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[Patch 3.01: Season 3] General Discussion - Page 174

Forum Index > LoL General
Post a Reply
Prev 1 172 173 174 175 176 191 Next
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 12 2013 19:40 GMT
#3461
On February 13 2013 04:10 Dandel Ion wrote:
Show nested quote +
Games of the same genre can be similar in some parts.

STOP THE PRESSES!

Alright, they're stopped. o_o Now what?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Magus
Profile Blog Joined April 2010
Canada450 Posts
February 12 2013 19:59 GMT
#3462
On February 13 2013 04:38 Capped wrote:
TF and shen have situational teleports...cant teleport allies to them though

Thresh has the only teleport ally to him skill that I can think of, although it works by pulling them really quickly rather than just teleporting them.
Alaric
Profile Joined November 2009
France45622 Posts
February 12 2013 20:08 GMT
#3463
Now that I think about it, does it mean that a knock-back/knock-up/pull can interrupt Thresh's lantern ability and prevent allies from getting to him?
Cant take LMS hipsters serious.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
February 12 2013 20:12 GMT
#3464
a lot of things make kotl kotl, from antipush illuminate to hero bring back for split push to blinding light giving 80% miss chance. and soraka/chakra magic.

on the other hand dota is such a trendy game so whatever, imo. bans are better served by having a plan going into the match and banning out counters so that you can execute your plan. and not "well i hate kha'zix, let's not play against him. and amumu too." or leaving stuff open so that you can counter it later.

to some extent i feel like dota is like that right now too. same bans, same picks all the time...
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 12 2013 20:14 GMT
#3465
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Shiv.
Profile Joined January 2011
3534 Posts
February 12 2013 20:18 GMT
#3466
On February 13 2013 02:53 Shiv. wrote:

Anyway, why can't I access liquidparty.net anymore? It was my front page, makes me kinda sad.

currently rooting for myself.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2013-02-12 20:37:52
February 12 2013 20:27 GMT
#3467
On February 13 2013 05:14 Crownlol wrote:
Show nested quote +
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.
Cackle™
barbsq
Profile Joined November 2009
United States5348 Posts
February 12 2013 20:33 GMT
#3468
On February 13 2013 05:18 Shiv. wrote:
Show nested quote +
On February 13 2013 02:53 Shiv. wrote:

Anyway, why can't I access liquidparty.net anymore? It was my front page, makes me kinda sad.


I dunno, but I can't either, and I'm sad too
: [
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 12 2013 20:39 GMT
#3469
Dear TL LoL,

I am getting really close to a gold promotion series, and would like everybody in Tarics Enforcers to friend me (Ketarah)

Thanks!
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
BigKahunaBurger
Profile Joined June 2011
Australia334 Posts
February 12 2013 20:41 GMT
#3470
I just saw Shakedrizzle rape as Vlad in featured games.

Isn't he famous here? :D
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-02-12 20:49:02
February 12 2013 20:44 GMT
#3471
On February 13 2013 05:27 TheKefka wrote:
Show nested quote +
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Being a massive Lux fanboy and almost exclusively playing her, I'm just going to say that this is correct.

All you need to ult every single minion wave while defending a siege is 1 CDR item, blue buff, and level 11. Later in the game you won't even need blue buff. And with a little bit of practice you can do it before the minions even get in vision range of your team.

She can very easily defend a tower 1v3 or 1v4 by just instakilling the minion wave. It's hard to stop.

Best option is to steal her blue and then push while she still has to have it to clear that way. Or split push.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 12 2013 20:44 GMT
#3472
On February 13 2013 05:33 barbsq wrote:
Show nested quote +
On February 13 2013 05:18 Shiv. wrote:
On February 13 2013 02:53 Shiv. wrote:

Anyway, why can't I access liquidparty.net anymore? It was my front page, makes me kinda sad.


I dunno, but I can't either, and I'm sad too
: [

Wouldn't it be because of the new subforum changes?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
barbsq
Profile Joined November 2009
United States5348 Posts
February 12 2013 20:44 GMT
#3473
Dunno if I would call that scrub famous......
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 12 2013 20:50 GMT
#3474
On February 13 2013 05:27 TheKefka wrote:
Show nested quote +
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Except there are a lot of people who can basically instaclear from safe range. They dont have to blow ult either.

Ziggs: Throw mines and a bomb
Viktor: one lazer
Xerath: Siege and 2 Q's
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 12 2013 20:52 GMT
#3475
On February 13 2013 05:44 barbsq wrote:
Dunno if I would call that scrub famous......

I mean if you consider a shameless selfplugging scrub 'famous'.... he also plays the most broken champion to his elo (or division now).
liftlift > tsm
sylverfyre
Profile Joined May 2010
United States8298 Posts
February 12 2013 20:55 GMT
#3476
On February 13 2013 05:44 Ketara wrote:
Show nested quote +
On February 13 2013 05:27 TheKefka wrote:
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Being a massive Lux fanboy and almost exclusively playing her, I'm just going to say that this is correct.

All you need to ult every single minion wave while defending a siege is 1 CDR item, blue buff, and level 11. Later in the game you won't even need blue buff. And with a little bit of practice you can do it before the minions even get in vision range of your team.

She can very easily defend a tower 1v3 or 1v4 by just instakilling the minion wave. It's hard to stop.

Best option is to steal her blue and then push while she still has to have it to clear that way. Or split push.

I dunno, if it's not late game wehre everyone is always grouped and it's REALLY 1v3 and she doesnt have her allies OR her ulti, fuck the turret just go fucking kill her. Have someone designated to take turret shots on the edge and back off after a bit. Lux has a hard time dealing with people jumping on her face, doubly so if her binding misses.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-02-12 20:57:22
February 12 2013 20:56 GMT
#3477
On February 13 2013 05:55 sylverfyre wrote:
Show nested quote +
On February 13 2013 05:44 Ketara wrote:
On February 13 2013 05:27 TheKefka wrote:
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Being a massive Lux fanboy and almost exclusively playing her, I'm just going to say that this is correct.

All you need to ult every single minion wave while defending a siege is 1 CDR item, blue buff, and level 11. Later in the game you won't even need blue buff. And with a little bit of practice you can do it before the minions even get in vision range of your team.

She can very easily defend a tower 1v3 or 1v4 by just instakilling the minion wave. It's hard to stop.

Best option is to steal her blue and then push while she still has to have it to clear that way. Or split push.

I dunno, if it's not late game wehre everyone is always grouped and it's REALLY 1v3 and she doesnt have her allies OR her ulti, fuck the turret just go fucking kill her. Have someone designated to take turret shots on the edge and back off after a bit. Lux has a hard time dealing with people jumping on her face, doubly so if her binding misses.


Enemy team tried this exact thing against my Lux yesterday and I got a triple kill.

She's got a snare, a slow, an ult that can get you as you're running away, and with barrier almost 1000 HP of shields. She's hard to tower dive.

The 3 in question did it like idiots, but just sayin', she's not the easiest champ to tower dive.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
zodde
Profile Joined October 2010
Sweden1908 Posts
February 12 2013 20:57 GMT
#3478
On February 13 2013 05:50 sob3k wrote:
Show nested quote +
On February 13 2013 05:27 TheKefka wrote:
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Except there are a lot of people who can basically instaclear from safe range. They dont have to blow ult either.

Ziggs: Throw mines and a bomb
Viktor: one lazer
Xerath: Siege and 2 Q's


None of those champions can clear from a distance that is absolutely safe from engages (dives without creeps).
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 12 2013 21:01 GMT
#3479
On February 13 2013 05:57 zodde wrote:
Show nested quote +
On February 13 2013 05:50 sob3k wrote:
On February 13 2013 05:27 TheKefka wrote:
On February 13 2013 05:14 Crownlol wrote:
On February 13 2013 04:37 TheKefka wrote:
No shes not.Anivias ult is pretty short range when you think about it and it allows for at least some sort of counter play.Lux ults creepwaves from half the map away and theres nothing you can do about it.
Anivia really shines when you need to protect the high ground tower-



Isn't this assuming you let a Lux get to 6items? And at that point, creepwaves are the least of your concerns. Lux is pretty strong, but not crazy OP or anything. She's also super easy to gank and blow up in teamfights.

no lol you don't need 6 items..You can start doing it with a single cdr item,blue buff and a lvl 2,3 ult.
With the high ap ratio it's really easy to outscale the minion health growth and even if you don't you just throw a E(which also has milion range) to the ground and clear the rest.
Creep waves are extremely important for a 5v5 push,especially for the high ground tower.If you eliminate them so efficiently than it gets really retarded.


Except there are a lot of people who can basically instaclear from safe range. They dont have to blow ult either.

Ziggs: Throw mines and a bomb
Viktor: one lazer
Xerath: Siege and 2 Q's


None of those champions can clear from a distance that is absolutely safe from engages (dives without creeps).


Xerath is pretty damn safe
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 12 2013 21:02 GMT
#3480
So what you're saying is Xerath sleeper OP?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
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