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On May 13 2012 13:37 unichan wrote: ^ diff from lb because blitz lands one decent hook and you've pretty much won the lane :|
Yeah, it isn't a perfect analogy. But it's similar in the sense of, "if you make one mistake you are dead." Also similar in the sense of, "k, if I don't make a mistake I'm gonna win this lane ezpz."
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On May 13 2012 13:37 unichan wrote:^ diff from lb because blitz lands one decent hook and you've pretty much won the lane :| Show nested quote +On May 13 2012 13:32 Simberto wrote: I think being support has the enormous advantage that there are actually wards on the map. Forced supports are usually bad and/or unmotivated, so they either lose their lane hard, don't ward ever, don't build support items, feed because they think they can 1v1 people, or other retarded stuff. Usually at least one of those. And wards win games, especially when you have people who fail at staying grouped for more then 10 seconds because they see something shiny on the wayside all the time.
So maybe you actually have more positive influence onto the game when you are support and not jungle. thats why they should take steps to phase this forced role situation out of the game. more games have people who don't want to play support than those who do. rarely you get a team where everyone gets even their top 3 role choice. i wish there was an easy way to keep support in the game for those who do want to play it, but also make it so that you don't have to have a support -_-
If you had people just doing random duo lanes again, and support only being played when someone wants to, it would go from everyone wanting to avoid being support to everyone wanting to avoid being bot at all lol. That's how it was before the support ad strat became dominant.
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I have a question regarding positioning: as an ad carry, where should you be / not be? Sometimes when an Olaf is charging at your face with ultimate on, you can't really engage the enemy carries, but if you waste time on hitting Olaf you're not eliminating the main damage threats on the enemy team, so what would be some general rules an adc should follow?
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On May 13 2012 13:48 Nos- wrote: I have a question regarding positioning: as an ad carry, where should you be / not be? Sometimes when an Olaf is charging at your face with ultimate on, you can't really engage the enemy carries, but if you waste time on hitting Olaf you're not eliminating the main damage threats on the enemy team, so what would be some general rules an adc should follow?
Just hit the olaf.
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Hit the best target you can where doing so doesn't get you killed.
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Order of what to hit as AD carry:
1. Whoever poses the most immediate threat to you. 2. Whoever is the squishiest/most threatening target on their team that you can safely target. 3. Everyone else.
In your example you'd hit Olaf because he poses an immediate threat to you and you cannot ignore him. Even though dumbasses on your team might yell at you for 'focusing the tank' there's no way you can just ignore him and target their squishies. If Olaf is just diving you then your whole team should work on killing him. He will die before anyone on your team will unless he's fed or something. Then you focus on killing the rest of their team. Just make sure that you try and always do damage as an AD carry. Sitting back and doing no damage because you're too afraid of dying makes you completely worthless.
Obviously you want to be behind your tanky dudes unless you can safely jump in front of them to dps down squishies or you're chasing someone at the end of a teamfight or something.
I don't think you can have a general like, 'here's where you should always be as an AD carry,' because the game isn't that static. There are times you need to play like a pussy and there are times you have to go super aggressive. Even pro AD players mis-play on positioning and when to be passive/aggressive.
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On May 13 2012 13:48 Nos- wrote: I have a question regarding positioning: as an ad carry, where should you be / not be? Sometimes when an Olaf is charging at your face with ultimate on, you can't really engage the enemy carries, but if you waste time on hitting Olaf you're not eliminating the main damage threats on the enemy team, so what would be some general rules an adc should follow? Quoting Crs Cop's statement about AD positioning in team fights(from my memory)
Just hit whatever is in front of you, even its a tank, because you are probably the one person on your team that can deal damage to them. Staying alive is KEY. Only engage a carry if he is out of position or if you can do it SAFELY.
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On May 13 2012 13:48 Nos- wrote: I have a question regarding positioning: as an ad carry, where should you be / not be? Sometimes when an Olaf is charging at your face with ultimate on, you can't really engage the enemy carries, but if you waste time on hitting Olaf you're not eliminating the main damage threats on the enemy team, so what would be some general rules an adc should follow? Just kite and hit the olaf. Tell your support to stay with you, esp if your support is Alistar or Nunu you can kill and kite anyone to their death. The main point of a team fight is how fast you can blow their bruiser away, lets say you have IE, PD, LW and their AD carry only have BT and a Zeal, you will kill their bruiser much faster and comfortably hitting other people after that.
Don't charge in and try to hit their AP or AD carry since if the enemy plays it right, you will be in a middle of some of them in order to hit people in the back, you will just get instant killed when they all focus on you.
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On May 13 2012 10:55 Slaughter wrote: Is there some statistics out there that say how many people are at each elo range?
http://lolmatches.com/charts
Pretty cool site ^_^
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On May 13 2012 13:42 UniversalSnip wrote:Show nested quote +On May 13 2012 13:37 unichan wrote:^ diff from lb because blitz lands one decent hook and you've pretty much won the lane :| On May 13 2012 13:32 Simberto wrote: I think being support has the enormous advantage that there are actually wards on the map. Forced supports are usually bad and/or unmotivated, so they either lose their lane hard, don't ward ever, don't build support items, feed because they think they can 1v1 people, or other retarded stuff. Usually at least one of those. And wards win games, especially when you have people who fail at staying grouped for more then 10 seconds because they see something shiny on the wayside all the time.
So maybe you actually have more positive influence onto the game when you are support and not jungle. thats why they should take steps to phase this forced role situation out of the game. more games have people who don't want to play support than those who do. rarely you get a team where everyone gets even their top 3 role choice. i wish there was an easy way to keep support in the game for those who do want to play it, but also make it so that you don't have to have a support -_- If you had people just doing random duo lanes again, and support only being played when someone wants to, it would go from everyone wanting to avoid being support to everyone wanting to avoid being bot at all lol. That's how it was before the support ad strat became dominant.
I already avoid bottom lane like the plague. Almost 1600 elo, and I can't play either support or AD for shit. Corki best AD statwise for me and I'm only at 45% after like 30 games. Rest of them are at or below 30% T.T. Supports are much the same, never feel like I can make a positive impact on the game. But my toplaners, jungles and anivia are all sitting somewhere in the high 50's/low 60's for the most part and since my duo partner is pretty good at both support and AD, I don't have too much a problem.
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Even though dumbasses on your team might yell at you for 'focusing the tank' there's no way you can just ignore him and target their squishies.
Things bad players who are idiots say constantly:
- "We have no tank" - "Don't focus the tank" - "GG they got X" (in champ select) - "I carry so hard" - "So it takes four of you to kill me huh" - "Focus ashe"
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"who should we focus in team fights? ^_^" as if you can all easily reach the same person all the time every fight
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Hard to coordinate in low elo solo queue, so everyone kind of follows a very static cookie cutter strategy they think should work. I'm mostly looking for advice when I get pigeon-holed into a role that I'm not familiar with.
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On May 13 2012 14:23 unichan wrote: "who should we focus in team fights? ^_^" as if you can all easily reach the same person all the time every fight
Well, still a general list of priority is pretty useful. Of course, you have to take it like that, a list of priorities, not an absolute order which you need to follow. Pretty often, a lot of people can choose between multiple targets, and if those people all choose the same target, it usually works a lot better. Simply saying something like "go for talon, then riven, then urgot" makes your teamfights go much better (of course only if people don't go full retard and suicide to reach that target)
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On May 13 2012 14:23 unichan wrote: "who should we focus in team fights? ^_^" as if you can all easily reach the same person all the time every fight
Thats why you've gotta have a team with like
Jax top LB mid Nocturne jungle
Surgically remove enemy squishies
To be fair it is really good to have a priority list for your team in low ELO. The biggest mistake I see bad players do is they start to focus the closest threat like a diving nocturne like they should, but then when the fight breaks down they continue to focus the half health nocturne to finish him instead of switching to the MF who is standing right next to him and outputting 4x his damage with equivalent health.
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I play a lot of ccers like mao and naut, and notice I try to dive past their team for ad/ap late a lot, when I should be peeling. Or maybe Im doing it right and keeping them out of the fight, but then I don't realize how we lose the fight, I had a team fight today where I kept their ad, ap, and top laner out of fight for about 10 seconds, and somehow 2 of my teammates died 4v2 behind me.. .. I really not 100% sure, and Its hard for me to tell if im playing the team fights right. \
It feels like a lot of judgement calls you have to make on spot, and hope your teammate follows you. Thats also why I seem to dominate teamfights with skarner the entire game compared to when I play mao and naut (where I dominate midgame and cant seem to do much late) where I can drag 1 important guy out its like a huge signal to my team "Focus this guy here", team instantly focuses him its really nice and then I can spam q and aa on the guys going for my carry.
Idk maybe this doesnt make sense to anyone and Im just rambling.. (1500ish elo lately)
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Australia18228 Posts
On May 13 2012 14:12 UniversalSnip wrote:Show nested quote + Even though dumbasses on your team might yell at you for 'focusing the tank' there's no way you can just ignore him and target their squishies. Things bad players who are idiots say constantly: - "We have no tank" - "Don't focus the tank" - "GG they got X" (in champ select) - "I carry so hard" - "So it takes four of you to kill me huh" - "Focus ashe"
What's wrong with asking your team to try and stack their CCs onto the carry?
Most of the time, it's the jungler + melees (sometimes AP depending on the champ) who are doing any focusing, and it's fine telling them they should focus on the enemy carries instead of protecting/peeling for the ADs.
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On May 13 2012 15:02 Inflicted_ wrote:Show nested quote +On May 13 2012 14:12 UniversalSnip wrote: Even though dumbasses on your team might yell at you for 'focusing the tank' there's no way you can just ignore him and target their squishies. Things bad players who are idiots say constantly: - "We have no tank" - "Don't focus the tank" - "GG they got X" (in champ select) - "I carry so hard" - "So it takes four of you to kill me huh" - "Focus ashe" What's wrong with asking your team to try and stack their CCs onto the carry? Most of the time, it's the jungler + melees (sometimes AP depending on the champ) who are doing any focusing, and it's fine telling them they should focus on the enemy carries instead of protecting/peeling for the ADs. If you can chain CC and instant jib the AD carry its ok. But if you cant and 2-3 of your people get kited, the people behind you will get blow away by enemy team and they will turn back and sandwich your remaining members.
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On May 13 2012 14:12 UniversalSnip wrote:Show nested quote + Even though dumbasses on your team might yell at you for 'focusing the tank' there's no way you can just ignore him and target their squishies. Things bad players who are idiots say constantly: - "We have no tank" - "Don't focus the tank" - "GG they got X" (in champ select) - "I carry so hard" - "So it takes four of you to kill me huh" - "Focus ashe" I also like the "focus me more" from the guy that got caught out of position like a moron
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