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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 115

Forum Index > LoL General
Post a Reply
Prev 1 113 114 115 116 117 212 Next
Dusty
Profile Blog Joined December 2010
United States3359 Posts
December 08 2012 06:23 GMT
#2281
yeah I don't see how Riot didn't forsee the BC not having any unique passives as a bad idea ._.

And I must be the only person in the world who doesn't feel like Liandry's is that good.
Simberto
Profile Blog Joined July 2010
Germany11732 Posts
December 08 2012 06:25 GMT
#2282
On December 08 2012 15:00 Inschato wrote:
Show nested quote +
On December 08 2012 14:59 Ketara wrote:
On December 08 2012 14:56 Lmui wrote:
Getting sick of BC here, If you're a squishy, you can't possibly build enough armor to deal with someone flash ccing you like riven or pantheon, if you're a tank, well, good luck having 300 armor reduced to 100.


If you're a squishy, don't build armor.

Build pure HP.

Voila, BC sucks vs you.

True damage on abilities & auto attacks.. I don't really see that working out well for you, unless you're mundo.


They are gonna do true, or near to true damage to you anyways, you can't build enough armor as a squishy to stop that from happening. Thus, there is no point in doing it at all. Rather build hp and let their armorpen be useless.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 08 2012 06:29 GMT
#2283
On December 08 2012 15:25 Simberto wrote:
Show nested quote +
On December 08 2012 15:00 Inschato wrote:
On December 08 2012 14:59 Ketara wrote:
On December 08 2012 14:56 Lmui wrote:
Getting sick of BC here, If you're a squishy, you can't possibly build enough armor to deal with someone flash ccing you like riven or pantheon, if you're a tank, well, good luck having 300 armor reduced to 100.


If you're a squishy, don't build armor.

Build pure HP.

Voila, BC sucks vs you.

True damage on abilities & auto attacks.. I don't really see that working out well for you, unless you're mundo.


They are gonna do true, or near to true damage to you anyways, you can't build enough armor as a squishy to stop that from happening. Thus, there is no point in doing it at all. Rather build hp and let their armorpen be useless.

So what you're saying is, the counter to black cleavers, is black cleavers?
liftlift > tsm
Irave
Profile Joined October 2010
United States9965 Posts
December 08 2012 06:29 GMT
#2284
On December 08 2012 15:23 Dusty wrote:
yeah I don't see how Riot didn't forsee the BC not having any unique passives as a bad idea ._.

And I must be the only person in the world who doesn't feel like Liandry's is that good.

Liandry's is like the first item to cause a nerf. Those Teemo shrooms -.- Some games that item feels really powerful, others its not so bad. I hate playing against a fed Vlad with it.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
December 08 2012 06:40 GMT
#2285
On December 08 2012 14:45 HazMat wrote:
Guys Loci is streaming why aren't you all watching him?

Thanks Shake, was too busy watching Dota 2 to look at LoL streams :x
Gahlo
Profile Joined February 2010
United States35166 Posts
Last Edited: 2012-12-08 07:00:41
December 08 2012 06:40 GMT
#2286
On December 08 2012 15:29 Irave wrote:
Show nested quote +
On December 08 2012 15:23 Dusty wrote:
yeah I don't see how Riot didn't forsee the BC not having any unique passives as a bad idea ._.

And I must be the only person in the world who doesn't feel like Liandry's is that good.

Liandry's is like the first item to cause a nerf. Those Teemo shrooms -.- Some games that item feels really powerful, others its not so bad. I hate playing against a fed Vlad with it.

Teemo nerfs already on the PBE.

EDIT: Also on PBE
Black Cleaver

Armor Penetration changed to Unique
Armor Penetration reduced to 10 from 15
Passive effect now reduces armor by 6.25% per stack down from 7.5%


Brutilizer

Armor Penetration reduced to 10 from 15.




Idk, is the reduction on the flat pen neccesary now that it is unique and the stacks are weaker? Also, new Lux skin looks like garbage. >=[
TheLink
Profile Joined January 2011
Australia2725 Posts
December 08 2012 06:41 GMT
#2287
stacking hp against flat penetration sounds like a terrible idea to me. Who cares if you negate the 7.5% stacks, just 30 odd flat pen (runes/masteries and a single BC) will up their damage output like 40%.
Only the weak link is strong enough to break the chain.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
December 08 2012 07:08 GMT
#2288
My noobie friends are playing vs HatPerson and Optimustom in normals. Such a funny game to watch.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Simberto
Profile Blog Joined July 2010
Germany11732 Posts
December 08 2012 07:13 GMT
#2289
On December 08 2012 15:41 TheLink wrote:
stacking hp against flat penetration sounds like a terrible idea to me. Who cares if you negate the 7.5% stacks, just 30 odd flat pen (runes/masteries and a single BC) will up their damage output like 40%.


Well, it of course depends on the amount of penetration they have. But if they have something like 2 BC and a LW, it is simply not reasonable to build armor. You'd need to be at above 100 armor to even have more then 0 armor effectively.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 08 2012 07:16 GMT
#2290
On December 08 2012 16:13 Simberto wrote:
Show nested quote +
On December 08 2012 15:41 TheLink wrote:
stacking hp against flat penetration sounds like a terrible idea to me. Who cares if you negate the 7.5% stacks, just 30 odd flat pen (runes/masteries and a single BC) will up their damage output like 40%.


Well, it of course depends on the amount of penetration they have. But if they have something like 2 BC and a LW, it is simply not reasonable to build armor. You'd need to be at above 100 armor to even have more then 0 armor effectively.


By that point, even 300 armor does diddly squat. You get shredded down to 210, LW brings you down to like 130, and 50 flat arpen brings you to 80.
Porouscloud - NA LoL
NEOtheONE
Profile Joined September 2010
United States2233 Posts
December 08 2012 07:21 GMT
#2291
On December 08 2012 16:16 Amui wrote:
Show nested quote +
On December 08 2012 16:13 Simberto wrote:
On December 08 2012 15:41 TheLink wrote:
stacking hp against flat penetration sounds like a terrible idea to me. Who cares if you negate the 7.5% stacks, just 30 odd flat pen (runes/masteries and a single BC) will up their damage output like 40%.


Well, it of course depends on the amount of penetration they have. But if they have something like 2 BC and a LW, it is simply not reasonable to build armor. You'd need to be at above 100 armor to even have more then 0 armor effectively.


By that point, even 300 armor does diddly squat. You get shredded down to 210, LW brings you down to like 130, and 50 flat arpen brings you to 80.


Yeah and it's brutal.
Abstracts, the too long didn't read of the educated world.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 08 2012 07:27 GMT
#2292
Am I the only person that doesn't like the direction league went? I feel like it's 100% about picking the champs that kill the easiest/roam gank the best now...

Farming and zoning isn't important just bursting down in roam ganks that's everything. There is almost no punishment for roaming as far as CS goes.

Or am I just being negative.

ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 08 2012 07:30 GMT
#2293
yeah cleavers cannot go on without the passive being unique
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 08 2012 07:36 GMT
#2294
On December 08 2012 16:27 travis wrote:
Am I the only person that doesn't like the direction league went? I feel like it's 100% about picking the champs that kill the easiest/roam gank the best now...

Farming and zoning isn't important just bursting down in roam ganks that's everything. There is almost no punishment for roaming as far as CS goes.

Or am I just being negative.


It might be possible to attribute this to the lowered gold value of lane minions, but I think the shift to assassin/roaming champions was starting to happen even before Riot changed things up.
RIP Ryan Davis / TL or Die / @onlywonderboy
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 08 2012 07:36 GMT
#2295
yes i attribute it largely to the change to gold value of minion kills
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 08 2012 07:37 GMT
#2296
On December 08 2012 16:27 travis wrote:
Am I the only person that doesn't like the direction league went? I feel like it's 100% about picking the champs that kill the easiest/roam gank the best now...

Farming and zoning isn't important just bursting down in roam ganks that's everything. There is almost no punishment for roaming as far as CS goes.

Or am I just being negative.


Zoning is even more important now, siege minion giving so much and the prevalence of wards means zoning is safer and you able able to remove more gold for zoning effectively in lane. farming is MORE money than previous because of the siege minions and jungle giving more later.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-12-08 07:41:19
December 08 2012 07:40 GMT
#2297
Is it just me or is sword of the Divine like the worst possible item from a game design standpoint. I cannot even believe its in the game.

Its like an item I would make up off the top of my head when explaining how an Item can be "balanced" but completely toxic and awful for everyone involved. I seriously thought it was like a joke when I first read it.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 08 2012 07:45 GMT
#2298
turns out mikael's crucible cleanses someone, not QSSes them. so... don't buy it vs ww, it doesn't work, lol.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Dgiese
Profile Joined July 2010
United States2687 Posts
December 08 2012 07:53 GMT
#2299
On December 08 2012 16:36 travis wrote:
yes i attribute it largely to the change to gold value of minion kills

How much did gold get changed by. I know passive went up, and minion went down, what's the calc for someone who gets say, 70-80 cs / 10 min, now vs before?
Iirc someone here posted it... And it was like a couple hundred gold... Pretty insignificant when taking into account all factors.
DEN1ED
Profile Joined December 2009
United States1087 Posts
December 08 2012 07:55 GMT
#2300
So played first game with Nami. She seems insane. 2 AoE CCs, another slow, heals, MS buff.
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