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Vi is kinda meh as a jungler cause she needs lots of levels to do her stuff now. Also junglers are required to go down the tanky route, not the best for Vi imo, she need some damage. Basically she's a worst Jarvan as a jungler. Idk if she works toplane as far as laning goes, I can see her failing at 1v2 so might not even be an option, but with item she can become monstrous. Saying she scales worst than malphite is extremely wrong, Vi with items and levels is a destruction machine, the problem is getting there.
MF less picked now cause twitch doing what she does but better
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Man fuck twitch. I hate characters that have damage that doesn't look like damage (gentle shots, throwing of a flask, poison effects) and damage that happens after trades (burn, twitch poison) so you think you trade fine and then don't realize you are losing trades horribly or even getting bursted at all. At least with MF/Graves you could tell you are getting obliterated by bullets and dodge the clearly defined AOE so fighting is a lot cleaner.
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On August 13 2013 07:32 SagaZ wrote: Vi is kinda meh as a jungler cause she needs lots of levels to do her stuff now. Also junglers are required to go down the tanky route, not the best for Vi imo, she need some damage. Basically she's a worst Jarvan as a jungler. Idk if she works toplane as far as laning goes, I can see her failing at 1v2 so might not even be an option, but with item she can become monstrous. Saying she scales worst than malphite is extremely wrong, Vi with items and levels is a destruction machine, the problem is getting there.
MF less picked now cause twitch doing what she does but better Yea, Vi used to be incredibly scary at level 3 with double buff the way J4 is now. After all the nerfs Vi is kinda meh until she gets a decent amount of farm/levels.
MF and Twitch fulfill different roles. Twitch is more about being the core of the team that you want to protect, while MF is basically an ult-bot for team fights. Imo, Twitch is more akin to Kog'maw than MF.
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Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL.
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MF is like Varus but trades cc and poke for long range aoe burst in teamfights. Twitch range is not very large and neither is kogs compared to varus Q and MF R
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On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. Wohoo League of Legends number one eSport for life! Let's shit on the other eSports so that way we can be the big bad dog to compete with all the other avenues for corporate sponsorship and show that our industry is really worth investing in.
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On August 13 2013 07:27 Ryuu314 wrote:Show nested quote +On August 13 2013 07:17 cLutZ wrote:On August 13 2013 07:04 GhandiEAGLE wrote:On August 13 2013 07:00 Cloud9157 wrote:On August 13 2013 06:49 cLutZ wrote: Vi was so over hyped. Honestly she needs more farm than the jungle to do her stuff. Don't think having basically the longest range engage in the game is/was overhyped. And the lack of ability to ward effectively against her is shitty too. She comes with pretty good damage just looking at her kit. I'd say Ashe and TF and Noc and Panth all have longer engages, but for spells that aren't at least Semi-Global, yeah it's pretty big. But the difference is that an aware player can drag you into their entire team and you die fast, whereas Malphite thrives in that situation. That is because Vi tries to do it with SOTAG + 1 ruby crystal, whereas Malphite does it with Sunfire+Randuins (plus kits obviously, even though for diving purposes her passive is just like Malphite's). Back before her nerfs, Vi did what Zed kinda does now in midlane: super reliable nearly infinite waveclear + very safe + kill potential, plus she abused League of Cleaver really well. In any case, before her release every pro was like creaming themselves about her, which is why I said she was so overhyped. A lot of the hype was justified though. She had insane burst and sustained damage with her W. Vi's engage and ability to lock down a target was really strong with her ult. The problem was that she was nerfed so that you need to get much more exp and farm to be useful, which is hard to come by in the jungle. At the same time, during the period before she got nerfed, Hecarim was arguably the stronger choice since Hec dealt just as much damage if not more and had a stronger engage since his ult was aoe. Vi would probably have a place top lane, but she doesn't 1v2 well so the threat of a 1v2 lane keeps her from being played as a solo in competitive games. She's still a solid solo q pick for jungle or solo, though. My point is that the kit doesn't justify it if numbers nerfs then make her less fun.
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On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. Too bad that doesnt count the other couple hundred thousand plus that were watching the game inclient. I'd wait out on boasting/celebrating until a complete total of viewers is announced.
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On August 13 2013 07:36 Ryuu314 wrote:Show nested quote +On August 13 2013 07:32 SagaZ wrote: Vi is kinda meh as a jungler cause she needs lots of levels to do her stuff now. Also junglers are required to go down the tanky route, not the best for Vi imo, she need some damage. Basically she's a worst Jarvan as a jungler. Idk if she works toplane as far as laning goes, I can see her failing at 1v2 so might not even be an option, but with item she can become monstrous. Saying she scales worst than malphite is extremely wrong, Vi with items and levels is a destruction machine, the problem is getting there.
MF less picked now cause twitch doing what she does but better Yea, Vi used to be incredibly scary at level 3 with double buff the way J4 is now. After all the nerfs Vi is kinda meh until she gets a decent amount of farm/levels. MF and Twitch fulfill different roles. Twitch is more about being the core of the team that you want to protect, while MF is basically an ult-bot for team fights. Imo, Twitch is more akin to Kog'maw than MF. Twitch being core of the team is because he can move while he ults, and because his ult scales so well. If you're designing an AoE comp these days you pick twitch because he offers lots of things besides the aoe, not MF, except for very designated situations.
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Why would we "celebrate" or "boast" at all? Absolute numbers are one thing, comparing to "concurrent" games is another. Meh, let's drop down the e-penis contests. :/
On August 13 2013 07:17 cLutZ wrote:Show nested quote +On August 13 2013 07:04 GhandiEAGLE wrote:On August 13 2013 07:00 Cloud9157 wrote:On August 13 2013 06:49 cLutZ wrote: Vi was so over hyped. Honestly she needs more farm than the jungle to do her stuff. Don't think having basically the longest range engage in the game is/was overhyped. And the lack of ability to ward effectively against her is shitty too. She comes with pretty good damage just looking at her kit. I'd say Ashe and TF and Noc and Panth all have longer engages, but for spells that aren't at least Semi-Global, yeah it's pretty big. But the difference is that an aware player can drag you into their entire team and you die fast, whereas Malphite thrives in that situation. That is because Vi tries to do it with SOTAG + 1 ruby crystal, whereas Malphite does it with Sunfire+Randuins (plus kits obviously, even though for diving purposes her passive is just like Malphite's). Back before her nerfs, Vi did what Zed kinda does now in midlane: super reliable nearly infinite waveclear + very safe + kill potential, plus she abused League of Cleaver really well. In any case, before her release every pro was like creaming themselves about her, which is why I said she was so overhyped. Comparing Vi to Zed? I mean, I disagree with you on pretty much any subject, but still...
- She's gated by mana. - She can't farm at range (so she can't shove unless she zones you, she takes harass while she clears, and if behind she's easy as pie to zone and deny unless her jungler camps). - She needs to charge her Q to make it a reliable escape, slowing herself in the process. Any root/stun/silence hitting her meanwhile will cancel her Q and put it on a 3s cd. - She's got no escape at all once she goes in, which in the short mid lane makes dives much more risky, esp. since that's the lane the enemy jungler is most susceptible to be close to at most times.
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Twitch also has excellent lane aggression ability, which is the "other" thing MF was picked for pretty often.
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On August 13 2013 07:48 Kyhron wrote:Show nested quote +On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. Too bad that doesnt count the other couple hundred thousand plus that were watching the game inclient. I'd wait out on boasting/celebrating until a complete total of viewers is announced.
No need to wait, it's pretty clear League Worlds will have higher viewership.
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On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. its 1.01 million for dota excluding any korean stream or any of the tv broadcasts. of the event. adjusted for total playerbase dota did manage numbers that would equal to 5 million concurrent for league.
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On August 13 2013 07:49 SagaZ wrote:Show nested quote +On August 13 2013 07:36 Ryuu314 wrote:On August 13 2013 07:32 SagaZ wrote: Vi is kinda meh as a jungler cause she needs lots of levels to do her stuff now. Also junglers are required to go down the tanky route, not the best for Vi imo, she need some damage. Basically she's a worst Jarvan as a jungler. Idk if she works toplane as far as laning goes, I can see her failing at 1v2 so might not even be an option, but with item she can become monstrous. Saying she scales worst than malphite is extremely wrong, Vi with items and levels is a destruction machine, the problem is getting there.
MF less picked now cause twitch doing what she does but better Yea, Vi used to be incredibly scary at level 3 with double buff the way J4 is now. After all the nerfs Vi is kinda meh until she gets a decent amount of farm/levels. MF and Twitch fulfill different roles. Twitch is more about being the core of the team that you want to protect, while MF is basically an ult-bot for team fights. Imo, Twitch is more akin to Kog'maw than MF. Twitch being core of the team is because he can move while he ults, and because his ult scales so well. If you're designing an AoE comp these days you pick twitch because he offers lots of things besides the aoe, not MF, except for very designated situations. Not necessarily, MF more or less did her maximum damage potential in an extremely short period of time with her ult (2 seconds or so), whereas Twitch requires protection for the full duration of his ult (I believe it's like 7 seconds?) to reach their respective maximum potential. MF is stronger in compositions where you quickly unload all your aoe ults, preferably with some kind of cc initiate/follow-up, then proceed to clean up. Twitch is stronger in compositions where the fights are not as structured and controlled, so to speak, although it certainly helps.
I do agree that Twitch is probably a stronger pick than MF due to having more versatility without giving up the lane dominance that MF was known for. I'm just saying that Twitch is not as similar to MF as you seemed to suggest. MF sees less play because the meta has shifted from big "just press r" comps. Amumu+MF used to be a pretty highly contested duo in when MF was popular. Twitch is more like a stronger Kog imo.
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On August 13 2013 07:56 NovaTheFeared wrote:Show nested quote +On August 13 2013 07:48 Kyhron wrote:On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. Too bad that doesnt count the other couple hundred thousand plus that were watching the game in client. I'd wait out on boasting/celebrating until a complete total of viewers is announced. No need to wait, it's pretty clear League Worlds will have higher viewership.
Also, I'm pretty sure it does include the in-game spectators. As someone who was watching the entire event, from the in-game client for the video quality, and the stream for the sound quality, simultaneously, the in-game client spectators peaked at around 290k, and twitch streams peaked at around 250k on the mainstream. Not sure about the Russian stream though. That leaves around 400k+ viewers which may have come from China.
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now you're purposefully starting a dota 2 vs lol debate which is pretty useless
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United States47024 Posts
On August 13 2013 08:00 PrinceXizor wrote:Show nested quote +On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. its 1.01 million for dota excluding any korean stream or any of the tv broadcasts. of the event. adjusted for total playerbase dota did manage numbers that would equal to 5 million concurrent for league. Did the League figure include TV broadcasts in China/Korea?
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On August 13 2013 08:00 PrinceXizor wrote:Show nested quote +On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. its 1.01 million for dota excluding any korean stream or any of the tv broadcasts. of the event. adjusted for total playerbase dota did manage numbers that would equal to 5 million concurrent for league.
adjusted for player base is beyond irrelevant.
that said esports are growing, this is good, dunno why certain dota/league fans need to turn it into a popularity contest.
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United States47024 Posts
To be honest, the fact that League viewership numbers vastly outstrip DotA's is old news, to the point of not being worth discussing at this point. That ship has long since sailed.
The more relevant question is whether World's can make up for the fiasco last year and match TI3's production this year--especially since while TI3 had better production value this year, it also had a couple more technical hiccups than TI2.
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On August 13 2013 07:43 xes wrote:Show nested quote +On August 13 2013 07:38 smOOthMayDie wrote: Don't know if this is the right place to boast, but a reported 932,000 concurrent viewers on the live streams. Just shy of League of Legends' 1.1 million concurrent viewer record. Dota2 getting owned by League's championships LAST YEAR LEWL. Wohoo League of Legends number one eSport for life! Let's shit on the other eSports so that way we can be the big bad dog to compete with all the other avenues for corporate sponsorship and show that our industry is really worth investing in. Hey the Pokemon World Championship was also last weekend! I bet LoL's numbers were higher! Let's shit on that game too!
I don't know why DotA and League fans always feel the need to have a pissing contest over whose events are bigger. I can't imagine baseball fans gloating about live attendance numbers to basketball fans.
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