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[Patch 3.02: Fake Quinn] General Discussion - Page 148

Forum Index > LoL General
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Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 26 2013 19:56 GMT
#2941
Oh cool, grats on HT. I'm closing in on 1000, I wonder if I get an upgrade.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
February 26 2013 19:59 GMT
#2942
best thing about thresh is not that he is fun to play and extremly strong but that your adc needs 0 map awareness. Just back off yourself, throw lantern, gank avoided.

And later on it helps everyone. I think I could win games with thresh by doing nothing but getting people out who get caught.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 26 2013 20:00 GMT
#2943
god im so sad, my internet dropped for 10 minutes today in the middle of a game and when i got back it was a defeat. Pretty sure i got reported 9 times, just waiting for the ban to come trough now.

Cant even play the game, im just testing my connection for like 12 hours now to see if its stable again.






this week is looking nice, curse against all the big teams.
Mondeezy
Profile Joined August 2011
United States1938 Posts
February 26 2013 20:04 GMT
#2944
On February 27 2013 04:59 Keniji wrote:
best thing about thresh is not that he is fun to play and extremly strong but that your adc needs 0 map awareness. Just back off yourself, throw lantern, gank avoided.

And later on it helps everyone. I think I could win games with thresh by doing nothing but getting people out who get caught.


Assuming they actually click the lantern , lol.

Tunnel vision too strong sometimes.
LoL NA: Mondeezy - TL - Riven <3
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
February 26 2013 20:05 GMT
#2945
On February 27 2013 05:04 Mondeezy wrote:
Show nested quote +
On February 27 2013 04:59 Keniji wrote:
best thing about thresh is not that he is fun to play and extremly strong but that your adc needs 0 map awareness. Just back off yourself, throw lantern, gank avoided.

And later on it helps everyone. I think I could win games with thresh by doing nothing but getting people out who get caught.


Assuming they actually click the lantern , lol.

Tunnel vision too strong sometimes.

Do they ever click the lantern? thats a rare happening in my games xD at least it still shields them a bit...
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 26 2013 20:08 GMT
#2946
they never click the lantern.
And even if they want to they somehow missclick. "oh i wanted to click lantern, but somehow i rightclicked taric and walked up to him upsi"
iCanada
Profile Joined August 2010
Canada10660 Posts
February 26 2013 20:21 GMT
#2947
On February 27 2013 05:08 LaNague wrote:
they never click the lantern.
And even if they want to they somehow missclick. "oh i wanted to click lantern, but somehow i rightclicked taric and walked up to him upsi"


That being said, lots of Thresh' put the lantern on Minions or enemy champions and people CANT click the lantern.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 26 2013 20:22 GMT
#2948
On February 27 2013 05:21 iCanada wrote:
Show nested quote +
On February 27 2013 05:08 LaNague wrote:
they never click the lantern.
And even if they want to they somehow missclick. "oh i wanted to click lantern, but somehow i rightclicked taric and walked up to him upsi"


That being said, lots of Thresh' put the lantern on Minions or enemy champions and people CANT click the lantern.

Especially when Hec or Cho decide to stand on it on purpose.
It's your boy Guzma!
thenexusp
Profile Joined May 2009
United States3721 Posts
February 26 2013 20:24 GMT
#2949
Also, don't throw the lantern on top of your ally, throw it where he's about to run (and ideally away from anything else)
XenOmega
Profile Blog Joined December 2010
Canada2822 Posts
February 26 2013 20:31 GMT
#2950
How to carry from the jungle?

For example, lately, I am having a lot of success with Xin Zhao in the jungle (who doesn't?). However, sometimes, I end up getting the kills (and not my lane). So I'm the one who is fed, and not my team (well, technically, they should still be ahead with EXP + assist gold)

My typical build is, no matter what,
1- Machete + 5 pots
2- Boots + madreds
3- Health crystal to Iron Solari ASAP
4- Lvl 2 boots, or giants belt
Build tanky, etc.

But doing this build, I feel like I'm not able to "carry". I can disrupt in teamfight, etc. But I cannot solo Top (if top is losing). And I can hardly kill someone 1v1 quickly (except carries, but most of them won't wander alone). Even ahead, with my build, I feel I get out-dmg by other junglers like Vi, Hecarim, J4...

Is it a build issue? If so, can I build more dmg items? Is it a play style difference? Should I stick with the tanky route? I think Im 70%+ wins with tanky build, but I feel like some of the games, going with more damage could have secured the game, especially when one of my carries or the top is behind.

I've dropped "support" jungler since I discovered Xin Zhao (beginning S3). But I still feel that my xin zhao is being played as a support champion (I used to play alot of Maokai, Amumu, Malphite or Cho Gath in S2).

Thoughts?
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-02-26 20:37:32
February 26 2013 20:36 GMT
#2951
if you get fed on xinn, try the sword of the divine, its hilarious.


Otherwise, put some dmg in there, only tank items isnt gonna carry a heavy team. Like a brutalizer after solari.
If you only build hp, how is it different from mao? You are just a CC bot that soaks dmg.
Or play vi, she has build in dmg and you can build random items.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
February 26 2013 20:42 GMT
#2952
On February 27 2013 04:59 Keniji wrote:
best thing about thresh is not that he is fun to play and extremly strong but that your adc needs 0 map awareness. Just back off yourself, throw lantern, gank avoided.

And later on it helps everyone. I think I could win games with thresh by doing nothing but getting people out who get caught.


One thing I still haven't gotten the hang of with thresh is his lategame. As a general rule should I be trying to initiate with his Q-R-E or should I save those skills to peel for my carries?
Bora Pain minha porra!
iCanada
Profile Joined August 2010
Canada10660 Posts
February 26 2013 20:46 GMT
#2953
On February 27 2013 05:31 XenOmega wrote:
How to carry from the jungle?

For example, lately, I am having a lot of success with Xin Zhao in the jungle (who doesn't?). However, sometimes, I end up getting the kills (and not my lane). So I'm the one who is fed, and not my team (well, technically, they should still be ahead with EXP + assist gold)

My typical build is, no matter what,
1- Machete + 5 pots
2- Boots + madreds
3- Health crystal to Iron Solari ASAP
4- Lvl 2 boots, or giants belt
Build tanky, etc.

But doing this build, I feel like I'm not able to "carry". I can disrupt in teamfight, etc. But I cannot solo Top (if top is losing). And I can hardly kill someone 1v1 quickly (except carries, but most of them won't wander alone). Even ahead, with my build, I feel I get out-dmg by other junglers like Vi, Hecarim, J4...

Is it a build issue? If so, can I build more dmg items? Is it a play style difference? Should I stick with the tanky route? I think Im 70%+ wins with tanky build, but I feel like some of the games, going with more damage could have secured the game, especially when one of my carries or the top is behind.

I've dropped "support" jungler since I discovered Xin Zhao (beginning S3). But I still feel that my xin zhao is being played as a support champion (I used to play alot of Maokai, Amumu, Malphite or Cho Gath in S2).

Thoughts?


I would say Xin a Support jungler. Really good at getting his lanes fed, then I feel kind of useless after. My team always has troubles capitalizing on huge leads I get for them, too used to oldschool farm fests.

If you curious about Xin in particular, Bly08 from TL plays a ridiculous amount of Xin Zhao. He currently a diamond level player with most Xin games in NA. He has a replay pack of about ten games in this post:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=247497&currentpage=19#374
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-02-26 20:57:01
February 26 2013 20:49 GMT
#2954
If you get fed out of the jungle early(probably looking at 500+gold pre10 mins from ganks alone), let your levels provide the durability early on, and go either lizard stone or razor->brut(or both brut and lizard stone if you get something like 5 kills pre-10minutes). Afterwards build xin tanky, but definitely consider that your damage won't go up by much from there, so just build to win skirmishes(locket, aegis etc), and maybe sunfire if you've still been picking up kills+they have lots of sources of physical. Fed champions are very, very strong in skirmishes, but for teamfighting while they're still squishy, if they get bursted you've lost a huge amount.
Porouscloud - NA LoL
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 26 2013 20:50 GMT
#2955
On February 27 2013 05:46 iCanada wrote:
Show nested quote +
On February 27 2013 05:31 XenOmega wrote:
How to carry from the jungle?

For example, lately, I am having a lot of success with Xin Zhao in the jungle (who doesn't?). However, sometimes, I end up getting the kills (and not my lane). So I'm the one who is fed, and not my team (well, technically, they should still be ahead with EXP + assist gold)

My typical build is, no matter what,
1- Machete + 5 pots
2- Boots + madreds
3- Health crystal to Iron Solari ASAP
4- Lvl 2 boots, or giants belt
Build tanky, etc.

But doing this build, I feel like I'm not able to "carry". I can disrupt in teamfight, etc. But I cannot solo Top (if top is losing). And I can hardly kill someone 1v1 quickly (except carries, but most of them won't wander alone). Even ahead, with my build, I feel I get out-dmg by other junglers like Vi, Hecarim, J4...

Is it a build issue? If so, can I build more dmg items? Is it a play style difference? Should I stick with the tanky route? I think Im 70%+ wins with tanky build, but I feel like some of the games, going with more damage could have secured the game, especially when one of my carries or the top is behind.

I've dropped "support" jungler since I discovered Xin Zhao (beginning S3). But I still feel that my xin zhao is being played as a support champion (I used to play alot of Maokai, Amumu, Malphite or Cho Gath in S2).

Thoughts?


I would say Xin a Support jungler. Really good at getting his lanes fed, then I feel kind of useless after. My team always has troubles capitalizing on huge leads I get for them, too used to oldschool farm fests.

If you curious about Xin in particular, Bly08 from TL plays a ridiculous amount of Xin Zhao. He currently a diamond level player with most Xin games in NA. He has a replay pack of about ten games in this post:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=247497&currentpage=19#374

Thanks, bly's 3k post count smurf.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2013-02-26 20:53:10
February 26 2013 20:51 GMT
#2956
How do you view those replays?
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-02-26 20:58:21
February 26 2013 20:53 GMT
#2957
On February 27 2013 05:50 WaveofShadow wrote:
Show nested quote +
On February 27 2013 05:46 iCanada wrote:
On February 27 2013 05:31 XenOmega wrote:
How to carry from the jungle?

For example, lately, I am having a lot of success with Xin Zhao in the jungle (who doesn't?). However, sometimes, I end up getting the kills (and not my lane). So I'm the one who is fed, and not my team (well, technically, they should still be ahead with EXP + assist gold)

My typical build is, no matter what,
1- Machete + 5 pots
2- Boots + madreds
3- Health crystal to Iron Solari ASAP
4- Lvl 2 boots, or giants belt
Build tanky, etc.

But doing this build, I feel like I'm not able to "carry". I can disrupt in teamfight, etc. But I cannot solo Top (if top is losing). And I can hardly kill someone 1v1 quickly (except carries, but most of them won't wander alone). Even ahead, with my build, I feel I get out-dmg by other junglers like Vi, Hecarim, J4...

Is it a build issue? If so, can I build more dmg items? Is it a play style difference? Should I stick with the tanky route? I think Im 70%+ wins with tanky build, but I feel like some of the games, going with more damage could have secured the game, especially when one of my carries or the top is behind.

I've dropped "support" jungler since I discovered Xin Zhao (beginning S3). But I still feel that my xin zhao is being played as a support champion (I used to play alot of Maokai, Amumu, Malphite or Cho Gath in S2).

Thoughts?


I would say Xin a Support jungler. Really good at getting his lanes fed, then I feel kind of useless after. My team always has troubles capitalizing on huge leads I get for them, too used to oldschool farm fests.

If you curious about Xin in particular, Bly08 from TL plays a ridiculous amount of Xin Zhao. He currently a diamond level player with most Xin games in NA. He has a replay pack of about ten games in this post:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=247497&currentpage=19#374

Thanks, bly's 3k post count smurf.


LOL.

I dunno, I think bly deserves props for being really good xin. I dunno, just wanted to help but I suck at Xin. I prefer J4 much much, I find his teamfighting vastly superior. That being said I suspect I just doing it wrong.

/shrug

As fro replays: http://www.leaguereplays.com/download/
Louuster
Profile Joined November 2010
Canada2869 Posts
February 26 2013 21:02 GMT
#2958
Well you shouldnt be able to 1v1 a top laner as a jungler in most situations, especially a fed one lol.. You can always add in a brutalizer at some point early for some more damage but after that the tanky route is definitely the way to go as you will almost always be the one to jump in first, if you have all dmg and get instantly blown up you're not acomplishing anything.
Kim Taek Yong fighting~
iCanada
Profile Joined August 2010
Canada10660 Posts
February 26 2013 21:06 GMT
#2959
You can also try watching Saint's Jungleology Video on Xin Zhao, I havn't actually watched the show myself, but I been meaning to for a long while.

Fildun
Profile Joined December 2012
Netherlands4124 Posts
February 26 2013 21:20 GMT
#2960
On February 27 2013 05:31 XenOmega wrote:
How to carry from the jungle?

For example, lately, I am having a lot of success with Xin Zhao in the jungle (who doesn't?). However, sometimes, I end up getting the kills (and not my lane). So I'm the one who is fed, and not my team (well, technically, they should still be ahead with EXP + assist gold)

My typical build is, no matter what,
1- Machete + 5 pots
2- Boots + madreds
3- Health crystal to Iron Solari ASAP
4- Lvl 2 boots, or giants belt
Build tanky, etc.

But doing this build, I feel like I'm not able to "carry". I can disrupt in teamfight, etc. But I cannot solo Top (if top is losing). And I can hardly kill someone 1v1 quickly (except carries, but most of them won't wander alone). Even ahead, with my build, I feel I get out-dmg by other junglers like Vi, Hecarim, J4...

Is it a build issue? If so, can I build more dmg items? Is it a play style difference? Should I stick with the tanky route? I think Im 70%+ wins with tanky build, but I feel like some of the games, going with more damage could have secured the game, especially when one of my carries or the top is behind.

I've dropped "support" jungler since I discovered Xin Zhao (beginning S3). But I still feel that my xin zhao is being played as a support champion (I used to play alot of Maokai, Amumu, Malphite or Cho Gath in S2).

Thoughts?

I am currently also playing a lot of Xin Zhao, and if I get fed really early I can usually get away with a bruta before locket. Otherwise just getting the kindlegem and then the bruta also seems strong imo.
Besides that, if you reach lategame my build of preference is Youmuu's and BC, with the rest being defensive items, which basically gives you 40% CDR plus the power to 3shot carries with your three talon strike.
Also just becoming a damage soak works wonders if the enemy hasn't got any fed divers or mobile ap's (think fizz, eve, kass) because they are kinda forced to spend all their damage on you if you just charge in.

But that's just my 2 cents and I'm sure there are many other good builds. And as a final note I see a lot of xins maxing Q for no apparent reason while maxing E gives you a sick guaranteed slow really early.
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