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[Patch 3.01: Season 3] General Discussion - Page 81

Forum Index > LoL General
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Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
February 04 2013 20:58 GMT
#1601
Oh wow did not know that Challenger tier had a maximum amount of players. That's awesome. Disregard my previous post then. No qualms about new system!
Retvrn to Forvms
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
February 04 2013 20:59 GMT
#1602
On February 05 2013 05:31 GregMandel wrote:
Ezreal might be nerfed, but he's still the anti-mage of LoL when it comes down to mobility, whereas if I play draven I will not have a flash on a 20s CD to position myself better in teamfights.

The choice is do I want a better teamfighting champ or a champ to stomp my lane really hard and end lane phase quickly while their adc is burried at 0/5/0 and 30cs behind.

Cause honestly, when I play duo q we always go for all-in lanes like taric graves or leona graves, and I want to play some ADC too, and my duo q partner only really plays taric as a support so I need an aggresive ADC, draven being quite retarded during early game makes him my favorite

with blue buff it's actually more like 5 seconds as long as he's hitting his q's lol.
BW -> League -> CSGO
nojitosunrise
Profile Joined August 2011
United States6188 Posts
Last Edited: 2013-02-04 21:07:36
February 04 2013 21:06 GMT
#1603
high stakes allstar game
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 04 2013 21:07 GMT
#1604
On February 05 2013 05:49 GregMandel wrote:
Also I have been facing a great problem recently :

The lack of good bot lane streamers.

I mean, I kinda like RobertxLee, but other than him I never see some great ADC/Supp streaming

I live in GMT +1 tho, so that might explain a bit, but still, it really feels like half the streams are Top laners ( Hsgg, Voyman, Rain man, dyrus, wickd are the big ones ) and then there are mid laners ( scarra, Plord, salce, bjergsen, froggen )

Is it just my lack of streamers knowledge or is it really a problem ?

Spellsy is a good support player and he posts here. Doesn't usually have many viewers but worth checking out imo. And for ADCs Rekkles is pretty good.
RIP Ryan Davis / TL or Die / @onlywonderboy
Eiii
Profile Blog Joined April 2009
United States2566 Posts
February 04 2013 21:07 GMT
#1605
On February 05 2013 05:39 Bladeorade wrote:
Monte what's this nasus q critical thing you guys are discussing? Intentional? Or a bug? Nasus was one of my first champs id like to revisit him


Revisit him now, before they fix it! He's so much fun to play :D

On another note, the more I think about the whole placement matches thing, the more I'm convinced it's actually just meant to be a system that feels more fair than the previous advancement non-system. Before, when you were at 1499 Elo or something, your next game was *really* important-- it was pretty much make or break for gold. Now when you're up for advancement, you've got a bo3 to prove you've got what it takes instead of having it all ride on that one game.
:3
Dusty
Profile Blog Joined December 2010
United States3359 Posts
February 04 2013 21:08 GMT
#1606
voyboy pulling in 50k viewers

wat
Alaric
Profile Joined November 2009
France45622 Posts
February 04 2013 21:10 GMT
#1607
All of EUW prob watching streams since the server is dead.
Cant take LMS hipsters serious.
Serendipityx
Profile Blog Joined December 2006
United States595 Posts
Last Edited: 2013-02-04 21:12:24
February 04 2013 21:11 GMT
#1608
On February 05 2013 06:07 Eiii wrote:
Show nested quote +
On February 05 2013 05:39 Bladeorade wrote:
Monte what's this nasus q critical thing you guys are discussing? Intentional? Or a bug? Nasus was one of my first champs id like to revisit him


Revisit him now, before they fix it! He's so much fun to play :D

On another note, the more I think about the whole placement matches thing, the more I'm convinced it's actually just meant to be a system that feels more fair than the previous advancement non-system. Before, when you were at 1499 Elo or something, your next game was *really* important-- it was pretty much make or break for gold. Now when you're up for advancement, you've got a bo3 to prove you've got what it takes instead of having it all ride on that one game.



Yea but if you go 3-2 when you're at 1490 elo you're going to hit 1500 elo anyways. Also I don't think I've ever seen a streamer get 46k viewers before. I thought the 20-30k oddone has gotten was ridiculous enough.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 04 2013 21:11 GMT
#1609
^Huge boom in popularity after switching to Twitch. I used to watch him on own3d but I feel like he talks way more now than he used to. He has the same appeal as WoD to a lot of people where he explains a lot of stuff.
RIP Ryan Davis / TL or Die / @onlywonderboy
GregMandel
Profile Blog Joined December 2011
France822 Posts
February 04 2013 21:12 GMT
#1610
On February 05 2013 06:07 onlywonderboy wrote:
Show nested quote +
On February 05 2013 05:49 GregMandel wrote:
Also I have been facing a great problem recently :

The lack of good bot lane streamers.

I mean, I kinda like RobertxLee, but other than him I never see some great ADC/Supp streaming

I live in GMT +1 tho, so that might explain a bit, but still, it really feels like half the streams are Top laners ( Hsgg, Voyman, Rain man, dyrus, wickd are the big ones ) and then there are mid laners ( scarra, Plord, salce, bjergsen, froggen )

Is it just my lack of streamers knowledge or is it really a problem ?

Spellsy is a good support player and he posts here. Doesn't usually have many viewers but worth checking out imo. And for ADCs Rekkles is pretty good.


Wil check out because support and because TL

Forgot about Rekkles too, ty :D

I love how there is a secret hidden LoL community with actually decent players, great theorycrafters ( Yango = statsman bruno of TL LoL ), famous peeps on reddit ( shakedrizzleeee ), you guys have like a ton of potential.

Also I wanted to say that NeoIllusions work is really great and much appreciated, really deserves more props
http://www.youtube.com/watch?v=RD8QLNiolfk - Racing with the sun
Eiii
Profile Blog Joined April 2009
United States2566 Posts
Last Edited: 2013-02-04 21:14:57
February 04 2013 21:13 GMT
#1611
On February 05 2013 06:11 ChaosTriggeR wrote:
Show nested quote +
On February 05 2013 06:07 Eiii wrote:
On February 05 2013 05:39 Bladeorade wrote:
Monte what's this nasus q critical thing you guys are discussing? Intentional? Or a bug? Nasus was one of my first champs id like to revisit him


Revisit him now, before they fix it! He's so much fun to play :D

On another note, the more I think about the whole placement matches thing, the more I'm convinced it's actually just meant to be a system that feels more fair than the previous advancement non-system. Before, when you were at 1499 Elo or something, your next game was *really* important-- it was pretty much make or break for gold. Now when you're up for advancement, you've got a bo3 to prove you've got what it takes instead of having it all ride on that one game.



Yea but if you go 3-2 when you're at 1490 elo you're going to hit 1500 elo anyways. Also I don't think I've ever seen a streamer get 46k viewers before. I thought the 20-30k oddone has gotten was ridiculous enough.



So? Losing that first game still feels really shitty. Like I said, this is just meant to make the system feel more fair.

Also, it lets them make arbitrary changes to the rating system they use behind-the-scenes without messing with people's ratings. That means we might get something better than Elo for MRR-- especially since Valve has said that Elo/Trueskill isn't a good enough rating system for mobas! :D
:3
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-02-04 21:15:12
February 04 2013 21:13 GMT
#1612
On February 05 2013 05:39 WaveofShadow wrote:
Show nested quote +
On February 05 2013 05:35 Seuss wrote:
On February 05 2013 04:36 obesechicken13 wrote:
So Nasus' Q adds 190 damage with 0 stacks on a 4s cooldown. It's not much different from the nerfed Jax's W. 180 damage on a 3s cooldown.

Nasus is fine. Go play some games with him and don't do some untested potentially troll full crit build. Even with Q critting your DPS is lower than a Trist with the same items and she's 10x safer than you. You can build just tank items and still do respectable damage. You can max E in losing lanes, get less stacks, and still clear as efficiently as Morg with 0 AP. "BUR HEALTH STACK OP" your ult does 75% of a target's life at max rank, and you don't have to be the most damaging champ on your team, you just have to be good enough.


I'm not really all that concerned about troll full crit builds. What does concern me is the fact that you can get a significant amount of crit while still building tanky. Nasus' late game was always good and didn't need buffing, but that's largely what was buffed by this change.

There's also the potential for Crit Rune-based lane builds, which aren't necessarily optimal but are extremely annoying to play against when the bastard hits the jackpot.

On February 05 2013 04:40 SidianTheBard wrote:
I always have fun with Nasus but his two main weaknesses are his laning and his ability to sit on someone. He has no escapes besides Wither so you are easily gankable in lane, especially if any of them have any form of CC. It gets even worse if they do a lane swap and you're stuck in a 1v2. You'll have no farmed Q, no farmed items, which means you have to build tanky at that point, which means you don't do any damage, which means you're useless. A couple posts up someone listed a lot of the other top laners you see, and even if they get shut down they still provide much more utility and/or ways to damage the enemy.


Critical to this discussion is the fact that Nasus can now stack Q as fast/faster in the jungle than he can in lane. In a one minute clear Nasus can stack 36 damage on Q. In one minute of laning Nasus can stack 36 damage on Q. They're identical, only in the jungle you don't have to worry about minions killing creeps faster than you can Q, lane opponents chasing you away, ganks, etc.

Except his jungle clear is insanely slow if you're trying to max Q to farm the next small wolf for 3 damage (if you're maxing E).
If you max Q for faster stacking then your ganking suffers as does your general clearing speed.


Maxing E first made sense back in S2 when AoE clearing was absolute, but today the small creeps are practically bumps in the road. I don't want to make definitive statements as I've yet to have an opportunity to test jungle Nasus, but my suspicion is that there isn't a significant speed difference between maxing Q or E.

Regarding ganks I again don't want to make definitive statements, but you still get half the Armor reduction with only 1 rank in E. I don't think having a stronger, better stacked Q is a bad thing while ganking unless you never catch your opponents (in which case they're not likely to have been stuck in your E very long either).

On February 05 2013 05:39 Bladeorade wrote:
Monte what's this nasus q critical thing you guys are discussing? Intentional? Or a bug? Nasus was one of my first champs id like to revisit him


Q's bonus damage, including damage from stacking, now crits. So if you have rank 5 Q you get (AD + 110 + 3*Stacks) * 2 damage on a crit, rather than (AD*2) + 110 + 3*Stacks.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 04 2013 21:14 GMT
#1613
On February 05 2013 05:39 WaveofShadow wrote:
Show nested quote +
On February 05 2013 05:35 Seuss wrote:
On February 05 2013 04:36 obesechicken13 wrote:
So Nasus' Q adds 190 damage with 0 stacks on a 4s cooldown. It's not much different from the nerfed Jax's W. 180 damage on a 3s cooldown.

Nasus is fine. Go play some games with him and don't do some untested potentially troll full crit build. Even with Q critting your DPS is lower than a Trist with the same items and she's 10x safer than you. You can build just tank items and still do respectable damage. You can max E in losing lanes, get less stacks, and still clear as efficiently as Morg with 0 AP. "BUR HEALTH STACK OP" your ult does 75% of a target's life at max rank, and you don't have to be the most damaging champ on your team, you just have to be good enough.


I'm not really all that concerned about troll full crit builds. What does concern me is the fact that you can get a significant amount of crit while still building tanky. Nasus' late game was always good and didn't need buffing, but that's largely what was buffed by this change.

There's also the potential for Crit Rune-based lane builds, which aren't necessarily optimal but are extremely annoying to play against when the bastard hits the jackpot.

On February 05 2013 04:40 SidianTheBard wrote:
I always have fun with Nasus but his two main weaknesses are his laning and his ability to sit on someone. He has no escapes besides Wither so you are easily gankable in lane, especially if any of them have any form of CC. It gets even worse if they do a lane swap and you're stuck in a 1v2. You'll have no farmed Q, no farmed items, which means you have to build tanky at that point, which means you don't do any damage, which means you're useless. A couple posts up someone listed a lot of the other top laners you see, and even if they get shut down they still provide much more utility and/or ways to damage the enemy.


Critical to this discussion is the fact that Nasus can now stack Q as fast/faster in the jungle than he can in lane. In a one minute clear Nasus can stack 36 damage on Q. In one minute of laning Nasus can stack 36 damage on Q. They're identical, only in the jungle you don't have to worry about minions killing creeps faster than you can Q, lane opponents chasing you away, ganks, etc.

Except his jungle clear is insanely slow if you're trying to max Q to farm the next small wolf for 3 damage (if you're maxing E).
If you max Q for faster stacking then your ganking suffers as does your general clearing speed.

So does that make him the closest we've seen to a "no gank carry" jungler? Would be pretty hilarious to not see Nasus for like 30 minutes and then he comes barreling out of the jungle 1 shotting people.

Kidding aside, I don't know if low clear speed is as detrimental as we're making it out to be. I want to fiddle around (or let others fiddle for me) with clearing routes and skill orders to make it less of an issue.
It's your boy Guzma!
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
February 04 2013 21:14 GMT
#1614
On February 05 2013 06:08 Dusty wrote:
voyboy pulling in 50k viewers

wat


People watch what others are watching - it has always been the case.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
misirlou
Profile Joined June 2010
Portugal3304 Posts
February 04 2013 21:15 GMT
#1615
On February 05 2013 06:07 onlywonderboy wrote:
Show nested quote +
On February 05 2013 05:49 GregMandel wrote:
Also I have been facing a great problem recently :

The lack of good bot lane streamers.

I mean, I kinda like RobertxLee, but other than him I never see some great ADC/Supp streaming

I live in GMT +1 tho, so that might explain a bit, but still, it really feels like half the streams are Top laners ( Hsgg, Voyman, Rain man, dyrus, wickd are the big ones ) and then there are mid laners ( scarra, Plord, salce, bjergsen, froggen )

Is it just my lack of streamers knowledge or is it really a problem ?

Spellsy is a good support player and he posts here. Doesn't usually have many viewers but worth checking out imo. And for ADCs Rekkles is pretty good.


krepo also streams at CET times and he's very likable
TheYango
Profile Joined September 2008
United States47024 Posts
February 04 2013 21:15 GMT
#1616
The biggest problem with Q max isn't jungle clearing speed, it's that W and E ranks are vastly more useful in midgame teamfighting when Q isn't stacked up high enough to chunk people yet.
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 04 2013 21:15 GMT
#1617
On February 05 2013 05:58 Chrispy wrote:
Oh wow did not know that Challenger tier had a maximum amount of players. That's awesome. Disregard my previous post then. No qualms about new system!

It just better allow for a lot of movement. You should swap down the INSTANT your MMR drops below the highest diamond person.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2013-02-04 21:19:56
February 04 2013 21:18 GMT
#1618
On February 05 2013 06:13 Seuss wrote:
Show nested quote +
On February 05 2013 05:39 WaveofShadow wrote:
On February 05 2013 05:35 Seuss wrote:
On February 05 2013 04:36 obesechicken13 wrote:
So Nasus' Q adds 190 damage with 0 stacks on a 4s cooldown. It's not much different from the nerfed Jax's W. 180 damage on a 3s cooldown.

Nasus is fine. Go play some games with him and don't do some untested potentially troll full crit build. Even with Q critting your DPS is lower than a Trist with the same items and she's 10x safer than you. You can build just tank items and still do respectable damage. You can max E in losing lanes, get less stacks, and still clear as efficiently as Morg with 0 AP. "BUR HEALTH STACK OP" your ult does 75% of a target's life at max rank, and you don't have to be the most damaging champ on your team, you just have to be good enough.


I'm not really all that concerned about troll full crit builds. What does concern me is the fact that you can get a significant amount of crit while still building tanky. Nasus' late game was always good and didn't need buffing, but that's largely what was buffed by this change.

There's also the potential for Crit Rune-based lane builds, which aren't necessarily optimal but are extremely annoying to play against when the bastard hits the jackpot.

On February 05 2013 04:40 SidianTheBard wrote:
I always have fun with Nasus but his two main weaknesses are his laning and his ability to sit on someone. He has no escapes besides Wither so you are easily gankable in lane, especially if any of them have any form of CC. It gets even worse if they do a lane swap and you're stuck in a 1v2. You'll have no farmed Q, no farmed items, which means you have to build tanky at that point, which means you don't do any damage, which means you're useless. A couple posts up someone listed a lot of the other top laners you see, and even if they get shut down they still provide much more utility and/or ways to damage the enemy.


Critical to this discussion is the fact that Nasus can now stack Q as fast/faster in the jungle than he can in lane. In a one minute clear Nasus can stack 36 damage on Q. In one minute of laning Nasus can stack 36 damage on Q. They're identical, only in the jungle you don't have to worry about minions killing creeps faster than you can Q, lane opponents chasing you away, ganks, etc.

Except his jungle clear is insanely slow if you're trying to max Q to farm the next small wolf for 3 damage (if you're maxing E).
If you max Q for faster stacking then your ganking suffers as does your general clearing speed.


Maxing E first made sense back in S2 when AoE clearing was absolute, but today the small creeps are practically bumps in the road. I don't want to make definitive statements as I've yet to have an opportunity to test jungle Nasus, but my suspicion is that there isn't a significant speed difference between maxing Q or E.

Regarding ganks I again don't want to make definitive statements, but you still get half the Armor reduction with only 1 rank in E. I don't think having a stronger, better stacked Q is a bad thing while ganking unless you never catch your opponents (in which case they're not likely to have been stuck in your E very long either).

Show nested quote +
On February 05 2013 05:39 Bladeorade wrote:
Monte what's this nasus q critical thing you guys are discussing? Intentional? Or a bug? Nasus was one of my first champs id like to revisit him


Q's bonus damage, including damage from stacking, now crits. So if you have rank 5 Q you get (AD + 110 + 3*Stacks) * 2 damage on a crit, rather than (AD*2) + 110 + 3*Stacks.


Fruitmarket and me talked about this the other day. He still argues for e max, but now with all the small creeps being so weak you can put just 2-3 points in e and end up clearing nearly just as fast yet end up getting more q stacks. Granted, you're trading more armor shred for more q stacks come midgame.
"Your full potential does not matter if you do not use all 100% of it."
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 04 2013 21:21 GMT
#1619
Ideally, you only want to max Q to the point where you can last hit everything you would be able to get anyway with Q.

Or, in simple english: just put enough points in Q so that you can get the CD low enough to last hit shit with it. I dont know how many points it would take to be able to effectively use it in the jungle, but there is a good chance you may only need level 2-3 Q in order to max out your ability to farm with it.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
AsnSensation
Profile Joined April 2011
Germany24009 Posts
February 04 2013 21:22 GMT
#1620
I like how that BoxBox guy got that 1 night of e-fame, solomid thought they are smart by snatching him and giving him insta featured streamer but now even now he struggles to break 100 viewers.
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BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
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