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[Patch 3.12] (j/k) Jinx General Discussion - Page 114

Forum Index > LoL General
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Kyrie
Profile Joined June 2013
1594 Posts
October 09 2013 12:51 GMT
#2261
aos was ditched because aeon of strife conveys absolutely no useful information about what the game is. the genre is infamously difficult to describe (five on five wizard football), but moba at least makes an attempt
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
October 09 2013 12:52 GMT
#2262
We really just need a more descriptive term for it. To do that we need to look at what is unique for the genre...

1. Team based
2. A fixed arena
3. Only one Hero/Champion/Avatar per person
4. A progression system (levels, equipment, skills) that increases your strength
5. Each game is a contained enviroment where nothing carries over (inter game progression is another system)

MOBA really doesn't encompass more than the two first aspects, and those are shared with a whole lot of other genres.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
MattBarry
Profile Joined March 2011
United States4006 Posts
October 09 2013 12:53 GMT
#2263
On October 09 2013 21:27 Requizen wrote:
MOBA is a dumb term because it's broad and doesn't particularly mean anything. Shooters can be described as a Multiplayer Online Battle Arena. 4v4 SC2 can be described as a Multiplayer Online Battle Arena. SSBB can be described as a Multiplayer Online Battle Arena.

ARTS makes more sense from a description standpoint, but a better term would be like third person tactica or something like that.

RTS is a pretty broad term as well. Lots of game require strategy and take place in real time. Genre is just somethings that's true because everyone agrees it is, whether you break it down and it doesn't or does make sense is inconsequential
Platinum Support GOD
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
October 09 2013 12:55 GMT
#2264
On October 09 2013 21:51 Clinic wrote:
aos was ditched because aeon of strife conveys absolutely no useful information about what the game is. the genre is infamously difficult to describe (five on five wizard football), but moba at least makes an attempt

wait what five on five wizard football sounds hilarious we should use that
Bronze player stuck in platinum
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 09 2013 12:57 GMT
#2265
On October 09 2013 21:51 Dan HH wrote:
Show nested quote +
On October 09 2013 21:26 DonKey_ wrote:
On October 09 2013 20:30 Kipsate wrote:
If LoL was officially covered by TL and it would turn out that all the stuff Riot has done to Dota in the past somehow that Valve is doing that to LoL then I would daresay that you would get the same response. Its not good that it happens but it is not unusual/unfounded that it does happen. Even if we disregard the lol casual dota elitist attitude there is a lot more then that that gets disregarded. I believe there are a lot of people who don't mind LoL or watch it(like me or Yango) and that there is a certain amount of crossover. The dislike does not stem from the game itself, it stems from Riot(but any dislike for the game is amplified by Riot's practices).


What kills me about Dota2 players perspective on league is that the VAST majority of the fan base clings on to extremist views held on to by Dota2's prominent community members. The Riot hate, for example, is at a point where every action or event associated with them is a conspiracy to kill Dota2 and "e-sports". I love looking back at interviews from people like Tobi-wan, where he talks about how LCS is terrible and will destroy the LoL pro-scene.

Then there is the entire faction of Dota2 players that used to think LoL's fan base was fabricated and their stream views on twitch were fake.

It really feels like not a single prominent member within the Dota2 community has a positive view of LoL. In fact most of the time it seems as though the Dota2 community pursues ideas just so they can be different from how LoL does things, regardless of how effective the idea may be.

I don't think Riot is perfect, but god am I glad we have Riot over Valve.

Let's not pretend that if, say, SMITE quickly became the most popular online game and the most watched esport that there wouldn't be a bunch of LoL players talking crap about it and trying to nitpick its every aspect and Hi-Rez's every action. But it's not worth discussing insecure shitposting, most mature Dota/SC2 players that don't follow LoL simply don't care about it.

That's a bad example if you know anything about Hi-Rez's background lol, everyone already bitches about them and hates them for what they do. Smite is an incredibly fun game and would be far more successful in the hands of another company.

On October 09 2013 21:53 MattBarry wrote:
Show nested quote +
On October 09 2013 21:27 Requizen wrote:
MOBA is a dumb term because it's broad and doesn't particularly mean anything. Shooters can be described as a Multiplayer Online Battle Arena. 4v4 SC2 can be described as a Multiplayer Online Battle Arena. SSBB can be described as a Multiplayer Online Battle Arena.

ARTS makes more sense from a description standpoint, but a better term would be like third person tactica or something like that.

RTS is a pretty broad term as well. Lots of game require strategy and take place in real time. Genre is just somethings that's true because everyone agrees it is, whether you break it down and it doesn't or does make sense is inconsequential

RTS makes sense if you take the term Strategy as its own genre. Strategy was already used to describe board games like Risk/Chess/Stratego/etc, or old fashioned wargames. RTS was the natural term once both players started playing in real-time rather than turn based.
It's your boy Guzma!
KarlKaliente
Profile Joined March 2012
United States434 Posts
October 09 2013 12:58 GMT
#2266
On October 09 2013 21:27 Requizen wrote:
MOBA is a dumb term because it's broad and doesn't particularly mean anything. Shooters can be described as a Multiplayer Online Battle Arena. 4v4 SC2 can be described as a Multiplayer Online Battle Arena. SSBB can be described as a Multiplayer Online Battle Arena.

ARTS makes more sense from a description standpoint, but a better term would be like third person tactica or something like that.


It doesn't have to be perfectly accurate for everyone to know what it applies to. Why stress over meaningless semantics when 99% of the gaming population knows what you are talking about when you say MOBA?
UMS > Melee
TheLink
Profile Joined January 2011
Australia2725 Posts
October 09 2013 13:18 GMT
#2267
On October 09 2013 21:55 Nos- wrote:
Show nested quote +
On October 09 2013 21:51 Clinic wrote:
aos was ditched because aeon of strife conveys absolutely no useful information about what the game is. the genre is infamously difficult to describe (five on five wizard football), but moba at least makes an attempt

wait what five on five wizard football sounds hilarious we should use that


I'm definitely joining this. FoFWF is our new genre.

Foffwizzf is so much fun to say. Just say it out loud and try not to smile.
Only the weak link is strong enough to break the chain.
red_
Profile Joined May 2010
United States8474 Posts
October 09 2013 13:29 GMT
#2268
On October 09 2013 16:32 Itsmedudeman wrote:

I find league and dota to overlap in certain areas and require different skillsets in others. I think league benefits a lot more from reaction time and speed whereas dota benefits more from being able to micro multiple units and requires more game sense at a general level. Game sense differs a lot between scenarios though. Compare the lane setups for league to dota and you have many more situations where the power dynamic between champions laning against each other require a lot of experience and knowing how/when to trade is an important thing to know compared to dota.


Have you like, never played, or even watched DotA? Are you really trying to argue that League has a wider variety of lane setups/power dynamics, and somehow requires quicker reaction times(I'm guessing this is solely on the back of Flash as well, otherwise I actually have no clue what you think differentiates the two)?

On October 09 2013 18:19 UniversalSnip wrote:

As far as the terminology, I can't believe you guys actually care about terms like champion and moba. Champion and hero are interchangeable and whether moba is a good term is like the least interesting discussion ever, if somebody actually gets huffy over that maybe you should just smack them upside the head and change the topic because they're obviously the problem?


I get the feeling that it's more like our in-forum 10 commandments, where certain things just seem to spark really stupid arguments for no reason, and thus are just banned from being posted.

The champion and MOBA ones probably stem from early in DotA2 beta(maybe it still happens now I generally only play in 5 stacks) when LoL players would try the game out and bitch all game about the differences. Yes that went both ways as well, because anyone who accidentally uttered an 'LoL word' would risk getting shouted at just because they apparently played the game, but that's all the more reason to just keep that shit out of a forum that is meant for discussion and not shit talking.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 09 2013 13:45 GMT
#2269
Laning is so utterly different that trying to evaluate the two without going into a huge thesis is pointless. A post with a few lines is never going to do it justice and merely spark more outraged comments
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2013-10-09 14:00:54
October 09 2013 13:58 GMT
#2270
--- Nuked ---
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
October 09 2013 13:59 GMT
#2271
On October 09 2013 21:55 Nos- wrote:
Show nested quote +
On October 09 2013 21:51 Clinic wrote:
aos was ditched because aeon of strife conveys absolutely no useful information about what the game is. the genre is infamously difficult to describe (five on five wizard football), but moba at least makes an attempt

wait what five on five wizard football sounds hilarious we should use that

That just reminds me of star strikers, the best part of sc2
Shine[Kal] #1 fan
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 09 2013 14:04 GMT
#2272
Games are all way too different to compare. I mean sure, some people are just naturally good at games (good reaction times, learn skills quickly, etc), but the variation between SC2, DotA2, and LoL is too different, and people might be great at one and suck at the other.

I think I'm just kind of repeating things other people have said at this point, as is everyone else. Let's talk about something different. What champions would you run if you wanted to do a Double AD comp, but have it be AD Marksman top with a "regular" mid and jungle (that is, no Ez jungle or Corki Mid for double ADC)?
It's your boy Guzma!
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-10-09 14:13:15
October 09 2013 14:11 GMT
#2273
Quinn jungle is legit. Blind mitigates some damage and does AoE to camps. Pre-6 she has a single target slow that adds a bunch of damage. Post-6 she ganks hard. I like Quinn jungle a lot more than Ezreal jungle tbh.

Vayne top is pretty solid though since you don't want ADCs to jungle like some kind of fascist. Additionally I think you could run your bot lane ADC as like Ashe/Varus for some additional CC and then someone like Vayne top lane to do the damages. I can see Corki or Quinn working in top lane as well though.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
October 09 2013 14:15 GMT
#2274
Ranked really sucks atm. Got 4 games in a row where 1 or more people were DC constantly, lost 3 of them
- TEAM LIQUID - doctorbeat on LoL
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 09 2013 14:15 GMT
#2275
I've never seen a Quinn jungle before. sounds like something I'm going to try and get reported over tho.

I really only said AD top because we've seen Ez jungles and Corki/Ez/Cait mids before. I think Vayne top could be possible considering that she kites bruisers fairly well (tumble/knockback/stealth) and can farm to lategame like a Jax top can. I was always under the impression that Graves top would work as well, he's not that easy to lock down and can bully decently in lane with his burst.
It's your boy Guzma!
The_Unseen
Profile Joined March 2011
France1923 Posts
October 09 2013 14:30 GMT
#2276
I had two games against Vayne top lately, and god she's a bitch. Although good jungler ganks make her vanish quite quickly, she's ultra super squishy so there's that
I got five reasons for you to shut up
overt
Profile Blog Joined June 2010
United States9006 Posts
October 09 2013 14:30 GMT
#2277
I've done Quinn jungle a few times. I'm really over selling it because of how much I love Quinn. I don't think Quinn or Ez are good jungling choices but I think that if you're hell bent on jungling an ADC Quinn is almost certainly the best choice simply because her ganks are more reliable than others (especially post-6) and her clear is pretty safe with the damage mitigation and AoE from blind (not taking any damage from a camp for 1.5 seconds is clutch).
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 09 2013 14:49 GMT
#2278
Genres are just words and words have no a priori meaning. There's nothing wrong with MOBA as long as it is understood to contain a specific definition. The attempt to find an analytic a priori term for DotA-LoL is futile because language is itself synthetic.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Kyrie
Profile Joined June 2013
1594 Posts
Last Edited: 2013-10-09 15:00:00
October 09 2013 14:59 GMT
#2279
are you a wizard

maybe even a wizard footballer
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-09 15:07:43
October 09 2013 15:05 GMT
#2280
On October 09 2013 21:48 Nos- wrote:
What's the point of BF if you're not using the cleave?...

By the pure numbers, it's cost-efficient. But it's cost-efficient in the sense of you're paying a ton of money for a bunch of regen stats.

On October 09 2013 23:49 xes wrote:
Genres are just words and words have no a priori meaning. There's nothing wrong with MOBA as long as it is understood to contain a specific definition. The attempt to find an analytic a priori term for DotA-LoL is futile because language is itself synthetic.

Exactly. The only thing that matters is that the term MOBA is ubiquitous enough now that people will understand you when you use the term. Everything else is irrelevant.

On October 09 2013 23:59 Clinic wrote:
are you a wizard

maybe even a wizard footballer

Wizard Football is my new favorite term for this genre.
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