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Hence why I said he isn't that good top anyway—I think Mogwai said something similar about Jarvan: he dunks some lanes, but loses to sustain and most of the popular top laners so he'd exclusively run him in the jungle.
Makes me want to try Blitz top but I know he'd have a tough time against a lot of laners. T_T
Also what annoys me with characters like Wukong is that he's only melee. Against long range AP mids he'd have a tough time zoning because it's easy to draw him into turret range if he wants to play aggressive after his E, kinda like Xin (but Xin's got cc to lock you in place), while champs like Pantheon and Talon have measures against that (Panth point'n'click ranged nuke, and passive, Talon's Rake poke, ult's stealth+MS boost).
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you scale much better and you have 2 cc instead of one they are different champions, maybe pantheon mid overall is better (i think both are quite viable) but that doesnt mean that he's better in every situation you are much tankier, you have more aoe damage and you shred armor, and while i know that just listing advantages of a hero is not a way to judge him, you saying that pantheon is better in every situation just shows your inexperience with wukong
On August 27 2012 06:13 Alaric wrote: Hence why I said he isn't that good top anyway—I think Mogwai said something similar about Jarvan: he dunks some lanes, but loses to sustain and most of the popular top laners so he'd exclusively run him in the jungle.
Makes me want to try Blitz top but I know he'd have a tough time against a lot of laners. T_T
Also what annoys me with characters like Wukong is that he's only melee. Against long range AP mids he'd have a tough time zoning because it's easy to draw him into turret range if he wants to play aggressive after his E, kinda like Xin (but Xin's got cc to lock you in place), while champs like Pantheon and Talon have measures against that (Panth point'n'click ranged nuke, and passive, Talon's Rake poke, ult's stealth+MS boost).
you bring some strong points, but you can still freeze the lane when it's on your half and zoning even people like TF won't be a problem anymore the tf has to be smart and match your pushing perfectly or the lane will get pushed and bounce, but i think that if tf is auto attacking melee creeps trying to match you you can just jump on him anyway this is pure speculation on my part as i dont remember playing against tf recently so take it with a grain of salt, but i think that if your mindset is to solve problems instead of thinking whether or not it has a solution you can solve most problems regarding this particular problem anyhow im going to bed now so have fun with your discussions that i will sadly not be able to partake in anymore
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Actually, Pantheon isn't better mid because he plays hyperagressive and gets ganked, monkey just decoys out. If you're not playing agressive as pant you're doing it wrong. It depends on what both junglers are.
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I think he meant that Pantheon has a far better laning than Wukong mid, which I agree with, and he probably thinks too that you do that kind of pick when you want to shut down the opposing laner, hence the focus on the laning phase.
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On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o
Because this item is a specific Dominion item which replaces the red buff.
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On August 27 2012 06:27 Sufficiency wrote:Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it.
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On August 27 2012 06:28 mr_tolkien wrote:Show nested quote +On August 27 2012 06:27 Sufficiency wrote:On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it.
Why would they have it in normals just because it was be good itemization for a certain class? An item with AP+CD+Armor+MR+MPen+MS+Health would be good for mages, doesn't mean they should have that item.
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I think any happiness I'd get from being able to build Entropy on SR would quickly be replaced with frustration at all my opponents building it also.
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On August 27 2012 05:06 kainzero wrote: when i tried irelia vs wukong, wu won all the trades. he would dash, i would stun and W a couple times but i would still lose. i was also rushing TF so once he got wriggles i couldn't do anything.
or maybe i'm bad. that is also a possibility. That's just playing Irelia dumb though. Against difficult lanes where you just can't win early game like Renekton, Wukong, Riven, etc., you shouldn't ever rush trinity unless you somehow gain an insurmountable lead due to jungle intervention or your lane opponent screwing up. Like all you have to do is build like a chain vest and play scared until you hit level 7-9 and then win.
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-wrong thread- I like turtles.
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On August 27 2012 06:28 mr_tolkien wrote:Show nested quote +On August 27 2012 06:27 Sufficiency wrote:On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it.
Yea, but then no one would get TF. And Riot loves TF.
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On August 27 2012 06:28 mr_tolkien wrote:Show nested quote +On August 27 2012 06:27 Sufficiency wrote:On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it.
I don't know why any bruiser would get Frozen Mallet ever again if they implemented that item. A lot more damage, same exact slow when you proc it plus 80 true damage.
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On August 27 2012 07:38 overt wrote:Show nested quote +On August 27 2012 06:28 mr_tolkien wrote:On August 27 2012 06:27 Sufficiency wrote:On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it. I don't know why any bruiser would get Frozen Mallet ever again if they implemented that item. A lot more damage, same exact slow when you proc it plus 80 true damage. Mallet has a permaslow and you know, almost 500 extra hp.
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I don't know if any of you have ever actually built that item but entropy is completely broken.
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On August 27 2012 06:39 koreasilver wrote:Show nested quote +On August 27 2012 05:06 kainzero wrote: when i tried irelia vs wukong, wu won all the trades. he would dash, i would stun and W a couple times but i would still lose. i was also rushing TF so once he got wriggles i couldn't do anything.
or maybe i'm bad. that is also a possibility. That's just playing Irelia dumb though. Against difficult lanes where you just can't win early game like Renekton, Wukong, Riven, etc., you shouldn't ever rush trinity unless you somehow gain an insurmountable lead due to jungle intervention or your lane opponent screwing up. Like all you have to do is build like a chain vest and play scared until you hit level 7-9 and then win. this is why i don't play top lane, haha =)
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On August 27 2012 08:00 JackDino wrote:Show nested quote +On August 27 2012 07:38 overt wrote:On August 27 2012 06:28 mr_tolkien wrote:On August 27 2012 06:27 Sufficiency wrote:On August 27 2012 06:25 mr_tolkien wrote:Just wondering : why isn't this item in normal games ? http://euw.leagueoflegends.com/items#3184It doesn't sound overly specific to Dominion and would be SO awesome on lots of characters :o Because this item is a specific Dominion item which replaces the red buff. And... How is that a reason to not have it in normals ? BF + Phage is like a dream itemization for a lot of bruisers, whatever you get from it. I don't know why any bruiser would get Frozen Mallet ever again if they implemented that item. A lot more damage, same exact slow when you proc it plus 80 true damage. Mallet has a permaslow and you know, almost 500 extra hp.
You build Entropy as your singular damage item and get your tanky stats from other items. Entropy would be like a better version of Trinity for bruisers who just want one damage item and there'd be no point to get a Frozen Mallet on top of Entropy.
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Hmm Graves or Ezrael? I'm buying a new AD carry but I'm not sure which one to choose.
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On August 27 2012 08:07 Zhiroo wrote: Hmm Graves or Ezrael? I'm buying a new AD carry but I'm not sure which one to choose.
I recommend Graves. Strong throughout the game, once sligthly ahead pretty faceroll and overall just a pretty basic badass AD carry. In addition, when playing Ezreal in solo queue and not doing well or even doing pretty bad, you might get called a "wannabe tryhard noob" (probably much worse things) who's only playing Ezreal after the bandwagon effect started few months ago.
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Graves is incredibly easy at all points in the game. Ezreal will be a bit harder assuming you'll be forced back to leveling Q over W after the nerf.
I'd probably go Graves atm.
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