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[Patch 4.3] Vel'Koz General Discussion - Page 37

Forum Index > LoL General
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EU LCS Week 8 Review
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 03 2014 04:54 GMT
#721
Yeah I am not posting that video saying I agree with him lol. Fiora does really good damage and has two gapclosers that can be used in succession. It's totally gankable.
https://twitter.com/SufficientStats
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 03 2014 06:03 GMT
#722
You guys suck ass at discussing a single champion.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
NeedsmoreCELLTECH
Profile Blog Joined November 2011
Netherlands1242 Posts
March 03 2014 06:19 GMT
#723
Amumu gets a massive damage reductive to autoattacks on his E though; that's a big advantage Sej doesn't have.
Get huge or die mirin | Diamond on LoL
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-03-03 06:24:49
March 03 2014 06:24 GMT
#724
On March 03 2014 15:19 NeedsmoreCELLTECH wrote:
Amumu gets a massive damage reductive to autoattacks on his E though; that's a big advantage Sej doesn't have.


Sej gets free armor/tenacity on her passive which is pretty good
(╯°□°)╯︵ ┻━┻
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 03 2014 06:29 GMT
#725
On March 03 2014 13:12 Carnivorous Sheep wrote:
Show nested quote +
On March 03 2014 11:16 VayneAuthority wrote:
this discussion reminds me of whenever I play fiora in high diamonds junglers will go out of their way to make sure you dont perform well to support their self-fulfilling prophecy. People just don't want less known champs to succeed innately, dat human psychology!


Ya pretty much. Junglers are generally the most toxic scumbag players.

Or we just know that if we don't camp the Fiora we lose and if we do we win...
I'm on GOLD CHAIN
NovaTheFeared
Profile Blog Joined October 2004
United States7231 Posts
March 03 2014 06:53 GMT
#726
On March 03 2014 13:39 Omnishroud wrote:
Show nested quote +
On March 03 2014 13:34 Carnivorous Sheep wrote:
On March 03 2014 13:33 Omnishroud wrote:
On March 03 2014 13:12 Carnivorous Sheep wrote:
On March 03 2014 11:16 VayneAuthority wrote:
this discussion reminds me of whenever I play fiora in high diamonds junglers will go out of their way to make sure you dont perform well to support their self-fulfilling prophecy. People just don't want less known champs to succeed innately, dat human psychology!


Ya pretty much. Junglers are generally the most toxic scumbag players.


Fuck u bro muted reported no ganks top


>implying top gets ganks normally

island theory mofos


Nah i play at trash level, i walk thru their jungle like nobodies business, pop out of tribrush and force summoners then loop de loop and get the kill D: (srsly silver players are this dumb.)


Still works in Diamond. My jungler helped me kill a top Nasus TODAY doing this exact move. First time was ghost blown, then immediate loop back for kill.
日本語が分かりますか
Gahlo
Profile Joined February 2010
United States35172 Posts
Last Edited: 2014-03-03 06:57:20
March 03 2014 06:57 GMT
#727
On March 03 2014 15:19 NeedsmoreCELLTECH wrote:
Amumu gets a massive damage reductive to autoattacks on his E though; that's a big advantage Sej doesn't have.

It's like people try to debate this without even reading what she does...
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2014-03-03 07:02:12
March 03 2014 07:00 GMT
#728
On March 03 2014 08:46 Fildun wrote:
Show nested quote +
On March 03 2014 07:30 mr_tolkien wrote:
Mumu is pretty good. I feel like he clears faster than Sejuani, but maybe more tests should be made.

And yeah, mumu clearly ganks way better than Sejuani early, there's no denying it. Sejuani Q range is lower than mumu's Q, and way harder to connect with the knockup part.

Sej Q has a larger hitbox, so that's just you being bad. Also you can flash mid-q as Sej and I don't think you can do that as mummy.

You also seem to be forgetting Sej E for early ganks. Her E is really powerful.

Yeah, that must be me being terrible.

Or just that the 2 spells work completely differently, and that once you landed Amumu Q you're guaranteed to get to your target and CC it, whereas Sejuani needs a pretty long cast animation before she enters the knockup state, so she can easily be dodged even if she's on the right track.

Sej is strong for sure, but Mumu is as well, they have pretty similar kits but (we should try it though) I feel like Mumu clears faster. And he gets early tankiness with E that is better than Sej's passive for sure. His level 9 power spike is pretty big.
The legend of Darien lives on
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 03 2014 07:06 GMT
#729
On March 03 2014 15:53 NovaTheFeared wrote:
Show nested quote +
On March 03 2014 13:39 Omnishroud wrote:
On March 03 2014 13:34 Carnivorous Sheep wrote:
On March 03 2014 13:33 Omnishroud wrote:
On March 03 2014 13:12 Carnivorous Sheep wrote:
On March 03 2014 11:16 VayneAuthority wrote:
this discussion reminds me of whenever I play fiora in high diamonds junglers will go out of their way to make sure you dont perform well to support their self-fulfilling prophecy. People just don't want less known champs to succeed innately, dat human psychology!


Ya pretty much. Junglers are generally the most toxic scumbag players.


Fuck u bro muted reported no ganks top


>implying top gets ganks normally

island theory mofos


Nah i play at trash level, i walk thru their jungle like nobodies business, pop out of tribrush and force summoners then loop de loop and get the kill D: (srsly silver players are this dumb.)


Still works in Diamond. My jungler helped me kill a top Nasus TODAY doing this exact move. First time was ghost blown, then immediate loop back for kill.


I mean, that's a pretty basic tactic. Burn their summoner, loop back around for the kill. There's a reason people call "xxx no flash 4:20".
(╯°□°)╯︵ ┻━┻
SagaZ
Profile Blog Joined May 2009
France3460 Posts
March 03 2014 07:10 GMT
#730
burn summoner, loop back around for the kill. push to turret. wait in tri-brush and kill again when they go ward it, push to turret. wait in lanebrush and kill again and destroy turret
Be nice, buy wards and don't feed double buff.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 03 2014 07:19 GMT
#731
Then either they've been so utterly demoralized they start tilting, or their team notices they got killed 3 times in 10 minutes and implodes.

I feel like such a terrible person doing it sometimes, but hey elo is elo
(╯°□°)╯︵ ┻━┻
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
March 03 2014 07:47 GMT
#732
On March 03 2014 16:00 mr_tolkien wrote:
Show nested quote +
On March 03 2014 08:46 Fildun wrote:
On March 03 2014 07:30 mr_tolkien wrote:
Mumu is pretty good. I feel like he clears faster than Sejuani, but maybe more tests should be made.

And yeah, mumu clearly ganks way better than Sejuani early, there's no denying it. Sejuani Q range is lower than mumu's Q, and way harder to connect with the knockup part.

Sej Q has a larger hitbox, so that's just you being bad. Also you can flash mid-q as Sej and I don't think you can do that as mummy.

You also seem to be forgetting Sej E for early ganks. Her E is really powerful.


once you landed Amumu Q you're guaranteed to get to your target and CC it, whereas Sejuani needs a pretty long cast animation before she enters the knockup state, so she can easily be dodged even if she's on the right track.


I'm not sure I follow what you mean here, can you clarify?
iCanada
Profile Joined August 2010
Canada10660 Posts
March 03 2014 07:51 GMT
#733
Only thing is you need to have Dragon control pretty hard otherwise it does nothing for you to just camp top that hard even if you getting kills.

And tell me more about how only wanting to gank lanes that are gank able is bad jungling. Honestly, I curious. The whole idea behind being a good jungler in my opinion is putting out strong map presence and pressure and controlling objectives. Showing myself for ganks that can't be converted into at least a blown summoner or a significant chunk of a champs HP doesn't do that, it relieves pressure on the enemy team and wastes my time as a jungle.

Not that a laner didn't benefit from having the quick zoning time, but the enemy team gains benefits of knowledge and the ability to make plays based upon that.

If I'm wrong on that that's totally cool, I just want to know. I want to hear what has to be said
Gahlo
Profile Joined February 2010
United States35172 Posts
March 03 2014 07:56 GMT
#734
On March 03 2014 16:51 iCanada wrote:
Only thing is you need to have Dragon control pretty hard otherwise it does nothing for you to just camp top that hard even if you getting kills.

Taking a tower is slightly better than a dragon earlygame, goldwise.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 03 2014 08:12 GMT
#735
On March 03 2014 16:56 Gahlo wrote:
Show nested quote +
On March 03 2014 16:51 iCanada wrote:
Only thing is you need to have Dragon control pretty hard otherwise it does nothing for you to just camp top that hard even if you getting kills.

Taking a tower is slightly better than a dragon earlygame, goldwise.


Sure, but if I sit top for the four minutes necessary to ganks once and pop flash, wait in brush for death timer, the walk back, the ward, gank again, death timer, walk back, gank again and take tower....

If in that time frame all the other jungle achieves in that time is a drake then he is a bad jungle.

Not to mention the huge risks with that sort of style anyway. If you don't get kills there your team is now down huge gold and levels there from just jungle farm, let alone whatever else the opposing jungle achieves.
Gahlo
Profile Joined February 2010
United States35172 Posts
March 03 2014 09:02 GMT
#736
Is it me or does Mundo seem like he's becoming outdated? With the nerfs to SV, and Perserverence it seems like he has more and more trouble keeping the lane centered and against other popular picks is being forced against, and the dove, under his tower. This also seems to go against the grain of his ability to TP to affect other lanes to make up for his poor kill potential in lane with ignite.

Idk, just something that crosses my mind at 4am.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
March 03 2014 10:22 GMT
#737
Eh, he still becomes nigh on unkillable late game. Maybe too much of a liability getting there nowadays though.

Has he still got potential in the jungle?
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 03 2014 10:25 GMT
#738
On March 03 2014 08:46 Fildun wrote:
Show nested quote +
On March 03 2014 07:30 mr_tolkien wrote:
Mumu is pretty good. I feel like he clears faster than Sejuani, but maybe more tests should be made.

And yeah, mumu clearly ganks way better than Sejuani early, there's no denying it. Sejuani Q range is lower than mumu's Q, and way harder to connect with the knockup part.

Sej Q has a larger hitbox, so that's just you being bad. Also you can flash mid-q as Sej and I don't think you can do that as mummy.

You also seem to be forgetting Sej E for early ganks. Her E is really powerful.

Welcome back to this week's episode of "this guy has no fucking clue who he is talking to" where some random insults a challenger-level player
I'm on GOLD CHAIN
Alaric
Profile Joined November 2009
France45622 Posts
March 03 2014 10:30 GMT
#739
On the other hand the challenger player makes an argument for ganks where you "initiate" with Q. I was surprised to see him take that into account over the "try and run up to them (from behind if possible) and keep Q for after their escape move" tbh.
Cant take LMS hipsters serious.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-03-03 10:38:59
March 03 2014 10:38 GMT
#740
pretty sure its LORD TOLKIEN with challenger level hexakill ad sion

think fildun plays a lot of sej but amumu definitely has stronger ganks at least pre 6, the range is really huge you bascailly have a free flash although the small hitbox can be a problem but its just a counterbalance
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