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[Patch 3.07: Nerf Everything Not Nami] General Discussion…

Forum Index > LoL General
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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3

If you have any issues or comments about the new design, feel free to PM Neo.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
June 10 2013 07:20 GMT
#6821
i just put two good games together with nami and something occurred to me...

how come when people win with a certain hero...

they say their hero is OP.
instead, how come they don't say that they, the actual players themselves, are good?

where da pride at
Amarok
Profile Joined August 2010
Australia2003 Posts
June 10 2013 07:24 GMT
#6822
Speaking of world qualification for minor regions, does anyone know how an Australian team can qualify for worlds? It'd be a contest between team immunity and team immunity but still curious how it works.
Fighting for peace is like screwing for virginity
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 10 2013 07:25 GMT
#6823
On June 10 2013 16:05 mr_tolkien wrote:
Show nested quote +
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-06-10 07:30:25
June 10 2013 07:26 GMT
#6824
On June 10 2013 16:16 SnK-Arcbound wrote:
Garen's spin also does half to minions. I bet with where the game is at right now, they'd take that off him and pantheon before they added it on jayce. Or kha.


Thats not the point though.

I think its ridiculous that a Jayce can be full retard behind and farm/counterpush just fine while being in zero danger. He is as safe as Morgana but as snowbally as Pantheon. Dumb.

On June 10 2013 16:25 Ryuu314 wrote:
Show nested quote +
On June 10 2013 16:05 mr_tolkien wrote:
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.


Yeah, if you land an EQ combo you can change to hammer form and all in right there most of the time. Hell, your average Jayce sprints at Tear and will have like boots+Tear after first back and can still win trades without any stats.

I dunno, in mean time I suppose I'll just keep abusing him for free wins.
Gahlo
Profile Joined February 2010
United States35160 Posts
June 10 2013 07:27 GMT
#6825
On June 10 2013 16:20 kainzero wrote:
i just put two good games together with nami and something occurred to me...

how come when people win with a certain hero...

they say their hero is OP.
instead, how come they don't say that they, the actual players themselves, are good?

where da pride at

Matchmaking is supposed to put you at around a 50% win rate. If your win rate is significantly higher with a champ as opposed to others without it being a main...it seems obvious.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
June 10 2013 07:29 GMT
#6826
On June 10 2013 16:25 Ryuu314 wrote:
Show nested quote +
On June 10 2013 16:05 mr_tolkien wrote:
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.

Yeah but unless you got many items nearly any bruiser will dump on you in an all-in. Beside this, I don't really see any weakness in Jayce.
The legend of Darien lives on
iCanada
Profile Joined August 2010
Canada10660 Posts
June 10 2013 07:31 GMT
#6827
On June 10 2013 16:29 mr_tolkien wrote:
Show nested quote +
On June 10 2013 16:25 Ryuu314 wrote:
On June 10 2013 16:05 mr_tolkien wrote:
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.

Yeah but unless you got many items nearly any bruiser will dump on you in an all-in. Beside this, I don't really see any weakness in Jayce.


Try buying double dorans on your first back instead of Tear of the Goddess. Be surprised when you just outdamage the hell out of that other bruiser with Double Dorans.

-.-

If you want to rush Tear, fine... but dont complain that you can't all in people when you built zero combat stats.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
June 10 2013 07:36 GMT
#6828
On June 10 2013 16:31 iCanada wrote:
Show nested quote +
On June 10 2013 16:29 mr_tolkien wrote:
On June 10 2013 16:25 Ryuu314 wrote:
On June 10 2013 16:05 mr_tolkien wrote:
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.

Yeah but unless you got many items nearly any bruiser will dump on you in an all-in. Beside this, I don't really see any weakness in Jayce.


Try buying double dorans on your first back instead of Tear of the Goddess. Be surprised when you just outdamage the hell out of that other bruiser with Double Dorans.

-.-

If you want to rush Tear, fine... but dont complain that you can't all in people when you built zero combat stats.

I haven't played as much Jayce as Riven/Panth/Voli/Zed, but I'm pretty sure he gets wrecked 1v1 even if both get double dorans. His damage has been toned down quite a lot with the E change !
The legend of Darien lives on
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-06-10 07:54:56
June 10 2013 07:41 GMT
#6829
On June 10 2013 16:36 mr_tolkien wrote:
Show nested quote +
On June 10 2013 16:31 iCanada wrote:
On June 10 2013 16:29 mr_tolkien wrote:
On June 10 2013 16:25 Ryuu314 wrote:
On June 10 2013 16:05 mr_tolkien wrote:
On June 10 2013 14:04 schmutttt wrote:
he can't spam EQ to farm without a blue

He can.

Jayce only weakness it that he's pretty poor in an all-in 1v1 situation, but outside of this he's incredibly strong and clearly has a little bit too much.
I'd like Riot to change his ranged W so that Muramana deals just a part of its damage, just like his autos. Atm it's such a crazy one point wonder...

Eh. Not really. E+Q->W->R->Q->W->auto->E does a ton of damage. The only hard part is hitting the ranged EQ combo, but it's definitely possible even at near melee range if you're good at placing your E.

Yeah but unless you got many items nearly any bruiser will dump on you in an all-in. Beside this, I don't really see any weakness in Jayce.


Try buying double dorans on your first back instead of Tear of the Goddess. Be surprised when you just outdamage the hell out of that other bruiser with Double Dorans.

-.-

If you want to rush Tear, fine... but dont complain that you can't all in people when you built zero combat stats.

I haven't played as much Jayce as Riven/Panth/Voli/Zed, but I'm pretty sure he gets wrecked 1v1 even if both get double dorans. His damage has been toned down quite a lot with the E change !


I main Pantheon. Trust me, Jayce all in's just fine.

In fact, after level 3 I'd say Jayce beats pantheon because he just has more shit to use. Skill based I suppose, but if both champions start 100% HP and Jayce lands all his shit Jayce wins a flat out all in.

Besides, if you dont want to all in its not like you dont have at leasta 30% speed boost, 30% slow, a gap closer, and a huge knockback. I dont think a single champion in the game can dictate a lane the way Jayce can. You know, thats fine... but its not fine that he can do that and snowball, AND be good late game.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
June 10 2013 07:41 GMT
#6830
On June 10 2013 16:20 kainzero wrote:
i just put two good games together with nami and something occurred to me...

how come when people win with a certain hero...

they say their hero is OP.
instead, how come they don't say that they, the actual players themselves, are good?

where da pride at

In my experience, it's just someone wanting to brag about how well they did while trying to seem humble. :|
#cynicism
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
June 10 2013 07:55 GMT
#6831
i wish there were a way to see all the skins that we have purchased. i have a feeling i have a bunch of skins that i don't know about lol.
BW -> League -> CSGO
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
June 10 2013 08:57 GMT
#6832
On June 10 2013 16:55 wussleeQ wrote:
i wish there were a way to see all the skins that we have purchased. i have a feeling i have a bunch of skins that i don't know about lol.

There's a website, I'm sure someone that knows it will post it in this thread.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-06-10 08:59:45
June 10 2013 08:59 GMT
#6833
On June 10 2013 13:32 wei2coolman wrote:
Show nested quote +
On June 10 2013 13:29 Ketara wrote:
On June 10 2013 13:27 wei2coolman wrote:
On June 10 2013 13:16 Ketara wrote:
Yeah I agree. Having a champion who just straight up counters another champion is bad game design.

Every champion needs to be able to outplay every other champion in every matchup. Advantages and disadvantages and things being difficult is good, but strict hard countering is v. bad.

I disagree. I like the idea of losing lane, but having to control how much you lose, and eventually can out scale or out play later. Sorta like akali in early level (before they gutted her q). Or things vayne and kogmaw in lane. I really like that kind of lane interaction, even though it's unfun to play for most people. Similar to 2v1 lane interactions.


A champion who has a disadvantage in lane but scales better into late game if they don't lose badly enough is not being hard countered.

There is no hard counter in LoL then. Unless you play nonviable champions. And at worse lane swap is a good strategy. Look at game 2 of eu vs na in all stars. They got out picked in lane, played lane swaps smartly, and negated a lot of tough lanes.

There are a numbers of pretty shit lanes, though. Singed vs Teemo (or Jax vs Singed), Wukong vs Darius (and a lot of other stuff), Syndra vs most mobile stuff (Fizz, Yi, Ahri and especially Kassadin, but for those 2 it's only the case if you don't take a dump on them pre-6 so it's "your fault").
A bunch of low-damage/utility mids against Diana because they know they won't punish her hard enough before she gets 6 and wrecks them. Everything low range and without the ability to gap close->100-0 against the bullshit that is Anivia.

And Jayce has enough base damage to win most level 2 all-ins (except, as said, versus maybe stuff like Panth that can wear him down hard). Just because he's got such huge scaling (both farm- and level-) doesn't mean he shouldn't have base damage amongst the best in the g- oh wait.

On June 10 2013 15:12 gtrsrs wrote:
i'll get cris streaming once we're moved into the house... and the house tour will come shortly after! we've just experienced some hiccups getting a house locked down hehe. hence my need for a car in LA to help speed things up while the team plays week 1 games :O

Btw, how do you feel about the superweek? Apparently there's a bunch of things to settle for you and your team, so I guess the practice time they've got isn't optimal, and you're directly starting with a big schedule that could give you a great start or with a big deficit. How do you feel with regards to practice, if it's not too much to/if I may ask?

On June 10 2013 16:20 kainzero wrote:
i just put two good games together with nami and something occurred to me...

how come when people win with a certain hero...

they say their hero is OP.
instead, how come they don't say that they, the actual players themselves, are good?

where da pride at

I'm starting to get inclined to call most Viktor players bad. yes, you, scrubby Gold player rushing a goddamn chalice instead of butchering your opponent pre-6 (and even after)!
Plus he's Gold and I'm Silver so I'm scrubby somewhere else anyway.
Cant take LMS hipsters serious.
Sicariidae
Profile Joined May 2011
50 Posts
June 10 2013 09:01 GMT
#6834
I think it's time that all abilities do less damage to minions. For midlane especially, there isn't any skill in farming beyond level 2-3. It's so boring playing against Jayce/Anivia/Kha'Zix/Lux/Orianna and just watching the entire creepwave vanish.

Riot have said repeatedly that they want more interaction between players in lane, what better way than preventing people from farming a creepwave in 5 seconds and then backing off and waiting for 25 until the next wave.
Alaric
Profile Joined November 2009
France45622 Posts
June 10 2013 09:03 GMT
#6835
I'm pretty happy when they do that, it means I get to have interaction with their sidelanes without them pestering me (except when I play Swain. Then I'm just happy that they let me farm at tower >_>).
Cant take LMS hipsters serious.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 10 2013 09:16 GMT
#6836
On June 10 2013 11:12 Ketara wrote:
I really really don't like melee mids in general, I dislike playing them.

S'why I suggested ranged mids.


Try Gragas sometime. You might be surprised. Not that he's particularly good at alling people, just a general statement.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
June 10 2013 09:19 GMT
#6837
OK I'm going to be honest, everything I don't like about this game is summed up in Ryze, but I can't stop playing him because I like winning :/ .

Like I have nearly 50 games on him, haven't ran into any Cassio/Xerath/Syndra mains (Yet...) but it is just dumb how he gets 4 items and he's a god.
Amarok
Profile Joined August 2010
Australia2003 Posts
June 10 2013 09:21 GMT
#6838
The SKT teams need better identifying nicknames. Reapered and Faker are nice colloquialy but #1 and #2 is just not interesting enough. KT have a similar problem but at least the last digit of their sponsor isnt a number.
Fighting for peace is like screwing for virginity
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 10 2013 10:37 GMT
#6839
On June 10 2013 17:59 Alaric wrote:
Btw, how do you feel about the superweek? Apparently there's a bunch of things to settle for you and your team, so I guess the practice time they've got isn't optimal, and you're directly starting with a big schedule that could give you a great start or with a big deficit. How do you feel with regards to practice, if it's not too much to/if I may ask?


starting 0-5 would really suck, so we don't want to do that
that being said, all 4 of the "bot 4" teams last split had terrible starts last season and 2 of them ended up responding appropriately and ended the season strong. once we get things ironed out i expect rapid, massive improvement from my team. as you guys saw at the LCS relegation, i'm not the kind of person that lets their team focus on losses or mope. if nothing else we'll be the most confident 0-28 team ever 8)

i feel a 2-3 start from us though.
i play ... hearthstone =\^.^/= Winterfox
Gahlo
Profile Joined February 2010
United States35160 Posts
June 10 2013 10:59 GMT
#6840
On June 10 2013 18:21 Amarok wrote:
The SKT teams need better identifying nicknames. Reapered and Faker are nice colloquialy but #1 and #2 is just not interesting enough. KT have a similar problem but at least the last digit of their sponsor isnt a number.

SKT already announced that they will be looking into different names. I'm amused by Monte and DOA calling them Terminator and Judgement Day.
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