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[Patch 3.02: Fake Quinn] General Discussion - Page 132

Forum Index > LoL General
Post a Reply
Prev 1 130 131 132 133 134 170 Next
Amarok
Profile Joined August 2010
Australia2003 Posts
February 25 2013 06:59 GMT
#2621
On February 25 2013 14:55 YouGotNothin wrote:
And man it seems there are a lot of Curse fanboys in TL.


There's just so much to be a fan of...
Fighting for peace is like screwing for virginity
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2013 07:11 GMT
#2622
On February 25 2013 15:59 Amarok wrote:
Show nested quote +
On February 25 2013 14:55 YouGotNothin wrote:
And man it seems there are a lot of Curse fanboys in TL.


There's just so much to be a fan of...

I don't even know if I can call myself a Curse fan given how much I fanboy Chinese teams, but if you take a step back and honestly look at how far the teams have come, there's no question that Curse has come the farthest and done the most to deserve to win NA LCS.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 25 2013 07:13 GMT
#2623
On February 25 2013 16:11 TheYango wrote:
Show nested quote +
On February 25 2013 15:59 Amarok wrote:
On February 25 2013 14:55 YouGotNothin wrote:
And man it seems there are a lot of Curse fanboys in TL.


There's just so much to be a fan of...

I don't even know if I can call myself a Curse fan given how much I fanboy Chinese teams, but if you take a step back and honestly look at how far the teams have come, there's no question that Curse has come the farthest and done the most to deserve to win NA LCS.

One of the major reasons why I like Curse. Liquid112 is op'd manager.
liftlift > tsm
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
February 25 2013 07:36 GMT
#2624
On February 25 2013 15:59 Amarok wrote:
Show nested quote +
On February 25 2013 14:55 YouGotNothin wrote:
And man it seems there are a lot of Curse fanboys in TL.


There's just so much to be a fan of...


I'm just a Saint fanboi. He was the only reason I liked CLG back in the day. Now only Chauster is worthy of attention, but I really dislike him jungling.
Hey! How you doin'?
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 25 2013 07:40 GMT
#2625
Lucky break, qualified for placements from silver to gold and the system already awarded me the first win in the bo5 without doing anything yet.
KCCO!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 25 2013 07:41 GMT
#2626
Warning: purely theorycraft here:

+ Show Spoiler +

I feel AP Janna is currently legitimately strong (against the meta?), barring her somewhat questionable laning phase. As of right now, most players play the warmog divers, generally using Vi, Xin, or other bruisers/tanks with nothing but survivability items (aka Warmogs), to kill the opposing AD carry. I think AP Janna is the best counter against this kind of comps due to her 6 seconds shield with extremely high AP ratio - something you cannot break if you only build warmogs.
https://twitter.com/SufficientStats
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 25 2013 07:55 GMT
#2627
On February 25 2013 14:55 YouGotNothin wrote:
Show nested quote +
On February 25 2013 14:10 GhandiEAGLE wrote:
Being a weak link in curse isn't hard, they are so solid all around. I can't think of very many NA AD carries I would want on my team over cop. Especially with ad carries being a little weaker than in the past, consistency is definitely something to be valued.


This is why I like Curse as a team, they aren't super flashy except maybe Voyboy, but they are very solid, their weakest link (arguably bot) is still really good. And man it seems there are a lot of Curse fanboys in TL.

I assure you we're not biased.
RIP Ryan Davis / TL or Die / @onlywonderboy
TheLink
Profile Joined January 2011
Australia2725 Posts
February 25 2013 08:14 GMT
#2628
TSM still gonna shit all over your curse kids. :D
Only the weak link is strong enough to break the chain.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
February 25 2013 08:30 GMT
#2629
yay diamond on SEA (;
cool beans
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 25 2013 08:34 GMT
#2630
Gz sir
KCCO!
Gahlo
Profile Joined February 2010
United States35167 Posts
February 25 2013 08:37 GMT
#2631
On February 25 2013 16:55 onlywonderboy wrote:
Show nested quote +
On February 25 2013 14:55 YouGotNothin wrote:
On February 25 2013 14:10 GhandiEAGLE wrote:
Being a weak link in curse isn't hard, they are so solid all around. I can't think of very many NA AD carries I would want on my team over cop. Especially with ad carries being a little weaker than in the past, consistency is definitely something to be valued.


This is why I like Curse as a team, they aren't super flashy except maybe Voyboy, but they are very solid, their weakest link (arguably bot) is still really good. And man it seems there are a lot of Curse fanboys in TL.

I assure you we're not biased.

But you have to be comeplete unbias, dur!
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 25 2013 09:51 GMT
#2632

New reason to love Curse
liftlift > tsm
Amui
Profile Blog Joined August 2010
Canada10567 Posts
February 25 2013 10:06 GMT
#2633
On February 25 2013 18:51 wei2coolman wrote:
http://youtu.be/nYR9wMXex1Y
New reason to love Curse


Pretty much guaranteed the animals they played with in the video will get homes within a couple of weeks. I don't think dogs know better than to unconditionally love any human they get to interact with though. Cats on the other hand @_@. I still love my cat though.
Porouscloud - NA LoL
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
February 25 2013 10:12 GMT
#2634
Cats know they are cute and make profit out of it. Get fed for free and sleep all day. è_é
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 25 2013 10:13 GMT
#2635
God I wish they sent SV there, i imagine him being so awkward with animals there
KCCO!
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
February 25 2013 10:21 GMT
#2636
Yeah nice initiative from jacky and cop. Helping animals is one of the most noble thing someone can do.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
February 25 2013 10:24 GMT
#2637
OK. So I have an idea for a champion I want to submit to Riot but would love your help with critiquing it.

This champion is a animal tamer with two large ferocious cats. They also have a whip. One cat follows close by their feet, the other rests on his shoulder/around their neck.

Passive: After successfully landing an ability, autoattacks for the next few seconds do additional magic damage.

Q: A straight projectile skillshot that does magic damage. The cat by the champion's feet, attacks. The first enemy (champion or minion) it encounters.

-- Should Q have spell vamp? Mana return? Should the attack be the whole line of sight like a TF wildcard, or just first enemy encountered?

W: An AOE slow where the cat perched on the champion pounces and slows all in the area. Won't be instant, so it can be dodged. A shadow will appear where the cat is landing to give champions time to dodge it. Does magic damage.

E: A magic damage knock back. The champion shoots the whip forward. The closer you are to the whip tail, the farther you get knocked back and the more damage it does.

R: The champion swings his whip in the air and brings it down in an area. If champions are in this area, he snares/stuns/suppresses them in his whip and the two cats deal magic damage to all champions stuck in the whip.

Current skin: Ranger looking champion with two jungle ferocious cats and a whip.

Random skin ideas: Crazy Old Cat Lady, Circus Tamer

Let me know what you think and don't hold back! Give it harsh criticism.

Note: All attacks deal magic damage and scale off AP. Champ has mana, but I don't know what to make the CDs, Mana costs, base damage, or ap ratios.
LiquidLegends StaffWho is Jon Galt?
Goumindong
Profile Joined February 2013
United States3529 Posts
February 25 2013 10:32 GMT
#2638
On February 25 2013 16:41 Sufficiency wrote:
Warning: purely theorycraft here:

+ Show Spoiler +

I feel AP Janna is currently legitimately strong (against the meta?), barring her somewhat questionable laning phase. As of right now, most players play the warmog divers, generally using Vi, Xin, or other bruisers/tanks with nothing but survivability items (aka Warmogs), to kill the opposing AD carry. I think AP Janna is the best counter against this kind of comps due to her 6 seconds shield with extremely high AP ratio - something you cannot break if you only build warmogs.



I feel the same way except that its her ability to push a wave and defend a tower that seals the deal. While the AP mids that we are seeing are certainly strong in terms of damage it is largely their utility that they are defined by.

The main disadvantages she has are in team fights. Her ult does not have as large a game changing offensive presence as those of other popular ap mids and her primary damage ability is on a long cool down with low base damage unless its charged. Her secondary damage ability is on a long cd as well even when leveled up, which if done second means that the shields you so enjoy will not be potent until the mid game

Basically if she is going to be a team fight monster against tanky teams she needs 40% cdr and a lot of ap. Otherwise she uses her spells to peel and is done the rest of the fight. If she builds to push down towers as is most effective then she won't have the cdr she needs to compare to any of the popular mids in a team fight
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
February 25 2013 10:36 GMT
#2639
On February 25 2013 19:24 JonGalt wrote:
OK. So I have an idea for a champion I want to submit to Riot but would love your help with critiquing it.

This champion is a animal tamer with two large ferocious cats. They also have a whip. One cat follows close by their feet, the other rests on his shoulder/around their neck.

Passive: After successfully landing an ability, autoattacks for the next few seconds do additional magic damage.

Q: A straight projectile skillshot that does magic damage. The cat by the champion's feet, attacks. The first enemy (champion or minion) it encounters.

-- Should Q have spell vamp? Mana return? Should the attack be the whole line of sight like a TF wildcard, or just first enemy encountered?

W: An AOE slow where the cat perched on the champion pounces and slows all in the area. Won't be instant, so it can be dodged. A shadow will appear where the cat is landing to give champions time to dodge it. Does magic damage.

E: A magic damage knock back. The champion shoots the whip forward. The closer you are to the whip tail, the farther you get knocked back and the more damage it does.

R: The champion swings his whip in the air and brings it down in an area. If champions are in this area, he snares/stuns/suppresses them in his whip and the two cats deal magic damage to all champions stuck in the whip.

Current skin: Ranger looking champion with two jungle ferocious cats and a whip.

Random skin ideas: Crazy Old Cat Lady, Circus Tamer

Let me know what you think and don't hold back! Give it harsh criticism.

Note: All attacks deal magic damage and scale off AP. Champ has mana, but I don't know what to make the CDs, Mana costs, base damage, or ap ratios.


Probably better off trying this place: http://www.reddit.com/r/lolchampconcepts
No I'm never serious.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-02-25 10:41:47
February 25 2013 10:39 GMT
#2640
so mechanically, lux passive, some kind of skillshot, lux E, buster shot, and sej R as ult? Not inviting comparison in terms of quality, I'm just trying to see if I get how these work since the wording isn't totally clear to me.

On February 25 2013 19:36 Nytefish wrote:
Show nested quote +
On February 25 2013 19:24 JonGalt wrote:
OK. So I have an idea for a champion I want to submit to Riot but would love your help with critiquing it.

This champion is a animal tamer with two large ferocious cats. They also have a whip. One cat follows close by their feet, the other rests on his shoulder/around their neck.

Passive: After successfully landing an ability, autoattacks for the next few seconds do additional magic damage.

Q: A straight projectile skillshot that does magic damage. The cat by the champion's feet, attacks. The first enemy (champion or minion) it encounters.

-- Should Q have spell vamp? Mana return? Should the attack be the whole line of sight like a TF wildcard, or just first enemy encountered?

W: An AOE slow where the cat perched on the champion pounces and slows all in the area. Won't be instant, so it can be dodged. A shadow will appear where the cat is landing to give champions time to dodge it. Does magic damage.

E: A magic damage knock back. The champion shoots the whip forward. The closer you are to the whip tail, the farther you get knocked back and the more damage it does.

R: The champion swings his whip in the air and brings it down in an area. If champions are in this area, he snares/stuns/suppresses them in his whip and the two cats deal magic damage to all champions stuck in the whip.

Current skin: Ranger looking champion with two jungle ferocious cats and a whip.

Random skin ideas: Crazy Old Cat Lady, Circus Tamer

Let me know what you think and don't hold back! Give it harsh criticism.

Note: All attacks deal magic damage and scale off AP. Champ has mana, but I don't know what to make the CDs, Mana costs, base damage, or ap ratios.


Probably better off trying this place: http://www.reddit.com/r/lolchampconcepts


whyz that
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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