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United States23745 Posts
On July 20 2013 02:07 WaveofShadow wrote:Show nested quote +On July 20 2013 02:04 Haiq343 wrote:On July 20 2013 02:02 BlackPaladin wrote:On July 20 2013 01:57 WaveofShadow wrote: You people all seem to forget I don't live in the same friggin country as you. I thought Canada was like our hat or some shit so was kind of part of us. It's where we store cold air for our air conditioners. Also this is amusingly relevant again. On July 20 2013 00:12 Ketara wrote: Just because you're American doesn't mean it's okay to be ignorant.
Cold air, lol. It's been 42 with humidex for like two weeks here. That's 107 or so degrees for 'Murrica. While we're talking about Canada, I would gladly accept use of the metric system for measurement, but I like Fahrenheit so much more than Celsius. It just feels like each º of Celsius is too heavily weighted. I understand the practicality of meters and what not, but simply having water freeze at 0 and boil at 100 doesn't seem that practical to me.
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On July 20 2013 02:40 kainzero wrote: Well, in a classical platformer like Super Mario 3, generally extra lives are a finite resource, and to some extent difficulty is based on that. IWBTG does away with that, which is why I view the trial-and-error as acceptable.
Still, trial-and-error is kinda boring at times.
I have no-death runthroughs of Halo CE and Halo 2 on Legendary. I was pretty good at both games, but yeah at some point you need a little trial-and-error to beat the levels. Still, achievement/ beating the game is its own reward.
Most Mario games you get like 99 lives and its effectively unlimited lives. The terrain and background also generally don't try to kill you.
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On July 20 2013 02:09 TheYango wrote:Show nested quote +On July 20 2013 01:40 onlywonderboy wrote: Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.
Edit: Also the game requires a lot of twitch reflexes which is real difficulty. I mean, at some point it becomes questionable whether IWBTG is actually more difficult than other platformers once you pass the point of memorizing all the gimmicks that exist to kill you the first time through but are straightforward to avoid once you remember it's there. It's still obviously difficult, but the difficulty relative to other platformers after you remember all the "fuck you" stuff is pretty questionable to me. Well it's MADE to be unfair. That's pretty much the spirit of the game.
Speedrunning it requires mad skillz though. It's so precise, even when you know the game inside and out.
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On July 20 2013 02:41 Slayer91 wrote:Show nested quote +On July 20 2013 01:15 WaveofShadow wrote: Ugh fuck keep me engaged in discussion here please TL Ever since I became a dad I've become obsessed with reading child-related articles and now I'm reading a Pulitzer-Prize winning article about the parents of children who were distracted and left their babies to cook in their cars. It's fucking horrible
DISTRACT ME children will have more facilities for learing if you let them cook in the kitchen Well done.
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On July 20 2013 02:43 onlywonderboy wrote:Show nested quote +On July 20 2013 02:07 WaveofShadow wrote:On July 20 2013 02:04 Haiq343 wrote:On July 20 2013 02:02 BlackPaladin wrote:On July 20 2013 01:57 WaveofShadow wrote: You people all seem to forget I don't live in the same friggin country as you. I thought Canada was like our hat or some shit so was kind of part of us. It's where we store cold air for our air conditioners. Also this is amusingly relevant again. On July 20 2013 00:12 Ketara wrote: Just because you're American doesn't mean it's okay to be ignorant.
Cold air, lol. It's been 42 with humidex for like two weeks here. That's 107 or so degrees for 'Murrica. While we're talking about Canada, I would gladly accept use of the metric system for measurement, but I like Fahrenheit so much more than Celsius. It just feels like each º of Celsius is too heavily weighted. I understand the practicality of meters and what not, but simply having water freeze at 0 and boil at 100 doesn't seem that practical to me.
Thats why there are decimals...
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And wtf is all this talk about Super Meat Boy being hard ?
I just started it 1 month ago and finished all the light world in like 3 hours, then moved on to the dark world which isn't that much harder. He's one of the easiest 2D platformers I've ever played, and the instant continue really makes it NOT frustrating.
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On July 20 2013 02:44 ticklishmusic wrote:Show nested quote +On July 20 2013 02:40 kainzero wrote: Well, in a classical platformer like Super Mario 3, generally extra lives are a finite resource, and to some extent difficulty is based on that. IWBTG does away with that, which is why I view the trial-and-error as acceptable.
Still, trial-and-error is kinda boring at times. I have no-death runthroughs of Halo CE and Halo 2 on Legendary. I was pretty good at both games, but yeah at some point you need a little trial-and-error to beat the levels. Still, achievement/ beating the game is its own reward. Most Mario games you get like 99 lives and its effectively unlimited lives. The terrain and background also generally don't try to kill you. When you talk about FPS, I'm reminded of trying to get the invincibility cheat in Goldeneye for N64, which depended on whether Dr. Doak randomly spawned in the correct spot.
You want to talk about artificial difficulty...
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On July 20 2013 02:43 onlywonderboy wrote:Show nested quote +On July 20 2013 02:07 WaveofShadow wrote:On July 20 2013 02:04 Haiq343 wrote:On July 20 2013 02:02 BlackPaladin wrote:On July 20 2013 01:57 WaveofShadow wrote: You people all seem to forget I don't live in the same friggin country as you. I thought Canada was like our hat or some shit so was kind of part of us. It's where we store cold air for our air conditioners. Also this is amusingly relevant again. On July 20 2013 00:12 Ketara wrote: Just because you're American doesn't mean it's okay to be ignorant.
Cold air, lol. It's been 42 with humidex for like two weeks here. That's 107 or so degrees for 'Murrica. While we're talking about Canada, I would gladly accept use of the metric system for measurement, but I like Fahrenheit so much more than Celsius. It just feels like each º of Celsius is too heavily weighted. I understand the practicality of meters and what not, but simply having water freeze at 0 and boil at 100 doesn't seem that practical to me.
Because you're not used to it, having water freeze at 32 and boil at 212 doesnt seem practical at all for me lol. Funnily enough though, at least here around Montreal, people use fahrenheit to talk about the temperature of bodies of water for swimming. It creates this weird thing where I intuitively know what an 80 degrees swimming pool feels like, but I have to convert it to celcius to know what an atmospheric temperature of 80 degrees is like.
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Just use Kelvin like real men instead of any of these arb baseline points. Any real equation needs Kelvin anyway. Boiling points are subject to pressure anyway so it's not even a static baseline.
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Celsius is basically Kelvin anyways, just slide up a couple hundred degrees.
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How much cooler does saying 293 instead of 20 though.
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On July 20 2013 03:12 Numy wrote: Just use Kelvin like real men instead of any of these arb baseline points. Any real equation needs Kelvin anyway. Boiling points are subject to pressure anyway so it's not even a static baseline.
Kelvin is not as great as you think. It does start at absolute zero, but the its increments are equal to those of the Celsius scale making it equally arbitrary.
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I am very proud of being the sole director of pretty much all of the topics of conversation over the past few hours.
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On July 20 2013 03:05 Louuster wrote:Show nested quote +On July 20 2013 02:43 onlywonderboy wrote:On July 20 2013 02:07 WaveofShadow wrote:On July 20 2013 02:04 Haiq343 wrote:On July 20 2013 02:02 BlackPaladin wrote:On July 20 2013 01:57 WaveofShadow wrote: You people all seem to forget I don't live in the same friggin country as you. I thought Canada was like our hat or some shit so was kind of part of us. It's where we store cold air for our air conditioners. Also this is amusingly relevant again. On July 20 2013 00:12 Ketara wrote: Just because you're American doesn't mean it's okay to be ignorant.
Cold air, lol. It's been 42 with humidex for like two weeks here. That's 107 or so degrees for 'Murrica. While we're talking about Canada, I would gladly accept use of the metric system for measurement, but I like Fahrenheit so much more than Celsius. It just feels like each º of Celsius is too heavily weighted. I understand the practicality of meters and what not, but simply having water freeze at 0 and boil at 100 doesn't seem that practical to me. Because you're not used to it, having water freeze at 32 and boil at 212 doesnt seem practical at all for me lol. Funnily enough though, at least here around Montreal, people use fahrenheit to talk about the temperature of bodies of water for swimming. It creates this weird thing where I intuitively know what an 80 degrees swimming pool feels like, but I have to convert it to celcius to know what an atmospheric temperature of 80 degrees is like.
It's not like you ever need measurements smaller then 1°C in your daily lives. You won't even feel the difference between 18° and 18.5°.
I agree that Celsius is still kind of arbitrary, the measurement that makes most sense scientifically is Kelvin, because it makes sense to have your 0 at the lowest possible temperature. The rest of it is still just adopted from °C for compatibility, but i don't really see a very obvious second point for measurement. For your daily lives, Celsius is still a lot more useful then Fahrenheit, since that one is basically completely arbitrary. It has a random 0, a weird 100 that is nearly human body temperature but not quite, and random arbitrary spacings in between.
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Any scale needs some kind of baseline though and how that baseline is chosen well it's going to be kind of arbitrary. So I say it's all about the badass effect. Bigger = More badass. That is known
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I think a temperature system based around the human body would make the most sense. Certain degrees of heat would easily be learned as to what type of clothing you need to wear or how much hydration you need. Why do we care about water, or the absolute temperature of anything. An arbitrary system based around human interests makes the most sense.
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On July 20 2013 03:21 Numy wrote: Any scale needs some kind of baseline though and how that baseline is chosen well it's going to be kind of arbitrary. So I say it's all about the badass effect. Bigger = More badass. That is known
By your logic everyone should use the Rankine scale.
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On July 20 2013 01:33 Requizen wrote:Show nested quote +On July 20 2013 01:10 onlywonderboy wrote:On July 20 2013 01:09 ticklishmusic wrote:Psh, Super Meat Boy is for noobs. IWTBTG is where its at. http://kayin.pyoko.org/iwbtg/I'm like 1.78 meters (5 ft 10in) and weigh like 62 kg (135 lb). I've been working out to try and gain weight, but apparently I've got a small black hole somewhere in my digestive system. Averaging probably 4000+ calories a day, haven't really gained weight this summer. Oh yeah, hadn't consider IWBTG, must have been trying to repress the memory. ITWBTG is stupid. It's hard, but a lot of times it's only hard because you just don't know what in a certain room is going to kill you until it does a dozen times. You have to die twenty times in some rooms just to finally see the solution, that doesn't make a good game imo. You haven't got a clue. A) it's a puzzle platformer. That's like saying tetris sucks because you have to try fit blocks in 20 ways every time before you can fill a hole. B) the save points are like five feet from each other unless you deliberately chose a difficulty that spreads them out, so the second time past a puzzle/troll you just breeze through it to the next platforming bit. C) the game is all about subverting your expectations. It literally teaches you this on the first screen. You have to hide in the corner twice to survive, but the third time hiding is what triggers the trap. There isn't supposed to be any sting to dying because it just moves you a few feet and it's funny.
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If you guys wanna see what a really unfair game is like fire up super ghouls and ghosts.
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On July 20 2013 03:26 UniversalSnip wrote:Show nested quote +On July 20 2013 01:33 Requizen wrote:On July 20 2013 01:10 onlywonderboy wrote:On July 20 2013 01:09 ticklishmusic wrote:Psh, Super Meat Boy is for noobs. IWTBTG is where its at. http://kayin.pyoko.org/iwbtg/I'm like 1.78 meters (5 ft 10in) and weigh like 62 kg (135 lb). I've been working out to try and gain weight, but apparently I've got a small black hole somewhere in my digestive system. Averaging probably 4000+ calories a day, haven't really gained weight this summer. Oh yeah, hadn't consider IWBTG, must have been trying to repress the memory. ITWBTG is stupid. It's hard, but a lot of times it's only hard because you just don't know what in a certain room is going to kill you until it does a dozen times. You have to die twenty times in some rooms just to finally see the solution, that doesn't make a good game imo. You haven't got a clue. A) it's a puzzle platformer. That's like saying tetris sucks because you have to try fit blocks in 20 ways every time before you can fill a hole. B) the save points are like five feet from each other unless you deliberately chose a difficulty that spreads them out, so the second time past a puzzle/troll you just breeze through it to the next platforming bit. C) the game is all about subverting your expectations. It literally teaches you this on the first screen. You have to hide in the corner twice to survive, but the third time hiding is what triggers the trap. There isn't supposed to be any sting to dying because it just moves you a few feet and it's funny. I don't the issue is if it's fun or not. That's purely subjective in my opinion. I think the issue as to how truly 'difficult' it is can be questioned.
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