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[Patch 3.02: Fake Quinn] General Discussion - Page 121

Forum Index > LoL General
Post a Reply
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Nos-
Profile Blog Joined February 2011
Canada12016 Posts
February 23 2013 17:52 GMT
#2401
Thresh probably has no real counter lanes given how tanky he is and the ridiculous hank support along with a hard engage cc and ranged aoe shield
Bronze player stuck in platinum
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-02-23 18:03:52
February 23 2013 18:01 GMT
#2402
thresh isnt really weak to poke, becausse you can just throw the lantern at your tower and the enemy has to back off unless they see your jungler on the map.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 23 2013 18:03 GMT
#2403
So, how viable/effective is a powerleveling kind of setup? Take wisdom runes, a Zilean on your team and mastery runes.
(╯°□°)╯︵ ┻━┻
TheYango
Profile Joined September 2008
United States47024 Posts
February 23 2013 18:14 GMT
#2404
On February 24 2013 03:03 ticklishmusic wrote:
So, how viable/effective is a powerleveling kind of setup? Take wisdom runes, a Zilean on your team and mastery runes.

It doesn't put you that far ahead for too long, so while you don't have a real advantage, runes that give real stats are better. It was more useful when it allowed for certain leveling breakpoints on junglers when camp XP was fixed, but that's harder to plan around with variable camp XP now.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
February 23 2013 19:19 GMT
#2405
Anyone really experimented with Jungle Nasus?

From what I've seen he pretty fast, but is he like... viable? Someone played it against me in ranked, did pretty well, so I tried it out in a couple normals. I dunno how I feel, pretty fast, decent ganks if you can close the gap. Felt like I didn't really apply any map pressure, but Q got so big so easily. Kind of mitigates his horrible early laning, and even if you behind gold it not that unreasonable to have 200+ damage on your Q at the twenty minute mark. Not unreasonable to have a big jungling item, boots 2 and a locket either, which is pretty damn good imo.

Have you guys seen it? What you think?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-02-23 19:21:09
February 23 2013 19:20 GMT
#2406
Jungle Nasus is like the TROLLS benchmark build now. It's ooouuuuuuuuuuuuurs.

It's completely awesome, btw.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 23 2013 19:20 GMT
#2407
On February 24 2013 04:19 iCanada wrote:
Anyone really experimented with Jungle Nasus?

From what I've seen he pretty fast, but is he like... viable? Someone played it against me in ranked, did pretty well, so I tried it out in a couple normals. I dunno how I feel, pretty fast, decent ganks if you can close the gap. Felt like I didn't really apply any map pressure, but Q got so big so easily. Kind of mitigates his horrible early laning, and even if you behind gold it not that unreasonable to have 200+ damage on your Q at the twenty minute mark. Not unreasonable to have a big jungling item, boots 2 and a locket either, which is pretty damn good imo.

Have you guys seen it? What you think?

Welcome to TL

But seriously, TROLLS and Monte in particular have been using it for some time to a lot of success, and it was just in LCS.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-02-23 19:24:29
February 23 2013 19:21 GMT
#2408
On February 24 2013 03:14 TheYango wrote:
Show nested quote +
On February 24 2013 03:03 ticklishmusic wrote:
So, how viable/effective is a powerleveling kind of setup? Take wisdom runes, a Zilean on your team and mastery runes.

It doesn't put you that far ahead for too long, so while you don't have a real advantage, runes that give real stats are better. It was more useful when it allowed for certain leveling breakpoints on junglers when camp XP was fixed, but that's harder to plan around with variable camp XP now.


There's also the fact that junglers are now much more active outside the jungle, and at different times. When junglers used EXP runes they weren't really expected to leave the jungle until they were at least level 4-5 with double buffs, unless they were Shaco. Now all those refined experience calculations would be bunk even with fixed EXP because you're going to run into lanes and leech some anyway.

EXP runes were also occasionally used for solo lane matchups where the first champion to hit level 6 could abruptly win using a flash ultimate, or eke out an advantage by threatening that. That's still a potential use, but as you say you're trading real stats (and one typically hard to find on items like Movement Speed, Spell Vamp and the like) for a temporary advantage. If you mess up at level 6 your runes are now basically useless.

On February 24 2013 04:19 iCanada wrote:
Anyone really experimented with Jungle Nasus?

From what I've seen he pretty fast, but is he like... viable? Someone played it against me in ranked, did pretty well, so I tried it out in a couple normals. I dunno how I feel, pretty fast, decent ganks if you can close the gap. Felt like I didn't really apply any map pressure, but Q got so big so easily. Kind of mitigates his horrible early laning, and even if you behind gold it not that unreasonable to have 200+ damage on your Q at the twenty minute mark. Not unreasonable to have a big jungling item, boots 2 and a locket either, which is pretty damn good imo.

Have you guys seen it? What you think?


It's practically been the sole topic of discussion in the Nasus thread for the past two weeks. It's entirely viable, and practically guarantees your team victory if they can survive without you for the first 5 minutes of the game. Even if your presence is required in the lanes you can still farm Q as well as a solo lane and just build tanky.

It also happens to be a strong counter to Xin Zhao, Hecarim, and Vi. Wither really, really screws them over hard.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
February 23 2013 19:38 GMT
#2409
On February 24 2013 04:19 iCanada wrote:
Anyone really experimented with Jungle Nasus?

Open up strategy subforum, Nasus thread, have a look at the last... 5? 6? pages.
Cant take LMS hipsters serious.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
February 23 2013 19:42 GMT
#2410
The one thing I like about jungle nasus is you can get a really farmed q (+300 by 20 mins) while building just team based/tank items (locket, aegis, FH, shurelyas, or SV all depending on game), so you're basically a mix of the tanky aura junglers but you actually do as much damage as a "carry jungler."
Spirit of the anicent golem + swiftness basically makes you unkiteable and w allows you to stick on anyone forever with 40%. Pretty sweet although obviously has weaknesses still if there is enough kiting potential (kockbacks/ups are often really bad for him).
I've still done well even being counterjungled by some gold vi for 10 mins (and i suck), but I know strong counterjungling + strong enemy laners can really screw nasus's team over big and win the game before he ever gets close to strong.
"Your full potential does not matter if you do not use all 100% of it."
Alaric
Profile Joined November 2009
France45622 Posts
February 23 2013 19:51 GMT
#2411
Well Nasus kinda weeps if the enemy team invades and steal his first blue.
Cant take LMS hipsters serious.
NeedsmoreCELLTECH
Profile Blog Joined November 2011
Netherlands1242 Posts
February 23 2013 20:08 GMT
#2412
On February 24 2013 04:51 Alaric wrote:
Well Nasus kinda weeps if the enemy team invades and steal his first blue.

Thankfully his level 1 is really strong, so that shouldn't happen.
Get huge or die mirin | Diamond on LoL
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
February 23 2013 20:14 GMT
#2413
On February 24 2013 04:51 Alaric wrote:
Well Nasus kinda weeps if the enemy team invades and steal his first blue.


Lol, wither them level 1, get free fb. Take q from wolves + fb for level 2 anyway.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 23 2013 20:46 GMT
#2414
There's not much that says fuck you at level 1 as much as Wither.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 23 2013 21:04 GMT
#2415
On February 24 2013 01:17 Ketara wrote:
Discussion topic: Annie is awesome, why did everybody stop playing her?

Because you can't reliably build warmogs and win the game.
liftlift > tsm
Lylat
Profile Joined August 2009
France8575 Posts
Last Edited: 2013-02-23 21:16:34
February 23 2013 21:08 GMT
#2416
wrong thread :p
cLutZ
Profile Joined November 2010
United States19574 Posts
February 23 2013 21:14 GMT
#2417
On February 24 2013 06:04 wei2coolman wrote:
Show nested quote +
On February 24 2013 01:17 Ketara wrote:
Discussion topic: Annie is awesome, why did everybody stop playing her?

Because you can't reliably build warmogs and win the game.


Because her stun is too predictable. Also her pushing sucks. Flash Tibbers is awesome, but if they pick like, Morgana, you are screwed.
Freeeeeeedom
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
February 23 2013 21:15 GMT
#2418
On February 24 2013 06:08 Lylat wrote:
Go Froggenivia vs Kassapeke !


It's ironic that Xpeke's remembered for his Kassadin when this happened to him -

KissBlade
Profile Blog Joined October 2004
United States5718 Posts
February 23 2013 21:52 GMT
#2419
Dear god, EG needs to put Blitz on their auto ban list. They can never play against him =\.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 23 2013 21:57 GMT
#2420
On February 24 2013 06:52 KissBlade wrote:
Dear god, EG needs to put Blitz on their auto ban list. They can never play against him =\.

Hard initiation hard counter to late game farm play style.
RIP Ryan Davis / TL or Die / @onlywonderboy
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