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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 128

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Craton
Profile Blog Joined December 2009
United States17250 Posts
December 09 2012 03:10 GMT
#2541
And it's largely unavoidable, to boot. 1000 range to close the gap, 5000 range radius to grab everyone, and because it's a displace your tenacity is worth fuck-all.
twitch.tv/cratonz
kainzero
Profile Blog Joined January 2009
United States5211 Posts
December 09 2012 03:12 GMT
#2542
On December 09 2012 11:14 ZERG_RUSSIAN wrote:
I don't really care if he's nerfed or strong he's just not fun to play against, they need to fucking remove him. Blinds are stupid and so are fucking invisible % health mushrooms that slow you.

it's fun when you're support and you go back to base and then back out to fight

then you hit a mushroom
half health gone

time to go back to base
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 09 2012 03:12 GMT
#2543
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.
https://twitter.com/SufficientStats
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2012-12-09 03:18:01
December 09 2012 03:16 GMT
#2544
Really what they should do is make Diana's Q cost more as you level it. 55 mana is just too cheap. On the other hand her W cost scales a bit too fast. I think if they jump up her Q cost to like 60 base and then 70/80/90/90 or something similar that would be fine. I just hope they decrease the cost on her W slightly to encourage people to jungle her more.

She should have to build mana items like most mids do.
Abstracts, the too long didn't read of the educated world.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
December 09 2012 03:18 GMT
#2545
On December 09 2012 12:12 Sufficiency wrote:
Show nested quote +
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Well its also her CC that allows her to do that, the pull disables people for the half second or so until her team can jump in and prevents them from just instanuking her.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Cloud9157
Profile Joined December 2010
United States2968 Posts
December 09 2012 03:22 GMT
#2546
On December 09 2012 12:12 Sufficiency wrote:
Show nested quote +
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 09 2012 03:24 GMT
#2547
On December 09 2012 12:22 Cloud9157 wrote:
Show nested quote +
On December 09 2012 12:12 Sufficiency wrote:
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.


AOE slow + single target silence isn't too bad.
https://twitter.com/SufficientStats
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2012-12-09 03:29:09
December 09 2012 03:28 GMT
#2548
Diana is very strong with specific compositions too. Remember CLG NA or whoever it was (It was CLG NA right?) doing Khazix with her, where she jumped in and set up Khazix jumping and barfing all over them? Or how she's always paired with Lulu or Malphite?

Diana dives in and sets up a perfect AoE chain for the rest of your team to capitalize on. By the time you're done being CC'd half your team is dead.

I got her and tried her in blind pick games and the single target damage is huge but it seemed hard to organize the sort of teamfight schenanigans that you see in professional games.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Cloud9157
Profile Joined December 2010
United States2968 Posts
December 09 2012 03:32 GMT
#2549
On December 09 2012 12:24 Sufficiency wrote:
Show nested quote +
On December 09 2012 12:22 Cloud9157 wrote:
On December 09 2012 12:12 Sufficiency wrote:
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.


AOE slow + single target silence isn't too bad.


And who are you going to hit with his combo without ulting in? The Warwick/Udyr/Riven/insert bruiser here? Unless their team left them waaaay behind, that isn't going to achieve anything, in which case, Diana does the exact same thing there.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-12-09 03:40:00
December 09 2012 03:37 GMT
#2550
I don't think the reason teemo is so strong now actually has anything to do with liandry's or even the completely unnecessary buff to his E ratio he got a while back. He has pretty much the same damage (actually less) and the same completely binary good/bad lane matchups he used to have. It's oracles getting hit. Shrooming up an objective is broken as hell unless you can clear the shrooms with oracles, which is very expensive now. the control is unbelievable. Even just shrooming common travel spots is questionably balanced when they can't be cleared easily.

Also people seem to have finally stopped trying to build him on-hit/ad and just switched over to AP which has been the good build for quite a while.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Alaric
Profile Joined November 2009
France45622 Posts
December 09 2012 03:41 GMT
#2551
TOO 393 armor with 4 BC stacks on him. Tanking the enemy team np, Malphite stronk.
He's in love with the new warmogs coming from the jungle it seems.
Cant take LMS hipsters serious.
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2012-12-09 03:50:37
December 09 2012 03:49 GMT
#2552
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all
Math doesn't kill champions and neither do wards
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-12-09 03:51:39
December 09 2012 03:49 GMT
#2553
On December 09 2012 12:32 Cloud9157 wrote:
Show nested quote +
On December 09 2012 12:24 Sufficiency wrote:
On December 09 2012 12:22 Cloud9157 wrote:
On December 09 2012 12:12 Sufficiency wrote:
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.


AOE slow + single target silence isn't too bad.


And who are you going to hit with his combo without ulting in? The Warwick/Udyr/Riven/insert bruiser here? Unless their team left them waaaay behind, that isn't going to achieve anything, in which case, Diana does the exact same thing there.


No, what I was arguing was whether or not Kassadin can R in, Q + E, and still survive the teamfight. I don't think he can, but Diana can definitely do it. Thus my complaint that Diana is too tanky.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35154 Posts
December 09 2012 03:55 GMT
#2554
On December 09 2012 12:49 101toss wrote:
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all

Except APs have the magic penetration to force more fo the % health through, while people that bought MBR didn't. Not to mention that people bought Guise because it, by itself, was good. I guess upgrading a good item to a better one is a noob trap now.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
December 09 2012 04:04 GMT
#2555
Also with MBR you have to stand there and auto attack them for it to work, with Liandry's there are far more ways to effectively poke and apply the DoT (like Teemo shrooms).
3.
Sermokala
Profile Blog Joined November 2010
United States13957 Posts
Last Edited: 2012-12-09 04:06:26
December 09 2012 04:04 GMT
#2556
On December 09 2012 12:49 101toss wrote:
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all

ug
It burns 3.3% repeating damage every second for 5 and a half seconds on shroomes on top of 600 damage on top of a 50% slow on top of a 0.8 ap ratio on top of all of the above being from an aoe spell. Yeah it must be a noob trap. If you've honestly never seen supports/carries getting a good majority of their health getting taken out by this single item you haven't been playing s3.

For those that might be confused on my math there its a 5% damage over 3 seconds. this effects duration is halved when its an aoe spell so you'll only get 1.5 seconds of the damage after the dot ends. This damage is also doubled if the person is cc'ed for any reason. If they take out that last part I think it'll be a fine item.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-12-09 04:14:18
December 09 2012 04:07 GMT
#2557
On December 09 2012 12:55 Gahlo wrote:
Show nested quote +
On December 09 2012 12:49 101toss wrote:
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all

Except APs have the magic penetration to force more fo the % health through, while people that bought MBR didn't. Not to mention that people bought Guise because it, by itself, was good. I guess upgrading a good item to a better one is a noob trap now.

This is key. Liandry's has arguably the best build-up of any item in the game (the only thing that competes is the new Black Cleaver, which can only be considered a "worse" build-up because of a higher recipe cost). Both items could ditch their passives and only be providing cost-efficient combat stats, and still be worth buying because they give no-nonsense, cost-efficient, easy-buildup combat stats.

EDIT for clarification: Liandry's has slightly more of its cost/gold value invested into the active than BC does, so obviously straight stripping off the passive would hurt the item a lot, but the passive does more than its 500 gold price tag.
Moderator
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2012-12-09 04:12:39
December 09 2012 04:12 GMT
#2558
On December 09 2012 12:49 Sufficiency wrote:
Show nested quote +
On December 09 2012 12:32 Cloud9157 wrote:
On December 09 2012 12:24 Sufficiency wrote:
On December 09 2012 12:22 Cloud9157 wrote:
On December 09 2012 12:12 Sufficiency wrote:
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.


AOE slow + single target silence isn't too bad.


And who are you going to hit with his combo without ulting in? The Warwick/Udyr/Riven/insert bruiser here? Unless their team left them waaaay behind, that isn't going to achieve anything, in which case, Diana does the exact same thing there.


No, what I was arguing was whether or not Kassadin can R in, Q + E, and still survive the teamfight. I don't think he can, but Diana can definitely do it. Thus my complaint that Diana is too tanky.

A huge part of it is just that the displace lasts for years. It was HEAVILY abused at IPL where Diana would ult in, E, then just walk back out and let her team go in before she would re-enter the fight. She was simply never in danger despite jumping into melee because of how long she had to walk away while they were stuck in a CC that could not be mitigated.
twitch.tv/cratonz
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 09 2012 04:14 GMT
#2559
On December 09 2012 13:07 TheYango wrote:
Show nested quote +
On December 09 2012 12:55 Gahlo wrote:
On December 09 2012 12:49 101toss wrote:
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all

Except APs have the magic penetration to force more fo the % health through, while people that bought MBR didn't. Not to mention that people bought Guise because it, by itself, was good. I guess upgrading a good item to a better one is a noob trap now.

This is key. Liandry's has arguably the best build-up of any item in the game (the only thing that competes is the new Black Cleaver, which can only be considered a "worse" build-up because of a higher recipe cost). Both items could ditch their passives and only be providing cost-efficient combat stats, and still be worth buying because they give no-nonsense, cost-efficient, easy-buildup combat stats.

Mercurial scim has a pretty damn good build-up too.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-12-09 04:22:35
December 09 2012 04:18 GMT
#2560
On December 09 2012 12:49 Sufficiency wrote:
Show nested quote +
On December 09 2012 12:32 Cloud9157 wrote:
On December 09 2012 12:24 Sufficiency wrote:
On December 09 2012 12:22 Cloud9157 wrote:
On December 09 2012 12:12 Sufficiency wrote:
On December 09 2012 12:05 Cloud9157 wrote:
Except for the fact that Diana is better at engaging than any of those except Gragas. Dive in>pull everyone towards you>team follows up. Akali doesn't engage, Kassadin could engage, but I'd take a group pull over aoe slow any day. Gragas beats her because everyone goes flying across the map.


IMO she can do that precisely because she is tanky and has a shield. If Kassadin had that kind of health and armor, he would be initiating with E every single fight, and still have enough health to R out.


Kassadin engaging with force pulse without flashing in doesn't sound appealing in terms of engaging.


AOE slow + single target silence isn't too bad.


And who are you going to hit with his combo without ulting in? The Warwick/Udyr/Riven/insert bruiser here? Unless their team left them waaaay behind, that isn't going to achieve anything, in which case, Diana does the exact same thing there.


No, what I was arguing was whether or not Kassadin can R in, Q + E, and still survive the teamfight. I don't think he can, but Diana can definitely do it. Thus my complaint that Diana is too tanky.

You're not respecting how good of a setup spell a displacement skill is. A slow or even a stun doesn't widen the effective AoE of small/medium AoE CCs the way a pull like Diana's does.

On December 09 2012 13:14 PrinceXizor wrote:
Show nested quote +
On December 09 2012 13:07 TheYango wrote:
On December 09 2012 12:55 Gahlo wrote:
On December 09 2012 12:49 101toss wrote:
lol @ noobs buyin liandry on teemo

liandry is biggest noob trap this patch, it's literally ap mbr that scales off current health

edit: if u have problems with teemo/nid/diana, nunu counters them all

Except APs have the magic penetration to force more fo the % health through, while people that bought MBR didn't. Not to mention that people bought Guise because it, by itself, was good. I guess upgrading a good item to a better one is a noob trap now.

This is key. Liandry's has arguably the best build-up of any item in the game (the only thing that competes is the new Black Cleaver, which can only be considered a "worse" build-up because of a higher recipe cost). Both items could ditch their passives and only be providing cost-efficient combat stats, and still be worth buying because they give no-nonsense, cost-efficient, easy-buildup combat stats.

Mercurial scim has a pretty damn good build-up too.

Not really. It builds from a BF Sword, and a lopsided MR-only item that builds from Negatron+850 gold. Those are comparatively expensive parts, while the only part of Liandry's and BC that cost more than 600 gold is the final recipe. It's a powerful item, but it also has a poor buildup. That's why QSS/Mercurial is most often a lategame item.

The comparison I'd give you is BKB vs. Janggo. Obviously BKB gives you an immensely powerful item effect and the item is extremely powerful based on that. But you could hardly say the item has a smooth buildup, given you have to build moderately-priced parts that don't give well-rounded smooth stats.
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