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On December 06 2012 15:21 Dan HH wrote: With the S3 changes in mind, I tried an experiment today. 0-9-21 ADC with Long Sword + pots start items; GP/10 Quints; GP/10, extra 50g, Pickpocket and MS masteries. I was swimming in gold mid-game without any notable difficulties early, I'm seriously considering running this on a regular basis..
Someone was talking about this on reddit. I believe he was using 9-0-21, arp reds/ad quints, and starting dorans/pot. He was also getting biscuit and ward in the mastery. I want to try lifesteal quints with the 21 in utility. I was thinking dorans and 9 in offensive, but 9 in defense and long sword actually sounds better.
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fuck this is annoying anyone else getting random delay since the patch keeps fucking up my lasthits etc
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On December 06 2012 15:21 chalice wrote:Show nested quote +On December 06 2012 14:35 NeoIllusions wrote: Twin Shadows Taric sup?
Always stun, never not stun. just stun? twin shadows nautilus is where it's at, never miss a hook, ult people in bushes, use your own slow once the active wears off, then root them with your auto attacks just because you can.
i've been running twin shadows naut and loving it, building spirit stone golem + mobo boots with homeguard/captain into shadows and bulwak
naut feels so powerful in the jungle now, i looooooooooooove it
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On December 06 2012 15:21 Craton wrote: It needs to heal for a very low amount and only heal with its 5 stacks and deals damage to a champion.
15% heal for hitting nothing on a manaless champion that naturally builds tank is just moronic. as weird as it is for me to say this i don't think his sustain is his biggest issue. It's the combination of that and gross levels of free burst damage. I doubt he was ever intended to be played this way, but A) you don't solve the tank build by nerfing his heal, it'll still be superior, B) it will only make him more tolerable in lan, notreally elsewhere e and C)the glasscannon assassin build is *just* as obnoxiou and only slightly less good(s. There might not be a single experience in the game atm less fun than being a squishy vs that build. h i hope they refocus him as a mele carry ratheer than an assassin. That woulnd ntail ggiving his Q a longer duration and less pfrongu upfront damag.e, andr reducing his R ot a short duration so it'll be a chasing ratherthnan initiation tool. His W would deal rpoba probably no damage at all. It doesn't need it, let him build fucking tiamat if he wants ot waveclear. Also my phone is wrecking my post in strange ways.
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On December 06 2012 15:37 PrinceXizor wrote:Show nested quote +On December 06 2012 15:01 Gahlo wrote:On December 06 2012 14:42 PrinceXizor wrote: Why does riven have the best laning stats of any character? Kind of ridiculous.
Base 2 HP/sec Regen with + .2 hp/sec per level. Gets Scaling Mres 345 MS AND manaless? dumb. She has no kit based sustain and had to do a shitty BT rush in S2. Most melees get scaling MR. Every champion got a 25MS buff with the S3 patch. She also is hurt by armor hard. She has fiora's passive built into her base stats. and she has a shield and 4 dashes. she has survivability. If Riven's regen is so OP why can Fiora get 4X that amount from trading ontop of her natural 60% of it?
Sure, Riven has 4 dashes. They're also pretty short and 3 of them are a heavy part of your damage. If you're dashing to somebody you need to forgo duel durability or damage in exhcange for position. If you're running away it's more like 1 decent length dash and a short one.
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On December 06 2012 15:53 UniversalSnip wrote:Show nested quote +On December 06 2012 15:21 Craton wrote: It needs to heal for a very low amount and only heal with its 5 stacks and deals damage to a champion.
15% heal for hitting nothing on a manaless champion that naturally builds tank is just moronic. as weird as it is for me to say this i don't think his sustain is his biggest issue. It's the combination of that and gross levels of free burst damage. I doubt he was ever intended to be played this way, but A) you don't solve the tank build by nerfing his heal, it'll still be superior, B) it will only make him more tolerable in lan, notreally elsewhere e and C)the glasscannon assassin build is *just* as obnoxiou and only slightly less good(s. There might not be a single experience in the game atm less fun than being a squishy vs that build. h i hope they refocus him as a mele carry ratheer than an assassin. That woulnd ntail ggiving his Q a longer duration and less pfrongu upfront damag.e, andr reducing his R ot a short duration so it'll be a chasing ratherthnan initiation tool. His W would deal rpoba probably no damage at all. It doesn't need it, let him build fucking tiamat if he wants ot waveclear. Also my phone is wrecking my post in strange ways.
You can leave on his sustain...but then you need to take away his stealth, and his tenacity system. Or just nerf all his damage into oblivion so he basically becomes Alistar with (almost)no CC, but with stealth.
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United States47024 Posts
On December 06 2012 15:53 UniversalSnip wrote:Show nested quote +On December 06 2012 15:21 Craton wrote: It needs to heal for a very low amount and only heal with its 5 stacks and deals damage to a champion.
15% heal for hitting nothing on a manaless champion that naturally builds tank is just moronic. as weird as it is for me to say this i don't think his sustain is his biggest issue. It's the combination of that and gross levels of free burst damage. I doubt he was ever intended to be played this way, but A) you don't solve the tank build by nerfing his heal, it'll still be superior, B) it will only make him more tolerable in lan, notreally elsewhere e and C)the glasscannon assassin build is *just* as obnoxiou and only slightly less good(s. There might not be a single experience in the game atm less fun than being a squishy vs that build. h i hope they refocus him as a mele carry ratheer than an assassin. That woulnd ntail ggiving his Q a longer duration and less pfrongu upfront damag.e, andr reducing his R ot a short duration so it'll be a chasing ratherthnan initiation tool. His W would deal rpoba probably no damage at all. It doesn't need it, let him build fucking tiamat if he wants ot waveclear. Also my phone is wrecking my post in strange ways. I actually kind of agree with this.
The thing with Rengar is that if you really boil it down, he's a champ that has some not all that impressive skills that just have extremely massively overtuned numbers. He's a bruiser that has no ranged AoE, and no hard CC, and some semi-reliable mobility. He more or less just has two steroids that have absolutely bonkers numbers. If you try to just treat him as an assassin, he's just going to still be the classic problem case because he doesn't bring anything to the table other than his numbers being really stupid, so he'll either explode people or be useless. Trying to shift him more toward a melee carry role is the sensible way to make use of his weak-ish kit when re-evaluating his numbers.
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All the lifesteal changes are gunna make those who already have sustain fucking op'd as hell... It's pretty ridiculous, that its 800 gold just to get 10% life steal >.>
Just learned something on WoDx stream, from Azingy, you can do early as fuck baron if you got a lot of points into life drain, a chainvest, sorc boots, and a haunting guise. considering how good fiddle jungle is now, could see some early ass baron in pro games?
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Canada23833 Posts
For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next.
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United States47024 Posts
On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550?
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Canada23833 Posts
On December 06 2012 16:39 TheYango wrote:Show nested quote +On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550?
Perhaps this should have gone to the QQ thread.
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On December 06 2012 16:43 Sufficiency wrote:Show nested quote +On December 06 2012 16:39 TheYango wrote:On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550? Perhaps this should have gone to the QQ thread. Not enough anger to make it into that thread. BF sword opening though, boring, try the new stuff! Farm kills with the new sotd.
Some champions have become obviously stronger from this patch. Oracle change makes Vayne a terror. Seriously though, partner up with a Taric run Vayne get the sotd first. Disgusting -.-
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On December 06 2012 16:48 Irave wrote:Show nested quote +On December 06 2012 16:43 Sufficiency wrote:On December 06 2012 16:39 TheYango wrote:On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550? Perhaps this should have gone to the QQ thread. Not enough anger to make it into that thread. BF sword opening though, boring, try the new stuff! Farm kills with the new sotd. Some champions have become obviously stronger from this patch. Oracle change makes Vayne a terror. Seriously though, partner up with a Taric run Vayne get the sotd first. Disgusting -.-
SotD is a really all-in item though. since its like the only item in the game that gets worse the more you farm.
speaking of which, many of the new items seem way too niche to be actually useful. I like the thought, but alot of them suffer from gunblade syndrome - it costs too much if you don't use ALL of the stats well. About the only champs that fit most of these items are the support champs, and they generally don't get enough farm to buy much.
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Remember when BF sword cost 1850? This guy does.
What's funny is back in alpha bf sword cost 1550 and gave 50 ad. Then was changed to 1850 and 50 ad and in s2 nerfed down to 1650 and 45 ad. Now it's 1550 again but 45 ad, lol.
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On December 06 2012 16:58 Kaneh wrote:Show nested quote +On December 06 2012 16:48 Irave wrote:On December 06 2012 16:43 Sufficiency wrote:On December 06 2012 16:39 TheYango wrote:On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550? Perhaps this should have gone to the QQ thread. Not enough anger to make it into that thread. BF sword opening though, boring, try the new stuff! Farm kills with the new sotd. Some champions have become obviously stronger from this patch. Oracle change makes Vayne a terror. Seriously though, partner up with a Taric run Vayne get the sotd first. Disgusting -.- SotD is a really all-in item though. since its like the only item in the game that gets worse the more you farm. Yea pure snowball, but the opportunity to get it rolling is huge. Nobody is expecting the burst from it yet. The fairly large cd is worse late game, but the crit damage scales as you farm. But then it could just be used as an attempted execute to get the partial reset.
I was watching Froggen stream earlier. His team was getting terrorized by a sotd/bruta/frozen mallet Xin. Paired up with his q its brutal. Pair it up with Vaynes w you get something similar.
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btw whoever said that the new patch fixed the dual monitor load screen displacement bug was 100% wrong
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On December 06 2012 16:58 Kaneh wrote:Show nested quote +On December 06 2012 16:48 Irave wrote:On December 06 2012 16:43 Sufficiency wrote:On December 06 2012 16:39 TheYango wrote:On December 06 2012 16:37 Sufficiency wrote: For the first time since the patch I was playing ADC; got to base with 1620ish gold, decided to look around at what my allies were doing while I wait for ~30 gold for BF Sword.... and you can guess what happened next. Double-take when you realize BF Sword costs 1550? Perhaps this should have gone to the QQ thread. Not enough anger to make it into that thread. BF sword opening though, boring, try the new stuff! Farm kills with the new sotd. Some champions have become obviously stronger from this patch. Oracle change makes Vayne a terror. Seriously though, partner up with a Taric run Vayne get the sotd first. Disgusting -.- SotD is a really all-in item though. since its like the only item in the game that gets worse the more you farm. speaking of which, many of the new items seem way too niche to be actually useful. I like the thought, but alot of them suffer from gunblade syndrome - it costs too much if you don't use ALL of the stats well. About the only champs that fit most of these items are the support champs, and they generally don't get enough farm to buy much. SotD gunna be one way a team can crawl back from a huge deficit imo. Fast IE + SotD is gunna be a mid game goal if severely behind.
was watching someone's stream (forgot who it was), enemy twitch finished SotD, enemy team was down by quite a bit. 1 teamfight, enemy twitch gets quadra with SotD + his steroid + ulti + IE. It was a sight to behold.
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On December 06 2012 16:29 TheYango wrote:Show nested quote +On December 06 2012 15:53 UniversalSnip wrote:On December 06 2012 15:21 Craton wrote: It needs to heal for a very low amount and only heal with its 5 stacks and deals damage to a champion.
15% heal for hitting nothing on a manaless champion that naturally builds tank is just moronic. as weird as it is for me to say this i don't think his sustain is his biggest issue. It's the combination of that and gross levels of free burst damage. I doubt he was ever intended to be played this way, but A) you don't solve the tank build by nerfing his heal, it'll still be superior, B) it will only make him more tolerable in lan, notreally elsewhere e and C)the glasscannon assassin build is *just* as obnoxiou and only slightly less good(s. There might not be a single experience in the game atm less fun than being a squishy vs that build. h i hope they refocus him as a mele carry ratheer than an assassin. That woulnd ntail ggiving his Q a longer duration and less pfrongu upfront damag.e, andr reducing his R ot a short duration so it'll be a chasing ratherthnan initiation tool. His W would deal rpoba probably no damage at all. It doesn't need it, let him build fucking tiamat if he wants ot waveclear. Also my phone is wrecking my post in strange ways. I actually kind of agree with this. The thing with Rengar is that if you really boil it down, he's a champ that has some not all that impressive skills that just have extremely massively overtuned numbers. He's a bruiser that has no ranged AoE, and no hard CC, and some semi-reliable mobility. He more or less just has two steroids that have absolutely bonkers numbers. If you try to just treat him as an assassin, he's just going to still be the classic problem case because he doesn't bring anything to the table other than his numbers being really stupid, so he'll either explode people or be useless. Trying to shift him more toward a melee carry role is the sensible way to make use of his weak-ish kit when re-evaluating his numbers.
How do you shift him that way? Change Q into an AS steroid?+
I agree he has bonkers numbers, but IMO once they start chipping away at them he will just turn into another snowball champ like pantheon. He still will have the strong laning (because sustain + ungankable after 6 + ridiculous roam after 6), but if that isn't exploited he won't have a role.
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On December 06 2012 14:35 thenexusp wrote: ez's W used to be this super elegant, somewhat whacky thing. It did to your allies exactly the opposite of what it did to enemies: It damaged enemies and lowered their attack speed, and healed allies and increased their attack speed.
Now it's this really weird thing that damages enemies and increases allies' attack speed. Playing Ez as ADC, I never want to level W... I guess it's good in teamfights if you have a lot of allies in front of you tanking, but it does pathetic damage when playing as adc. Then again, does Ezreals passive proc for each enemy hit by the w? Because in that case, it would probably be pretty nice even in the early game if you can hit both the enemy adc and support with it for some AS increase.
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I think until I figure out what the hell is going on with this patch, I'm just going to run flat AP Nunu support to be a prick.
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