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[NA] TeamLiquid Practice Group - Page 15

Forum Index > LoL General
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Nehsb
Profile Joined May 2009
United States380 Posts
Last Edited: 2012-07-20 15:33:23
July 20 2012 15:32 GMT
#281
Summoner Name: Nehsb
ELO: 1500
Preferred Roles: Mid, Top, Jungle, Support, AD in that order
Schedule: Varies, but during the summer I'll be almost always on
Memchii
Profile Joined November 2011
7 Posts
July 20 2012 17:09 GMT
#282
Summoner Name: Memchii
ELO: Unranked
Preferred Roles: Mid, Jungle, Support
Schedule: Unsure at the moment
MindBreaker
Profile Blog Joined March 2011
United States574 Posts
July 20 2012 18:30 GMT
#283
Hey guys I feel like I'm learning more and more each night! Learned last night about not spamming skills I'n lane and a little bit about positioning! I've only been playing this game for a couple of months and all of this is really helping.
Is it weird that I play most of my online games at work? And that it's a pizza place??
DURRHURRDERP
Profile Joined May 2006
Canada929 Posts
July 20 2012 21:09 GMT
#284
streaming current practice games with commentary
http://www.justin.tv/durrhurrrderp
"I am an iconic role model for everyone aspiring to be better at League of Legends." - Roffles
Navi
Profile Joined November 2009
5286 Posts
July 20 2012 21:16 GMT
#285
For ppl in dat last game on purple side:
Morde: if youre running teleport you need to set up to never die in lane, trading excessively will put you at a disadvantage if the enemy is runnig a combat summoner. You simply died too many times in lane, and then overestimated your survivability in teamfights.
Shyv: your biggest mistake was dying at level 4 at their wraiths. When making an invade, especially that early, you need to take a couple of things into consideration. 1: the position of your / enemy laners and jungler. 2: if the enemy catches you can you escape / turn and kill esp with the aid of a nearby laner. Etc. its basic risk reward, but if 2. is a negative the risk is usually not worth it that early. Especially when the reward is only a wraith camp, take the above into consideration more. The fact that tf had a red buff at level 5 (and then hit 6 to gank bottom) drastically changed both the laning middle as well as giving enemy control over the tempo of the game.
Trist janna: a bit more passivity, especially since your lane hard outscales the dangerous taric graves, would be helpful; if played correctly, you should also be difficult to gank, even for tf. Keeping a basic ward outside of the tribush in order to know whether naut was coming from tribush or dragon pit could have been enough to keep you safe from 4 man ganks (along with vision of / ward in lane bush) until i could apply more pressure on tf alone.
Also, trist could have picked up 2 kills when i died but got none; likewise, janna can ult / tornado where tf is porting to as soon as his ult is finishing to prevent his wild cards (if not his gold card if impeccably timed).
Hey! Listen!
Navi
Profile Joined November 2009
5286 Posts
July 20 2012 21:20 GMT
#286
Also having 2v1 vs xin and morde 2v1 bot would have been a good switch to win lanes if you want outside of the box thinking.
Hey! Listen!
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 20 2012 21:27 GMT
#287
(Don't take teleport on mordekaiser, go ignite/flash 99% of time.)
I'm on GOLD CHAIN
Navi
Profile Joined November 2009
5286 Posts
July 20 2012 21:30 GMT
#288
It can work esp if youre lanin vs someone with a lot of sustain who can win trades vs you (read: xin) although against xin exhaust would be nice to shut down his teamfight and damage on you when he commits. You just need to play around it better.
Hey! Listen!
HPoirot
Profile Joined June 2011
United States1303 Posts
July 20 2012 22:59 GMT
#289
So much salt after that last game. People taking this a little too seriously.
Perplex
Profile Joined March 2011
United States1693 Posts
Last Edited: 2012-07-20 23:28:11
July 20 2012 23:27 GMT
#290
On July 21 2012 07:59 HPoirot wrote:
So much salt after that last game. People taking this a little too seriously.


I noticed that last night too. It's mostly the people who don't go in teamspeak. They're too scurred to talk down to people over voice chat.. all the more reason to have everyone in TS though — it helps keep attitudes in check.

If anything gets too out of hand you can post it here or PM me.. I've seen a couple people get a little mad but nothing bad enough for me to tell them to cut it out.
http://www.lolking.net/summoner/na/24238059
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 20 2012 23:48 GMT
#291
I'll be on in about 3.7 hours to kick some games with you guys until my friend comes in from the airport. JOIN SHITCOMBO GAMES, they're good for your tilt management and basic game sense and you get to play with a lot of my plat friends!
I'm on GOLD CHAIN
goldenkrnboi
Profile Blog Joined August 2007
United States3104 Posts
Last Edited: 2012-07-21 00:09:51
July 21 2012 00:09 GMT
#292
reliving last night's shenanigans through wave's twitch channel <3
PallasAthena
Profile Joined September 2010
114 Posts
July 21 2012 00:43 GMT
#293
On July 20 2012 16:00 WaveofShadow wrote:
Show nested quote +
On July 20 2012 15:44 nyxnyxnyx wrote:
could work on camera movement. tend to miss the good shit (just watch me np)

Yup now that I'm doing this more often I have to learn the hotkeys for spec mode. If I have it set to directed I won't miss as much but it's annoying when I want to manually see something and it switches on its own after 5 seconds, so I have to start using hotkeys and switching back and forth.


I watched your casting thing, you really to improve on your map awareness. Missing a lot of action.
Don't use the hotkeys excuse. Memorize the hotkeys and learn to read the minimap movement for possible engagements. (For example let's say there is a tristana on a team and you see her icon on the mini map move extremely fast onto another icon...that probably means she just jumped onto and opponent which means you immediately switch the camera to her. If you get really good at this you can actually start predicting when she will jump and you will have the camera ready before it even happens. To do this you need to look at HP bars / Ult availability / Summoner Spells availability and see who is a potential kill)

I could go on but meh just keep practicing.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
July 21 2012 01:13 GMT
#294
On July 21 2012 09:43 PallasAthena wrote:
Show nested quote +
On July 20 2012 16:00 WaveofShadow wrote:
On July 20 2012 15:44 nyxnyxnyx wrote:
could work on camera movement. tend to miss the good shit (just watch me np)

Yup now that I'm doing this more often I have to learn the hotkeys for spec mode. If I have it set to directed I won't miss as much but it's annoying when I want to manually see something and it switches on its own after 5 seconds, so I have to start using hotkeys and switching back and forth.


I watched your casting thing, you really to improve on your map awareness. Missing a lot of action.
Don't use the hotkeys excuse. Memorize the hotkeys and learn to read the minimap movement for possible engagements. (For example let's say there is a tristana on a team and you see her icon on the mini map move extremely fast onto another icon...that probably means she just jumped onto and opponent which means you immediately switch the camera to her. If you get really good at this you can actually start predicting when she will jump and you will have the camera ready before it even happens. To do this you need to look at HP bars / Ult availability / Summoner Spells availability and see who is a potential kill)

I could go on but meh just keep practicing.

It wasn't an excuse, I actually have to start using them because I wasn't before...? O.o
Thanks for the advice though I will definitely work on improving later tonight!
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
remedium
Profile Joined July 2011
United States939 Posts
July 21 2012 03:26 GMT
#295
On July 21 2012 09:09 goldenkrnboi wrote:
reliving last night's shenanigans through wave's twitch channel <3


So much Kimchi.
Stay positive!
eagle
Profile Joined April 2009
United States693 Posts
July 21 2012 06:05 GMT
#296
but what will happen to afk party
remedium
Profile Joined July 2011
United States939 Posts
Last Edited: 2012-07-21 09:14:34
July 21 2012 09:07 GMT
#297
Hey guys, after playing a bunch of in-house games the last few days, I had a few comments.

First, they are really fun. Everyone is pretty laid back, even when certain persons go 0-8 as their pro support Janna. >___>

Second, I think it might be helpful to the people trying to improve if we utilized the in-game pause function. If a better player sees an opponent doing something ridiculously wrong, perhaps we could pause the game at that moment and try to help the player on the spot. I wouldn't want to do this every single game (would get tedious and interrupt the flow), but perhaps if a game or two per night were designated as games of this sort? Simply playing against higher elo players is ridiculously helpful on its own, but sometimes you don't realize why they're crushing you, and it might just be an easy fix to your gameplay that can be done mid-game (for example, those games when mindbreaker was getting harassed pretty badly - if vowels or someone else paused the game every so often during lane and was like 'yo, stand in the creeps so I can't Q your face' he might have gotten better as the game went on).

Third, and it relates to the second: all of the higher elo players are quite gracious when playing with us, but if it's obvious you're gonna roll someone in your lane, it might be a fun (for you) and informative experience (for them) if early game you explain to them how you're going to kill them and when/why. The thought process behind some things is often more useful than the mechanics themselves.

:D

Stay positive!
DURRHURRDERP
Profile Joined May 2006
Canada929 Posts
July 21 2012 13:30 GMT
#298
It's hard to explain these things during the game though (while its occurring) and may not even help if the problem stems from having having the wrong runes/masteries or simply picking a champion that's weak vs another. Also, if you're thinking about the game you lack the time to fully process any extra information (especially if it's only tangentially related to what's going on).
"I am an iconic role model for everyone aspiring to be better at League of Legends." - Roffles
Navi
Profile Joined November 2009
5286 Posts
July 21 2012 16:18 GMT
#299
Idk sounds like an ok idea for laning stuff. Only 1 person has to initiate the pause correct?
Hey! Listen!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 21 2012 17:35 GMT
#300
@Navi, yeah. /pause and /resume is done by any one of the 10 players.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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