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Forum Index > LoL General
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Haiq343
Profile Joined August 2011
United States2548 Posts
July 19 2013 17:04 GMT
#3021
On July 20 2013 02:02 BlackPaladin wrote:
Show nested quote +
On July 20 2013 01:57 WaveofShadow wrote:
You people all seem to forget I don't live in the same friggin country as you.


I thought Canada was like our hat or some shit so was kind of part of us.

It's where we store cold air for our air conditioners.

Also this is amusingly relevant again.
On July 20 2013 00:12 Ketara wrote:
Just because you're American doesn't mean it's okay to be ignorant.

I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
BlackPaladin
Profile Joined May 2010
United States9316 Posts
July 19 2013 17:05 GMT
#3022
On July 20 2013 02:03 WaveofShadow wrote:
I wish Canada had E-SPORTS.


Well....you have...hockey. And maple syrup.
Maybe you can do female hockey? Cover them on syrup and see what happens.
That should be a sport. I'd watch it.
"Your full potential does not matter if you do not use all 100% of it."
kainzero
Profile Blog Joined January 2009
United States5211 Posts
July 19 2013 17:06 GMT
#3023
On July 20 2013 01:40 onlywonderboy wrote:
Show nested quote +
On July 20 2013 01:35 WaveofShadow wrote:
On July 20 2013 01:33 Requizen wrote:
On July 20 2013 01:10 onlywonderboy wrote:
On July 20 2013 01:09 ticklishmusic wrote:
Psh, Super Meat Boy is for noobs. IWTBTG is where its at.

http://kayin.pyoko.org/iwbtg/

I'm like 1.78 meters (5 ft 10in) and weigh like 62 kg (135 lb). I've been working out to try and gain weight, but apparently I've got a small black hole somewhere in my digestive system. Averaging probably 4000+ calories a day, haven't really gained weight this summer.

Oh yeah, hadn't consider IWBTG, must have been trying to repress the memory.

ITWBTG is stupid. It's hard, but a lot of times it's only hard because you just don't know what in a certain room is going to kill you until it does a dozen times. You have to die twenty times in some rooms just to finally see the solution, that doesn't make a good game imo.

I agree with this.
Artificial difficulty isn't fun, imo. If a game is literally impossible to beat your first time through simply due to lack of knowledge then it's not true difficulty.


Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I agree, plus, when you die it's not a big deal since you can respawn very quickly without even having to wait for the game over screen to appear, so it's actually very friendly to restarting.

Play games like Gradius 3 arcade version---that game is just impossible. I don't think I've ever beaten level 3.
Kyrie
Profile Joined June 2013
1594 Posts
Last Edited: 2013-07-19 17:06:45
July 19 2013 17:06 GMT
#3024
On July 20 2013 02:05 BlackPaladin wrote:
Show nested quote +
On July 20 2013 02:03 WaveofShadow wrote:
I wish Canada had E-SPORTS.


Well....you have...hockey. And maple syrup.
Maybe you can do female hockey? Cover them on syrup and see what happens.
That should be a sport. I'd watch it.


america has a lingerie football league, that seems right up your alley
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 19 2013 17:06 GMT
#3025
On July 20 2013 02:03 -Zoda- wrote:
Oh guys, spend your money on something else than damn commercial idol groups...

But they're my loves.

Speaking of money how is 40% off of Metro Last Light a sale? Valve plz
It's your boy Guzma!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 19 2013 17:07 GMT
#3026
On July 20 2013 02:04 Haiq343 wrote:
Show nested quote +
On July 20 2013 02:02 BlackPaladin wrote:
On July 20 2013 01:57 WaveofShadow wrote:
You people all seem to forget I don't live in the same friggin country as you.


I thought Canada was like our hat or some shit so was kind of part of us.

It's where we store cold air for our air conditioners.

Also this is amusingly relevant again.
Show nested quote +
On July 20 2013 00:12 Ketara wrote:
Just because you're American doesn't mean it's okay to be ignorant.


Cold air, lol.
It's been 42 with humidex for like two weeks here.
That's 107 or so degrees for 'Murrica.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2013-07-19 17:11:23
July 19 2013 17:07 GMT
#3027
How do promotion series work, I got kicked out of mine for queue dodging? Hadn't even played 1 game from the series lol...

Nvm, I'm still up for promotion but it gave me a loss -.-;;
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
July 19 2013 17:07 GMT
#3028
On July 20 2013 02:06 kainzero wrote:
Show nested quote +
On July 20 2013 01:40 onlywonderboy wrote:
On July 20 2013 01:35 WaveofShadow wrote:
On July 20 2013 01:33 Requizen wrote:
On July 20 2013 01:10 onlywonderboy wrote:
On July 20 2013 01:09 ticklishmusic wrote:
Psh, Super Meat Boy is for noobs. IWTBTG is where its at.

http://kayin.pyoko.org/iwbtg/

I'm like 1.78 meters (5 ft 10in) and weigh like 62 kg (135 lb). I've been working out to try and gain weight, but apparently I've got a small black hole somewhere in my digestive system. Averaging probably 4000+ calories a day, haven't really gained weight this summer.

Oh yeah, hadn't consider IWBTG, must have been trying to repress the memory.

ITWBTG is stupid. It's hard, but a lot of times it's only hard because you just don't know what in a certain room is going to kill you until it does a dozen times. You have to die twenty times in some rooms just to finally see the solution, that doesn't make a good game imo.

I agree with this.
Artificial difficulty isn't fun, imo. If a game is literally impossible to beat your first time through simply due to lack of knowledge then it's not true difficulty.


Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I agree, plus, when you die it's not a big deal since you can respawn very quickly without even having to wait for the game over screen to appear, so it's actually very friendly to restarting.

Play games like Gradius 3 arcade version---that game is just impossible. I don't think I've ever beaten level 3.

Yeah even if you're mechanically terrible like me, you just have to grind the iwbtX games until you know how to move and what happens.

The very definition of artificial difficulty.
A backwards poet writes inverse.
TheYango
Profile Joined September 2008
United States47024 Posts
July 19 2013 17:09 GMT
#3029
On July 20 2013 01:40 onlywonderboy wrote:
Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I mean, at some point it becomes questionable whether IWBTG is actually more difficult than other platformers once you pass the point of memorizing all the gimmicks that exist to kill you the first time through but are straightforward to avoid once you remember it's there. It's still obviously difficult, but the difficulty relative to other platformers after you remember all the "fuck you" stuff is pretty questionable to me.
Moderator
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 19 2013 17:19 GMT
#3030
I played a lot of Super Mario ROM hacks and the stupidest ones were full of invisible coin blocks. Usually those levels weren't even creative in how you were supposed to execute movement, but instead relied on the lack of information to force you to grind the level a lot.

Games that are actually difficult are ones where you know the exact layout and backend yet still can't complete it. Chess is incredibly difficult but the rules are straightforward and transparent.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Paljas
Profile Joined October 2011
Germany6926 Posts
July 19 2013 17:21 GMT
#3031
On July 20 2013 02:09 TheYango wrote:
Show nested quote +
On July 20 2013 01:40 onlywonderboy wrote:
Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I mean, at some point it becomes questionable whether IWBTG is actually more difficult than other platformers once you pass the point of memorizing all the gimmicks that exist to kill you the first time through but are straightforward to avoid once you remember it's there. It's still obviously difficult, but the difficulty relative to other platformers after you remember all the "fuck you" stuff is pretty questionable to me.

true, but then you set the difficulty up to impossible
TL+ Member
Ketara
Profile Blog Joined August 2010
United States15065 Posts
July 19 2013 17:22 GMT
#3032
On July 20 2013 01:57 WaveofShadow wrote:
You people all seem to forget I don't live in the same friggin country as you.


Canada isn't really a country, sry.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 19 2013 17:30 GMT
#3033
On July 20 2013 01:15 WaveofShadow wrote:
Ugh fuck keep me engaged in discussion here please TL
Ever since I became a dad I've become obsessed with reading child-related articles and now I'm reading a Pulitzer-Prize winning article about the parents of children who were distracted and left their babies to cook in their cars.
It's fucking horrible

DISTRACT ME


http://www.theonion.com/articles/infant-child-left-in-sweet-camaro,33143/

Here you go.
(╯°□°)╯︵ ┻━┻
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 19 2013 17:32 GMT
#3034
On July 20 2013 01:15 WaveofShadow wrote:
Ugh fuck keep me engaged in discussion here please TL
Ever since I became a dad I've become obsessed with reading child-related articles and now I'm reading a Pulitzer-Prize winning article about the parents of children who were distracted and left their babies to cook in their cars.
It's fucking horrible

DISTRACT ME


I read that article. Everyone who intends on being a parent should read that article. It's gut-wrenching, heart breaking, and depressing, but it's a bitter pill.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
July 19 2013 17:36 GMT
#3035
The adults of TLLoL bringing the thread down
Bronze player stuck in platinum
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-07-19 17:43:35
July 19 2013 17:36 GMT
#3036
On July 20 2013 02:09 TheYango wrote:
Show nested quote +
On July 20 2013 01:40 onlywonderboy wrote:
Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I mean, at some point it becomes questionable whether IWBTG is actually more difficult than other platformers once you pass the point of memorizing all the gimmicks that exist to kill you the first time through but are straightforward to avoid once you remember it's there. It's still obviously difficult, but the difficulty relative to other platformers after you remember all the "fuck you" stuff is pretty questionable to me.

Run some tests and report back. Try as you might, you can't theorycraft IWBTG's difficulty.

RIP Ryan Davis / TL or Die / @onlywonderboy
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 19 2013 17:37 GMT
#3037
i love how onion article are all so formulaic, but like every single one of them is still funny and seems fresh to me
how u do this, onion
i play ... hearthstone =\^.^/= Winterfox
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 19 2013 17:38 GMT
#3038
On July 20 2013 02:36 onlywonderboy wrote:
Show nested quote +
On July 20 2013 02:09 TheYango wrote:
On July 20 2013 01:40 onlywonderboy wrote:
Normally I would agree, but that's sort of the point of IWBTG. The guy set out to make a really hard game, not a fair one. If you're playing the game you're probably already aware of what you're getting yourself into. Plus all of the Nintendo stuff is pretty silly and makes it bearable. Finally beating a really hard section is incredibly satisfying.

Edit: Also the game requires a lot of twitch reflexes which is real difficulty.

I mean, at some point it becomes questionable whether IWBTG is actually more difficult than other platformers once you pass the point of memorizing all the gimmicks that exist to kill you the first time through but are straightforward to avoid once you remember it's there. It's still obviously difficult, but the difficulty relative to other platformers after you remember all the "fuck you" stuff is pretty questionable to me.

Run some tests and report back. Try as you might, you can't theorycraft IWBTG's difficulty.

New Webseries imo:
Theorycrafting with Yango.
He's wearing a cooking apron and talking about the maths and theory in various games.
Maybe draws on a chalkboard a little bit.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
kainzero
Profile Blog Joined January 2009
United States5211 Posts
July 19 2013 17:40 GMT
#3039
Well, in a classical platformer like Super Mario 3, generally extra lives are a finite resource, and to some extent difficulty is based on that. IWBTG does away with that, which is why I view the trial-and-error as acceptable.

Still, trial-and-error is kinda boring at times.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 19 2013 17:41 GMT
#3040
On July 20 2013 01:15 WaveofShadow wrote:
Ugh fuck keep me engaged in discussion here please TL
Ever since I became a dad I've become obsessed with reading child-related articles and now I'm reading a Pulitzer-Prize winning article about the parents of children who were distracted and left their babies to cook in their cars.
It's fucking horrible

DISTRACT ME


children will have more facilities for learing if you let them cook in the kitchen
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