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[Patch 4.1] Season 4 Start General Discussion - Page 85

Forum Index > LoL General
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wei2coolman
Profile Joined November 2010
United States60033 Posts
January 23 2014 04:04 GMT
#1681
On January 23 2014 12:24 Sufficiency wrote:
Show nested quote +
On January 23 2014 12:19 Ryuu314 wrote:
On January 23 2014 12:18 Sufficiency wrote:
Really? People actually complain about Jayce?

They're talking about release Jayce with the bonkers hammer E numbers.


Those were glorious times...

15% + large flat base number + disengage = fucking glorious top laner.
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19574 Posts
January 23 2014 04:36 GMT
#1682
I think Jayce is fun. He just was idiotic when he was strong enough with just tear to not get destroyed in toplane, and with the free stacking it made him (dare I say it), essentially, without mana constraints.

Jayce is currently bleh in strength because without R-Transform proccing Tear, he is a very slow stacker (like if you tried going Tear on Lux or Morgana), but he is a character that would be best served if he could get an Athene's-Like item that sacrificed a bit of damage for some nice Mana Regen. Before the nerfs, the big problem for him was that Muramana actually didn't sacrifice anything, because it was a slot efficient item for damage.

The problem is Riot identified the problem backwards: They thought that people were hitting Muramana too fast (they were, but only slightly), when in reality, Muramana as a damage being very strong was the real issue.
Freeeeeeedom
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
January 23 2014 04:51 GMT
#1683
Do you guys play with mouse acceleration on/off? Im hearing off is better but it feels so damn weird i cant get used to it -_- n makes my mouse feel heavier for some reason idk if that makes sense
Shiznick
Profile Joined December 2008
United States2200 Posts
January 23 2014 04:58 GMT
#1684
On January 23 2014 13:51 Yezzus wrote:
Do you guys play with mouse acceleration on/off? Im hearing off is better but it feels so damn weird i cant get used to it -_- n makes my mouse feel heavier for some reason idk if that makes sense

ya, that's because w/ mouse accel on, the faster you move your mouse, the faster your cursor will move relative to the amount of distance you move your mouse. In most FPS games, it's somewhat frowned upon to use windows mouse acceleration since the scaling with mouse speed is exponential, but I think that using whatever you're used to is fine.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
January 23 2014 05:01 GMT
#1685
Get a higher DPI mouse and play without acceleration and your clicking will become way more accurate over time.

Mouse acceleration sucks for trying to memorize mouse movements because you have to learn muscle memory for both speed and position.


I guess for League it doesn't really matter since this is a casual game for noobs
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
IMoperator
Profile Joined October 2011
4476 Posts
January 23 2014 05:16 GMT
#1686
ugh every single day is either a huge winstreak or a huge loss streak. It's like, today im doing bad, tomorrow I'm just going to win 6 in a row or something, but then tomorrow im just going to lose all of those back. It's really annoying because i can't figure out what im doing wrong overall, just seems like bad luck with teams certain days.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 23 2014 05:26 GMT
#1687
why do i have a gold ap malphite in my diamond promos
(╯°□°)╯︵ ┻━┻
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
January 23 2014 05:45 GMT
#1688
On January 23 2014 14:26 ticklishmusic wrote:
why do i have a gold ap malphite in my diamond promos


Would you rather a bronze crit malphite in your challenger promos?
Hey! How you doin'?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-01-23 06:01:52
January 23 2014 05:59 GMT
#1689
Dude if you have a bronze crit Malphite in your games you gotta let us know so we can spectate that shit.

I once saw a crit Mundo go bot lane with a Pantheon and go like 10/0 in Bronze, true story. He built Shiv>IE and two shotted people.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-01-23 06:07:18
January 23 2014 06:07 GMT
#1690
On January 23 2014 13:36 cLutZ wrote:
I think Jayce is fun. He just was idiotic when he was strong enough with just tear to not get destroyed in toplane, and with the free stacking it made him (dare I say it), essentially, without mana constraints.

Jayce is currently bleh in strength because without R-Transform proccing Tear, he is a very slow stacker (like if you tried going Tear on Lux or Morgana), but he is a character that would be best served if he could get an Athene's-Like item that sacrificed a bit of damage for some nice Mana Regen. Before the nerfs, the big problem for him was that Muramana actually didn't sacrifice anything, because it was a slot efficient item for damage.

The problem is Riot identified the problem backwards: They thought that people were hitting Muramana too fast (they were, but only slightly), when in reality, Muramana as a damage being very strong was the real issue.

There's also the fact that they literally doubled the cooldown on his E, effectively halving his ranged form poke damage output along with heavily reducing his utility.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 23 2014 06:11 GMT
#1691
On January 23 2014 15:07 Ryuu314 wrote:
Show nested quote +
On January 23 2014 13:36 cLutZ wrote:
I think Jayce is fun. He just was idiotic when he was strong enough with just tear to not get destroyed in toplane, and with the free stacking it made him (dare I say it), essentially, without mana constraints.

Jayce is currently bleh in strength because without R-Transform proccing Tear, he is a very slow stacker (like if you tried going Tear on Lux or Morgana), but he is a character that would be best served if he could get an Athene's-Like item that sacrificed a bit of damage for some nice Mana Regen. Before the nerfs, the big problem for him was that Muramana actually didn't sacrifice anything, because it was a slot efficient item for damage.

The problem is Riot identified the problem backwards: They thought that people were hitting Muramana too fast (they were, but only slightly), when in reality, Muramana as a damage being very strong was the real issue.

There's also the fact that they literally doubled the cooldown on his E, effectively halving his ranged form poke damage output along with heavily reducing his utility.



Well yes, but Im just saying on the easiest issue to solve it was ,done backwards. That said, E was too strong at pre-nerf levels, and would be gross today. Imagine Karma + Jayce + Sivir engage/disengage/chase. Lol.
Freeeeeeedom
739
Profile Blog Joined May 2009
Bearded Elder29904 Posts
January 23 2014 06:51 GMT
#1692
Jayce still one of my favourite champions, dude has potential but the poke nerf was a bit too much. Also I agree with the Maramune thingy. Still when mastered can cause a lot of trouble on the top lane.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
FinestHour
Profile Joined August 2010
United States18466 Posts
January 23 2014 07:22 GMT
#1693
how do i get someone banned for having a rude name profukumouth picked graves and went 0/7 in lane
thug life.                                                       MVP/ex-
Gahlo
Profile Joined February 2010
United States35172 Posts
January 23 2014 07:27 GMT
#1694
On January 23 2014 16:22 FinestHour wrote:
how do i get someone banned for having a rude name profukumouth picked graves and went 0/7 in lane

Report: inappropriate name.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-01-23 07:40:01
January 23 2014 07:39 GMT
#1695
4 out of top 10 EUW soloQ players are junglers. I think it shows that by far the fastest way to get where you belong is by jungling. Obviously, if you are better than your counterpart, your winrate will be over 50%, but it will deviate less from that value. if you don't play jungle
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 23 2014 07:40 GMT
#1696
On January 23 2014 14:59 Ketara wrote:
Dude if you have a bronze crit Malphite in your games you gotta let us know so we can spectate that shit.

I once saw a crit Mundo go bot lane with a Pantheon and go like 10/0 in Bronze, true story. He built Shiv>IE and two shotted people.


I'm guessing he hasn't unlocked Gangplank yet

Welp, I'll be trying my Diamond promos again this weekend I guess. Sigh.
(╯°□°)╯︵ ┻━┻
Kinie
Profile Joined December 2011
United States3106 Posts
January 23 2014 07:47 GMT
#1697
Is the event calender right in that OGN Winter Championship is in about 2 days, so it begins at 3 am EST on the 25th?
Gahlo
Profile Joined February 2010
United States35172 Posts
January 23 2014 07:55 GMT
#1698
On January 23 2014 16:47 Kinie wrote:
Is the event calender right in that OGN Winter Championship is in about 2 days, so it begins at 3 am EST on the 25th?

Yup. -.-
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-01-23 08:42:33
January 23 2014 08:36 GMT
#1699
On January 23 2014 16:39 Scip wrote:
4 out of top 10 EUW soloQ players are junglers. I think it shows that by far the fastest way to get where you belong is by jungling. Obviously, if you are better than your counterpart, your winrate will be over 50%, but it will deviate less from that value. if you don't play jungle

I think this is probably because there are 5 randoms on the other team, chances are at least 1 of them will do poorly. Jungle can abuse this in any lane. Quick check on op.gg shows faker has 68% winrate @100pt diamond, where the highest is like 70%(1 guy 80% at the top of challenger, but w/e), so if you're good enough, I think mid can do it as well. But you need to be an incredible amount better to carry like that.

KR appears to be 2 junglers, 3 mid, 1adc and then the rest play everything, which is rather surprising. Also literally every other player has leesin on the top5.
Porouscloud - NA LoL
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 23 2014 09:04 GMT
#1700
On January 23 2014 17:36 Amui wrote:
Show nested quote +
On January 23 2014 16:39 Scip wrote:
4 out of top 10 EUW soloQ players are junglers. I think it shows that by far the fastest way to get where you belong is by jungling. Obviously, if you are better than your counterpart, your winrate will be over 50%, but it will deviate less from that value. if you don't play jungle

I think this is probably because there are 5 randoms on the other team, chances are at least 1 of them will do poorly. Jungle can abuse this in any lane. Quick check on op.gg shows faker has 68% winrate @100pt diamond, where the highest is like 70%(1 guy 80% at the top of challenger, but w/e), so if you're good enough, I think mid can do it as well. But you need to be an incredible amount better to carry like that.

KR appears to be 2 junglers, 3 mid, 1adc and then the rest play everything, which is rather surprising. Also literally every other player has leesin on the top5.

Lee's kit is and always has been bonkers for those who play him well.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
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