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[Patch 4.1] Season 4 Start General Discussion - Page 26

Forum Index > LoL General
Post a Reply
Prev 1 24 25 26 27 28 232 Next
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
January 17 2014 00:47 GMT
#501
Looks like Riot late again on when rank will be enabled...
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
Steins;Gate
Profile Blog Joined August 2012
1422 Posts
Last Edited: 2014-01-17 00:59:35
January 17 2014 00:54 GMT
#502
On January 17 2014 09:30 UnKooL wrote:
Who's ready to grind solo que with me this season all the way to challenger?

you're diamond? Carry me pl0xxxx

Edit: How many games do we have to play before we get placed again? D:
" Perhaps it's impossible to wear an identity without becoming what you pretend to be. "
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2014-01-17 01:00:55
January 17 2014 01:00 GMT
#503
On January 17 2014 09:47 UnKooL wrote:
Looks like Riot late again on when rank will be enabled...

Such QQ. Ranked just went live on NA.
@Steins;Gate: 10
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Steins;Gate
Profile Blog Joined August 2012
1422 Posts
January 17 2014 01:02 GMT
#504
Thanks!
" Perhaps it's impossible to wear an identity without becoming what you pretend to be. "
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
Last Edited: 2014-01-17 01:24:59
January 17 2014 01:22 GMT
#505
Go Go SING! Race to see who does their placements the fastest?

edit: gogo streaming placements twitch.tv/unkool18
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
January 17 2014 01:26 GMT
#506
Neo Challenger this season I believe
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
FinestHour
Profile Joined August 2010
United States18466 Posts
January 17 2014 01:55 GMT
#507
lo wtf trundle pillar and yasuo ult working together is funny as shit to watch
thug life.                                                       MVP/ex-
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2014-01-17 02:12:20
January 17 2014 02:11 GMT
#508
On January 17 2014 10:55 FinestHour wrote:
lo wtf trundle pillar and yasuo ult working together is funny as shit to watch

Apparently Yasuo's ult works on most displacements including condemn and dragon's rage
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 17 2014 02:47 GMT
#509
On January 17 2014 11:11 MooMooMugi wrote:
Show nested quote +
On January 17 2014 10:55 FinestHour wrote:
lo wtf trundle pillar and yasuo ult working together is funny as shit to watch

Apparently Yasuo's ult works on most displacements including condemn and dragon's rage


yup...thresh flay, quinn vault, diana moonfall, anivia wall (haven't seen it, but if trundle pillar works...), jayce e....

some of the interactions are pretty unexpected, i hit a new one every couple of games with him
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-01-17 02:52:33
January 17 2014 02:51 GMT
#510
Its a little weird, I thought it was supposed to only work with knockups

Now I know that I can use Janna's ult to let Yasuo go HAM... that's pretty nice.

EDIT: Would be incredibly troll if it worked on self CC like Cait's E
(╯°□°)╯︵ ┻━┻
WiseBagus
Profile Joined September 2011
Canada452 Posts
January 17 2014 03:05 GMT
#511
How does the soft reset work?
"When you come at the King, you best not miss"
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
January 17 2014 03:14 GMT
#512
How is everyone doing 2/3 for me so far.
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
Gahlo
Profile Joined February 2010
United States35165 Posts
January 17 2014 03:17 GMT
#513
On January 17 2014 12:05 WiseBagus wrote:
How does the soft reset work?

S3 mmr + undetermind amount(I've heard 1200, but I've never seen a citation on it) and then divide by two.
InfSunday
Profile Joined March 2013
United States735 Posts
January 17 2014 03:17 GMT
#514
I'm 0/1. We were winning, had excellent coordination, but top lane pantheon built pure tank and was useless after twenty minutes. Not that I didn't mess up a few times, but that was disappointing. Ah well. Nine more to go still :3
Call me Sunday
Gahlo
Profile Joined February 2010
United States35165 Posts
January 17 2014 03:22 GMT
#515
http://www.surrenderat20.net/2014/01/116-pbe-update.html

Ashe
Hawkshot ( E ) passive gold changed to 3 at all ranks from 1/2/3/4/5
Hawkshot ( E ) cooldown reduced to 60/55/50/45/40 seconds from 60 at all ranks.

Kassadin
Null Sphere ( Q ) damage increased to 80/100/120/140/160 from 70/90/110/130/150 [ this is an increase relative to the last PBE change and still a decrease relative to live ]
[ Remember, Nether Blade was reworked in the 1/15 PBE patch. ]
Nether blade (W ) Passive on hit damage lowered to 10/15/20/25/30 from 10/20/30/40/50
Nether blade ( W ) Passive damage on hit scaling reduced to .1 AP from .2 AP
Nether blade ( W ) passive damage on hit now does double damage to minions and monsters.
Nether blade ( W ) active damage on next attack increased to 60/95/130/165/200 from 40/80/120/160/200
Riftwalk ( R ) cooldown reduced to 7/5.5/4 from 7/6/5
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2014-01-17 03:34:54
January 17 2014 03:32 GMT
#516
On January 17 2014 12:22 Gahlo wrote:
http://www.surrenderat20.net/2014/01/116-pbe-update.html

Ashe
Hawkshot ( E ) passive gold changed to 3 at all ranks from 1/2/3/4/5
Hawkshot ( E ) cooldown reduced to 60/55/50/45/40 seconds from 60 at all ranks.


I know it is PBE and all, but this Ashe change looks like it goes against everything Riot believes in. At least in regards to their design philosophies, they are always talking about how they do not want a skill that is a single point skill in any champion's skill set. That's exactly what that E change does. There's absolutely no reason to put more than one point in that skill at any early level. Put one point in, and then forget it exists. This is not something they should ever be considering.

I should not read these PBE stuff ever. Always a bit frustrating.
Zooper31
Profile Joined May 2009
United States5711 Posts
January 17 2014 03:35 GMT
#517
On January 17 2014 12:32 ketchup wrote:
Show nested quote +
On January 17 2014 12:22 Gahlo wrote:
http://www.surrenderat20.net/2014/01/116-pbe-update.html

Ashe
Hawkshot ( E ) passive gold changed to 3 at all ranks from 1/2/3/4/5
Hawkshot ( E ) cooldown reduced to 60/55/50/45/40 seconds from 60 at all ranks.


I know it is PBE and all, but this Ashe change looks like it goes against everything Riot believes in. At least in regards to their design philosophies, they are always talking about how they do not want a skill that is a single point skill in any champion's skill set. That's exactly what that E change does. There's absolutely no reason to put more than one point in that skill at any early level. Put one point in, and then forget it exists. This is not something they should ever be considering.


What's so different about it from live? If anything this will make Ashe's get it sooner than lvl4 or later. Maybe even get it for lvl1 and start racking up extra gold.

As it stands now live it's the most worthless skill ever on Ashe and is alrdy gotten last at every regard.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
January 17 2014 03:38 GMT
#518
On January 17 2014 12:35 Zooper31 wrote:
Show nested quote +
On January 17 2014 12:32 ketchup wrote:
On January 17 2014 12:22 Gahlo wrote:
http://www.surrenderat20.net/2014/01/116-pbe-update.html

Ashe
Hawkshot ( E ) passive gold changed to 3 at all ranks from 1/2/3/4/5
Hawkshot ( E ) cooldown reduced to 60/55/50/45/40 seconds from 60 at all ranks.


I know it is PBE and all, but this Ashe change looks like it goes against everything Riot believes in. At least in regards to their design philosophies, they are always talking about how they do not want a skill that is a single point skill in any champion's skill set. That's exactly what that E change does. There's absolutely no reason to put more than one point in that skill at any early level. Put one point in, and then forget it exists. This is not something they should ever be considering.


What's so different about it from live? If anything this will make Ashe's get it sooner than lvl4 or later. Maybe even get it for lvl1 and start racking up extra gold.

As it stands now live it's the most worthless skill ever on Ashe and is alrdy gotten last at every regard.

You've clearly never experienced the cashashe
Bronze player stuck in platinum
Dusty
Profile Blog Joined December 2010
United States3359 Posts
January 17 2014 03:38 GMT
#519
cashashe?...

It's Cashe.
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
January 17 2014 03:46 GMT
#520
Kinda get the chills knowing that everyone in the world that plays lol is playing their placements at the same time doesn't it? Korea server, NA, EU, SEA the race is on and the dream is alive!
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
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