On October 08 2012 21:02 Alaric wrote: When he says they drink bear, does he mean they drink bear semen?
Nordic dudes too stronk, beer is not enough. In my country we drink fermented grape juice which certainly explains why I can't say I'm french in any LOL games.
Should look at that country at the right of my nick.
Also, Teut, is that why you go for that weird double shield build? Because your gaelic arms are sooo large?
I know you're french, but you shall never say you are french on the internet, it's a secret. Also Nordic for me is basically everything that is north to France, except Belgium.
By the way people, just bought Orianna, really like her, but I was thinking when do I pick her ? For team comp, or to counter a specific mid ? And if I pick her to counter, which hero does Orianna counter ? And which hero is she weak against ?
You pick her when you want to play her. When you want to play her depends on how you are feeling during champion select.
But does she counter anything specifically?
She is rather a safe pick, like Morgana, and not really a specific counterpick. But she can convincingly beat anyone with shorter range.
Orianna counters most melee champions because Orianna can just auto harass and kite. For example she is a very strong counterpick to Katarina, because Orianna can literally max E first and auto Kat to death. She also has a fairly strong MS steroid that allows her to escape a lot of ganks with ease (not Lee Sin though; fuck Lee Sin).
Against other champions of comparable range Orianna is pretty weak imo... especially because her spells are all AOE and had to be balanced around the fact that they are AOE. Cassiopeia and Syndra eat Orianna like breakfast.
It's been said (mostly talking about wit's end) that the damage junglers were falling out of favor, mainly because of farm distribution (and the fact that they aren't picked with more supporrty mids or tops). So who'd you run if you had, say, Malphite top? Good burst, utility, cc, but damage falls off lategame. Shyvana and Mundo could easily taker over Malph's farm once he's got his major items, Nocturne has the same drawback of falling off later, notably in damage. Nautilus, Maokai and similar are out of the question since they're basically the same archetype as Malph. Hecarim, Skarner maybe?
On October 08 2012 23:33 Sufficiency wrote: Orianna counters most melee champions because Orianna can just auto harass and kite. For example she is a very strong counterpick to Katarina, because Orianna can literally max E first and auto Kat to death. She also has a fairly strong MS steroid that allows her to escape a lot of ganks with ease (not Lee Sin though; fuck Lee Sin).
Against other champions of comparable range Orianna is pretty weak imo... especially because her spells are all AOE and had to be balanced around the fact that they are AOE. Cassiopeia and Syndra eat Orianna like breakfast.
Orianna does not counter Kat. The matchup favors Kat, but Orianna can still maintain farm.
On October 09 2012 01:25 Alaric wrote: It's been said (mostly talking about wit's end) that the damage junglers were falling out of favor, mainly because of farm distribution (and the fact that they aren't picked with more supporrty mids or tops). So who'd you run if you had, say, Malphite top? Good burst, utility, cc, but damage falls off lategame. Shyvana and Mundo could easily taker over Malph's farm once he's got his major items, Nocturne has the same drawback of falling off later, notably in damage. Nautilus, Maokai and similar are out of the question since they're basically the same archetype as Malph. Hecarim, Skarner maybe?
I feel like Skarner is one of the strongest "tanky damage" junglers. Getting fed or having a tank on your team means you can get TF fast and do stupid amounts of damage, or if you end up needing to be tankier he thrives with stuff like Wit's, FH, and GA.
You can look into more "bruiser" junlgers if you think you can really afford a damaging jungle. Jax is very powerful in a lot of solo queue comps, Darius can do well if played right, and Riven comes up every now and then (though really needs snowball more than the other two, imo). I see Jax in comps where you have things like Singed or Malph top and someone tanky mid like Vlad, Galio, or Swain.
On October 09 2012 01:25 Alaric wrote: It's been said (mostly talking about wit's end) that the damage junglers were falling out of favor, mainly because of farm distribution (and the fact that they aren't picked with more supporrty mids or tops). So who'd you run if you had, say, Malphite top? Good burst, utility, cc, but damage falls off lategame. Shyvana and Mundo could easily taker over Malph's farm once he's got his major items, Nocturne has the same drawback of falling off later, notably in damage. Nautilus, Maokai and similar are out of the question since they're basically the same archetype as Malph. Hecarim, Skarner maybe?
I feel like Skarner is one of the strongest "tanky damage" junglers. Getting fed or having a tank on your team means you can get TF fast and do stupid amounts of damage, or if you end up needing to be tankier he thrives with stuff like Wit's, FH, and GA.
You can look into more "bruiser" junlgers if you think you can really afford a damaging jungle. Jax is very powerful in a lot of solo queue comps, Darius can do well if played right, and Riven comes up every now and then (though really needs snowball more than the other two, imo). I see Jax in comps where you have things like Singed or Malph top and someone tanky mid like Vlad, Galio, or Swain.
there are only 2 junglers i play in solo que these days. skarner or rengar. skarner is all around the best jungler imo, and rengar is somewhat op atm so i play him if i dont want to play skarner. i used to play shyvana, but she falls off a cliff lategame in a way i dont care for.
out of the bruiser junglers riven is the best imo. she has great ganks at lvl 2-3, and might have the fastest clears after about lvl 5 of any jungler. the clear time is very important because she can full clear her small camps and have time left to gank before they start spawning again. this means you can either get fed off creeps or ganks, and if its both you will win the game.
If no one has gone through them yet, I highly suggest going through all the player interview Pluto did at LoL playoffs.. Very good questions, and well thought out interviews.
I dunno why cloud templar can't stop laughing, and pretty good english.
Orianna is a fun pick with strong initiators like Malphite/Shyvana/Lee Sin/Maokai because you can stick the ball on them with E and then once they're in the middle of the enemy team you press R and laugh.
udyr is similar to skarner in terms of damage. I usually build wit's after double gp10 and boots2 and he does pretty decent dmg.
Why isn't amumu played on competitive level? He is probly the jungler with highest winrate on ranked games (saw that on lolking a while ago). I know he is vulnerable to counterjungling and blue dependant early, but Nautilus is like him on those aspects and he was very popular before he got nerfed.
On October 09 2012 03:08 ekra wrote: udyr is similar to skarner in terms of damage. I usually build wit's after double gp10 and boots2 and he does pretty decent dmg.
Why isn't amumu played on competitive level? He is probly the jungler with highest winrate on ranked games (saw that on lolking a while ago). I know he is vulnerable to counterjungling and blue dependant early, but Nautilus is like him on those aspects and he was very popular before he got nerfed.
Stun is a skillshot so it's not reliable, also to get the most out of your ult you have to dive into the middle of the enemy team, which can lead to bad positioning. Naut fell off pretty hard after those nerfs also.
On October 09 2012 02:51 wei2coolman wrote: If no one has gone through them yet, I highly suggest going through all the player interview Pluto did at LoL playoffs.. Very good questions, and well thought out interviews.
On October 09 2012 03:08 ekra wrote: udyr is similar to skarner in terms of damage. I usually build wit's after double gp10 and boots2 and he does pretty decent dmg.
Why isn't amumu played on competitive level? He is probly the jungler with highest winrate on ranked games (saw that on lolking a while ago). I know he is vulnerable to counterjungling and blue dependant early, but Nautilus is like him on those aspects and he was very popular before he got nerfed.
Skarner, I feel, just brings more to the table than Udyr. AoE perma slow and damage and ult > single target stun and AoE damage. Both are tanky, good damage, and have shields, I just think Skarner is a bit better overall. Feel free to dispute, of course.
Amumu is amazing in solo ranked games because people don't understand "spread out to negate his ult and damage". Solo queuers like standing clumped up in a constricted area, also a reason champs like Galio and Malph are broken as hell in many of those settings.
On October 09 2012 03:40 zulu_nation8 wrote: biggest difference between skarner and udyr is udyr does stuff early and skarner doesn't, the difference can be huge in organized games.
In terms of jungle dominance, in organized games this depends much more on the lanes than just the jungler v jungler matchup.
On October 09 2012 03:40 zulu_nation8 wrote: biggest difference between skarner and udyr is udyr does stuff early and skarner doesn't, the difference can be huge in organized games.
In terms of jungle dominance, in organized games this depends much more on the lanes than just the jungler v jungler matchup.
Not to mention that Skarner does just as much to lanes as Udyr pre 6.
I'm watching and I'm like... man. I really want to play more arranged 5s. Yeah, I suck mechanically, but hey, I can improve mechanics while playing arranged 5s anyway. It's really hard to think that after those top 8 teams that all other teams are terrible. I feel like I could try hard enough to get on that level.
But unfortunately I don't know 4 similar minded players who want to play on that level. =\