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[Patch 1.0.0.150: Shadow Isles] General Discussion - Page…

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Artok
Profile Joined May 2011
Netherlands2219 Posts
November 08 2012 05:35 GMT
#4941
I dunno, it feels like clg.na actually is the best team in na atm, deciding by the results in mlg and some brilliant fights and tactics.
Chun-li since ST
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-11-08 05:40:21
November 08 2012 05:38 GMT
#4942
I dunno. I mean, what's annoying with those games is that I can't even say "CLG.na played good", it's just "FeaR had it and they decided that CLG.na shouldn't need to try and make a comeback, and gave it to them freely". Can't find it beautiful when it's so twisted by the mediocrity of one team's plays.

It's quite infuriating because I don't want to support FeaR when they do such bullshit, and they rob us of a potential good/beautiful game with it. Lose-lose.
Cant take LMS hipsters serious.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
November 08 2012 05:40 GMT
#4943
wow,clg just won that fight without hotshot
just shows how hard the others carry him
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Artok
Profile Joined May 2011
Netherlands2219 Posts
November 08 2012 05:41 GMT
#4944
On November 08 2012 14:38 Alaric wrote:
I dunno. I mean, what's annoying with those games is that I can't even say "CLG.na played good", it's just "FeaR had it and they decided that CLG.na shouldn't need to try and make a comeback, and gave it to them freely". Can't find it beautiful when it's so twisted by the mediocrity of one team's plays.

often these silly mistakes are forced by enemy team and to be fair, all of the na teams look quite mediocre, but i believe that clg.na has been improving a lot lately and in a month or two could become really strong ^^.
Chun-li since ST
onlywonderboy
Profile Joined August 2012
United States23745 Posts
November 08 2012 05:41 GMT
#4945
Man, Fear looks so strong at times, but when they are on a negative tilt they tilt hard.
RIP Ryan Davis / TL or Die / @onlywonderboy
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2012-11-08 05:43:22
November 08 2012 05:42 GMT
#4946
On November 08 2012 14:41 onlywonderboy wrote:
Man, Fear looks so strong at times, but when they are on a negative tilt they tilt hard.

i feel like thats because they have no super strong personality that brings them together and stops them from doing stupid shit
individually, they are all good players, so they usually do well unless the game drags out like this
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 08 2012 05:42 GMT
#4947
This is why I hate Throwsu Zuna
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Koenig99
Profile Joined July 2011
Canada904 Posts
November 08 2012 05:43 GMT
#4948
Crs got 2-0ed by CLGBlack. w.t.f.
Nabes
Profile Joined November 2010
Canada1800 Posts
November 08 2012 05:47 GMT
#4949
On November 08 2012 14:43 Koenig99 wrote:
Crs got 2-0ed by CLGBlack. w.t.f.


Looks like they gotta invite another washed up pro NA player
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 08 2012 05:48 GMT
#4950
On November 08 2012 14:47 Nabes wrote:
Show nested quote +
On November 08 2012 14:43 Koenig99 wrote:
Crs got 2-0ed by CLGBlack. w.t.f.


Looks like they gotta invite another washed up pro NA player


Better bench Loco. Crs Locodoco here we come.
"Your full potential does not matter if you do not use all 100% of it."
TheSinisterRed
Profile Joined September 2012
United States1546 Posts
November 08 2012 05:49 GMT
#4951
On November 08 2012 14:22 obesechicken13 wrote:
Show nested quote +
On November 08 2012 14:20 gtrsrs wrote:
actually to snowball on what i was saying
i don't really think xypherous really understands the changes too well based on this post:

question asker
Quote:
How to win as wukong? Just rune and mastery for as much flat armor penetration as you possibly can, and get Black cleaver after picking up an armor pen item. 140 armor bruiser giving your team problems? NOPE. SUFFER ALL TEH DAMAGES


xypherous
Well - Yeah. But then you run up into a 3k HP Mundo/Singed with 80~ armor and massive regeneration and you're like 'Wait a second, you didn't build any armor! ABORT. ABORT. I REGRET EVERYTHING.'


That's actually pretty funny

I have nothing against the math itself but monkey king's ult has too good of a max scaling to use as a baseline of all bruisers. I haven't checked the math though. Last time I talked about GA, a few days later there was an announcement of it getting nerfed. It probably wasn't me that caused it but now I'm paranoid about sharing.

Also you mention 16 damage on dorans blade. Is dblade getting a nerf?

I understand the point he is making, and it is a good point, Riot doesn't seem to have a full grasp of what this might do, but nothing is set in stone yet so hopefully things will change. The only problem I have with that scenario is that I don't see anything after Wukong's ult hitting Singed. You just pop ult, flip them, and huehuehue away.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
November 08 2012 05:49 GMT
#4952
On November 08 2012 14:47 Nabes wrote:
Show nested quote +
On November 08 2012 14:43 Koenig99 wrote:
Crs got 2-0ed by CLGBlack. w.t.f.


Looks like they gotta invite another washed up pro NA player


clg black with 2 players that are not even on the team at that, al yoda and brunch u, lol......
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2012-11-08 05:51:48
November 08 2012 05:51 GMT
#4953
On November 08 2012 14:20 gtrsrs wrote:
+ Show Spoiler [math party] +

actually to snowball on what i was saying
i don't really think xypherous really understands the changes too well based on this post:

question asker
Quote:
How to win as wukong? Just rune and mastery for as much flat armor penetration as you possibly can, and get Black cleaver after picking up an armor pen item. 140 armor bruiser giving your team problems? NOPE. SUFFER ALL TEH DAMAGES


xypherous
Well - Yeah. But then you run up into a 3k HP Mundo/Singed with 80~ armor and massive regeneration and you're like 'Wait a second, you didn't build any armor! ABORT. ABORT. I REGRET EVERYTHING.'



bruiser champions already have *insane* values on their skills AND usually extra benefit on them. wukong Q and ult scale incredibly and his ult especially does unbelievably high amounts of base damage (after level 6... at 16 for example, 800 + 4.8 AD). riven's skills all have huge scaling *and* high base values. garen's E? 360 + 3.3 AD.

xypherous, be real with me. you think that a wukong doing true damage to a singed with 3k HP and "massive regeneration" is going to abort mission running into a singed that he can probably kill with 1 round of abilities? let's find out

just bullshitting some numbers, let's call wukong level 16 with 111.2 base AD from levels/masteries, 45 AD from BC, and 16 AD from 2 d-blades. this is assuming he makes it to level 16 with virtually no farm, and only 1 item. his build is gonna cost about 4200g with boots1. 41 arpen from runes, masteries, and BC. 10% arpen from items and up to 30% ArmRed from BC for a total of 37% reduction(? part reduction, part penetration, should not bring singed to -armor) at the peak.

singed at 16 is gonna have 1717 base health, 233 bonus health from passive, 74 base armor (so he's got only 6 additional armor based on xyph's example, let's say from masteries, no armor runes whatsoever). we can deduce that this singed probably has warmog's maxed out at 1270 HP, to give him 3220 flat HP and 40hp5 (on top of his base 16hp5 for a total of 56hp5). and i guess no other items? boots, deathcap maybe? 3000 for warmog's and 3600 for deathcap and 350 for boots 1 for about 7000g. he's reasonably more farmed than wukong.

SO
wukong will W to get close to singed without letting him get away, and start his combo with 1 auto attack for 172.2 base damage which will apply 131.5 damage with singed's armor having 49 reduced on hit 1 (and reduce his armor another 5% for BC)
he'll immediately apply his Q over the course of 0.1 seconds. his Q will do 150 (+189.4 bonus) or 339.42 base damage, and apply 30% reduction on the same hit (as well as 5% reduction from BC). singed's armor is already at only 4.36 so the Q deals 325.2 damage
he'll now immediatly hit his R and for the sake of calculations we're just going to call singed's armor 0 for the rest of the calculation because it's essentially 0 until the last second of the combo where it bounces back up slightly. wukong gets 800 damage (+826.46 from bonus AD) flat damage from ult. he does 1626.46 damage over his ult (4s).
he tosses his ignite onto singed for 370 damage during the ult. over this time, singed's "massive regeneration" has healed him 28 + 28(0.5) or 42hp if the ignite was thrown on after 2s.
wukong throws another auto attack (157.5 damage, singed's armor is back up to 9 after Q wears off) and then his E for 240 (+ 89 from bonus AD) or a total of 329 and one last auto for another 157.5. his Q's cooldown is actually up by now, but i said 1 round of spells.

total damage dealt by wukong is 131.5 + 325.2 + 1626.46 + 157.5 + 329 + 157.5 + 370 - 42 = 3055.16 damage
singed had 3220 HP, so after a 5.5s combo (one round of spells and 3 auto attacks, with another spell queued up and ready to go) singed is left with 164.84 HP

wukong's next Q will kill singed OR
wukong's next auto attack will leave singed with 9 hp.
wukong's clone will kill singed
a minion will kill singed lol


it's clear that RIOT just doesn't understand the scope of the changes. building HP to counter their armor pen? you kidding me xyph? bruisers have insane base damages and all their skills can apply %armor reduction now (and cc, bonus AS boosts, position changes, shields, etc etc etc). "massive regeneration" when every champ since season 1 ended has had gigantic burst damage? name a champ that has come out since skarner that doesn't do 90% of their damage in the first 3s of their combo. (jk don't cause i don't want to invalidate my point with something so small) "massive regeneration" hasn't been a real thing outside of laning since like 3 warmog nerfs ago. these changes are really going to change the game. again, for bad or for good i'm not sure. i'm excited to see an "everything is OP" version of LoL rather than "nerf everything" version that we have now but i am not convinced that this is the way to do it


inb4someoneprovesmymathcompletelywrongh4h4h4



Maybe we'll see health items getting return buffs now. Remember back in beta when everything gave like 2x as much health as it does now and all the MR items except BVeil sucked, so you'd actually see people running around with like three giant's belts and/or sunfires and a neg cloak?
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Irave
Profile Joined October 2010
United States9965 Posts
November 08 2012 05:51 GMT
#4954
On November 08 2012 14:48 BlackPaladin wrote:
Show nested quote +
On November 08 2012 14:47 Nabes wrote:
On November 08 2012 14:43 Koenig99 wrote:
Crs got 2-0ed by CLGBlack. w.t.f.


Looks like they gotta invite another washed up pro NA player


Better bench Loco. Crs Locodoco here we come.

No way, Loco should bench himself and ad for EG.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 08 2012 05:53 GMT
#4955
On November 08 2012 14:49 TheSinisterRed wrote:
Show nested quote +
On November 08 2012 14:22 obesechicken13 wrote:
On November 08 2012 14:20 gtrsrs wrote:
actually to snowball on what i was saying
i don't really think xypherous really understands the changes too well based on this post:

question asker
Quote:
How to win as wukong? Just rune and mastery for as much flat armor penetration as you possibly can, and get Black cleaver after picking up an armor pen item. 140 armor bruiser giving your team problems? NOPE. SUFFER ALL TEH DAMAGES


xypherous
Well - Yeah. But then you run up into a 3k HP Mundo/Singed with 80~ armor and massive regeneration and you're like 'Wait a second, you didn't build any armor! ABORT. ABORT. I REGRET EVERYTHING.'


That's actually pretty funny

I have nothing against the math itself but monkey king's ult has too good of a max scaling to use as a baseline of all bruisers. I haven't checked the math though. Last time I talked about GA, a few days later there was an announcement of it getting nerfed. It probably wasn't me that caused it but now I'm paranoid about sharing.

Also you mention 16 damage on dorans blade. Is dblade getting a nerf?

I understand the point he is making, and it is a good point, Riot doesn't seem to have a full grasp of what this might do, but nothing is set in stone yet so hopefully things will change. The only problem I have with that scenario is that I don't see anything after Wukong's ult hitting Singed. You just pop ult, flip them, and huehuehue away.


Well a smart monkey would mix in a phage, imo.
Freeeeeeedom
arb
Profile Blog Joined April 2008
Noobville17921 Posts
November 08 2012 06:12 GMT
#4956
On November 08 2012 14:51 Tooplark wrote:
Show nested quote +
On November 08 2012 14:20 gtrsrs wrote:
+ Show Spoiler [math party] +

actually to snowball on what i was saying
i don't really think xypherous really understands the changes too well based on this post:

question asker
Quote:
How to win as wukong? Just rune and mastery for as much flat armor penetration as you possibly can, and get Black cleaver after picking up an armor pen item. 140 armor bruiser giving your team problems? NOPE. SUFFER ALL TEH DAMAGES


xypherous
Well - Yeah. But then you run up into a 3k HP Mundo/Singed with 80~ armor and massive regeneration and you're like 'Wait a second, you didn't build any armor! ABORT. ABORT. I REGRET EVERYTHING.'



bruiser champions already have *insane* values on their skills AND usually extra benefit on them. wukong Q and ult scale incredibly and his ult especially does unbelievably high amounts of base damage (after level 6... at 16 for example, 800 + 4.8 AD). riven's skills all have huge scaling *and* high base values. garen's E? 360 + 3.3 AD.

xypherous, be real with me. you think that a wukong doing true damage to a singed with 3k HP and "massive regeneration" is going to abort mission running into a singed that he can probably kill with 1 round of abilities? let's find out

just bullshitting some numbers, let's call wukong level 16 with 111.2 base AD from levels/masteries, 45 AD from BC, and 16 AD from 2 d-blades. this is assuming he makes it to level 16 with virtually no farm, and only 1 item. his build is gonna cost about 4200g with boots1. 41 arpen from runes, masteries, and BC. 10% arpen from items and up to 30% ArmRed from BC for a total of 37% reduction(? part reduction, part penetration, should not bring singed to -armor) at the peak.

singed at 16 is gonna have 1717 base health, 233 bonus health from passive, 74 base armor (so he's got only 6 additional armor based on xyph's example, let's say from masteries, no armor runes whatsoever). we can deduce that this singed probably has warmog's maxed out at 1270 HP, to give him 3220 flat HP and 40hp5 (on top of his base 16hp5 for a total of 56hp5). and i guess no other items? boots, deathcap maybe? 3000 for warmog's and 3600 for deathcap and 350 for boots 1 for about 7000g. he's reasonably more farmed than wukong.

SO
wukong will W to get close to singed without letting him get away, and start his combo with 1 auto attack for 172.2 base damage which will apply 131.5 damage with singed's armor having 49 reduced on hit 1 (and reduce his armor another 5% for BC)
he'll immediately apply his Q over the course of 0.1 seconds. his Q will do 150 (+189.4 bonus) or 339.42 base damage, and apply 30% reduction on the same hit (as well as 5% reduction from BC). singed's armor is already at only 4.36 so the Q deals 325.2 damage
he'll now immediatly hit his R and for the sake of calculations we're just going to call singed's armor 0 for the rest of the calculation because it's essentially 0 until the last second of the combo where it bounces back up slightly. wukong gets 800 damage (+826.46 from bonus AD) flat damage from ult. he does 1626.46 damage over his ult (4s).
he tosses his ignite onto singed for 370 damage during the ult. over this time, singed's "massive regeneration" has healed him 28 + 28(0.5) or 42hp if the ignite was thrown on after 2s.
wukong throws another auto attack (157.5 damage, singed's armor is back up to 9 after Q wears off) and then his E for 240 (+ 89 from bonus AD) or a total of 329 and one last auto for another 157.5. his Q's cooldown is actually up by now, but i said 1 round of spells.

total damage dealt by wukong is 131.5 + 325.2 + 1626.46 + 157.5 + 329 + 157.5 + 370 - 42 = 3055.16 damage
singed had 3220 HP, so after a 5.5s combo (one round of spells and 3 auto attacks, with another spell queued up and ready to go) singed is left with 164.84 HP

wukong's next Q will kill singed OR
wukong's next auto attack will leave singed with 9 hp.
wukong's clone will kill singed
a minion will kill singed lol


it's clear that RIOT just doesn't understand the scope of the changes. building HP to counter their armor pen? you kidding me xyph? bruisers have insane base damages and all their skills can apply %armor reduction now (and cc, bonus AS boosts, position changes, shields, etc etc etc). "massive regeneration" when every champ since season 1 ended has had gigantic burst damage? name a champ that has come out since skarner that doesn't do 90% of their damage in the first 3s of their combo. (jk don't cause i don't want to invalidate my point with something so small) "massive regeneration" hasn't been a real thing outside of laning since like 3 warmog nerfs ago. these changes are really going to change the game. again, for bad or for good i'm not sure. i'm excited to see an "everything is OP" version of LoL rather than "nerf everything" version that we have now but i am not convinced that this is the way to do it


inb4someoneprovesmymathcompletelywrongh4h4h4



Maybe we'll see health items getting return buffs now. Remember back in beta when everything gave like 2x as much health as it does now and all the MR items except BVeil sucked, so you'd actually see people running around with like three giant's belts and/or sunfires and a neg cloak?


Remember when you'd see people walking around with boots 2 and 5 sunfire capes. me too
good times
Artillery spawned from the forges of Hell
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
November 08 2012 06:17 GMT
#4957
As long as they keep Mejais and SotO I'm happy.

Game just wont be the same without them.
Retvrn to Forvms
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
November 08 2012 06:23 GMT
#4958
Ya this game would be nothing without its balanced snowball items
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
spellsy
Profile Joined October 2011
United States418 Posts
November 08 2012 06:44 GMT
#4959
clg.na is looking surprisingly good - that or most of the NA teams are in slump (fear, orb, crs, etc. )
Owned Noob
Profile Joined April 2010
United States731 Posts
November 08 2012 06:54 GMT
#4960
On November 08 2012 15:44 spellsy wrote:
clg.na is looking surprisingly good - that or most of the NA teams are in slump (fear, orb, crs, etc. )

clg, even at their worst (the mlg with hotshotgg jungle and hazzard), is better than every single na team besides arguably tsm and dig. even then, they destroyed dig in losers bracket and went 3-3 with tsm in finals. they really are just a step above na competition for some reason.
jaedong the man with the huge dong
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