• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:17
CEST 00:17
KST 07:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event17Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
Is there a way to see if 2 accounts=1 person? #1: Maru - Greatest Players of All Time uThermal's 2v2 Tour: $15,000 Main Event RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) RSL: Revival, a new crowdfunded tournament series Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BW AKA finder tool BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ New season has just come in ladder StarCraft player reflex TE scores
Tourneys
Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 774 users

[Patch 4.1] Season 4 Start General Discussion - Page 15

Forum Index > LoL General
Post a Reply
Prev 1 13 14 15 16 17 232 Next
Ketara
Profile Blog Joined August 2010
United States15065 Posts
January 15 2014 19:59 GMT
#281
On January 16 2014 04:56 Ketara wrote:
Show nested quote +
On January 16 2014 04:35 Lord Tolkien wrote:
On January 16 2014 04:24 TheYango wrote:
Yeah i know that. My point is that if stability is their aim, then 6 month patch cycles are going to give you a much more stable game than patching every month. That doesn't mean the game is going to be better just because it's "stable".

i agree


Regarding early vision: you could reduce the duration of the trinket ward to make it a tactical choice early on, for warding off jungle invades and what not. Currently, though, perhaps reducing the trinket ward to a 30s duration levels 1-6s, and 75s from 6-9, and 120s from 9 onwards may be an acceptable duration.

Don't entirely buy it, but it's possible.

On January 16 2014 04:33 Ketara wrote:
On January 16 2014 03:51 Lord Tolkien wrote:
On January 16 2014 03:50 Ketara wrote:
You know how I'd like them to reduce level 1 vision?

I'd like it if the enemy teams summoner spells didn't come up in the loading screen.

That'd be awesome.

But what exactly does that change besides hitting tab right after you load?


If you had to actually see a champion on the minimap before you knew their summoners like you do for their items, it'd put more weight on level 1 scouting, and make it easier to do cheesy strategies like that 4 man mid rush that we saw in whatever Korean tournament it was.

Oh, the APAM strat.

I don't think opening up the room for cheese makes for a fun experience lol.


Go watch the 4 mid game and tell me it's not one of the most awesome games ever.

I'm sure it's on youtube somewhere. Somebody help me find it!


Here it is:
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-01-15 20:01:54
January 15 2014 20:00 GMT
#282
its only awesome because its rare

if people only played aram, then games with dynamic laning phase, jungling, roaming from lanes to gank, dragon plays, split pushing etc. would be fucking amazing
cLutZ
Profile Joined November 2010
United States19574 Posts
January 15 2014 20:05 GMT
#283
On January 16 2014 04:54 TheYango wrote:
Show nested quote +
On January 16 2014 04:37 cLutZ wrote:
1. Do you want smart drafting, outlaning your opponents, then making good objective calls and teamfights to win games.

OR

2. Do you want fog of war and calculated, but still essentially random choices to determine games.

The way you present this dichotomy is so biased that it's absurd.


How would you describe it then?

There is no better way for a worse team to win a game than to exploit the earlygame fog of war. And it is not even always about making the right call to counter that, which is why people hate it. You could be going to do a normally safe (and wise) thing, like ward a banana bush, and get first blooded.

Fog of war sometimes rewards dumb decisions, and sometimes rewards smart decisions. It will reward smart ones more often than not, just like raising with pocket kings will typically pay off more than raising with 2s. It is straight up the correct way to compare and contrast the two philosophies: do you want to lean more towards action-chess or action-poker?
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-01-15 20:09:39
January 15 2014 20:09 GMT
#284
its a combination, just like nearly every game that is played, in starcraft theres a combination of skill and mind games also

its pretty hard to "exploit" fog of war and get lucky enough that you beat a better team unless you are already NEARLY as good as them and need like a 5% gold advantage to win teamfights
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 15 2014 20:10 GMT
#285
Is it me or are ranked down on EUW ?
The legend of Darien lives on
M2
Profile Joined December 2002
Bulgaria4116 Posts
January 15 2014 20:14 GMT
#286
On January 16 2014 05:10 mr_tolkien wrote:
Is it me or are ranked down on EUW ?

EUNE rank is down:-)
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
cLutZ
Profile Joined November 2010
United States19574 Posts
January 15 2014 20:14 GMT
#287
Of course its a combination. Im just asking why he wants to push it one way rather than the other.
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23335 Posts
January 15 2014 20:16 GMT
#288
because you can still have smart drafting and all that stuff but then also more random elements promoting not just picking for teamfights but also perhaps for an early game strat like on doto

the problem is in LoL its too easy to pick super safe ungankable laners and promoting this just makes easier to gank champs who aren't even stronger (think talon vs zed, zed has an escape and is just as good or better) unplayable.
pokerface
Profile Joined April 2007
507 Posts
January 15 2014 20:21 GMT
#289
I cant even connect to the server on EUNE.I was in a ranked game,and ofc it was a promotional.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-01-15 20:28:47
January 15 2014 20:28 GMT
#290
I usually don't care about stuff like patches etc. but the one thing I really really cared about what the increase of avaliability of vision in the early game. Back when everyone went boots+3 because boots gave 50mspeed and you really needed it sooo much of decision making in jungle were coinflips with different risk/reward and it was really painful to play sometimes, because went on nothing more than guesses. I really like trinkets, because they allow some form of vision, but since their uptime is only 50% earlygame there is still a lot of room for unseen aggresion and a lot of decisions to be made. It's like the perfect balance imo I wouldn't really want to touch it too much from fear of ruining it.
so for what it's worth Rito gets my +1 for early game vision changes
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Gahlo
Profile Joined February 2010
United States35154 Posts
January 15 2014 20:30 GMT
#291
On January 16 2014 01:59 Ghost-z wrote:
I hope when they rework PD and Shiv to be more distinct they remove Avarice from the recipe just like the other gold items. Avarice should be reworked into an AD item that increases gold from monsters and made only to build into Wriggles (madreds+avarice). Then they can re-balance that shit into something useful.

And where are the Rune changes they've been talking about!

Put Avarice blade in IE, get rid of the cloak. That item needs some help. Crit on Wriggles would be awful and it's getting an upgrade anyway.

On January 16 2014 02:03 Sufficiency wrote:
Rune changes saved for S5 I bet.

The goal was to get it done before the season. Surprise surprise, Riot mismanaged their time and missed their goal.
FinestHour
Profile Joined August 2010
United States18466 Posts
January 15 2014 20:37 GMT
#292
they learning the cool thing now of doing announcements of an announcement of rune changes
thug life.                                                       MVP/ex-
Nemireck
Profile Joined October 2010
Canada1875 Posts
January 15 2014 20:39 GMT
#293
The only thing that bothers me at first glance is the change to outer turrets.

I thought that the inherent risk in doing a 2v1 swap was weakening your dragon-side anyway, so the attempt to force 2v2 bot lanes is really something that I don't much appreciate.

Teamwork is awesome... As long as your team is doing all the work!
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 15 2014 20:43 GMT
#294
On January 16 2014 05:30 Gahlo wrote:
Show nested quote +
On January 16 2014 01:59 Ghost-z wrote:
I hope when they rework PD and Shiv to be more distinct they remove Avarice from the recipe just like the other gold items. Avarice should be reworked into an AD item that increases gold from monsters and made only to build into Wriggles (madreds+avarice). Then they can re-balance that shit into something useful.

And where are the Rune changes they've been talking about!

Put Avarice blade in IE, get rid of the cloak. That item needs some help. Crit on Wriggles would be awful and it's getting an upgrade anyway.

Show nested quote +
On January 16 2014 02:03 Sufficiency wrote:
Rune changes saved for S5 I bet.

The goal was to get it done before the season. Surprise surprise, Riot mismanaged their time and missed their goal.


IE needs help so make it build out of a shitty item that nobody wants to build? Avarice is bad bad bad to sit on.
I am the Town Medic.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 15 2014 20:43 GMT
#295
On January 16 2014 05:16 Slayer91 wrote:
because you can still have smart drafting and all that stuff but then also more random elements promoting not just picking for teamfights but also perhaps for an early game strat like on doto

the problem is in LoL its too easy to pick super safe ungankable laners and promoting this just makes easier to gank champs who aren't even stronger (think talon vs zed, zed has an escape and is just as good or better) unplayable.


That is literally, 100% a balance issue. A champ with an escape should be significantly weaker in 1v1s, 2v2s, etc. Like Lee Sin should get dumpstered by Olaf when they fight, Renekton should get trucked by Udyr, Talon should have much more damage or tankiness than Zed (in your example), etc.

On January 16 2014 05:28 Scip wrote:
I usually don't care about stuff like patches etc. but the one thing I really really cared about what the increase of avaliability of vision in the early game. Back when everyone went boots+3 because boots gave 50mspeed and you really needed it sooo much of decision making in jungle were coinflips with different risk/reward and it was really painful to play sometimes, because went on nothing more than guesses. I really like trinkets, because they allow some form of vision, but since their uptime is only 50% earlygame there is still a lot of room for unseen aggresion and a lot of decisions to be made. It's like the perfect balance imo I wouldn't really want to touch it too much from fear of ruining it.
so for what it's worth Rito gets my +1 for early game vision changes


Scip kinda saying what I was feeling, but much more jungler-centric.
Freeeeeeedom
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-01-15 20:55:48
January 15 2014 20:46 GMT
#296
I have never in my life ever dreamt of agreeing with cLutZ on anything :D
I think laners generally enjoy the bigger avaliability of vision early game too, it allows you to be a lot more aggresive in lane instead of just do things like play pussy and let the lane get pushed to you to your opponent gets scared and you freeze in front of tower lol, that was just rather silly imoimo
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-01-15 20:52:06
January 15 2014 20:50 GMT
#297
Udyr used to truck renekton, but riot nerfed him because he used to truck renekton

It is a balance issue its just a kinda weird way to balance based on how good your champ is at avoiding ganks because it's not THAT hard to play pretty safe and you can snowball super hard if you're really buffed that much that you HAVE to gank them to make up for it. I can see why riot is being cautious.
AleKSei23
Profile Joined February 2007
Mexico75 Posts
January 15 2014 20:55 GMT
#298
So there is no "Soft Reset" for NA servers? I wanted to play placement matches again
Kyrie
Profile Joined June 2013
1594 Posts
January 15 2014 20:57 GMT
#299
not in with this patch, but coming up 'in the next few days'
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 15 2014 21:19 GMT
#300
On January 16 2014 05:50 Slayer91 wrote:
Udyr used to truck renekton, but riot nerfed him because he used to truck renekton

It is a balance issue its just a kinda weird way to balance based on how good your champ is at avoiding ganks because it's not THAT hard to play pretty safe and you can snowball super hard if you're really buffed that much that you HAVE to gank them to make up for it. I can see why riot is being cautious.


It's because of how small the map is and how turrets work.
Prev 1 13 14 15 16 17 232 Next
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
19:00
Round 3
Team Dewalt vs Team Bonyth
ZZZero.O97
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft420
Nathanias 128
Nina 46
StarCraft: Brood War
Shuttle 542
ggaemo 100
ZZZero.O 97
NaDa 29
Stormgate
UpATreeSC104
JuggernautJason83
Dota 2
NeuroSwarm25
Counter-Strike
FalleN 1091
Foxcn840
Stewie2K443
kRYSTAL_46
Super Smash Bros
AZ_Axe44
Heroes of the Storm
Liquid`Hasu463
Khaldor164
Other Games
tarik_tv14228
gofns12533
Grubby5357
summit1g5225
fl0m1073
ceh9935
crisheroes521
shahzam268
C9.Mang0236
ZombieGrub126
Trikslyr44
PPMD38
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 197
• davetesta42
• tFFMrPink 20
• RyuSc2 19
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21677
• WagamamaTV482
League of Legends
• Doublelift3433
• Shiphtur154
Counter-Strike
• imaqtpie941
Upcoming Events
Online Event
12h 43m
SC Evo League
13h 43m
Online Event
14h 43m
OSC
14h 43m
uThermal 2v2 Circuit
16h 43m
CSO Contender
18h 43m
[BSL 2025] Weekly
19h 43m
Sparkling Tuna Cup
1d 11h
WardiTV Summer Champion…
1d 12h
SC Evo League
1d 13h
[ Show More ]
uThermal 2v2 Circuit
1d 16h
BSL Team Wars
1d 20h
Team Dewalt vs Team Bonyth
Afreeca Starleague
2 days
Sharp vs Ample
Larva vs Stork
Wardi Open
2 days
RotterdaM Event
2 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
3 days
PiGosaur Monday
4 days
Afreeca Starleague
4 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Summer Champion…
5 days
Replay Cast
6 days
LiuLi Cup
6 days
BSL Team Wars
6 days
Team Hawk vs Team Dewalt
Liquipedia Results

Completed

Proleague 2025-08-13
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.