edit: *Jinx's
[Patch 3.12] (j/k) Jinx General Discussion - Page 137
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Itsmedudeman
United States19229 Posts
edit: *Jinx's | ||
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beefhamburger
United States3962 Posts
On October 11 2013 01:42 Fusilero wrote: Iirc pros used AD runes on anivia because last hitting on her was that awful. AD runes for her was more for her high AA harrass potential because of her relatively long range, which happens to help last hitting as a bonus. | ||
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Zess
Adun Toridas!9144 Posts
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AsnSensation
Germany24009 Posts
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Shikyo
Finland33997 Posts
On October 11 2013 01:44 Itsmedudeman wrote: Her passive is kind of bad. edit: *Jinx's I don't think bad is the right word, situational might be more appropriate. In some cases it can enable you to pick up 3 kills that another ADC would never have been able to get, in others it does absolutely nothing. On October 11 2013 01:58 AsnSensation wrote: taking map awareness to the next level (saw this on Dyrus facebook) ![]() To me that would do far more harm than good | ||
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Fusilero
United Kingdom50293 Posts
On October 11 2013 01:58 AsnSensation wrote: taking map awareness to the next level (saw this on Dyrus facebook) ![]() He learnt that trick from woong. | ||
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thenexusp
United States3721 Posts
On October 11 2013 00:54 Requizen wrote: Also did they fuck with Minion AI in the last few months? It seems like minions are switching targets a lot more often, like I'll be trying to last hit and then all ranged minions and the cannon minion suddenly turn to one enemy minion and kill it for no reason. You know how if you autoattack the enemy champion, nearby enemy minions will aggro you back? It's the same with minions - if an enemy minion autoattacks you, nearby friendly minions will aggro that minion. Maybe they fiddled with the aggro ranges , I don't know, but minion AI is a lot more predictable if you keep the above in mind | ||
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Torte de Lini
Germany38463 Posts
Like this but for LCS | ||
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Itsmedudeman
United States19229 Posts
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Zess
Adun Toridas!9144 Posts
On October 11 2013 02:02 Torte de Lini wrote: Does anyone have any imagery that accurately depicts how the LoL LCS infrastructure works? + Show Spoiler + Like this but for LCS No one here does but you can ask spellsy since he's big into infographics | ||
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Ketara
United States15065 Posts
On October 11 2013 01:52 xes wrote: Photos from worlds are up on lolesport's flickr! http://www.flickr.com/photos/100899330@N03/ Super awesome. On October 11 2013 02:02 Itsmedudeman wrote: The fact that she has to be the one to get the kill to activate it makes it bad. Compare that to tristana's rocket jump passive that works off assists and kills. It works on assists, and also tower kills. She doesn't have to kill the tower either. "Whenever a champion or tower that Jinx has dealt damage to within the last 3 seconds is killed or destroyed, she gains 175% movement speed that decays over 4 seconds. " | ||
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Alaric
France45622 Posts
As for minion aggro it's still very clunky, especially when the waves meet, sometimes a minion takes something like 3-4s to decide which enemy minion it will aggro, really fucks up the lane. On October 11 2013 02:02 Itsmedudeman wrote: The fact that she has to be the one to get the kill to activate it makes it bad. Compare that to tristana's rocket jump passive that works off assists and kills. Whenever a champion or tower that Jinx has dealt damage to within the last 3 seconds is killed or destroyed Wat. | ||
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Numy
South Africa35471 Posts
On October 11 2013 02:02 Itsmedudeman wrote: The fact that she has to be the one to get the kill to activate it makes it bad. Compare that to tristana's rocket jump passive that works off assists and kills. That's not how it works Whenever a champion or tower that Jinx has dealt damage to within the last 3 seconds is killed or destroyed, she gains 175% movement speed that decays over 4 seconds. Her biggest issue is most likely that the attack speed doesn't transfer to the rocket gun. | ||
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UniversalSnip
9871 Posts
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Itsmedudeman
United States19229 Posts
Fucking riot | ||
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Torte de Lini
Germany38463 Posts
On October 11 2013 02:03 xes wrote: No one here does but you can ask spellsy since he's big into infographics Ah, I'm not looking for it to be made, just curious how i worked since it was a bit confusing without visuals ): | ||
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GhandiEAGLE
United States20754 Posts
Cheating isn't right, it's Woong | ||
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Zess
Adun Toridas!9144 Posts
On October 11 2013 02:12 Torte de Lini wrote: Ah, I'm not looking for it to be made, just curious how i worked since it was a bit confusing without visuals ): Are you talking about LCS specific to just a region or how all the regional leagues contributed to Worlds? Because the 2nd part doesn't make sense for anyone else either. | ||
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thenexusp
United States3721 Posts
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Ryuu314
United States12679 Posts
On October 11 2013 02:05 Numy wrote: That's not how it works Her biggest issue is most likely that the attack speed doesn't transfer to the rocket gun. from the champ spotlight it seems that the attack speed from minigun does transfer to rocket gun; it just decays over time, which is fine. If Jinx had her 100%+ aspd steroid on her rocket gun it'd be a bit op. | ||
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