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On August 24 2012 04:00 Bladeorade wrote:Show nested quote +On August 24 2012 01:01 TheYango wrote:On August 24 2012 00:55 Bladeorade wrote: I have to disagree. It is a ranged nuke that slows and perhaps is best for people that have no gap closer, but against anyone with a gap closer I feel you are better off with Q max for Q emp Q and using E for sticking to them not for poking. E scales cooldown. When your trading power is heavily centered around the scenario where you have 4-5 Ferocity, scaling CDs which increase the frequency of having 4-5 Ferocity is more important than a token amount of extra damage on Q. Though TBH, even in lane, it might be better to max W for insta-clearing power. That and a 60 armor/MR steroid also wrecks trades, particularly on people that have to commit to it. I dunno the times I have played it out starting at 2 ferocity going EWQQ was huge with Q max first. I think maxing E or W would be different playstyle.E is more poke till your low then jump in, W is more sustained fights. Q is for huge burst and then GTFO or ignite + finish I know you get the least for leveling Q but I have liked it more than W or E. However I also like him more in the jungle right now. W max clears so fast, no wriggles invade/gank all day e'ery day
Here's a mathematical exercise for you. Consider a Rengar mirror match at level 9. Who will win a trade, the one who maxes W first or the one who maxes Q first?
For simplicity's sake we'll assume both Rengars go into this fight with full ferocity, and have identical items (Necklace + Boots).
Q Rengar's Damage: 130*2 + 110*3.5 + 75 + 60 = 780 Q Rengar's Mitigation: ~85 Armor, ~80 MR (Base + W + Runes)
W Rengar's Damage: 30 + 110 + 255*2 + 60 = 710 W Rengar's Mitigation: ~125 Armor, ~120 MR, 15% Max Health Heal (~180 Health)
Q Rengar's Resulting Damage: (130*2 + 110*3.5 + 60)/2.25 + 75/2.2 - 180 = 167 W Rengar's Resulting Damage: (30 + 110 + 60)/1.85 + 510/1.8 = 391
Q Rengar loses the trade handily. The difference in attack speed is cancelled out by the greater duration and efficacy of W Rengar's self-buff, even if Q Rengar spaces out his Qs in an attempt to take full advantage of his attack speed. Moreover, W Rengar clears out nearby minions, if there are any, as a part of his trade. Even if Q Rengar surprises an unsuspecting W Rengar (dealing 477 damage), the W Rengar will still win the trade by almost 100 damage.
It's that sort of "I'm healing myself while dealing damage" mechanic which makes Yorick a pain in the lane. It's fairly intuitive to abuse it on Rengar as well.
On August 24 2012 04:42 thenexusp wrote: speaking of I've always wondered what lulu says when she casts W
it sounds like "duckbutt"
"Hut hut." I think.
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On August 24 2012 04:34 Mogwai wrote:Show nested quote +On August 24 2012 04:29 barbsq wrote:On August 24 2012 04:25 Chiharu Harukaze wrote:On August 24 2012 04:18 barbsq wrote: i think rengar's pounce from brush/stealth mechanic is really neat.
it seems very predatory. I approve of rengar's overall aesthetic and how his skills match it. From a design perspective, I totally agree with you. It's very clean and cute. As an AD Carry Player, it terrifies me. i aint scared of no kitty cat.  as a top player tho, i honestly can't decide if I want to get rengar or jayce next. I was thinking jayce for awhile since the qol stuff, and since the initial reaction to rengar was kinda poor, but now i'm not sure. ofc, i could always just get lulu to finally round out all my supports  just get jayce, his laning is pretty cray. EQRQautoE, hurdur, anyone loses half their HP and it only costs you like 4 mana or something retarded like that. he's really fun, but holy shit is it impossible to trade with his hammerstance E. Speaking of which, what are you leveling on him lately? I've always had issues deciding between maxing Q or E first, I feel like both are effective in different situations. Q lets you poke really hard, but E lets you trade pretty much everything by slapping their shit hockey style and have a really nice escape.
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5 dodges in a row. I'm not even palying ranked. Damn, this is starting to get grating, can't people just play instead of grief like that?
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On August 24 2012 05:16 Requizen wrote:Show nested quote +On August 24 2012 04:34 Mogwai wrote:On August 24 2012 04:29 barbsq wrote:On August 24 2012 04:25 Chiharu Harukaze wrote:On August 24 2012 04:18 barbsq wrote: i think rengar's pounce from brush/stealth mechanic is really neat.
it seems very predatory. I approve of rengar's overall aesthetic and how his skills match it. From a design perspective, I totally agree with you. It's very clean and cute. As an AD Carry Player, it terrifies me. i aint scared of no kitty cat.  as a top player tho, i honestly can't decide if I want to get rengar or jayce next. I was thinking jayce for awhile since the qol stuff, and since the initial reaction to rengar was kinda poor, but now i'm not sure. ofc, i could always just get lulu to finally round out all my supports  just get jayce, his laning is pretty cray. EQRQautoE, hurdur, anyone loses half their HP and it only costs you like 4 mana or something retarded like that. he's really fun, but holy shit is it impossible to trade with his hammerstance E. Speaking of which, what are you leveling on him lately? I've always had issues deciding between maxing Q or E first, I feel like both are effective in different situations. Q lets you poke really hard, but E lets you trade pretty much everything by slapping their shit hockey style and have a really nice escape. Q > E, I don't even think R or W makes sense before maxing Q and E. I mean, in a full combo, each extra level of Q adds 77 damage onto your super changed Q and 45 damage onto your hammer Q for a total of +121 damage/level in Q (o_O??????), while a level of E adds 30 + 3% of their max HP damage and 5% movespeed. Levels in R when available might make sense since it adds 40 to your auto attack and some resists, which might be better than another point in E (idk though, it's pretty close).
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Blitzcrank is destroying SK Gaming lolol
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Soaz grabs ALL the things
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On August 24 2012 05:24 Mogwai wrote:Show nested quote +On August 24 2012 05:16 Requizen wrote:On August 24 2012 04:34 Mogwai wrote:On August 24 2012 04:29 barbsq wrote:On August 24 2012 04:25 Chiharu Harukaze wrote:On August 24 2012 04:18 barbsq wrote: i think rengar's pounce from brush/stealth mechanic is really neat.
it seems very predatory. I approve of rengar's overall aesthetic and how his skills match it. From a design perspective, I totally agree with you. It's very clean and cute. As an AD Carry Player, it terrifies me. i aint scared of no kitty cat.  as a top player tho, i honestly can't decide if I want to get rengar or jayce next. I was thinking jayce for awhile since the qol stuff, and since the initial reaction to rengar was kinda poor, but now i'm not sure. ofc, i could always just get lulu to finally round out all my supports  just get jayce, his laning is pretty cray. EQRQautoE, hurdur, anyone loses half their HP and it only costs you like 4 mana or something retarded like that. he's really fun, but holy shit is it impossible to trade with his hammerstance E. Speaking of which, what are you leveling on him lately? I've always had issues deciding between maxing Q or E first, I feel like both are effective in different situations. Q lets you poke really hard, but E lets you trade pretty much everything by slapping their shit hockey style and have a really nice escape. Q > E, I don't even think R or W makes sense before maxing Q and E. I mean, in a full combo, each extra level of Q adds 77 damage onto your super changed Q and 45 damage onto your hammer Q for a total of +121 damage/level in Q (o_O??????), while a level of E adds 30 + 3% of their max HP damage and 5% movespeed. Levels in R when available might make sense since it adds 40 to your auto attack and some resists, which might be better than another point in E (idk though, it's pretty close). I follow the math, but there's nothing quite like hitting E and chunking 20% of someone's health bar :D I still take R at every available level in most matchups, I find the defenses invaluable, plus the extra hammer damage for your burst combo. If I'm not really worried about taking damage, I'd probably skip over R and go Q>E>R>W.
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Dang smash. Always so late to the party.
On August 24 2012 05:24 Mogwai wrote:Show nested quote +On August 24 2012 05:16 Requizen wrote:On August 24 2012 04:34 Mogwai wrote:On August 24 2012 04:29 barbsq wrote:On August 24 2012 04:25 Chiharu Harukaze wrote:On August 24 2012 04:18 barbsq wrote: i think rengar's pounce from brush/stealth mechanic is really neat.
it seems very predatory. I approve of rengar's overall aesthetic and how his skills match it. From a design perspective, I totally agree with you. It's very clean and cute. As an AD Carry Player, it terrifies me. i aint scared of no kitty cat.  as a top player tho, i honestly can't decide if I want to get rengar or jayce next. I was thinking jayce for awhile since the qol stuff, and since the initial reaction to rengar was kinda poor, but now i'm not sure. ofc, i could always just get lulu to finally round out all my supports  just get jayce, his laning is pretty cray. EQRQautoE, hurdur, anyone loses half their HP and it only costs you like 4 mana or something retarded like that. he's really fun, but holy shit is it impossible to trade with his hammerstance E. Speaking of which, what are you leveling on him lately? I've always had issues deciding between maxing Q or E first, I feel like both are effective in different situations. Q lets you poke really hard, but E lets you trade pretty much everything by slapping their shit hockey style and have a really nice escape. Q > E, I don't even think R or W makes sense before maxing Q and E. I mean, in a full combo, each extra level of Q adds 77 damage onto your super changed Q and 45 damage onto your hammer Q for a total of +121 damage/level in Q (o_O??????), while a level of E adds 30 + 3% of their max HP damage and 5% movespeed. Levels in R when available might make sense since it adds 40 to your auto attack and some resists, which might be better than another point in E (idk though, it's pretty close).
On August 20 2012 01:48 obesechicken13 wrote:Show nested quote +On August 20 2012 01:44 h3r1n6 wrote:Poppy is literally the worst champion at farming. She has ridiculously good scaling, but she can't get items. It's very possible to play her in soloqueue (point in case Zekent), but it's hard to impossible to get her farmed if your opponents play it right/pick Olaf. Jayce is just not played because of the too many champions syndrome. First, people need to put effort in to learn an underplayed champion. Second, why play that nerdy Jayce guy when you can play some chick with big boobs. I think jayce should get a big boobs skin. I have no idea why he's not played. I'm buying him today. Dude is literally broken in lane according to my math. Like every time he puts a point in Q it's like he's putting two points in Q, whereas another champion only gets one point.
Show nested quote +On May 08 2012 01:46 Mogwai wrote:On May 08 2012 01:24 koreasilver wrote:On May 07 2012 19:50 Broetchenholer wrote: Buyed Pantheon this weekend and had some fun games, he definetely is one of those champs that are really satisfying to play. As i was playing blind pick, next game i ran into shen. Holy cow. I do understand that shen is permabanned at my levl for a reason, but holy cow. I am pretty sure that Shen is on another powerlevel right now and betas most top lanes, but that was just ridiculous. He started shield and outtraded me, out sustained me and all of that without needing mana. So is there even a slightest chance of fighting a highsustain heroe like Shen or GP or Yorick? Warwick got destroyed because he couldn't fight back, but which heroes should i, by any means, avoid if possible? And if i do get them in blind pick, how do i play? That shen just get me to 50%, then he dove me, getting 3-4 tower hits, me stunning him with w and still getting away. Wtf? Panth vs Shen is pretty much an autolose match up. I didn't know either, until my first experience with it. It's one of the worst scenarios that can happen as a Panth player. As Panth you want to be avoiding any champion that has a spammable shield or very high regen. Pretty much anyone that can shrug off your harass and can beat you in a war of attrition with ease is going to make you have a bad day. You should be able to beat GP though. GP is different from Shen and Yorick mainly because his Q counts as a basic attack so your shield blocks his harass, and he runs out of mana much more if he's leveling his W for sustain (whereas Shen can spam his Q and his W pretty much for free, and Yorick naturally builds mana items while also being able to harass and heal with his E). Generally it seems that you can outtrade GP but Shen shits on you and Yorick is just an asshole. I really don't think Shen beats most top lanes or anything like that though. He's "safe" I guess, but he still has bad match ups. He just happens to be really good against Panth. rofl, W maxing GP running out of mana. very fanneh joek. GP W costs 65 mana. Period. Mana never goes up. It heals 80/150/220/290/360. It is the single most mana efficient heal in lane in the game by level 5. By a lot. This is why I tell people that GP is perfectly able to beat Pantheon in lane. You just play like a poon, sit back, eat your oranges with a defensive spec and he can't stop you from farming. GP's actually pretty much impossible to lose a lane with if you just show up with 0/21/9, defensive quints and W focus. The character's really really stupid. As for Shen, well, he's really not that bad. It should be pretty much a free farm lane both ways with ganks being fairly lethal either way. He can run you out of mana if you're throwing spears at him and he's maxing W, but if you see him maxing W, you can just say fuck it and farm. If instead he maxes his Q, then you trade spears for vorpals and come out fairly even. This is just math but 360 life every 18 seconds isn't enough to heal all of panth's spears. If panth hits for 180 damage on each spear, and he throws two spears every 8 seconds then he can eat through the heal in 8 seconds. Yeah gp can sit out of spear range, but as long as panth doesn't run out of mana, he can trade effectively enough such that one of them has to leave lane. Nunu heals for 345 every 10 seconds for 60 mana. I've beaten panth as max Q nunu but he brought me pretty low too, and with chalice and mana regen runes on both sides the fight probably comes down to skill rather than defensiveness being stronger. At the very least it isn't that clear who wins in lane, especially with jungler intervention. Back in May when I was running chalice, mercs, frozen heart, wota nunu.
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alright, I can see I'm no longer needed then, peace out y'all, obesechicken13 is now in charge.
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On August 24 2012 05:57 Mogwai wrote: alright, I can see I'm no longer needed then, peace out y'all, obesechicken13 is now in charge. No don't go. I'm kidding.
Smash has many original ideas and we should all worship him. I did love the pantheon guide. I don't play him but I learned a lot from your musings.
Great minds think alike? :D What have I done
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These queue dodges are absolutely mind boggling annoying. I can't play a game. They really need to bring back a bigger punishment for dodging... I've been through the ban + picks at least 6 times in one go.
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On August 24 2012 06:08 Chrispy wrote: These queue dodges are absolutely mind boggling annoying. I can't play a game. They really need to bring back a bigger punishment for dodging... I've been through the ban + picks at least 6 times in one go. Maybe make it so you can dodge while bans are still going on. I hate sitting through an entire champ select just to have it be restarted 99% of the time.
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On August 23 2012 22:55 Chiharu Harukaze wrote: The creator does get the skin. But not until it's actually released. For example, Shaella got Battle Bunny Riven two days after release. So did the Surprise Party Fiddle guy as well iirc.
Limited Edition stuff is limited. Can't get a Blizzcon WoW Pet? Or a MtG Judge Foil? You're not entitled to it. That's the whole point about it. It's restricted to a specific group of people who fulfil certain criteria as a reward. Of course, people just want to whine about not getting free stuff.... *sigh*
well if all the games events were in uk im sure you would feel bad that you could never get the free stuff.
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because Germany and the west coast are basically the same place
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On August 24 2012 06:29 HazMat wrote:Show nested quote +On August 24 2012 06:08 Chrispy wrote: These queue dodges are absolutely mind boggling annoying. I can't play a game. They really need to bring back a bigger punishment for dodging... I've been through the ban + picks at least 6 times in one go. Maybe make it so you can dodge while bans are still going on. I hate sitting through an entire champ select just to have it be restarted 99% of the time. mybe they should have a scaling punishment where the longer you wait to dodge, the worse the penalty is. Either way, it should get bigger, it's kinda retarded watching streams kus u have to watch picking phase 3+ times (unless you're watching smash's stream in which case you get to watch monkeyball, which makes the whole dodging thing just fine lol)
w8 that's an amazing idea. Have riot add monkeyball feature into queue wait times, only pop out for bans and your own pick.
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thoughts on exhaust instead of ignite for bruiser vs bruiser top lanes?
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only OK if they rehire the level designers from the first two monkey ball games. the 3DS and Wii levels have been HIGHLY disappointing.
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On August 24 2012 06:40 barbsq wrote:Show nested quote +On August 24 2012 06:29 HazMat wrote:On August 24 2012 06:08 Chrispy wrote: These queue dodges are absolutely mind boggling annoying. I can't play a game. They really need to bring back a bigger punishment for dodging... I've been through the ban + picks at least 6 times in one go. Maybe make it so you can dodge while bans are still going on. I hate sitting through an entire champ select just to have it be restarted 99% of the time. mybe they should have a scaling punishment where the longer you wait to dodge, the worse the penalty is. Either way, it should get bigger, it's kinda retarded watching streams kus u have to watch picking phase 3+ times (unless you're watching smash's stream in which case you get to watch monkeyball, which makes the whole dodging thing just fine lol) w8 that's an amazing idea. Have riot add monkeyball feature into queue wait times, only pop out for bans and your own pick. Best part of WoW queuing for heroics was my Bejeweled Addon, or the rare time someone in chat had a trivia bot. Good times man, made the ~20 minute wait for a healer easy.
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On August 24 2012 06:41 Requizen wrote:Show nested quote +On August 24 2012 06:40 barbsq wrote:On August 24 2012 06:29 HazMat wrote:On August 24 2012 06:08 Chrispy wrote: These queue dodges are absolutely mind boggling annoying. I can't play a game. They really need to bring back a bigger punishment for dodging... I've been through the ban + picks at least 6 times in one go. Maybe make it so you can dodge while bans are still going on. I hate sitting through an entire champ select just to have it be restarted 99% of the time. mybe they should have a scaling punishment where the longer you wait to dodge, the worse the penalty is. Either way, it should get bigger, it's kinda retarded watching streams kus u have to watch picking phase 3+ times (unless you're watching smash's stream in which case you get to watch monkeyball, which makes the whole dodging thing just fine lol) w8 that's an amazing idea. Have riot add monkeyball feature into queue wait times, only pop out for bans and your own pick. Best part of WoW queuing for heroics was my Bejeweled Addon, or the rare time someone in chat had a trivia bot. Good times man, made the ~20 minute wait for a healer easy.
omfg i played so much bejeweled...
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