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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
On March 19 2012 03:09 nojitosunrise wrote: Anyone catching TSM's streams today?
TSM's botlane is looking real terror lately as in good or bad? Terror has double meaning in video gaimz
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On March 19 2012 02:40 JackDino wrote:Show nested quote +On March 19 2012 02:35 billy5000 wrote: okay, so everyone knows that irelia with tp is really good. how about a top lane noc with tp? the only bad thing i can come up with is that he'll push his lane due to his passive. what do you guys think, is it worth trying out? Because irelia with tp is great, a completely different champ with tp might be good aswell? What?
Well, I thought the statement implied that Irelia is good with tp because she has a gap closer+cc which noc also has. I'm not sure how that was confusing lol
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Teleport gives you map control. By taking teleport, you're giving up a lot of lane control because if the other champion in lane takes an offensive summoner spell (e.g. Ignite) then they have much more kill potential so you can't play as aggressively. That include match-ups you might normally win. For a champion such as Irelia, she has a lot of innate sustain (especially with a Wriggles build) so the risk of death isn't as high as a champion without innate sustain. So for her, the loss on lane control doesn't hinder her as much as, say, Rumble pre-hextech. But by giving up Ignite, you open up pressure over the map, especially once the laning phase is over. I'm sure we're all familiar with the HSGG Cho splitpush a lane strategy by now. By having teleport you can exert that sort of pressure while also exerting pressure over objectives such as Baron. Played right, you can guarantee yourself at least one of those two objectives, or multiple kills as a trade.
The thing with Nocturne is that he already can exert map pressure through his ultimate after he gets more than one level in it. It also has a much shorter CD at all levels. So teleport is what we refer to in MtG as a "win-more" strategy. If you're in a winning position, it lets you win harder. But it doesn't necessarily help you in other cases. There are few cases where you would want to use Teleport when your ultimate would also suffice. And if you're in a case where you're bot lane pushing and your team is a Baron, how do you fit in your ultimate into a fight? Teleport to a ward, ult and then fight? It seems a bit of a waste even if it works.
That's not to say that Teleport on top-lane Nocturne is bad. It's just that there's no particular reason it works better on Nocturne than on a different champion such as Udyr, Cho'Gath, Nidalee or Trundle (which seem to be the preferred Tele/Flash choices for HSGG).
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On March 19 2012 03:32 HazMat wrote:Show nested quote +On March 19 2012 03:09 nojitosunrise wrote: Anyone catching TSM's streams today?
TSM's botlane is looking real terror lately as in good or bad? Terror has double meaning in video gaimz I'm not sure what he means but TSM's bot lane players are by far the best part of their team imo.
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is it possible to ult (noc) immediately prior to tp'ing, followed by spamming r (under .5s w/ mastery) to the target without them knowing that i'm tp'ing?
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On March 19 2012 03:32 HazMat wrote:Show nested quote +On March 19 2012 03:09 nojitosunrise wrote: Anyone catching TSM's streams today?
TSM's botlane is looking real terror lately as in good or bad? Terror has double meaning in video gaimz
ChaoXpecial been stomping on dem noobs.
Also good to see Dyrus taking his new team spot seriously. Guy's documenting all criticism and mistakes so he can fix it. Real professional attitude, I approve.
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On March 19 2012 03:50 Chiharu Harukaze wrote: Teleport gives you map control. By taking teleport, you're giving up a lot of lane control because if the other champion in lane takes an offensive summoner spell (e.g. Ignite) then they have much more kill potential so you can't play as aggressively. That include match-ups you might normally win. For a champion such as Irelia, she has a lot of innate sustain (especially with a Wriggles build) so the risk of death isn't as high as a champion without innate sustain. So for her, the loss on lane control doesn't hinder her as much as, say, Rumble pre-hextech. But by giving up Ignite, you open up pressure over the map, especially once the laning phase is over. I'm sure we're all familiar with the HSGG Cho splitpush a lane strategy by now. By having teleport you can exert that sort of pressure while also exerting pressure over objectives such as Baron. Played right, you can guarantee yourself at least one of those two objectives, or multiple kills as a trade.
The thing with Nocturne is that he already can exert map pressure through his ultimate after he gets more than one level in it. It also has a much shorter CD at all levels. So teleport is what we refer to in MtG as a "win-more" strategy. If you're in a winning position, it lets you win harder. But it doesn't necessarily help you in other cases. There are few cases where you would want to use Teleport when your ultimate would also suffice. And if you're in a case where you're bot lane pushing and your team is a Baron, how do you fit in your ultimate into a fight? Teleport to a ward, ult and then fight? It seems a bit of a waste even if it works.
That's not to say that Teleport on top-lane Nocturne is bad. It's just that there's no particular reason it works better on Nocturne than on a different champion such as Udyr, Cho'Gath, Nidalee or Trundle (which seem to be the preferred Tele/Flash choices for HSGG).
The thing about having both though is it allows you to have a ton of presence on the map and not lose experience/gold from your lane.
For example say you use your passive and Q to clear a wave real quick, you could then go gank mid and be back before the next wave arrives. I think I'd rather have Ignite though, because that makes your killing potential so much greater.
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So apparently blitz grab doesnt break urgot ult channeling, makes his ult almost worthless though.
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On March 19 2012 04:20 JackDino wrote: So apparently blitz grab doesnt break urgot ult channeling, makes his ult almost worthless though. not really, in almost any situation Urgot is just trying to put you further from your tower/near his tower/near his teammates, if you pull him, you will still be farther from where you want to be. I mean I guess you could pull>ult>rocketpunch>boost and run negating the in lane swap, but if it's an initiate or to put you under tower it is still mission accomplished.
also it's a targeted spell if I'm not mistaken, you'd have to be an idiot to initiate on a guy that has AoE silence with a spell like that. (team fight scenario). At best you can threaten his approach with hands, but he will choose somebody else.
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On March 19 2012 03:59 billy5000 wrote: is it possible to ult (noc) immediately prior to tp'ing, followed by spamming r (under .5s w/ mastery) to the target without them knowing that i'm tp'ing? I assume you mean Press R, teleport to a location, arrive at location and then use second part of R? Then yes, that would work. You cannot case spells during the teleport animation though since that would cancel the teleport. It's still also a bit of a waste of teleport imo since you might as well just be pushing a lane close enough to R directly into, say, the Baron Pit and still have an Ignite or Exhaust ready to use.
On March 19 2012 04:04 iCanada wrote: The thing about having both though is it allows you to have a ton of presence on the map and not lose experience/gold from your lane.
For example say you use your passive and Q to clear a wave real quick, you could then go gank mid and be back before the next wave arrives. I think I'd rather have Ignite though, because that makes your killing potential so much greater. True, but then the same could be said for any ganking champion. You could say Sion should take Teleport so he can push mid, gank a lane and then teleport back. But again, it's a question of whether it's worth trading off ignite for the teleport.
On March 19 2012 04:20 JackDino wrote: So apparently blitz grab doesnt break urgot ult channeling, makes his ult almost worthless though. Does it not? Iirc, Blitz grab should apply a ministun on contact before the location modifier so theoretically it would break the channel. Urgot will still recieve the full MRes/Armour boost even if his ult is cancelled though.
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Had an urgot ult right as my fist was flying, grabbed him and we got swapped. Urgot swapped on an ally, grabbed him and swap went trough. You get swapped to urgot's final location, not where he stood when starting the channel.
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So, I get that people dislike qtpie because of how much of a huge troll he is. I get that in the last month he's pretty much only played Corki and Ezreal. But honestly, how are people shit talking his skill? Cause I see that all over the place since this whole "Dignitas might kick qtpie" thing.
He's probably the second or third best AD carry in NA. Behind only Chaox and maybe Cop. I think that with how good he is at LoL it sort of speaks to how much of a huge troll he is that they're considering kicking him off the team. Especially since pretty much anyone they get to replace him won't be as good as him. At least not at first.
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I really like the utility that Dyrus adds to TSM. Looking really good today, hopefully they can keep this up.
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Has anyone else been playing fiora? I've been laning her top with mediocre results. She's good at split pushing with TP and her kit is fun for me but I just feel like I could be doing more with a lot of other champs. Also she has a super rough time with some champs ie swain(to be expected) vlad with hextech is no fun etc in general anything that can avoid autos.
Has anyone been playing her with success? or is the general consensus that she's just not that great?
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Uhm. I grinded a bunch of games of LOL, and this game (compared to SC2) uses my mouse middle finger a lot more. It kinda aching right now. Am I playing wrong? What can I do to prevent it.
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On March 19 2012 05:17 wunsun wrote: Uhm. I grinded a bunch of games of LOL, and this game (compared to SC2) uses my mouse middle finger a lot more. It kinda aching right now. Am I playing wrong? What can I do to prevent it.
Yeah, I had this problem too, my wrists were starting to get sore as well. 1) You can click less, I found I made a lot of extraneous clicks (clicking 10 times to move to one location, diablo style mashing to auto attack, ect.). 2) You can use "a" and left-click to last hit. 3) You get somewhat used to it after a while.
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On March 19 2012 05:17 wunsun wrote: Uhm. I grinded a bunch of games of LOL, and this game (compared to SC2) uses my mouse middle finger a lot more. It kinda aching right now. Am I playing wrong? What can I do to prevent it. You could last-hit by smartcasting attack, and mouseover -> press A to last hit rather than spamming right click to attack, and such like that.
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On March 19 2012 05:25 sylverfyre wrote:Show nested quote +On March 19 2012 05:17 wunsun wrote: Uhm. I grinded a bunch of games of LOL, and this game (compared to SC2) uses my mouse middle finger a lot more. It kinda aching right now. Am I playing wrong? What can I do to prevent it. You could last-hit by smartcasting attack, and mouseover -> press A to last hit rather than spamming right click to attack, and such like that.
What exactly is smartcasting? I heard about it many times, but not sure what it is. >.<
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Have you ever played Cassiopea or Karthus? Their Q are examples of smartcast (you press the key, the action is performed at your mouse cursor immediatly, without the need to click). You can bind it via the ingame menu -> shortcuts.
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On March 19 2012 05:28 wunsun wrote:Show nested quote +On March 19 2012 05:25 sylverfyre wrote:On March 19 2012 05:17 wunsun wrote: Uhm. I grinded a bunch of games of LOL, and this game (compared to SC2) uses my mouse middle finger a lot more. It kinda aching right now. Am I playing wrong? What can I do to prevent it. You could last-hit by smartcasting attack, and mouseover -> press A to last hit rather than spamming right click to attack, and such like that. What exactly is smartcasting? I heard about it many times, but not sure what it is. >.<
Instead of pressing the key for the spell and then pressing on the screen where it is to be cast it combines em both into one action so if you mouse over the enemy and smart cast a nuke it will shoot at the enemy without needing a seperate mousepress.
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