Assuming Nialee so I'd say Chalice.
[Patch 3.13] Heimer Rework General Discussion - Page 57
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Lord Tolkien
United States12083 Posts
Assuming Nialee so I'd say Chalice. | ||
Requizen
United States33802 Posts
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Slusher
United States19143 Posts
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Ketara
United States15065 Posts
On November 03 2013 03:07 Shikyo wrote: How do you hit E stun? You have all the time in the world to dodge it and the AoE is like half that of Lay Waste If by half that of Lay Waste you mean almost 3x of Lay Waste (135 opposed to 50) then yes. And if by all the time in the world you mean the same speed as Ori ball or Morg bind, then also yes. Orianna's ball and Morg binding never hit anybody, of course. | ||
Slusher
United States19143 Posts
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Alaric
France45622 Posts
His cooldowns aren't reduced with levels so he kinda needs some CDR, and mana regen/pool. He's easily invaded and killed, even if you make him fight you then both fall back with high HP, if he had to use spells he's probably not going to be able to gank more than once unless he has blue buff. Maokai doesn't really bring the damage anymore (he used to bring the cc and a modicum of damage, but he's outclassed by fighters), and thanks to the new jungle items, being able to jungle off of doran items (Lee, Aatrox, etc.) or using sightstone, he's comparatively weaker than before (eg.in season 2 when people would go double gp5 they wouldn't use the stats much better than him, but now try and go for golem spirit while some fighter with double dblades jumps you). He sucks in 2v2 and fast clearers should be able to countergank him. Higher sustain in lane means there's more often a need to 100-0 people so the way Maokai worked (burn flashes, camp to make miss farm and either kill when too committed or gank multiple times to wear them down) isn't as effective or even possible anymore. A bunch of popular laners (Renekton, Ahri, Zed, Syndra, etc.) are very safe too. Underfarmed Maokai just plain dies because he needs item to survive his initiation on a single person. His ult doesn't work well with the heavy dive style currently because if he initiates/dives he won't be able to get his carries in his ult's radius to protect them from assassins, and if he has to play defensively and peel then you rely on somebody else to initiate/poke. His damage falls off terribly. Compared to Sejuani (even pre-rework), Amumu, or the bullcrap that are Elise's and Zac's kits, Maokai is a cc bot with high mana usage, an anti-burst ult less effective than Lulu's on squishies, and long cooldowns, past the midgame. If you can make him work he's still able to pull off good ganks, and if the enemy team relies on massive AoE damage (say Karthus+Vlad or Kennen) you can still get a good mileage out of it, but he isn't very effective versus the popular picks or playstyle. | ||
obesechicken13
United States10467 Posts
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FinestHour
United States18466 Posts
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Ethelis
United States2396 Posts
On November 03 2013 03:32 Lord Tolkien wrote: As Nidalee or Ahri? Assuming Nialee so I'd say Chalice. I went chalice, i did fine, game was awful since team self imploded lol. Ty GD | ||
cLutZ
United States19573 Posts
On November 03 2013 03:42 Alaric wrote: Maokai is a terrible duelist with no escapes (aside from low cd Q knock-back/slow but it's short-ranged), his clear absolutely sucks without burning a bunch of mana. His pool is actually fairly high, but his mp5 is horrendous and his costs high (W starts at 75 mana, and his ult drains his mana extremely fast). His cooldowns aren't reduced with levels so he kinda needs some CDR, and mana regen/pool. He's easily invaded and killed, even if you make him fight you then both fall back with high HP, if he had to use spells he's probably not going to be able to gank more than once unless he has blue buff. Maokai doesn't really bring the damage anymore (he used to bring the cc and a modicum of damage, but he's outclassed by fighters), and thanks to the new jungle items, being able to jungle off of doran items (Lee, Aatrox, etc.) or using sightstone, he's comparatively weaker than before (eg.in season 2 when people would go double gp5 they wouldn't use the stats much better than him, but now try and go for golem spirit while some fighter with double dblades jumps you). He sucks in 2v2 and fast clearers should be able to countergank him. Higher sustain in lane means there's more often a need to 100-0 people so the way Maokai worked (burn flashes, camp to make miss farm and either kill when too committed or gank multiple times to wear them down) isn't as effective or even possible anymore. A bunch of popular laners (Renekton, Ahri, Zed, Syndra, etc.) are very safe too. Underfarmed Maokai just plain dies because he needs item to survive his initiation on a single person. His ult doesn't work well with the heavy dive style currently because if he initiates/dives he won't be able to get his carries in his ult's radius to protect them from assassins, and if he has to play defensively and peel then you rely on somebody else to initiate/poke. His damage falls off terribly. Compared to Sejuani (even pre-rework), Amumu, or the bullcrap that are Elise's and Zac's kits, Maokai is a cc bot with high mana usage, an anti-burst ult less effective than Lulu's on squishies, and long cooldowns, past the midgame. If you can make him work he's still able to pull off good ganks, and if the enemy team relies on massive AoE damage (say Karthus+Vlad or Kennen) you can still get a good mileage out of it, but he isn't very effective versus the popular picks or playstyle. Plus, he has a slow clear even even with stone, or madreds, heck, he is slow with both. | ||
UmberBane
Germany5450 Posts
I just saw this: http://lol.gamepedia.com/North_American_Season_4_Promotion_Tournament_Qualifier_1 Does it mean Quantic is definitely not qualifying for the spring split? Or is there another qualifier round or something? | ||
remedium
United States939 Posts
On November 03 2013 03:42 Alaric wrote: Maokai is a terrible duelist with no escapes (aside from low cd Q knock-back/slow but it's short-ranged), his clear absolutely sucks without burning a bunch of mana. His pool is actually fairly high, but his mp5 is horrendous and his costs high (W starts at 75 mana, and his ult drains his mana extremely fast). His cooldowns aren't reduced with levels so he kinda needs some CDR, and mana regen/pool. He's easily invaded and killed, even if you make him fight you then both fall back with high HP, if he had to use spells he's probably not going to be able to gank more than once unless he has blue buff. Maokai doesn't really bring the damage anymore (he used to bring the cc and a modicum of damage, but he's outclassed by fighters), and thanks to the new jungle items, being able to jungle off of doran items (Lee, Aatrox, etc.) or using sightstone, he's comparatively weaker than before (eg.in season 2 when people would go double gp5 they wouldn't use the stats much better than him, but now try and go for golem spirit while some fighter with double dblades jumps you). He sucks in 2v2 and fast clearers should be able to countergank him. Higher sustain in lane means there's more often a need to 100-0 people so the way Maokai worked (burn flashes, camp to make miss farm and either kill when too committed or gank multiple times to wear them down) isn't as effective or even possible anymore. A bunch of popular laners (Renekton, Ahri, Zed, Syndra, etc.) are very safe too. Underfarmed Maokai just plain dies because he needs item to survive his initiation on a single person. His ult doesn't work well with the heavy dive style currently because if he initiates/dives he won't be able to get his carries in his ult's radius to protect them from assassins, and if he has to play defensively and peel then you rely on somebody else to initiate/poke. His damage falls off terribly. Compared to Sejuani (even pre-rework), Amumu, or the bullcrap that are Elise's and Zac's kits, Maokai is a cc bot with high mana usage, an anti-burst ult less effective than Lulu's on squishies, and long cooldowns, past the midgame. If you can make him work he's still able to pull off good ganks, and if the enemy team relies on massive AoE damage (say Karthus+Vlad or Kennen) you can still get a good mileage out of it, but he isn't very effective versus the popular picks or playstyle. 1. His W is an escape if you're like SneakyDrizzle. Everyone's first clear sucks without burning a bunch of mana. That's what leashes and blue buff are for. 2. All of Maokai's core items provide CDR, so I'm not sure what your point is. Golem, Locket, FH, SV...? A 13 second targeted root that makes Maokai untargetable is one of the best ganking skills in the entire game. His level 3 does 270 damage, without autos or red buff. Look up other jungler's level 3 damage, Maokai is right up there (Aatrox probably the highest, right around 300, assuming you hit a blood price auto - Q and E alone is around 220). He's not easily invaded and killed at all. Maybe in a bronze vacuum where pings are distant church bells on a lazy Sunday... 3. I absolutely disagree with the 100-0 argument. To 100-0 anything, the enemy laner/jungler needs to make an egregious mistake. Maokai's W is an absolutely ridiculous skill, if you hit it a flash is almost guaranteed, if not a kill or a back. I also strongly contest any argument that a champion with two AoE skills "sucks in 2v2." Renekton, Ahri (post 6? W makes Maokai untargetable), Zed, etc...are safe against all junglers if they don't make mistakes - suggesting that is a weakness on Maokai's part is disingenuous. 4. and 5. ...Anyone who is underfarmed is going to have issues...luckily a jungler only requires two incredibly cheap items to be effective, both of which synergize quite nicely with Maokai. Maokai is an incredibly strong peeler. He's a very good counterpick against diving champions...which are very popular. His W/Q locks up any dive while his R provides blanket safety to your carries. | ||
Parnage
United States7414 Posts
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Fusilero
United Kingdom50293 Posts
On November 03 2013 04:31 UmberBane wrote: Hey this seems to have totally gone over my head, I'm a bit confused as to what the format is for the LCS qualifier. I just saw this: http://lol.gamepedia.com/North_American_Season_4_Promotion_Tournament_Qualifier_1 Does it mean Quantic is definitely not qualifying for the spring split? Or is there another qualifier round or something? Two qualifiers, quantic will get a second go next time. That being said if they're losing to vVv there may be some alarm bells will need to be raised | ||
SagaZ
France3460 Posts
He has actual cooldowns, mana costs and can't 1v2. He also can't jump around. He is a good jungler if you compare him to the rest of the cast. If you compare him to leesin, he sucks yes, but so does every other champion in the game. | ||
Gahlo
United States35130 Posts
On November 03 2013 02:13 overt wrote: Dblade + 1 pot or longsword + 4 pot as ADC? Ugh i really didn't mind every ADC starting dblade but I guess Riot felt it was too good. Derp math longsword + 3 pot With lifesteal quints I think dblade and 1 pot likely better unless maybe you wanna rush vamp Considering the hits to equal the pot regen will be 74 instead of 44, I'm(blindly) heavily leaning towards LS3. | ||
Slusher
United States19143 Posts
On November 03 2013 04:00 FinestHour wrote: are they ever going to make custom announcers like every other moba dota arts arena5v5wizardpvp game has it was said that it was a probability in the last ama the shop guy did. | ||
Cloud9157
United States2968 Posts
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Requizen
United States33802 Posts
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wei2coolman
United States60033 Posts
On November 03 2013 05:00 SagaZ wrote: People think maokai sucks because he is not lee sin. He has actual cooldowns, mana costs and can't 1v2. He also can't jump around. He is a good jungler if you compare him to the rest of the cast. If you compare him to leesin, he sucks yes, but so does every other champion in the game. Problem with maokai is his strengths aren't strong enough to compensate for his weakness. | ||
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