Kass can be all "oh a skillshot, guess I'll Q whatever's in range and negate all its damage", to link topics. I don't care that his shield is short and only against magic damage, it's instant (it's faster than Lulu self-casting E ffs, not even mentioning Orianna or Viktor), has a 0.8 AP ratio, and is combined with an innate 15% magic damage resistance. He could stack AP and still laugh at Veigar's ult like it was nothing as long as he gets to cast Q during the travel time.
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I was under the impression that everything that is instant is the same cast time, are some instants more instant?? or am I missing something here 'o'
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Instant cast time doesn´t necessarily mean the projectile/spell effects are instant. For example Ryze's Q is instant cast but has a (small) travel time.
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Is it really? I'm pretty sure it stops Ryze in place and has a very small channeling.
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In that case it's a really bad example by me but the rest of the post is still true.
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Some spells have a "cast time" with a small channel, you can see the bar briefly appear at the bottom (for example Morgana's ult). But most spells have a casting animation even if they don't have a "cast time" (Ryze has a significant wind-up on his W due to the animation which is why you'll never get a Rune Prison off at max range if your target is running away).
I'm not sure how this plays out wrt interrupting spells: Ezreal's ult has a cast time but can't be interrupted, in his case it's stated as an exception (Lux's ult is lumped with it but I don't know if she has a cast time? Does the bar appear?), animations are easily interrupted by running out of range but iirc they'll proceed through cc once they've started (it bones Irelia wrt her E because the short range+slow as heck animation means your opponent has the time to use an ability during the animation and it'll go off, for example Renekton can negate the stun at early levels of E if he has 50 fury and his W available because the long-ass animation takes most of the duration and he'll be able to move before Irelia).
Then you have bullshit like Riven who used to be able to Q when cc'd, Lee's ult that instantly roots the target then kicks it after a small delay (you can't use escaps but if you cc him the kick will go through anyway), Lissandra's ult has a delay between registering the cast and the stun for some reason (which allows Lee to cast his ult after yours and the kick will go through during the stun, or more universally people can use escapes after the cast registers and they'll be stunned on their arrival point; Flashing out takes most of the duration for Lissandra to walk back in range for her other spells so it's really annoying).
One thing I'm not sure about is if displacements are different from stuns in that regard: if Ryze starts his W and you stun him he should complete the animation. If you knock him up I don't know what should happen.
Disclaimer: I didn't check every single spell in the game for this, I'm operating based on the behaviour I've noted for some abilities because it makes more sense to assume the others work the same way than that I've found some new bullshit. If it's the latter then some champions have a (more or less) significant advantage in terms of execution and outplaying cc because of this.*
* which is the case for Riven regardless because Riot put the "fighting game" analogy up to the point that most of her moveset in cancellable into other specials. >_>
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This off season is getting silly, now liftlift has sprained his wrist~
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United Kingdom50293 Posts
On May 05 2014 19:21 killerdog wrote: This off season is getting silly, now liftlift has sprained his wrist~ All I read there is hotshot ADC incoming
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On May 05 2014 19:31 Fusilero wrote:Show nested quote +On May 05 2014 19:21 killerdog wrote: This off season is getting silly, now liftlift has sprained his wrist~ All I read there is hotshot ADC incoming
God bless the CLG wheel.
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On May 05 2014 18:36 Dusty wrote: I was under the impression that everything that is instant is the same cast time, are some instants more instant?? or am I missing something here 'o'
Most skills have an animation that needs to complete before firing. The biggest examples are Lux/Ezreal R. For most other skills, though, there is a 0.1 seconds delay.
For example, for Ryze's Q, you first channel for 0.1 seconds, then Q comes out, then Q will land on the target once it travels the distance required to reach the target.
It is my understanding that this kind of channel cannot be interupted.
There are exceptions. The biggest one is Elise's E in human form.
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