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[Patch 3.10: Yimake Patch] General Discussion - Page 5

Forum Index > LoL General
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No more bad posting
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 31 2013 00:07 GMT
#81
On July 31 2013 09:03 WaveofShadow wrote:
Show nested quote +
On July 31 2013 08:52 NeoIllusions wrote:
On July 31 2013 08:31 WaveofShadow wrote:
Ugh haven't even finished catching up with the old thread.
Also Neo I may steal the darkness thing for an upcoming mafia game I'll be hosting in the Mafia subforum.

I'll give people warning at some point in case anyone here wants to try out mafia and sign up or something---there are a couple people who frequent this subforum as well who will be helping me out.

Credit Lunar, not me.
Go ahead.

.....do you mean MB?

Yeah. :3
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
vvSiegvv
Profile Joined March 2010
United States364 Posts
July 31 2013 00:07 GMT
#82
Correct me if I'm wrong but isn't late game vayne going to be just as strong if not stronger than before? The ult change is still the same at max level and now they're nerfing all of the attack speed slows from Randuin's/Frozen/Wardens. I guess there's the change to BotRK to consider as well, but it seems like late game vayne is still going to be just as good.

I'll take it though since I main her lol.
TheYango
Profile Joined September 2008
United States47024 Posts
July 31 2013 00:07 GMT
#83
On July 31 2013 09:03 onlywonderboy wrote:
Show nested quote +
On July 31 2013 08:10 Pooshlmer wrote:
Isn't Locket just an auto-buy now? You need Aegis and 600 is nothing for a ridiculous amount of stats.

Pretty much. Which is what I think they wanted. Everyone was buying Aegis/Locket already, now only one person has to get it. Doesn't change anything at a pro level since supports don't buy real items anymore anyway.

The problem is that I don't see the item being compelling enough for anyone other than the jungler anymore. Whereas Locket and Aegis were good enough individually to be bought on other roles.
Moderator
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-07-31 00:11:00
July 31 2013 00:10 GMT
#84
On July 31 2013 09:07 vvSiegvv wrote:
Correct me if I'm wrong but isn't late game vayne going to be just as strong if not stronger than before? The ult change is still the same at max level and now they're nerfing all of the attack speed slows from Randuin's/Frozen/Wardens. I guess there's the change to BotRK to consider as well, but it seems like late game vayne is still going to be just as good.

I'll take it though since I main her lol.

Lowering the range on condemn makes her laning phase less safe again. Their goal is that getting to this late game should be harder.
On July 31 2013 09:07 TheYango wrote:
Show nested quote +
On July 31 2013 09:03 onlywonderboy wrote:
On July 31 2013 08:10 Pooshlmer wrote:
Isn't Locket just an auto-buy now? You need Aegis and 600 is nothing for a ridiculous amount of stats.

Pretty much. Which is what I think they wanted. Everyone was buying Aegis/Locket already, now only one person has to get it. Doesn't change anything at a pro level since supports don't buy real items anymore anyway.

The problem is that I don't see the item being compelling enough for anyone other than the jungler anymore. Whereas Locket and Aegis were good enough individually to be bought on other roles.

Yeah, that kinda sucks.
RIP Ryan Davis / TL or Die / @onlywonderboy
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
July 31 2013 00:10 GMT
#85
[image loading]

EVERYBODY GET PUMPED
Writerman what
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-31 00:12:04
July 31 2013 00:11 GMT
#86
On July 31 2013 09:07 vvSiegvv wrote:
Correct me if I'm wrong but isn't late game vayne going to be just as strong if not stronger than before? The ult change is still the same at max level and now they're nerfing all of the attack speed slows from Randuin's/Frozen/Wardens. I guess there's the change to BotRK to consider as well, but it seems like late game vayne is still going to be just as good.

I'll take it though since I main her lol.

Contrary to what % damage leads people to believe, BotRK is a midgame item, not a lategame item. BotRK being unable to crit means it's outperformed lategame by other items that give raw AD, but the fact that it gives balanced combat stats means it gives a better 1-2 item timing than less rounded items (e.g. IE).

Nerfing the lower ranks of Final Hour and BotRK means that they're hitting Vayne's early-midgame, exacerbating her weakness there rather than attempting to nerf her lategame and give her the same power curve as everyone else. I think this is a better approach to balancing champs rather than trying to homogenize their power curves.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
July 31 2013 00:12 GMT
#87
Can't even have an early Locket, or multiple Lockets on a team anymore.
Leave Locket alone, rip the regen from shurelya and reduce its combine cost to nothing, Riot. :<
Cant take LMS hipsters serious.
Haiq343
Profile Joined August 2011
United States2548 Posts
July 31 2013 00:13 GMT
#88
On July 31 2013 09:10 Atrioc wrote:
[image loading]

EVERYBODY GET PUMPED

That's not pantheon!
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
onlywonderboy
Profile Joined August 2012
United States23745 Posts
July 31 2013 00:13 GMT
#89
On July 31 2013 09:11 TheYango wrote:
Show nested quote +
On July 31 2013 09:07 vvSiegvv wrote:
Correct me if I'm wrong but isn't late game vayne going to be just as strong if not stronger than before? The ult change is still the same at max level and now they're nerfing all of the attack speed slows from Randuin's/Frozen/Wardens. I guess there's the change to BotRK to consider as well, but it seems like late game vayne is still going to be just as good.

I'll take it though since I main her lol.

Contrary to what % damage leads people to believe, BotRK is a midgame item, not a lategame item. BotRK being unable to crit means it's outperformed lategame by other items that give raw AD, but the fact that it gives balanced combat stats means it gives a better 1-2 item timing than less rounded items (e.g. IE).

Nerfing the lower ranks of Final Hour and BotRK means that they're hitting Vayne's early-midgame, exacerbating her weakness there rather than attempting to nerf her lategame and give her the same power curve as everyone else. I think this is a better approach to balancing champs rather than trying to homogenize their power curves.

Riot actually got something right for once! /hue
RIP Ryan Davis / TL or Die / @onlywonderboy
TheYango
Profile Joined September 2008
United States47024 Posts
July 31 2013 00:15 GMT
#90
Locket/Aegis are just the next in line in a long history of nerfing defensive/supportive items. After Zeke's, Shurelya's, Frozen Heart, WotA, Abyssal, etc. going all the way back to Soul Shroud.

Riot either needs to get a clue on how to design supportive items that people will use, or accept that they need to tune supportive items to the power level of those pre-nerfed items for them to be practical.
Moderator
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
July 31 2013 00:16 GMT
#91
SEE YOU IN HELL AP YI

Another mass nerf patch is disappointing but so happy old Yi is gone
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 31 2013 00:21 GMT
#92
i think im going to buy for release price despite my better judgement; just because i have enough
BW pros training sc2 is like kiss making a dub step album.
vvSiegvv
Profile Joined March 2010
United States364 Posts
July 31 2013 00:21 GMT
#93
On July 31 2013 09:11 TheYango wrote:
Show nested quote +
On July 31 2013 09:07 vvSiegvv wrote:
Correct me if I'm wrong but isn't late game vayne going to be just as strong if not stronger than before? The ult change is still the same at max level and now they're nerfing all of the attack speed slows from Randuin's/Frozen/Wardens. I guess there's the change to BotRK to consider as well, but it seems like late game vayne is still going to be just as good.

I'll take it though since I main her lol.

Contrary to what % damage leads people to believe, BotRK is a midgame item, not a lategame item. BotRK being unable to crit means it's outperformed lategame by other items that give raw AD, but the fact that it gives balanced combat stats means it gives a better 1-2 item timing than less rounded items (e.g. IE).

Nerfing the lower ranks of Final Hour and BotRK means that they're hitting Vayne's early-midgame, exacerbating her weakness there rather than attempting to nerf her lategame and give her the same power curve as everyone else. I think this is a better approach to balancing champs rather than trying to homogenize their power curves.



Yeah I absolutely agree with you that her early and mid game will be much less safe, especially given the BotRK changes, so reaching her hyper late game state will be much more difficult. I guess I'm just surprised with the changes to the attack speed slows that are commonly bought against her if she starts to get big, as it seems like a buff to her late game. And yeah BotRK is definitely more of a early/mid game dueling item then a late game item. You pretty easily feel the power difference late game between it and similar items (except on the edge cases where the active component saves your life against another good duelist).
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 31 2013 00:31 GMT
#94
2500 Gold for

+300 Health
+20 Armor
+10% Cooldown Reduction
+20 MR AURA
Actiavated shield

That's pretty garbage considering other defensive items at its price point. :/
Alaric
Profile Joined November 2009
France45622 Posts
July 31 2013 00:31 GMT
#95
FH is actually buffed because it doesn't get the Warden's Mail passive anyway, so it's just a 100 gold cost reduction for it. Gotta guess Riot wants it to be built more, but it's got less to do with randuin's being too good a competitor and more to do with champs supposed to like it (mainly tank) usually not having the gold to get it until super late.
They're typically junglers, sometimes off-laner/support, so Locket/Bulwark/jungler item/sightstone compete with it, and a bunch of them actually like HP so dumping 3k gold in resistances alone tends to trump it (Zac is manaless and has really huge free sustain so SV tends to be vastly superior to it anyway for the CDR/survivability, and then you get randuin's or sunfire for the armour... or, surprise, Locket+Aegis).
Iceborne Gauntlet tends to be more prized on offensive champs using Shroud (for example Hecarim, somewhat Urgot), and other good FH users like Maokai simply aren't played anymore. In this context it shouldn't be a surprise that noone buys FH anymore.

The biggest offender is probably the price of an armour-only item when HP is so cheap in comparison and the meta favours either AD caster or double AP setups, meaning the passive is kinda wasted on top of it.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 31 2013 00:33 GMT
#96
basically your last sentence I think is 90% of the reason, solo lane auto attackers aren't good atm.
Carrilord has arrived.
vvSiegvv
Profile Joined March 2010
United States364 Posts
July 31 2013 00:36 GMT
#97
LOL gg me. Reading too hard, I didn't even realize that yeah FH is actually being buffed. Yeah the only times I even consider getting something like FH is going to be against vayne, ad yi, or trynd, most of the time it just ends up being too expensive when like you said you can get other items at a much cheaper cost.
TheYango
Profile Joined September 2008
United States47024 Posts
July 31 2013 00:37 GMT
#98
On a different note, I think the tower changes are the most convoluted solution to this early pushing thing they could have possibly come up with.

I don't understand why they didn't just revert the tower priority AI change they made a while back, because reverting that would be far less convoluted and do more to address the problem.
Moderator
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
July 31 2013 00:37 GMT
#99
I wouldn't say that locket is immediately going to be purchased in place of bulwark now. Bulwark was the most obvious mr item any tank should get. Now the stats are
Aegis:
200 HP
20 Arm
Aura
20 MR
10 HP Regen
1900G

Solari:
300 HP
40 Arm
10% CDR
Aura
20 MR
10 HP Regen
2500g

It gained 10 armor and 10% cdr, but lost 35 MR. The item fills a very different role now. Does this mean pro teams will stop buying it first in every game? Maybe. I think the change to making mr a personal stat could have a large effect that people are ignoring.
TheYango
Profile Joined September 2008
United States47024 Posts
July 31 2013 00:40 GMT
#100
Ironically, the 10 second nerf to the small camp spawn time actually fucks 1v2 laners harder because they can't do the level 1 camp, base, and be back in lane before the wave hits the tower.

So 1v2 is even more fucked than it was before.
Moderator
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