[Patch 3.07: Nerf Everything Not Nami] General Discussion…
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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3 If you have any issues or comments about the new design, feel free to PM Neo. | ||
GolemMadness
Canada11044 Posts
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TheYango
United States47024 Posts
Active travel time changed to 0.2 seconds from variable with distance I'm pretty sure this means that with good timing you can self-cleanse stuns by using Crucible right before they hit you. | ||
Artok
Netherlands2219 Posts
On May 16 2013 06:56 GolemMadness wrote: Ahhhhh why do this to Zed. -_-; dunno, maybe because hes banned or instalocked every single freaking game? | ||
Ryalnos
United States1946 Posts
Also pleased that philo stone is an ingredient for crucible now ![]() Mwahaha, Malphite not nerfed yet... | ||
cLutZ
United States19573 Posts
On May 16 2013 06:47 thenexusp wrote: Jungle nunu can get all three bonuses at once, probably Lower base attack speed also means AS items are less effective on her. I suspect it is a straight Nerf if you assume a zeal item 2ND and bork at some point. Maths to come. | ||
bmn
886 Posts
Seuss wrote: Because the moment a good jungler sees that you started without a ward in the top lane they will camp you 24/7 until either you start warding or their solo lane has a 2-4 kill lead. Yes, I realize that it's particularly prone to jungler pressure, and I adjust my playstyle accordingly. I'm not disputing that this strategy can be punished or that it's optimal, but there's a difference between a risky start and a moronic one. Against many common junglers Quinn can disengage fairly well, and I avoid pushing lane with Q if I start dblade, and I use her W if I feel like I'm being baited. As Nunu I usually end up under my tower, not theirs, and if I started dring, it's for an easy lane where I usually can escape the gank without dying. Camping top clearly punishes a doran's start a lot, but I'm wondering why doran's items specifically are "moronic". If you're camped 24/7, the 3 or 5 potions from a boots/3 or cloth/5 start won't last long either. People rarely punish a doran's tart in silver in Silver. It's not good practice to rely on enemy mistakes when picking starting items, but that alone also hardly makes "moronic" -- and if it's effective at this level then I don't see why it would be an example of particularly bad decision-making. Besides, I do often see diamond/challenger streamers start doran's blade on top/mid champions. Yes, I'm not them, and appealing to authority is not a valid argument, but if it is such a clear-cut choice then I don't understand why they still do it and get away with it. | ||
Alaric
France45622 Posts
On May 16 2013 06:53 Artok wrote: why are they buffing nami, i dont want to lane against nami every game >.< Thanks god for cait nerfs, was getting boring as well. Pick Leona every game, hue. | ||
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TheYango
United States47024 Posts
On May 16 2013 06:58 Ryalnos wrote: Also pleased that philo stone is an ingredient for crucible now ![]() I actually think that's a terrible change. You gain no effective combat stats (neither Sapphire Crystal nor Philo Stone granted combat stats, but Philo Stone is more expensive) but the item is 300 gold more expensive. Giving a bunch of regen stats off a Philo Stone does nothing for the item. This is only really redeemed by the active being buffed (% max HP rather than % missing HP) and the possibility of self-cleansing if you have good timing. | ||
Artok
Netherlands2219 Posts
and what happens? won countless games with nami against leona. | ||
kainzero
United States5211 Posts
On May 16 2013 06:47 thenexusp wrote: Jungle nunu can get all three bonuses at once, probably Lower base attack speed also means AS items are less effective on her. by the time you get AS items, you're probably gonna hit your breakpoints anyway. berserkers+PD breakpoint is level 16, at level 10 the difference is 3%. what it will do is screw up the timing for all caitlyn players so that their aa cancels will suck and the other ADC will get an extra attack. EDIT: late game which includes BotRK you have a nerf at level 18 of 0.5%. none of these values were calculated with furor, but i imagine that it won't make too much of a difference. | ||
101toss
3232 Posts
1. Be purple team top nunu 2. Eat small golem 3. Eat small lizard 4. Walk to lane with around 60 health and 1% magic atma's (6 bonus damage on spells/autos) 5. Get to challenger Balanced~ | ||
Sufficiency
Canada23833 Posts
At least Sejuani is not nerfed (yet). BRB farming free elo until next patch. | ||
beefhamburger
United States3962 Posts
On May 16 2013 07:07 101toss wrote: Plan this patch: 1. Be purple team top nunu 2. Eat small golem 3. Eat small lizard 4. Walk to lane with around 60 health and 1% magic atma's (6 bonus damage on spells/autos) 5. Get to challenger Balanced~ The 60 extra health is pretty much negated due to the consume healing nerfs. After 2 consumes, you're already down 70 HP from how it is now. | ||
Shikyo
Finland33997 Posts
On May 16 2013 06:32 overt wrote: Caitlyn is still going to be a bitch in lane. Someone should do the maths to figure out what her AS is at level 18 on 3.6 and what her AS is at level 18 on 3.7 because if she has higher AS late game it's ultimately a nerf early game and a buff late game. Her headshot procs not stacking on towers is a good change, was kind of dumb that she would always have a headshot proc if she was sieging towers. Well, she scales worse with items and the aspd mastery so she won't really have higher aspd lategame anyway. Math for 18 no runes, masteries, items: 1.075 now 1,02872 before Also I need to be more forgiving in ranked it seems, I underestimate people's griefing ability. | ||
Ketara
United States15065 Posts
On May 16 2013 07:11 beefhamburger wrote: The 60 extra health is pretty much negated due to the consume healing nerfs. After 2 consumes, you're already down 70 HP from how it is now. Not to mention you'll only have those buffs till like, the first cannon minion. | ||
Sufficiency
Canada23833 Posts
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Requizen
United States33802 Posts
On May 16 2013 07:16 Sufficiency wrote: Also, today marks the day that EVERY SINGLE ASPECT of Diana got nerfed. Stacking shield is pretty strong any way you look at it. | ||
Shikyo
Finland33997 Posts
On May 16 2013 07:16 Sufficiency wrote: Also, today marks the day that EVERY SINGLE ASPECT of Diana got nerfed. Her shield's stronger in 1v1 engages that she initiates. Still yeah I don't think it's that warranted, I didn't consider Diana a top pick(like in E - S tiers I'd say she was around A not S) | ||
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Craton
United States17233 Posts
I quit. | ||
Shikyo
Finland33997 Posts
On May 16 2013 06:58 Artok wrote: dunno, maybe because hes banned or instalocked every single freaking game? It's really rough, though. Still the E nerf shouldn't be that gigantic because he's basically energy-capped anyway, and his singletarget burst also isn't too greatly affected(biggest deal is that he cannot get 2 Es in before the ult proc). | ||
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