[Patch 3.10: Yimake Patch] General Discussion - Page 27
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							vvSiegvv
							
							
						 
						United States364 Posts
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							c.Deadly
							
							
						 
						United States545 Posts
						 On August 01 2013 07:29 vvSiegvv wrote: I'm hoping that when he says "not going live with this patch" he means more of not being turned on at the same time, so hopefully we get him before the next patch. :/ He made a later post that referred to the "patch cycle", so I'm thinking we won't see lucian until next patch. edit: http://na.leagueoflegends.com/board/showthread.php?p=40316050#40316050 | ||
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							Fusilero
							
							
						 
						United Kingdom50293 Posts
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							nafta
							
							
						 
						Bulgaria18893 Posts
						 On August 01 2013 07:31 Fusilero wrote: What the fuck, has anything like this just happened to someone. We started a match and when it loaded, the game closed and we were all just taken back to the front page. The match was just gone. Yup,not now though  .There were just very big lag spikes when I was playing earlier. | ||
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							Gahlo
							
							
						 
						United States35160 Posts
						 On August 01 2013 06:54 Amui wrote: I think Riots modus operandi now is to release the patch with champ disabled, fix associated bugs, and then enable the champion for the best user experience. Reminds me of the few months when Riot went Balance Patch > Two Weeks > Champion Patch > Two Weeks > Repeat. Made for good pacing. | ||
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							Zhiroo
							
							
						 
						Kosovo2724 Posts
						 On August 01 2013 07:16 Exigaet wrote: Why for the first time ever(?) is a champion available on the champion page if he isn't coming out this patch then? ![[image loading]](http://i.imgur.com/yZr2f3c.png) It's been like that for ages. | ||
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							Sponkz
							
							
						 
						Denmark4564 Posts
						 On August 01 2013 07:24 cLutZ wrote: Shroud is like pretty expensive and not that great, team-wise. Morello is super fun, if you are Janna. Edit: also How is anyone defending support-related anything in this game? They have never figured out how to deal with heals. None has ever really reached must ban status, even Janna in her god-tier days. And support items that were ever good have always been made to be bad. The game is awesome, don't get me wrong, and I love playing support (Janna all day baby), but come on. The only OP things supports get to do seem more like accidents than not (like Thresh). Janna was actually 1st pick or banned during her god-tier days, as was blitzcrank, sona and taric just to mention a few. | ||
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							ArchAngelSC
							
							
						 
						England706 Posts
						 On August 01 2013 07:24 cLutZ wrote: Shroud is like pretty expensive and not that great, team-wise. Morello is super fun, if you are Janna. Edit: also How is anyone defending support-related anything in this game? They have never figured out how to deal with heals. None has ever really reached must ban status, even Janna in her god-tier days. And support items that were ever good have always been made to be bad. The game is awesome, don't get me wrong, and I love playing support (Janna all day baby), but come on. The only OP things supports get to do seem more like accidents than not (like Thresh). I like going morello lichbane on sona :3 | ||
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							c.Deadly
							
							
						 
						United States545 Posts
						 On August 01 2013 07:41 Sponkz wrote: Janna was actually 1st pick or banned during her god-tier days, as was blitzcrank, sona and taric just to mention a few. Pre-nerf zyra and nunu were very close to 1st pick or ban status as well (though zyra was played in two roles) | ||
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							UniversalSnip
							
							
						 
						9871 Posts
						 On August 01 2013 07:34 Gahlo wrote: Reminds me of the few months when Riot went Balance Patch > Two Weeks > Champion Patch > Two Weeks > Repeat. Made for good pacing. although that was still too fast, imo. | ||
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							Gahlo
							
							
						 
						United States35160 Posts
						 On August 01 2013 07:53 UniversalSnip wrote: although that was still too fast, imo. Three week intervals is probably the sweet spot. | ||
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							Zdrastochye
							
							
						 
						Ivory Coast6262 Posts
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							Carnivorous Sheep
							
							
						 
						Baa?21244 Posts
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							ReketSomething
							
							
						 
						United States6012 Posts
						 Poll: Best Champion Release Period More than 5 Weeks (23) 4 Weeks (7) 5 Weeks (4) Less than 2 weeks (1) 2 Weeks (1) 3 Weeks (0) 36 total votes Your vote: Best Champion Release Period (Vote): Less than 2 weeks I still think 3 weeks is too fast. | ||
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							Badboyrune
							
							
						 
						Sweden2247 Posts
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							WaveofShadow
							
							
						 
						Canada31495 Posts
						 I'm with Cheep on this. Even one champ a month seems like a lot when we're coming up on 120. Think of all the people who will never have any hope of catching up with releases if they continued as they were. What's DotA up to now? | ||
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							ReketSomething
							
							
						 
						United States6012 Posts
						 On August 01 2013 08:10 WaveofShadow wrote: Are people honestly complaining that its too slow now? I'm with Cheep on this. Even one champ a month seems like a lot when we're coming up on 120. Think of all the people who will never have any hope of catching up with releases if they continued as they were. What's DotA up to now? Well, I think reddit just likes to complain. | ||
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							Carnivorous Sheep
							
							
						 
						Baa?21244 Posts
						 On August 01 2013 08:10 WaveofShadow wrote: Are people honestly complaining that its too slow now? I'm with Cheep on this. Even one champ a month seems like a lot when we're coming up on 120. Think of all the people who will never have any hope of catching up with releases if they continued as they were. What's DotA up to now? 112; dota 2 has 102 playable | ||
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							c.Deadly
							
							
						 
						United States545 Posts
						 I think Riot has been at a pretty good pace this year. I'd like to see about 10 champions per year, hopefully with at least half of them being viable. I'd like to see them shift from creating champions that fit a cookie cutter "lane" role and instead create more ambiguous champions that that are designed to fit into a specific team strategy. On August 01 2013 08:07 Badboyrune wrote: Am I completely off if I guess that Janna has the highest ARAM win rate? Sona is the highest, but Janna is up there http://www.lolking.net/charts?region=all&type=champion-winrate&range=weekly&map=ha&queue=normal | ||
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							Masq
							
							
						 
						Canada1792 Posts
						 WHO WANTS TO CARRY ME | ||
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