• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:52
CEST 14:52
KST 21:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!3Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
Weekly Cups (Aug 11-17): MaxPax triples again! RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : Would you prefer the game to be balanced around top-tier pro level or average pro level?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
[ASL20] Ro24 Preview Pt1: Runway ASL 20 HYPE VIDEO! BW General Discussion Which top zerg/toss will fail in qualifiers? How do the new Battle.net ranks translate?
Tourneys
[ASL20] Ro24 Group A BWCL Season 63 Announcement Cosmonarchy Pro Showmatches KCM 2025 Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 936 users

[Patch 1.0.0.136: Lulu] General Discussion - Page 160

Forum Index > LoL General
Post a Reply
Prev 1 158 159 160 161 162 339 Next
Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
NSANE.hydra
Profile Blog Joined November 2008
United States644 Posts
April 02 2012 02:26 GMT
#3181
normally i'm not one to complain about stream quality, but it's actually becoming difficult to tell what's going on -.- frustrating.
"fuck mech...I could 4pool and as long as he's simply PLANNING on going mech, I'll lose"
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 02 2012 02:30 GMT
#3182
I think that DC is really what killed 4Not in that game
Artillery spawned from the forges of Hell
Node
Profile Blog Joined October 2009
United States2159 Posts
April 02 2012 02:32 GMT
#3183
On April 02 2012 11:26 NSANE.hydra wrote:
normally i'm not one to complain about stream quality, but it's actually becoming difficult to tell what's going on -.- frustrating.


What's weird is that it looks like they have the resolution cranked all the way up but not enough bandwidth or something to support it -- there's a lot of sharp edges and small effects, but everything gets blurry as fuck when the camera moves. If it was just set to 720p instead of 1080 or allotted more bandwidth it would probably be fine. Whoever is running the stream doesn't really know what they're doing.
whole lies with a half smile
daSilvaz
Profile Joined June 2011
809 Posts
April 02 2012 02:32 GMT
#3184
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.
BlackMagister
Profile Joined October 2008
United States5834 Posts
April 02 2012 02:32 GMT
#3185
On April 02 2012 11:23 StUfF wrote:
Show nested quote +
On April 02 2012 11:11 BlackMagister wrote:
Not sure why TSM picks Galio when the other team has so many ways to interrupt Galio ult. Every enemy champion in this game has a way to stop it.


What was the pick order?

It's probably the best AP for what seems like a peel for Kog'Maw comp, Anivia might be better but not sure about Regi's ability to play Anivia. He also uses the ult every CD to secure a kill.

Yeah nvm. Don't know what the pick order was, but Galio good vs double AP. It was a very one sided game, but still Regi could just go into the enemy team and there was nothing they could do.

Also can't you just turn it to HD is stream quality is a problem.
NSANE.hydra
Profile Blog Joined November 2008
United States644 Posts
Last Edited: 2012-04-02 02:46:58
April 02 2012 02:40 GMT
#3186
On April 02 2012 11:32 BlackMagister wrote:
Show nested quote +
On April 02 2012 11:23 StUfF wrote:
On April 02 2012 11:11 BlackMagister wrote:
Not sure why TSM picks Galio when the other team has so many ways to interrupt Galio ult. Every enemy champion in this game has a way to stop it.


What was the pick order?

It's probably the best AP for what seems like a peel for Kog'Maw comp, Anivia might be better but not sure about Regi's ability to play Anivia. He also uses the ult every CD to secure a kill.

Yeah nvm. Don't know what the pick order was, but Galio good vs double AP. It was a very one sided game, but still Regi could just go into the enemy team and there was nothing they could do.

Also can't you just turn it to HD is stream quality is a problem.


it was on highest quality, and the stream looked amazing when the camera was being relatively still. once they started moving it around for like when teamfights broke out though, the quality would go to shit and the stream would get jumpy.

edit:

On April 02 2012 11:32 daSilvaz wrote:
Show nested quote +
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.


also the dc rdefinitely did fuck things up for 4not. mid didnt exactly get stomped, he was outfarming regi and most likely wouldve been fine if chaox hadn't been able to roam. bot same thing, wouldve been okay if dc hadnt completely ruined their lane. ali/trist is great early, and which they couldnt capitalize on. top and jungle got legitimately beaten tho.
"fuck mech...I could 4pool and as long as he's simply PLANNING on going mech, I'll lose"
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2012-04-02 02:43:52
April 02 2012 02:43 GMT
#3187
On April 02 2012 11:32 daSilvaz wrote:
Show nested quote +
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.

You guys really have a narrow view on how games play out.

When someone d/cs in a lane, the jungler no longer has to go to that lane. The jungler of the d/ced team needs to come to that lane more often to try and make up for the time lost during the d/c. This places additional pressure on both solo lanes of the d/ced team (who were already losing in this case) and reduces pressure on the solo lanes of the other team. It also makes it easier for the d/ced team to be invaded with either jungle steals or deep warding. Moreover, the d/c happened right when 4Not was in position to pick up first blood.

Had there not been a d/c, parol might have gotten FB and used that to snowball into winning bot lane while Mao focused on helping the solos (especially top since Dyrus was very overextended without wards for large periods of time). It could've also opened up Alistar to roam a little and gank or ward against the counterjungling.

Little things have big impacts.
twitch.tv/cratonz
daSilvaz
Profile Joined June 2011
809 Posts
April 02 2012 02:50 GMT
#3188
On April 02 2012 11:43 Craton wrote:
Show nested quote +
On April 02 2012 11:32 daSilvaz wrote:
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.

You guys really have a narrow view on how games play out.

When someone d/cs in a lane, the jungler no longer has to go to that lane. The jungler of the d/ced team needs to come to that lane more often to try and make up for the time lost during the d/c. This places additional pressure on both solo lanes of the d/ced team (who were already losing in this case) and reduces pressure on the solo lanes of the other team. It also makes it easier for the d/ced team to be invaded with either jungle steals or deep warding. Moreover, the d/c happened right when 4Not was in position to pick up first blood.

Had there not been a d/c, parol might have gotten FB and used that to snowball into winning bot lane while Mao focused on helping the solos (especially top since Dyrus was very overextended without wards for large periods of time). It could've also opened up Alistar to roam a little and gank or ward against the counterjungling.

Little things have big impacts.


Dyrus got FB, i saw it from it's pov and they even said it after. And blaming the loss on that dc is pretty dumb as they were getting rolled everywhere from the start except maybe bot (couldn't tell from dyrus stream).
StUfF
Profile Joined September 2010
Australia1437 Posts
April 02 2012 02:55 GMT
#3189
Until Riot put a pause feature into regular realms this is going to just keep happening.
Any idea why they don't? They have it working fine on the Tournament realm right?

DC definitely had an impact on the game and you can't really say otherwise, it's pointless to argue what ifs but neither side can do much except keep playing, especially when one side is not notified of the DC.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
April 02 2012 03:29 GMT
#3190
On April 02 2012 11:55 StUfF wrote:
Until Riot put a pause feature into regular realms this is going to just keep happening.
Any idea why they don't? They have it working fine on the Tournament realm right?

DC definitely had an impact on the game and you can't really say otherwise, it's pointless to argue what ifs but neither side can do much except keep playing, especially when one side is not notified of the DC.


Then jerks who are losing or raging pause and then leave the comp. The Blizzard solution was to have everyone be able to unpause, but that relies on an honor code from the other team, something I NEVER count on in LoL.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 02 2012 03:30 GMT
#3191
The support player on 4not is driving me insane with his terrible plays.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 02 2012 03:32 GMT
#3192
On April 02 2012 11:50 daSilvaz wrote:
Show nested quote +
On April 02 2012 11:43 Craton wrote:
On April 02 2012 11:32 daSilvaz wrote:
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.

You guys really have a narrow view on how games play out.

When someone d/cs in a lane, the jungler no longer has to go to that lane. The jungler of the d/ced team needs to come to that lane more often to try and make up for the time lost during the d/c. This places additional pressure on both solo lanes of the d/ced team (who were already losing in this case) and reduces pressure on the solo lanes of the other team. It also makes it easier for the d/ced team to be invaded with either jungle steals or deep warding. Moreover, the d/c happened right when 4Not was in position to pick up first blood.

Had there not been a d/c, parol might have gotten FB and used that to snowball into winning bot lane while Mao focused on helping the solos (especially top since Dyrus was very overextended without wards for large periods of time). It could've also opened up Alistar to roam a little and gank or ward against the counterjungling.

Little things have big impacts.


Dyrus got FB, i saw it from it's pov and they even said it after. And blaming the loss on that dc is pretty dumb as they were getting rolled everywhere from the start except maybe bot (couldn't tell from dyrus stream).

the way it looked was if alistar had stayed Trist would have easily FB'd Kog, and that easily coulda changed the game
Artillery spawned from the forges of Hell
overt
Profile Blog Joined June 2010
United States9006 Posts
April 02 2012 03:33 GMT
#3193
On April 02 2012 11:19 UniversalSnip wrote:
deathcap first doesn't really give you more damage than abyssal, there's a math post somewhere about it.

I only build my ap guys tanky pretty much and I always prioritize wota


This seems incredibly unlikely. Dcap gives you double the AP and that's before the 30% AP boost. Abyssal gives -20 MR but it seems really really doubtful that 20 less MR makes Abyssal deal more damage than Deathcap. Or even Zhonya's.
daSilvaz
Profile Joined June 2011
809 Posts
April 02 2012 03:36 GMT
#3194
On April 02 2012 12:32 arb wrote:
Show nested quote +
On April 02 2012 11:50 daSilvaz wrote:
On April 02 2012 11:43 Craton wrote:
On April 02 2012 11:32 daSilvaz wrote:
On April 02 2012 11:30 arb wrote:
I think that DC is really what killed 4Not in that game


Top got stomped and so did mid, dont really think it would have mattered.

You guys really have a narrow view on how games play out.

When someone d/cs in a lane, the jungler no longer has to go to that lane. The jungler of the d/ced team needs to come to that lane more often to try and make up for the time lost during the d/c. This places additional pressure on both solo lanes of the d/ced team (who were already losing in this case) and reduces pressure on the solo lanes of the other team. It also makes it easier for the d/ced team to be invaded with either jungle steals or deep warding. Moreover, the d/c happened right when 4Not was in position to pick up first blood.

Had there not been a d/c, parol might have gotten FB and used that to snowball into winning bot lane while Mao focused on helping the solos (especially top since Dyrus was very overextended without wards for large periods of time). It could've also opened up Alistar to roam a little and gank or ward against the counterjungling.

Little things have big impacts.


Dyrus got FB, i saw it from it's pov and they even said it after. And blaming the loss on that dc is pretty dumb as they were getting rolled everywhere from the start except maybe bot (couldn't tell from dyrus stream).

the way it looked was if alistar had stayed Trist would have easily FB'd Kog, and that easily coulda changed the game


Unless that possible fb gave trist full build i don't see how it would change anything considering how much stronger every other lane and the jungler were.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-04-02 03:38:41
April 02 2012 03:36 GMT
#3195
On April 02 2012 12:33 overt wrote:
Show nested quote +
On April 02 2012 11:19 UniversalSnip wrote:
deathcap first doesn't really give you more damage than abyssal, there's a math post somewhere about it.

I only build my ap guys tanky pretty much and I always prioritize wota


This seems incredibly unlikely. Dcap gives you double the AP and that's before the 30% AP boost. Abyssal gives -20 MR but it seems really really doubtful that 20 less MR makes Abyssal deal more damage than Deathcap. Or even Zhonya's.


for the money I assume. I don't know, google it.

edit:

http://rog.clgaming.net/blogs/a-different-view/5495-debunked-is-rabadon-s-deathcap-significantly-stronger-than-abyssal-scepter-as-a-first-rush-item-part-2

was that so hard
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
StUfF
Profile Joined September 2010
Australia1437 Posts
April 02 2012 03:43 GMT
#3196
On April 02 2012 12:33 overt wrote:
Show nested quote +
On April 02 2012 11:19 UniversalSnip wrote:
deathcap first doesn't really give you more damage than abyssal, there's a math post somewhere about it.

I only build my ap guys tanky pretty much and I always prioritize wota


This seems incredibly unlikely. Dcap gives you double the AP and that's before the 30% AP boost. Abyssal gives -20 MR but it seems really really doubtful that 20 less MR makes Abyssal deal more damage than Deathcap. Or even Zhonya's.


The comparison was between Abyssal + Blasting rod vs Death Cap I believe, which are fairly equivalent on gold.

http://rog.clgaming.net/blogs/a-different-view/5494-debunked-is-rabadon-s-deathcap-significantly-stronger-than-abyssal-scepter-as-a-first-rush-item-part-1

StUfF
Profile Joined September 2010
Australia1437 Posts
April 02 2012 03:52 GMT
#3197
On April 02 2012 12:29 GhandiEAGLE wrote:
Show nested quote +
On April 02 2012 11:55 StUfF wrote:
Until Riot put a pause feature into regular realms this is going to just keep happening.
Any idea why they don't? They have it working fine on the Tournament realm right?

DC definitely had an impact on the game and you can't really say otherwise, it's pointless to argue what ifs but neither side can do much except keep playing, especially when one side is not notified of the DC.


Then jerks who are losing or raging pause and then leave the comp. The Blizzard solution was to have everyone be able to unpause, but that relies on an honor code from the other team, something I NEVER count on in LoL.


I don't mind the implementation in HoN/LoL/SC2. I don't expect it would work 100% in public games but I don't really care, the instant unpause for griefers doesn't really cause issues, and the standard implementation is the users only have x amount of pauses. Worst case you lost less than 30 seconds of your time, because it's such a useless griefing tool more often than not when you ask nicely people will take a bit.

Otherwise can they implement it for custom games, referees only? I know, programming = time and money, but seriously no pause in a online competitive game.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 02 2012 04:14 GMT
#3198
I wasn't able to watch the TSM v. 4not game. Who won?
dooraven
Profile Joined December 2010
Australia2820 Posts
April 02 2012 04:16 GMT
#3199
tsm 2-0
Go go Alliance.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
April 02 2012 04:45 GMT
#3200
Isn't the math comparing Abyssal and Deathcap deeply flawed? Only skimmed it, but it didn't seem to mention the ratio between the base damage and AP ratio of the spell under question, which is obviously crucial for the calculation. The graphs really don't have much purpose, unless you implement the AP ratio : Base damage into it, somehow.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Prev 1 158 159 160 161 162 339 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
Enki Pro 6 | Enki Epic 5
CranKy Ducklings225
Liquipedia
Afreeca Starleague
10:00
Round of 24 / Group A
Sharp vs Ample
Larva vs Stork
Afreeca ASL 6084
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko436
SC2_NightMare 51
Codebar 31
StarCraft: Brood War
Britney 46462
Rain 23995
Calm 11549
Flash 4454
Sea 2373
Jaedong 2090
Horang2 1375
BeSt 807
EffOrt 671
Mini 661
[ Show more ]
firebathero 544
Pusan 509
Shuttle 408
ZerO 302
Hyuk 268
ggaemo 211
Hyun 180
Soulkey 175
Barracks 166
Snow 156
Zeus 133
ToSsGirL 129
Rush 93
Liquid`Ret 81
Mind 74
hero 69
Mong 63
PianO 60
Sea.KH 51
soO 36
Sacsri 30
[sc1f]eonzerg 19
Icarus 17
HiyA 15
Free 14
Terrorterran 12
Hm[arnc] 11
Dota 2
Gorgc706
XcaliburYe270
Fuzer 188
Counter-Strike
olofmeister2390
zeus1002
x6flipin781
pashabiceps750
markeloff376
allub372
edward92
Super Smash Bros
Westballz141
Other Games
singsing1813
B2W.Neo1597
KnowMe951
crisheroes508
hiko500
Beastyqt495
ArmadaUGS160
Mew2King34
JuggernautJason32
Organizations
StarCraft: Brood War
UltimateBattle 200
lovetv 28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 53
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 42
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2098
• WagamamaTV353
League of Legends
• Nemesis4112
• Jankos637
Upcoming Events
Wardi Open
2h 8m
RotterdaM Event
3h 8m
OSC
11h 8m
Replay Cast
21h 8m
Afreeca Starleague
21h 8m
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
22h 8m
PiGosaur Monday
1d 11h
Afreeca Starleague
1d 21h
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
1d 22h
Online Event
2 days
[ Show More ]
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
3 days
LiuLi Cup
3 days
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo League
4 days
WardiTV Summer Champion…
5 days
[BSL 2025] Weekly
5 days
Sparkling Tuna Cup
5 days
SC Evo League
5 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
Afreeca Starleague
6 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.