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Syndra doesn't instaclear with a single spell, and I don't think her Q AoE is enough to hit all of the creeps? W sure isn't. Also TF, Anivia, Viktor kill the creeps while they're still lined up, it makes a huge difference (Viktor fucks up Morgana because of this, and superior trading power pre-6, she can 100-0 him while he can't do the same to her tho). Viktor needs like level 4 laser, 2drings and Death, so it's a bit late compared to those who can clear at level 5-6, and Anivia is a lot better in sieges because Viktor is dissuasive ("if you dive you'll get stunned") while she is preemptive ("you can't even get close enough to dive"). Wall on a side of the lane, ult on the other, and you've got 100% of the ground covered. You can even entirely "wall off" a base entry like this.
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It can be safe to say riot will never release another champion with an ability like anivia's wall, as the potential for trolling when both of them are on the same team is too great.
Any further wall-creating ability is going to either be very limited in size (trundle's pillar) or an ult (jarman)
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On September 30 2012 22:43 thenexusp wrote: It can be safe to say riot will never release another champion with an ability like anivia's wall, as the potential for trolling when both of them are on the same team is too great.
Any further wall-creating ability is going to either be very limited in size (trundle's pillar) or an ult (jarman) Which is retarded. Out of every single Anivia pick I've seen I haven't seen a single MacLaren. Riot keeps giving champs stealth which has even greater trolling potential(ping like mad, have team engage and have them die while you walk away). I know what you said was said by Morello but it's just retarded. Clearly he has a lot of faith in the tribunal.
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On September 30 2012 22:38 Alaric wrote: Syndra doesn't instaclear with a single spell, and I don't think her Q AoE is enough to hit all of the creeps? W sure isn't. Also TF, Anivia, Viktor kill the creeps while they're still lined up, it makes a huge difference (Viktor fucks up Morgana because of this, and superior trading power pre-6, she can 100-0 him while he can't do the same to her tho). Viktor needs like level 4 laser, 2drings and Death, so it's a bit late compared to those who can clear at level 5-6, and Anivia is a lot better in sieges because Viktor is dissuasive ("if you dive you'll get stunned") while she is preemptive ("you can't even get close enough to dive"). Wall on a side of the lane, ult on the other, and you've got 100% of the ground covered. You can even entirely "wall off" a base entry like this. With Syndra you just W a melee minion into the other melee minions, then Q the ranged and the wave is gone. The tank minion would be the only problem but I haven't really played enough games with her defending sieges to say how it gets dealt with optimally.
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I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete.
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On October 01 2012 00:03 BlackPaladin wrote: I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete. Fire wall that is passable, but anyone who walks trough it gets reduced to ashes and sent back to base within 5seconds. Within those 5 seconds said firewall champ can use a vacuum cleaner to suck up the ashes and blow them at the remaining opponents, at which they shall be dazzled for 5seconds because having ashes blown in your face is annoying.
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On October 01 2012 00:03 TheSinisterRed wrote:Show nested quote +On September 30 2012 22:38 Alaric wrote: Syndra doesn't instaclear with a single spell, and I don't think her Q AoE is enough to hit all of the creeps? W sure isn't. Also TF, Anivia, Viktor kill the creeps while they're still lined up, it makes a huge difference (Viktor fucks up Morgana because of this, and superior trading power pre-6, she can 100-0 him while he can't do the same to her tho). Viktor needs like level 4 laser, 2drings and Death, so it's a bit late compared to those who can clear at level 5-6, and Anivia is a lot better in sieges because Viktor is dissuasive ("if you dive you'll get stunned") while she is preemptive ("you can't even get close enough to dive"). Wall on a side of the lane, ult on the other, and you've got 100% of the ground covered. You can even entirely "wall off" a base entry like this. With Syndra you just W a melee minion into the other melee minions, then Q the ranged and the wave is gone. The tank minion would be the only problem but I haven't really played enough games with her defending sieges to say how it gets dealt with optimally.
Syndra's Q + W can partially clear ranged minion at lvl 5 (just add auto). She can clear without the auto at lvl 9.
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But that would defeat the point of me wanting more walls in the game. And diablo 2 didn't have vacuum cleaners.
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On October 01 2012 00:03 BlackPaladin wrote: I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete.
I've always had a dirty fantasy which was adding to the game a champ with a self-destruction ult that deals tons of aoe damage. Sort of like Karthus but much more manly and dramatic.
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On October 01 2012 00:11 qtiehunter wrote:Show nested quote +On October 01 2012 00:03 BlackPaladin wrote: I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete. I've always had a dirty fantasy which was adding to the game a champ with a self-destruction ult that deals tons of aoe damage. Sort of like Karthus but much more manly and dramatic. You mean like kog'maw.
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On October 01 2012 00:27 JackDino wrote:Show nested quote +On October 01 2012 00:11 qtiehunter wrote:On October 01 2012 00:03 BlackPaladin wrote: I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete. I've always had a dirty fantasy which was adding to the game a champ with a self-destruction ult that deals tons of aoe damage. Sort of like Karthus but much more manly and dramatic. You mean like kog'maw.
He means like Goblin Techies
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While i was joking about the diablo 2 merger i was actually kind of serious that i think that the idea would make a cool champ. The fire meteor would be similar to veigar's dark matter, with similar CD once you reach 6. (high base damage, high scaling, hard to land, low cd).
Fireball that explodes and deals aoe as q (could even add a mini knockback on it).
W is similar to singed poison trail except does slightly more upfront damage and less dot.
I just want firewall to be impassable cause i want more walls and think that would be awesome T_T but if you really want to make it more realistic give it a ton of damage if you walk through it and have it be bigger than anivia wall at max level. And it applies damage once every .5 seconds if you stand in it similar to a DoT if you're in the wall.
Could make passive be the champs cc like annie. Like "every spell scorches the enemy, after 2 scorches the enemy is stunned for 1.5 seconds." could even add something like scorch charges kind of like kennen. Every 2 are uses up for a stun. If they have 1 scorch charge they are slowed by 15%. (basically a built in rylais slow for her w). Just make it so each spell will only apply 1 charge. Like if you stand in her firewall or w it will only apply 1 scorch charge, even though they would do dot.
I dunno i just like making up champ ideas lol
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Hmmm, interesting amumu build from HSGG.
starts boots 3 pot, does this route, Blue, wolves, red, wraiths, gets FB on mid. Does wolves and wraiths again, has 1.1k gold, buys Dorans Shield and oracles right away. Sounds super risky, imo.
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On October 01 2012 00:03 BlackPaladin wrote: I just want a flame based champ that makes an impassable fire wall and can create flames as they walk as a toggable ability. And throw fireballs. Ult should be a meteor that is low CD but takes a moment to land. Then the merging will be complete.
Anivia+singed+Brand+kog sounds fun
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On September 30 2012 22:43 thenexusp wrote: It can be safe to say riot will never release another champion with an ability like anivia's wall, as the potential for trolling when both of them are on the same team is too great.
Any further wall-creating ability is going to either be very limited in size (trundle's pillar) or an ult (jarman) Trolling aside, it's far too powerful for it to proliferate. Even Anivia has balance problems that have gone unaddressed for a long time because so few people can play her.
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On the topic of the meteor ability, would be kind of cool if it was like: cast>delay>dark matter. Longer delay than dark matter but no indication.
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Also global, like sunstrike.
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On October 01 2012 01:43 h3r1n6 wrote: Also global, like sunstrike. Well ziggs ult is kinda like sunstrike.
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On September 30 2012 17:37 TheKefka wrote: I was thinking more in line of who can prevent damage being dealt to the tower by just clearing the wave before it arrives beneath it. Heimer is pretty good at fucking up divers but he can't prevent people from chunking down the tower little by little in the same way as anivia,viktor and TF. Against those you either have to split push or commit to a dive in most cases. anivia is the only one of those who can really prevent people from chunking down the tower, TF is too short wave to fully clear without risking himself and viktor can't clear the entire wave with his e without either risking himself or missing a few creeps on either end of the wave. anivia can lay down her R beforehand, and even if the enemy is greatly stronger they will not be able to touch the tower without facing some damage from anivia's team or facing the threat of being walled off. heimer on the other hand will chunk the fk out of the enemy team reliably while clearing the creepwave
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Hotshot can't figure out why giants belt//warmogs seems to be the best defensive items on nidalee... When she has pretty low base hp and free mr/armour from cougar form lols
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