On November 04 2013 15:12 Cloud9157 wrote: So after trying Diana in a few normals, the only thing I can say about her is what the fuck. You don't even have to kill enemy mid-laner(though doing so is always a good thing) to be ridiculous. Clear wave>take camps while losing little to no mana+health. It's just insane how efficient she is at clearing camps.
Oh, and then there's the roaming aspect. That's kinda cool too. I will be shocked if she isn't all over the place during season 4.
Diana is very very very weak in lane.
You just havn't played anyone that punished you for it.
I would say more that she has some very bad matchups, but once she gets over the hump, she's perfectly fine. A lot like early laning with Gragas, really.
I still think a lot of Sivir's increased winrate has to do with "oh what does this champion do again?" "oh yeah, her q hits like a fucking truck" "oh wut, she has an auto attack reset?" "Why is she outrunning me? I've got tier 2 boots and she only has tier 1 boots!". Maybe I've played against bad Sivirs, but what usually happens is they win lane, and then just don't really do anything rest of the game.
Skins. Given: spirit guard udyr, frozen shen, sakura karma, kitty cat katarina. Received: dragon trainer lulu, battle regalia poppy, dynasty ahri, and a couple more I can't remember.
Last time I played against a Diana I laned against her as Ori and she just dumped my shit repeatedly once she hit 6. I probably could have bullied her out early, but between Flask and DRing she was able to farm with Q pretty well.
Overall I think she's in a pretty good spot, but takes a lot of practice to know timings and limits.
On November 05 2013 00:22 Requizen wrote: I never thought Sivir's changes were a nerf, they just buff her strengths but don't really address the things that keep her from being picked.
The latter half of your statement is exactly what causes so many freshly buffed champions to get overlooked.
A champion does not need to be well-rounded to be played. There's no such thing as "didn't really address the things that keep her from being picked". Lopsided champs that have specific strengths can be strong enough to be played--if the champion kit is strong enough as a whole. In practice, Riot tends to try and avoid doing this because they prefer much more balanced champion design, but it does not preclude major buffs/reworks resulting in very lopsidedly-designed champs being very strong.
What are you trying to say?
That it's fine if a champion isn't 100% fully well rounded. Champions that have specific strengths can be utilized by people who know how to take advantage of those specific strengths. Most players look for champions who are "generally good" because they are fine in all aspects.
When champions are buffed in their specific strengths, they are often still overlooked because people still won't look to capitalize on those strengths.
At least, that's why I got from it.
Oh. I thought they were trying to make Sivir do more AoE again after her remake removed the W being a toggle.
Na, they're just pretending that they focus on Sivir's "unique niches" which happen to be shared or outdone by most of the marksmen roster: pushing and AoE are so rare these days!
On November 05 2013 02:10 Alaric wrote: Na, they're just pretending that they focus on Sivir's "unique niches" which happen to be shared or outdone by most of the marksmen roster: pushing and AoE are so rare these days!
If you want AoE with no escape, though, you can pretty much use Varus instead. I mean, her burst is high and in early Dragon skirmishes and stuff like that she is undeniably strong, but I just can't think of a situation where I'd rather have her over someone else.
On November 05 2013 02:01 Requizen wrote: Last time I played against a Diana I laned against her as Ori and she just dumped my shit repeatedly once she hit 6. I probably could have bullied her out early, but between Flask and DRing she was able to farm with Q pretty well.
Overall I think she's in a pretty good spot, but takes a lot of practice to know timings and limits.
On November 05 2013 00:22 Requizen wrote: I never thought Sivir's changes were a nerf, they just buff her strengths but don't really address the things that keep her from being picked.
The latter half of your statement is exactly what causes so many freshly buffed champions to get overlooked.
A champion does not need to be well-rounded to be played. There's no such thing as "didn't really address the things that keep her from being picked". Lopsided champs that have specific strengths can be strong enough to be played--if the champion kit is strong enough as a whole. In practice, Riot tends to try and avoid doing this because they prefer much more balanced champion design, but it does not preclude major buffs/reworks resulting in very lopsidedly-designed champs being very strong.
While I agree, there's a level of lopsidedness where strengths don't make up for weaknesses, especially in a high-coordination environment. Sivir's high damage output does not, in my personal opinion, make up for her very poor range and fickle defensive ability. From personal experience and watching streams, Spell Shield seems to do nothing or eat a random AoE as often as it stops you from getting CC'd, and once teamfights break out chain CC basically negates it.
While yes, lopsided champs can be very strong, I don't personally think Sivir is one of them.
I don't disagree with the specific case, but in general the phrase "didn't address the things that keep her from getting picked" is an awful phrase to use. If a champ is strong enough at it's strengths, then the weaknesses can be played/drafted around.
You're essentially attributing the reason she's not picked to her weaknesses, when there's no real way to attribute that to one particular part of her kit. If her strengths are strong enough, her weaknesses don't matter. All that matters is the champion kit's strength as a whole.
On November 05 2013 00:22 Requizen wrote: I never thought Sivir's changes were a nerf, they just buff her strengths but don't really address the things that keep her from being picked.
The latter half of your statement is exactly what causes so many freshly buffed champions to get overlooked.
A champion does not need to be well-rounded to be played. There's no such thing as "didn't really address the things that keep her from being picked". Lopsided champs that have specific strengths can be strong enough to be played--if the champion kit is strong enough as a whole. In practice, Riot tends to try and avoid doing this because they prefer much more balanced champion design, but it does not preclude major buffs/reworks resulting in very lopsidedly-designed champs being very strong.
While I agree, there's a level of lopsidedness where strengths don't make up for weaknesses, especially in a high-coordination environment. Sivir's high damage output does not, in my personal opinion, make up for her very poor range and fickle defensive ability. From personal experience and watching streams, Spell Shield seems to do nothing or eat a random AoE as often as it stops you from getting CC'd, and once teamfights break out chain CC basically negates it.
While yes, lopsided champs can be very strong, I don't personally think Sivir is one of them.
I don't disagree with the specific case, but in general the phrase "didn't address the things that keep her from getting picked" is an awful phrase to use. If a champ is strong enough at it's strengths, then the weaknesses can be played/drafted around.
You're essentially attributing the reason she's not picked to her weaknesses, when there's no real way to attribute that to one particular part of her kit. If her strengths are strong enough, her weaknesses don't matter. All that matters is the champion kit's strength as a whole.
That's a fair assessment, I probably could have worded it better.
Through mystery gifts I received Deadly Kennen and Molten Rammus, and gave iBlitzcrank and Northern Storm Volibear. I am kind of curious if it is completely random or if more expensive skins are rarer.
As far as the Diana discussion is concerned what are people building as her first core item? I used to really like lich bane but then I saw a lot of pros going abyssal or hourglass first. She's always felt a bit underwhelming to me since the nerfs, but if she gets decently fed she can still become a terror.
I have seen some go Chalice/Grail if you're in a lane where you have to Q spam to stay afloat, but it's pretty sub-optimal when compared to Hourglass/Abyssal standard bruiser.
She's got a good HP shield, so AP+resistances items are pretty good. Add to that that she's melee and tends to go into the fray with her spells, without an escape mechanism or Gragas' sustain+%damage reduc, so building tanky can't do her bad. Obviously when she gets fed she can go triforce the way Jarvan goes Triforce I guess, assuming it still lets you get at least a Zhonya before the enemy team can catch up.
When I looked at DotA's carries and what a fed Diana can do, in particular depending on itemisation, I had the thought that a difference between LoL and DotA when it comes to carries is that in DotA a Diana built with Zhonya's/Abyssal/GA would do as much damage as a Nashor's/Lichbane/Deatchap Diana does in LoL. Which is probably amusingly wrong.
^ if you need mana get a flask and ignore chalice, her Q is a flat 55 mana at all levels, that's what let her have blue buff-level clears at release, you'd send a supposed lane counter and she'd just be "dun care, 2 Q and I farm the whole wave for 100 mana!". Then her Q damage was reduced. But as long as you don't spam her shield (which has a real cost) you shouldn't have any mana issues with Diana.