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[Patch 3.13] Heimer Rework General Discussion - Page 167

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AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 14 2013 18:57 GMT
#3321
On November 15 2013 03:54 wei2coolman wrote:
Show nested quote +
On November 15 2013 03:53 AsmodeusXI wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.


I suppose, but if it's only useful as a suicide trade then Riot won't make it that way. With Urgot now it's possible to survive because your closer to your team and decently tanky (though still not super likely).

Options> no options. Imo it opens up more situations for him to be useful.


I'd rather them keep the ult the way it is, which is a great and fun skill, but mix up the rest of his kit/concept to fit that better.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
November 14 2013 18:59 GMT
#3322
On November 15 2013 03:56 wei2coolman wrote:
Show nested quote +
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.
The legend of Darien lives on
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2013-11-14 19:05:05
November 14 2013 19:04 GMT
#3323
On November 15 2013 03:59 mr_tolkien wrote:
Show nested quote +
On November 15 2013 03:56 wei2coolman wrote:
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.

Increasing range would be acceptable if they also increased the resists you receive by a large margin, and perhaps also grant you a MS boost. With the current stats on his ult it wouldn't work.
It's your boy Guzma!
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-14 19:07:10
November 14 2013 19:06 GMT
#3324
On November 15 2013 03:59 mr_tolkien wrote:
Show nested quote +
On November 15 2013 03:56 wei2coolman wrote:
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.

you'll never hit that skillshot if he's got a decent team covering for him.

This was the original complaint, which is completely moot. that's like saying Amumu should never land his bandage if team is smart enough to dodge, and Ashe arrows should always be avoidable, etc etc.

Having the complaint of "skill shot should never land", for a skillshot based ability is bullshit.

On November 15 2013 04:04 Requizen wrote:
Show nested quote +
On November 15 2013 03:59 mr_tolkien wrote:
On November 15 2013 03:56 wei2coolman wrote:
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.

Increasing range would be acceptable if they also increased the resists you receive by a large margin, and perhaps also grant you a MS boost. With the current stats on his ult it wouldn't work.

Yeah this was a given. Would also be cool to have it on like 60-80 sec cooldown, if skillshot missed, half the cool down.
liftlift > tsm
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
November 14 2013 19:10 GMT
#3325
Well my concern is more like : if the enemy ADc is very fed, isn't it that you fail at Urgot already ?
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 14 2013 19:13 GMT
#3326
I feel like the only smart way to run Urgot with wei2's ult idea is as support. You don't want him to be worth anything or need money because he's just going to ult and die. If he has another teamfight utility then you just waste it with the ult. And also, if you miss, shit's fucked.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-14 19:15:59
November 14 2013 19:13 GMT
#3327
On November 15 2013 04:10 -Zoda- wrote:
Well my concern is more like : if the enemy ADc is very fed, isn't it that you fail at Urgot already ?

Fed != farmed.
Plenty of reasons why ADC might be ahead of you without your fault. 2v1 lanes, botched teamfights around objectives, loss of global gold (towers/drags/etc). Playing 2nd position ADC as Urgot, rather than 1st position. etc etc.
On November 15 2013 04:13 AsmodeusXI wrote:
I feel like the only smart way to run Urgot with wei2's ult idea is as support. You don't want him to be worth anything or need money because he's just going to ult and die. If he has another teamfight utility then you just waste it with the ult. And also, if you miss, shit's fucked.

No, just have Urgot get ridiculously strong defensive buffs off of it. I don't get why there's this over whelming concern that you need to run it as an initiation spell. It works just fine as counter initiate as well, also Urgot builds naturally tanky as is.

Also, when is IBG going to get a buff? Triforce pretty much eliminated the item.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
November 14 2013 19:18 GMT
#3328
Then again Cho'Gath or whatever initiator on their team can just willingly eat your ult just to get where they want to. Can't willingly eat a Nida spear to protect your carries. Well, you can, but you'd rather avoid it.

Now imagine Karthus in the enemy team, he'll gladly run into your ult.
Cant take LMS hipsters serious.
SagaZ
Profile Blog Joined May 2009
France3460 Posts
November 14 2013 19:19 GMT
#3329
That's retarded, the strength of nidalee is she can chain throw spears in a siege and eventually one is going to hit an important target. With the skillshot urgot scenario you have 1 shot, and if you screw it up and hit a tank you bonned your team. I think this is where tolkien was going and I agree with him, you're never going to hit such an important skillshot in a siege unless the way is clear for you, in witch case you can grab any other assassin and do the same job, without the extra chance of fucking your own team.
Be nice, buy wards and don't feed double buff.
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 14 2013 19:19 GMT
#3330
On November 15 2013 04:18 Alaric wrote:
Then again Cho'Gath or whatever initiator on their team can just willingly eat your ult just to get where they want to. Can't willingly eat a Nida spear to protect your carries. Well, you can, but you'd rather avoid it.

Now imagine Karthus in the enemy team, he'll gladly run into your ult.

I don't see how this is an issue, same applies to Blitz hooks... I'm not inventing some new mechanic that can seriously fuck over your team that doesn't already exist.
liftlift > tsm
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
November 14 2013 19:21 GMT
#3331
On November 15 2013 03:30 Amui wrote:
Show nested quote +
On November 15 2013 02:22 AsmodeusXI wrote:
Where's Ketara @

http://forums.oce.leagueoflegends.com/board/showthread.php?t=32520

Riot logic. "hey guys we nerfed urgot to shit, then we nerfed the items that made him strong, so now we need a rework to make him viable". Maybe "buff" should've been an option? The reason people don't play him is that you nerfed him to shit, not because people didn't enjoy playing him.

Core gameplay - QE and W(or equivalent) slowing should be exactly the same, possibly with some range increases(dem nerfs yo), and moving his attack range up to at least 475 if not 500. I'd imagine they would change his W/R though. The thing I don't get though is, urgot's kit apart from his ultimate is perfectly fine.

Knowing riot though, they'd probably make urgot Q reduce CD on other skills by .5s per hunter landed.


Make urgot manaless, give him crap base values but insane steroids attached to one or two of his skills hue.
(╯°□°)╯︵ ┻━┻
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2013-11-14 19:22:31
November 14 2013 19:22 GMT
#3332
New champion preview, I'm assuming we won't see him for a while however.

[image loading]
It's your boy Guzma!
SagaZ
Profile Blog Joined May 2009
France3460 Posts
November 14 2013 19:22 GMT
#3333
oh hey, master yi without his mask and gadgets (dagger boots)
Be nice, buy wards and don't feed double buff.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-11-14 19:24:09
November 14 2013 19:23 GMT
#3334
I'm in. Samurai ftw.

On November 15 2013 04:22 SagaZ wrote:
oh hey, master yi without his mask and gadgets (dagger boots)


Which is to say not Master Yi. For what is Wuju style if not eyeball masks and sword boots.

IT IS NOTHING.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2013-11-14 19:25:41
November 14 2013 19:23 GMT
#3335
On November 15 2013 04:06 wei2coolman wrote:
Show nested quote +
On November 15 2013 03:59 mr_tolkien wrote:
On November 15 2013 03:56 wei2coolman wrote:
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.

Show nested quote +
you'll never hit that skillshot if he's got a decent team covering for him.

This was the original complaint, which is completely moot. that's like saying Amumu should never land his bandage if team is smart enough to dodge, and Ashe arrows should always be avoidable, etc etc.

Well except mumu can bandage the non-primary target, as well as Ashe arrow since it comes with an AoE slow.

High range single target skillshots are different from high range skillshots leading to AoE effects. If the only use of the bonus range for Urgot ult is to touch an opposing AD to suicide trade for him, it won't be useful because should that case come, the team will do ANYTHING for it not to happen.

On November 15 2013 04:13 AsmodeusXI wrote:
I feel like the only smart way to run Urgot with wei2's ult idea is as support. You don't want him to be worth anything or need money because he's just going to ult and die. If he has another teamfight utility then you just waste it with the ult. And also, if you miss, shit's fucked.

AKA Vengeful spirit.
The legend of Darien lives on
SagaZ
Profile Blog Joined May 2009
France3460 Posts
November 14 2013 19:26 GMT
#3336
On November 15 2013 04:23 AsmodeusXI wrote:
I'm in. Samurai ftw.

Show nested quote +
On November 15 2013 04:22 SagaZ wrote:
oh hey, master yi without his mask and gadgets (dagger boots)


Which is to say not Master Yi. For what is Wuju style if not eyeball masks and sword boots.

IT IS NOTHING.

Actually, after thinking about this, you're right
Now, why pick a samurai over the wuju dunk master?
Be nice, buy wards and don't feed double buff.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 14 2013 19:27 GMT
#3337
New Ionian champion inc?
Aesthetically looks like a Top Lane.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-14 19:28:59
November 14 2013 19:28 GMT
#3338
On November 15 2013 04:23 mr_tolkien wrote:
Show nested quote +
On November 15 2013 04:06 wei2coolman wrote:
On November 15 2013 03:59 mr_tolkien wrote:
On November 15 2013 03:56 wei2coolman wrote:
On November 15 2013 03:53 mr_tolkien wrote:
On November 15 2013 03:51 wei2coolman wrote:
On November 15 2013 03:49 AsmodeusXI wrote:
On November 15 2013 03:48 wei2coolman wrote:
On November 15 2013 03:39 mr_tolkien wrote:
On November 15 2013 03:37 wei2coolman wrote:
What if they made his ult a skillshot, but double or triple the range?

Sounds retarded, if it has more range you'll end up even further from your team. KAMIKAZE URGOT.

You don't have to hit it at the tip of the skill shot..


If there's never a reason to use it super far away, then there's no reason for it to have that range.

But there is a reason though. If enemy adc is super farmed cuz of any reason. Always worth trading your life for them.

Then you can just play Zed and yolossassin him because you'll never hit that skillshot if he's got a decent team covering for him.

Just like nidalee spears right? Just dodge um they said

Except landing a Nidalee spear doesn't kill Nidalee as well.

I stand by my grounds sweetheart. Your idea is retarded.

you'll never hit that skillshot if he's got a decent team covering for him.

This was the original complaint, which is completely moot. that's like saying Amumu should never land his bandage if team is smart enough to dodge, and Ashe arrows should always be avoidable, etc etc.

Well except mumu can bandage the non-primary target, as well as Ashe arrow since it comes with an AoE slow.

High range single target skillshots are different from high range skillshots leading to AoE effects. If the only use of the bonus range for Urgot ult is to touch an opposing AD to suicide trade for him, it won't be useful because should that case come, the team will do ANYTHING for it not to happen.

Again, you're pigeon holing what he can do, a Riven slightly over extended? Eat urgot ult in face, proceed to eat your entire teams burst damage before she can do anything. And it's not just ADC, don't forget about mids, they can just as easily be eating a fatty urgot ult as well. It's not just a team fighting ability as well, works extremely well in picks. And we know how good pick comps can be. The change in ult I suggest is opens up more options, not necessarily getting rid of any that he already has.
On November 15 2013 04:27 NeoIllusions wrote:
New Ionian champion inc?
Aesthetically looks like a Top Lane.

Probably jungle with all dem fancy jungle items in s4
liftlift > tsm
mordek
Profile Blog Joined December 2010
United States12704 Posts
November 14 2013 19:31 GMT
#3339
On November 15 2013 04:19 wei2coolman wrote:
Show nested quote +
On November 15 2013 04:18 Alaric wrote:
Then again Cho'Gath or whatever initiator on their team can just willingly eat your ult just to get where they want to. Can't willingly eat a Nida spear to protect your carries. Well, you can, but you'd rather avoid it.

Now imagine Karthus in the enemy team, he'll gladly run into your ult.

I don't see how this is an issue, same applies to Blitz hooks... I'm not inventing some new mechanic that can seriously fuck over your team that doesn't already exist.

Isn't this change to the ult you propose just a strictly worse version of blitz hook but longer range?

Urgot should plant himself and activate his Death Star tractor beam that channels and sucks anyone towards him that is in the area. You got zoning, cc, and it's not a suicide mission. It does take away the heart of his old ult though.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
arb
Profile Blog Joined April 2008
Noobville17921 Posts
November 14 2013 19:31 GMT
#3340
On November 15 2013 04:22 Requizen wrote:
New champion preview, I'm assuming we won't see him for a while however.

[image loading]

Varian is that you?
Artillery spawned from the forges of Hell
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