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[Patch 1.0.0.145: Rengar] General Discussion - Page 159

Forum Index > LoL General
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gaizka
Profile Blog Joined August 2008
United States991 Posts
August 27 2012 12:23 GMT
#3161
I think it's more like they are significantly better and can just do whatever, also Jyace has strong poke and some utility, hes like a better support than lux.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:23 GMT
#3162
Holyshit that 3-0 turn around in mid lane was insane by iG. Cass whiffs ult, Vlad Ults over three, Jarmander arrives and traps them all, Ez Ult hits all three, then Cho CCs them all. GEE GEE NO RE.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Gorsameth
Profile Joined April 2010
Netherlands22483 Posts
August 27 2012 12:23 GMT
#3163
Wait cass Yorick and Nunu had flash there? Why didnt they escape the jarvan ult right away?
It ignores such insignificant forces as time, entropy, and death
Alaric
Profile Joined November 2009
France45622 Posts
August 27 2012 12:24 GMT
#3164
I like that fast reaction time with everyone turning around to help Vlad. Gave them another kill in the end.
Also they got a lot of assists on those fights, that's gonna give some gold.
Cant take LMS hipsters serious.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:24 GMT
#3165
On August 27 2012 21:23 Gorsameth wrote:
Wait cass Yorick and Nunu had flash there? Why didnt they escape the jarvan ult right away?

Greedy for kill and then got CC'd by Cho and trapped when they realised it was going wrong.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
sob3k
Profile Blog Joined August 2009
United States7572 Posts
August 27 2012 12:24 GMT
#3166
On August 27 2012 20:31 Numy wrote:
Seems like Diana really is just a better Akali ?


She really plays pretty much identically. I would say Diana is just better, does more damage faster. Diana also can actually poke and clear entire waves from a distance, and gets 100 more range on her dash.

Akali can bounce around a bit more, but honestly 90% of the time you are just trying to allin on someone, and diana is just better at it. Just her waveclear makes Diana so much safer than Akali, you can always just sit back and toss out Q's all day long and just farm while scaling great.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
gaizka
Profile Blog Joined August 2008
United States991 Posts
August 27 2012 12:25 GMT
#3167
Support jayce with better items than solo yorick lol
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 27 2012 12:25 GMT
#3168
iG with the comebacks
I'm on GOLD CHAIN
nojitosunrise
Profile Joined August 2011
United States6188 Posts
August 27 2012 12:25 GMT
#3169
On August 27 2012 21:19 Chiharu Harukaze wrote:
I really like how Azubu can take things that happen at low Elo, figure out why it's broken at low Elo and then adapt it for competitive play.


it is quite similar to M5 playing team ranked against 1200-1500 Elo players to test new strats and such.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:26 GMT
#3170
On August 27 2012 21:23 gaizka wrote:
I think it's more like they are significantly better and can just do whatever, also Jyace has strong poke and some utility, hes like a better support than lux.

Not quite. Think of this like a kill lane with Leona. How does it function? Kill the other guy when they do something stupid. Except here Jayce is ranged instead of melee so he has poke harass to zone and control the lane. Instead of CC and passive procs, he uses poke damage to make it so they never want to fight, while having Hammer-form knockback to reset fights.

Dunno if it's fully viable. But it's interesting and warrants further thought. It's sort of like DotA supports in some ways. Damn, I really like Azubu.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:29 GMT
#3171
On August 27 2012 21:25 nojitosunrise wrote:
Show nested quote +
On August 27 2012 21:19 Chiharu Harukaze wrote:
I really like how Azubu can take things that happen at low Elo, figure out why it's broken at low Elo and then adapt it for competitive play.


it is quite similar to M5 playing team ranked against 1200-1500 Elo players to test new strats and such.

Take their "Low Econ" games I talked about for the MLG Summer Arena. Low Econ games allow one team to start a snowball and make the snowball more meaningful because each point of gold has become more scarce and the other teams is more disadvantaged trying to fight before key items are completed. It's something that happens at Low Elo, but because of player skill more than anything else. Azubu took that idea and found a way to reliably create that scenario in competitive play. Perhaps I am giving them too much credit, but it's the ability to do things like that and think outside the box that really makes me like them. Knowing the Koreans in Starcraft, I'm pretty sure this is all pre-planned and theorycrafted and not something made up on the spur of the moment.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-08-27 12:34:15
August 27 2012 12:33 GMT
#3172
Well played by both Vlad and Jarvan, but Nunu too good at cleaning-up it seems.
Also Illusion on Cho getting juked all day (or is he really bad without Jarvan to setup his skillshots?).
Cant take LMS hipsters serious.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:34 GMT
#3173
On August 27 2012 21:33 Alaric wrote:
Well played by both Vlad and Jarvan, but Nunu too good at cleaning-up it seems.

Helios was very impressive at the MLG Summer Arena by always being where he needed to be at the right times. (Remember his Carry Meowkai?) He's really the MVP on his team I feel. Gives so much control to his lanes.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-08-27 12:38:31
August 27 2012 12:37 GMT
#3174
That dunking on Ezreal... and after the triple kill I was wondering how iG managed that... too greedy in the end.

Na, I didn't see MLG Arena, was too busy rl, missed tournaments everywhere those last 3 weeks.
Cant take LMS hipsters serious.
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
Last Edited: 2012-08-27 12:41:09
August 27 2012 12:40 GMT
#3175
that jarvan got nuked

edit: whole team got nuked
It seems that Azubu is just one step ahead of many teams. There a few exceptions(Frost, M5, clg.eu)
WriterFollow me @TL_Chexx
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:42 GMT
#3176
On August 27 2012 21:37 Alaric wrote:
Na, I didn't see MLG Arena, was too busy rl, missed tournaments everywhere those last 3 weeks.

Long story short, Helios always seemed to be in the right positions at the right times to gank, counter-gank and clean up the remains of ganks. Azubu team communication is really, really smooth.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Alaric
Profile Joined November 2009
France45622 Posts
August 27 2012 12:44 GMT
#3177
Most important skill as a jungler. Not necessarily knowing which ganks to make or not, are these won't be doable at all if you aren't here. So hard to learn when you're playing jungle. :<
Cant take LMS hipsters serious.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:44 GMT
#3178
No answer for Yorick Ult'ing the carry who gets targeted first. Completely one-sided here despite a good show from iG.

Also, I am liking the non-standard aggressive supports more and more. Blitz, Fiddle, Jayce. Sheesh. Welcome to League of DotA I guess.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 27 2012 12:45 GMT
#3179
That chogath was absolutely horrible at playing cho

also that snipe at the end was gold
I'm on GOLD CHAIN
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 27 2012 12:47 GMT
#3180
On August 27 2012 21:45 ZERG_RUSSIAN wrote:
That chogath was absolutely horrible at playing cho

also that snipe at the end was gold

Fire your Shock Blast first at the target, then place Acceleration Gate in the path of the particle so it speeds up without wasting travel time by doing it the other way around. So sick.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
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