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[Patch 3.07: Nerf Everything Not Nami] General Discussion…

Forum Index > LoL General
Post a Reply
Prev 1 86 87 88 89 90 351 Next
Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3

If you have any issues or comments about the new design, feel free to PM Neo.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-05-21 20:43:05
May 21 2013 20:29 GMT
#1741
On May 22 2013 05:02 Ryuu314 wrote:
I think for new players it's probably most beneficial to focus on how they can improve themselves rather than stuff like objectives and shit. Knowing how to make calls isn't really going to be useful if you go 0/10 in lane every game.

To that end, stuff like itemization, knowing when to be aggressive or passive, tricks for csing and winning lane, etc... are probably going to help a lot more.

More or less. I've done quite abit of mentoring for LoL newbies: in general, discussing what mechanically they need to improve on (and giving them a guideline to improve on those gradually), and then focusing on lane/teamfight centric skills and knowledge (how to control creep waves, how to position, etc.) are areas where they can show the fastest improvement and which has the most benefit to their immediate game. Calls and objectives, team coordination, and even warding while also essential elements of the game, tend to be more abstract and nebulous for a newbie, and are more organic to learn after you've covered "the basics".

EDIT:
On May 22 2013 05:23 TheYango wrote:
*snip*

That's generally the ultimate goal of any mentoring (for them to think for themselves). However, it's also just as important when working with new players to give them the framework and tools to do so. For those new to the genre, the lack of basic mechanics hinders a transition into understanding "the metagame", so to speak. Teaching them the basics gives them the ability to begin working their way up in terms of abstract understanding, and conceptualizing the meta. Kinda like Plato's analogy of the divided line (sorta).
"His father is pretty juicy tbh." ~WaveofShadow
cLutZ
Profile Joined November 2010
United States19574 Posts
May 21 2013 20:34 GMT
#1742
Protip: Don't use the build Froggen just did on Ryze.
Freeeeeeedom
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 21 2013 20:47 GMT
#1743
On May 22 2013 05:20 wei2coolman wrote:
Show nested quote +
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.
RIP Ryan Davis / TL or Die / @onlywonderboy
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 21 2013 20:48 GMT
#1744
newbs don't care about getting better :p

Moar dunkey videos
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-05-21 20:52:25
May 21 2013 20:49 GMT
#1745
On May 22 2013 05:48 obesechicken13 wrote:
newbs don't care about getting better :p

Moar dunkey videos

Depends on the newbies.

Those who seek out mentoring programs/help/content, yes.

EDIT: :p
"His father is pretty juicy tbh." ~WaveofShadow
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 21 2013 20:52 GMT
#1746
On May 22 2013 05:49 Lord Tolkien wrote:
Show nested quote +
On May 22 2013 05:48 obesechicken13 wrote:
newbs don't care about getting better :p

Moar dunkey videos

Depends on the newbies.

Those who seek out mentoring programs/help/content, yes.

They don't stay newbs for very long.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 21 2013 21:04 GMT
#1747
So, totally not on topic at all.

I feel like Soraka's ult could use a buff. Not sure what it should be.

Soraka is kind of a boring champion in that her play is so passive, but she does have an ult that has a very cool concept, and if it was a really good ult would allow for a lot of cool global saves n' shiz. No other support has a global support ability.

However, with all the heal debuffs and execute abilities and such in the game, Wish just never seems to do enough. I'd love to see a small buff to Wish, either in terms of raw healing numbers or something else (perhaps have it give a percentage of the bonus armor of her heal or something? I dunno.)
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 21 2013 21:11 GMT
#1748
On May 22 2013 06:04 Ketara wrote:
So, totally not on topic at all.

I feel like Soraka's ult could use a buff. Not sure what it should be.

Soraka is kind of a boring champion in that her play is so passive, but she does have an ult that has a very cool concept, and if it was a really good ult would allow for a lot of cool global saves n' shiz. No other support has a global support ability.

However, with all the heal debuffs and execute abilities and such in the game, Wish just never seems to do enough. I'd love to see a small buff to Wish, either in terms of raw healing numbers or something else (perhaps have it give a percentage of the bonus armor of her heal or something? I dunno.)


No way. The ult is weak for saving people globally as you said, but it is fucking crazy good in teamfights. You just wait till everyone has taken a bit of damage then just pop it and you just healed for 2500 hp, if it got any buffs its would be straight up overpowered in fights.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
May 21 2013 21:15 GMT
#1749
On May 22 2013 06:11 sob3k wrote:
Show nested quote +
On May 22 2013 06:04 Ketara wrote:
So, totally not on topic at all.

I feel like Soraka's ult could use a buff. Not sure what it should be.

Soraka is kind of a boring champion in that her play is so passive, but she does have an ult that has a very cool concept, and if it was a really good ult would allow for a lot of cool global saves n' shiz. No other support has a global support ability.

However, with all the heal debuffs and execute abilities and such in the game, Wish just never seems to do enough. I'd love to see a small buff to Wish, either in terms of raw healing numbers or something else (perhaps have it give a percentage of the bonus armor of her heal or something? I dunno.)


No way. The ult is weak for saving people globally as you said, but it is fucking crazy good in teamfights. You just wait till everyone has taken a bit of damage then just pop it and you just healed for 2500 hp, if it got any buffs its would be straight up overpowered in fights.


Assuming no heal debuff...
Hey! How you doin'?
beefhamburger
Profile Joined December 2007
United States3962 Posts
May 21 2013 21:20 GMT
#1750
Anyone see that Froggen play vs. Lux? So amazing, unfortunately Xerath had to come to ruin it.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
May 21 2013 21:31 GMT
#1751
i love soraka's ult, people always forget about it and dive someone who's low. ty for free assist sir.

(╯°□°)╯︵ ┻━┻
kainzero
Profile Blog Joined January 2009
United States5211 Posts
May 21 2013 21:33 GMT
#1752
On May 22 2013 05:29 Lord Tolkien wrote:
Show nested quote +
On May 22 2013 05:23 TheYango wrote:
*snip*

That's generally the ultimate goal of any mentoring (for them to think for themselves). However, it's also just as important when working with new players to give them the framework and tools to do so. For those new to the genre, the lack of basic mechanics hinders a transition into understanding "the metagame", so to speak. Teaching them the basics gives them the ability to begin working their way up in terms of abstract understanding, and conceptualizing the meta. Kinda like Plato's analogy of the divided line (sorta).

i agree with this. teaching someone to think for his/herself is the last phase of teaching and you can't get there without going through the basics. in terms of items, you can't teach people "how to build" if they don't know their character, their skills, and what the items actually do.

generally when i learn something i go through a couple phases...
1 - initial exploratory phase, where i just jump in and do whatever i feel like
2 - research phase, where i learn how actual skilled players play
3 - x-copy phase, where i try my best to imitate how these skilled players play and learn why they do they the things they do
4 - self research/experience phase, where it's no longer about copying the best but eliminating personal mistakes and finding the best way for yourself. and just straight grinding through.

i find several pitfalls, but the most common are...
-research. they don't how to research, they don't do enough research, or they don't care to research. they just do whatever they feel like.
-experience. they don't grind enough. they expect their research to carry them through and are utterly frustrated when their theory does not coincide with what really happens.
-lack of fascination with the activity itself. when people do things strictly to win and not for fun, they find themselves either bored and unmotivated or angry and frustrated. (on that note, this does not include people that find winning fun.)
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-05-21 21:37:46
May 21 2013 21:36 GMT
#1753
On May 22 2013 05:47 onlywonderboy wrote:
Show nested quote +
On May 22 2013 05:20 wei2coolman wrote:
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.

New goal in life; to be a esports superstar.

On the topic of Soraka; I feel her mana spell could have some cooler interaction. Like flat mana + slight mana regen buff for 10 seconds, or something cool like that. Feels rather bland and binary otherwise.
liftlift > tsm
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-05-21 21:41:46
May 21 2013 21:40 GMT
#1754
On May 22 2013 06:36 wei2coolman wrote:
Show nested quote +
On May 22 2013 05:47 onlywonderboy wrote:
On May 22 2013 05:20 wei2coolman wrote:
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.

New goal in life; to be a esports superstar.

On the topic of Soraka; I feel her mana spell could have some cooler interaction. Like flat mana + slight mana regen buff for 10 seconds, or something cool like that. Feels rather bland and binary otherwise.

It'd be nice for the armor on her W to also last a bit longer again. For no other reason than that right now it doesn't seem to protect people from anything but an AD assassin if you cast it on someone damaged right before the assassin's burst.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-21 21:45:38
May 21 2013 21:45 GMT
#1755
On May 22 2013 06:36 wei2coolman wrote:
Show nested quote +
On May 22 2013 05:47 onlywonderboy wrote:
On May 22 2013 05:20 wei2coolman wrote:
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.

New goal in life; to be a esports superstar.

On the topic of Soraka; I feel her mana spell could have some cooler interaction. Like flat mana + slight mana regen buff for 10 seconds, or something cool like that. Feels rather bland and binary otherwise.


Even if it gave mana regen it would still be a bland and binary spell.Taric/soraka are really good examples of how to not make champs.Basically no skillshots/almost no potential for outplays/not interesting to watch.If we compare them to newer supports like nami/thresh/lulu they are just inferior in every single way.
Lmui
Profile Joined November 2010
Canada6213 Posts
May 21 2013 21:45 GMT
#1756
http://www.reignofgaming.net/news/24350-unofficial-pbe-patch-notes-for-5-21-2013-sona

Well sona's getting some health and armor back but losing it on W.

Still one of the squishiest bottom laners out there but losing half an aegis of benefit to her team is gonna hurt.
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 21 2013 21:48 GMT
#1757
On May 22 2013 06:45 nafta wrote:
Show nested quote +
On May 22 2013 06:36 wei2coolman wrote:
On May 22 2013 05:47 onlywonderboy wrote:
On May 22 2013 05:20 wei2coolman wrote:
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.

New goal in life; to be a esports superstar.

On the topic of Soraka; I feel her mana spell could have some cooler interaction. Like flat mana + slight mana regen buff for 10 seconds, or something cool like that. Feels rather bland and binary otherwise.


Even if it gave mana regen it would still be a bland and binary spell.Taric/soraka are really good examples of how to not make champs.Basically no skillshots/almost no potential for outplays/not interesting to watch.If we compare them to newer supports like nami/thresh/lulu they are just inferior in every single way.

Well adding mana regen on a long buff, would allow her to spread out how she gives out mana, rather than just only giving it to the most mana starved person.
liftlift > tsm
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-21 21:51:33
May 21 2013 21:51 GMT
#1758
On May 22 2013 06:48 wei2coolman wrote:
Show nested quote +
On May 22 2013 06:45 nafta wrote:
On May 22 2013 06:36 wei2coolman wrote:
On May 22 2013 05:47 onlywonderboy wrote:
On May 22 2013 05:20 wei2coolman wrote:
On May 22 2013 05:17 Mensol wrote:
Scarra ‏@dscarra
Wtf me and dbl(doublelift) get recognized at every airport. Crazy.

ESPORTSSSS~~

Esport celebrities. The day has come!

And all the perks.

New goal in life; to be a esports superstar.

On the topic of Soraka; I feel her mana spell could have some cooler interaction. Like flat mana + slight mana regen buff for 10 seconds, or something cool like that. Feels rather bland and binary otherwise.


Even if it gave mana regen it would still be a bland and binary spell.Taric/soraka are really good examples of how to not make champs.Basically no skillshots/almost no potential for outplays/not interesting to watch.If we compare them to newer supports like nami/thresh/lulu they are just inferior in every single way.

Well adding mana regen on a long buff, would allow her to spread out how she gives out mana, rather than just only giving it to the most mana starved person.


Yeah obviously it would be better but they need to do some bigger changes to make her viable.Her skillset is just too simple.Since she offers no aoe cc (which is pretty much required for supports atm) she is either useless or too strong imo.
Simberto
Profile Blog Joined July 2010
Germany11549 Posts
May 21 2013 21:51 GMT
#1759
Its basically a pure nerf. You completely lose 3-5 MR and lose 1-2 AR, lose even more during the activation of W, and you gain a total of 2 armor and 40 hp. You also lose that armor on your Aura. So not only are you not really tankier yourself, you also lose team benefit.
thenexusp
Profile Joined May 2009
United States3721 Posts
May 21 2013 21:53 GMT
#1760
On the list of my bad ideas:

Make Soraka's E a linear pass-through skillshot that restores allies' mana and damages+silences enemies.
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