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[Patch 1.0.0.153: Preseason Balance Update 1] GD - Page 18

Forum Index > LoL General
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Prev 1 16 17 18 19 20 451 Next
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 14 2012 19:47 GMT
#341
Riot is pretty smart. They didn't put out the full Diana nerfs on PBE before the patch. Imagine the shitstorms from players if the nerfs were revealed on PBE one week prior.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
December 14 2012 19:47 GMT
#342
Wow. I know there was a tribunal discussion somewhere in there, but you guys post so much in 48h. o_o I thought "I'll just spend a few hours catching back up" then there are 40+ pages. Well. One tab closed.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 14 2012 19:56 GMT
#343
Damn it. It seems that all names are taken... I have to literally type something completely random to get a name that is not taken...
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
December 14 2012 19:57 GMT
#344
What are you talking about?
Cant take LMS hipsters serious.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
December 14 2012 19:58 GMT
#345
On December 15 2012 04:41 sylverfyre wrote:
Roaming on support is more likely to leave your duo laner behind in gold from getting zoned harassed away from CS. Their support can just get in his face and make him completely back off.

Roaming was suggested as a response to "what to do when you're support and you're farmed," which means that your duo laner should be stronger than theirs.

When I roam with a Janna or Lulu and we've been winning by getting 2-3 lane kills, my main goal is to ward mid lane or the enemy jungle, and gank if the opportunity presents itself but otherwise I head back to lane right away. (I don't play the more aggressive supports like Blitz/Leona/Taric/Ali, though, so my gank isn't particularly strong.)

Even if you're behind on exp, your ADC *should* be getting more exp, but you do have to use your judgment based on enemy vision, whether or not your lane is pushed, and how strong your ADC is relative to theirs.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 14 2012 20:05 GMT
#346
On December 15 2012 04:57 Alaric wrote:
What are you talking about?


Name change
https://twitter.com/SufficientStats
barbsq
Profile Joined November 2009
United States5348 Posts
December 14 2012 20:05 GMT
#347
On December 15 2012 04:47 Alaric wrote:
Wow. I know there was a tribunal discussion somewhere in there, but you guys post so much in 48h. o_o I thought "I'll just spend a few hours catching back up" then there are 40+ pages. Well. One tab closed.

I don't think you missed a whole lot tbh....
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
December 14 2012 20:14 GMT
#348
The new buffs are uuuuugly
and sometimes hard to see because of character color .___.
You can type "StarCraft" with just your left hand.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 14 2012 20:15 GMT
#349
On December 15 2012 04:41 sylverfyre wrote:
Show nested quote +
On December 15 2012 04:27 onlywonderboy wrote:
On December 15 2012 02:28 Keniji wrote:
On December 15 2012 02:20 clickrush wrote:
On December 15 2012 02:04 LaNague wrote:
On December 15 2012 00:55 Complete wrote:
I have a question:

As a low ELO player (~1300 or something) I often end up playing support and getting an abnormal amount of gold. Lately I've been playing a lot of Sona. If say bottom lane dominates and I'm getting a bunch of kills/assists (yes I know don't ks from adc, but it happens), and I'm getting in to the mid game with as much gold as my opponents laners, how should I be switching up my build (if at all)? Say for Sona (or taric, or any other support I guess) should I still continue building my regular stuff (locket/aegis/shruileyas/etc)? Or should I be building AP? Or what?



you should try zyra or lux support if that happens too often.

i have seen numerous zyra supports in asian teams that ended up being a 2nd ap carry.


sona is pretty fine with some extra gold. And yes build regular support stuff. there are so many really strong support items now. if you get alot of gold you should start to care less about not getting behind in levels and start roaming and warding more often. you will naturally get behind in your gold advantage while you give super extra map control and enhance the farm roles better.

with sona it is also common to get some kills now and then during laneing phase in very close fights/ganks. don't try to be something your not. instead of being a shitty 2nd ap start to be a very strong super support who baits, pokes, wards more often. you can for example just go all-in on their carry at the right moment. you and him will have low health after this so you can bluepill, give your carry free farm and tons of exp, while you get more wards and roam the jungle. do stuff like that instead of trying to somehow get to a deathcap.

the closest to a ap-carry support i saw in a serious game was a tripple gold morgana getting a zonyas at 45min or so. this was planned and executed by the whole team and only works because of this. as a soloq support you have to keep your head down and do what your teammates base their plays on. this is probably one of the most important things in soloq.


How does roaming sets you behind in gold as a support? If anything you get more gold by roaming because you get more assists/kills.

But you will fall behind in experience. If the gank fails coming back to lane where the enemy ADC and Support probalby both have a level advantage on you is asking for trouble.

Nrated and other pro Zyra players would beg to differ, in S2 going 2 GP10s -> getting Zhonyas at around 25 mins. But Zhonya isn't deathcap, the activate makes it special and allows you to make plays (especially as a notoriously squishy support) you can't make without it. Deathcap just adds damage.

Roaming on support is more likely to leave your duo laner behind in gold from getting zoned harassed away from CS. Their support can just get in his face and make him completely back off.

I misinterpreted the discussion, I didn't realize we were already assuming you have an advantage, in that case if your ADC plays it safe enough roaming is probably a good idea.
RIP Ryan Davis / TL or Die / @onlywonderboy
Frolossus
Profile Joined February 2010
United States4779 Posts
December 14 2012 20:19 GMT
#350
the gifting feature is quite nice right now, my only disappointment is that i can only send 3 per day x.x
VayneAuthority
Profile Joined October 2012
United States8983 Posts
December 14 2012 20:25 GMT
#351
haha how do these changes get through I dont understand. Who actually thought these buffs look better than the old ones?

1. Can barely see it. Our rammus stole a clutch baron and I had no idea until after the fight since they are barely visible purple gumdrops.

2. hard on new players and gives ambiguity which they specifically said they dont want...then go ahead and do it. You have to be really observant to see if their jungler has red/blue buff or not.

3. Doesnt give a feeling of power at all whereas the old buffs were big and mighty these are just small little puny things. ESPECIALLY the baron buff. worth thousands of gold and its a couple gumdrops floating around you? ridiculous
I come in for the scraps
Alaric
Profile Joined November 2009
France45622 Posts
December 14 2012 20:29 GMT
#352
Right after the s3 patch some people talked here about trying 9-0-21 on AD carries to get more early gold, lifesteal and MS, and that they didn't feel too much change in lane compared to 21-9-0. Are there news about it?
Cant take LMS hipsters serious.
thenexusp
Profile Joined May 2009
United States3721 Posts
December 14 2012 20:39 GMT
#353
On December 15 2012 05:25 VayneAuthority wrote:
haha how do these changes get through I dont understand. Who actually thought these buffs look better than the old ones?

1. Can barely see it. Our rammus stole a clutch baron and I had no idea until after the fight since they are barely visible purple gumdrops.

2. hard on new players and gives ambiguity which they specifically said they dont want...then go ahead and do it. You have to be really observant to see if their jungler has red/blue buff or not.

3. Doesnt give a feeling of power at all whereas the old buffs were big and mighty these are just small little puny things. ESPECIALLY the baron buff. worth thousands of gold and its a couple gumdrops floating around you? ridiculous

I think the new buffs look quite nice. Who are you to speak for everyone when you say "Who actually thought these buffs look better than the old ones?"
Tula
Profile Joined December 2010
Austria1544 Posts
December 14 2012 20:41 GMT
#354
On December 15 2012 04:45 TheYango wrote:
Show nested quote +
On December 15 2012 04:36 BlACKTrA wrote:
Usually the adc will either or lose the whole farm because he gets zoned or die due 2vs1 on the bot lane...
I dont think roaming as a support is a good idea unless your adc knows what he is doing

If you have a roaming support, you don't put your AD in a 1v2. That should be obvious. You run your AD in a solo lane matchup and put a strong 1v2 top laner against their duo lane.

or you might be winning the lane so hard that they can't zone your AD, that happens sometimes as well (though uncommon).
TheYango
Profile Joined September 2008
United States47024 Posts
December 14 2012 20:46 GMT
#355
On December 15 2012 05:41 Tula wrote:
Show nested quote +
On December 15 2012 04:45 TheYango wrote:
On December 15 2012 04:36 BlACKTrA wrote:
Usually the adc will either or lose the whole farm because he gets zoned or die due 2vs1 on the bot lane...
I dont think roaming as a support is a good idea unless your adc knows what he is doing

If you have a roaming support, you don't put your AD in a 1v2. That should be obvious. You run your AD in a solo lane matchup and put a strong 1v2 top laner against their duo lane.

or you might be winning the lane so hard that they can't zone your AD, that happens sometimes as well (though uncommon).

Ok, so you turn a winning lane into an even lane (because even though they can't zone your AD, you can't zone theirs anymore when you leave), in order to get the CHANCE of winning a lane somewhere else?
Moderator
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
December 14 2012 20:48 GMT
#356
On December 15 2012 05:39 thenexusp wrote:
Show nested quote +
On December 15 2012 05:25 VayneAuthority wrote:
haha how do these changes get through I dont understand. Who actually thought these buffs look better than the old ones?

1. Can barely see it. Our rammus stole a clutch baron and I had no idea until after the fight since they are barely visible purple gumdrops.

2. hard on new players and gives ambiguity which they specifically said they dont want...then go ahead and do it. You have to be really observant to see if their jungler has red/blue buff or not.

3. Doesnt give a feeling of power at all whereas the old buffs were big and mighty these are just small little puny things. ESPECIALLY the baron buff. worth thousands of gold and its a couple gumdrops floating around you? ridiculous

I think the new buffs look quite nice. Who are you to speak for everyone when you say "Who actually thought these buffs look better than the old ones?"

Speaks for me, they blend in with all the other item buffs despite being much more significant. Want them to be instantly noticeable at a glance, like they used to be.
3.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 14 2012 20:48 GMT
#357
Poor rengar
Artillery spawned from the forges of Hell
VayneAuthority
Profile Joined October 2012
United States8983 Posts
December 14 2012 20:55 GMT
#358
On December 15 2012 05:39 thenexusp wrote:
Show nested quote +
On December 15 2012 05:25 VayneAuthority wrote:
haha how do these changes get through I dont understand. Who actually thought these buffs look better than the old ones?

1. Can barely see it. Our rammus stole a clutch baron and I had no idea until after the fight since they are barely visible purple gumdrops.

2. hard on new players and gives ambiguity which they specifically said they dont want...then go ahead and do it. You have to be really observant to see if their jungler has red/blue buff or not.

3. Doesnt give a feeling of power at all whereas the old buffs were big and mighty these are just small little puny things. ESPECIALLY the baron buff. worth thousands of gold and its a couple gumdrops floating around you? ridiculous

I think the new buffs look quite nice. Who are you to speak for everyone when you say "Who actually thought these buffs look better than the old ones?"


playing devil's advocate is cute but you're gonna have to give some reasons if you actually want to have a discussion
I come in for the scraps
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 14 2012 20:59 GMT
#359
Someone disagrees with you so they're a devil's advocate? Get your head out of your ass.
StateAlchemist
Profile Joined January 2011
France1946 Posts
December 14 2012 21:00 GMT
#360
Master Yi got buffed your argument is invalid.
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