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On January 11 2012 19:47 RogerX wrote: I actually like this new approach to Jax. The animation looks pretty cool, although its a picture so we have yet to see how the real animation looks like.
Its an original approach, I and a few others, thought that it was just going to be counter-strike without the dodges.
I mean comon, what else could you have changed for his W without an RNG factor? His counterstrike is his E:p, and from reading the description, he activates the ability and when it ends it stuns. Anyone who gets out of range wont get stunned, and it'll be a worse ability against mages, it'll depend on numbers though.
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... How embarassing D: and I own Jax zzz.
So it only affect auto attack? I dunno, it'll be prettty cool vsing tryndamere and another AD carry with a 100% Dodge activation rate Won't they also need to change his ulti then?
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On January 11 2012 19:52 RogerX wrote:... How embarassing D: and I own Jax zzz. So it only affect auto attack? I dunno, it'll be prettty cool vsing tryndamere and another AD carry with a 100% Dodge activation rate  Won't they also need to change his ulti then? Yep, his ulti also will need to be changed. Thing is, unless they have a sword of the divine(if you're laning vs trynd he'll never get it and an ad carry needs other items first to be usefull), you can already 1v2 them. Dan Dinh featured streamer, playing some french music, it's kinda funny to me.
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On January 11 2012 19:48 JackDino wrote:Show nested quote +On January 11 2012 19:47 RogerX wrote: I actually like this new approach to Jax. The animation looks pretty cool, although its a picture so we have yet to see how the real animation looks like.
Its an original approach, I and a few others, thought that it was just going to be counter-strike without the dodges.
I mean comon, what else could you have changed for his W without an RNG factor? His counterstrike is his E:p, and from reading the description, he activates the ability and when it ends it stuns. Anyone who gets out of range wont get stunned, and it'll be a worse ability against mages, it'll depend on numbers though. Not exactly sure what you base this "worse against mages" on, since you can always (threaten) E->Leap->Stun, and mages never autoattacked Jax to begin with. Sure, now you miss out on stuns from minion dodges, but to compensate you aren't suddenly weaker when you fight out of lane.
It MIGHT be worse against mages, but it's definitely not clear yet.
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I'm pretty sure this is a very big buff to Jax in TFs... Going in with a 100% dodge chance is kind of a tanky-dps dream.
Btw, can you dodge turret hits ? If yes this could be VERY funny :D
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On January 11 2012 20:05 spinesheath wrote:Show nested quote +On January 11 2012 19:48 JackDino wrote:On January 11 2012 19:47 RogerX wrote: I actually like this new approach to Jax. The animation looks pretty cool, although its a picture so we have yet to see how the real animation looks like.
Its an original approach, I and a few others, thought that it was just going to be counter-strike without the dodges.
I mean comon, what else could you have changed for his W without an RNG factor? His counterstrike is his E:p, and from reading the description, he activates the ability and when it ends it stuns. Anyone who gets out of range wont get stunned, and it'll be a worse ability against mages, it'll depend on numbers though. Not exactly sure what you base this "worse against mages" on, since you can always (threaten) E->Leap->Stun, and mages never autoattacked Jax to begin with. Sure, now you miss out on stuns from minion dodges, but to compensate you aren't suddenly weaker when you fight out of lane. It MIGHT be worse against mages, but it's definitely not clear yet. I'm speaking mainly when you find yourself to be laning mid, whereas previously it was easy to get a dodge proc from minions and you can go in whenever you want, now you can only jump in when E is about to end, if it has like a 10sec cd for example you're basically not able to do anything for 10seconds. Instead of the Q W E and get out harass, you'll now have to wait for E to be up. Right now it has a 4.5sec cd, and once you dodge(pretty easy when you have tabi in lane) you have 7 seconds to use it. Don't know anything about the new cd though, that's why I said it'll depend on the numbers. Something like 2second dodge, 1second stun(same as now), 5second cd or so could be nice. Gives you an effective 3sec dodge assuming no tenacity on the enemy. You're right tho, might is the better word.
On January 11 2012 20:08 mr_tolkien wrote: I'm pretty sure this is a very big buff to Jax in TFs... Going in with a 100% dodge chance is kind of a tanky-dps dream.
Btw, can you dodge turret hits ? If yes this could be VERY funny :D It's not a huge buff, you don't go in with 100% dodge chance and rape faces, if you do you'll get ccd and you die. You used to wait for a dodge procc(or go in without one when you can) so you can assassinate someone and to prevent from being ccd and bursted, it's just a bit easier to enter the fight now since you don't need to wait for the procc.
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I can't wait to see the stats for it: Duration and CD of course.
About that mage thing.. It depends on the mage doesn't it? I mean if he has a stun he can beat you, such as Xerath.
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On January 11 2012 15:31 Cloud9157 wrote:Show nested quote +On January 11 2012 15:22 Shikyo wrote: Hmm i played a game as ryze vs anivia mid, my jungler gave me every blue and opposing warwick jungler gave the anivia 0 blue buffs throughout the game. I went 3-0 vs the anivia as she couldn't do much after spending all her mana twice on clearing the creepwave, and then I farmed 300 minions at 33min as I had freefarm(pretty proud of that!).
Then at the end of the game the warwick goes "gg mid feed reported" >_>
It's amazing how clueless some people are about jungling. People that don't know which champions NEED blue make me rage. Its not that hard to think about it: Is anyone constantly spamming spells/have no way of regenerating mana (Malzahar and Swain)? They probably need blue then. I once had a game at 1200 or so where jungle xin took all blue buffs from my mid ryze against a constantly blue buffed swain (and he donated every single one to the enemy team one or 2 minutes later and ended the game like 3-12 or so). He whent so far as to smite steal 3 times later in the game. I still managed to somehow hold my lane but i lost that game because bot and top were losing. That was the most pissed I ever was at a player.
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Meh. Stupid french version, it says "immobilized" instead of "stunned". x) Also, if Jax has to perform a spin in the air before he hits, won't the animation be longer than the current counterstrike? I'm still QQing on that E anim for Irelia.
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Vancouver14381 Posts
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Lol noticed that, was like 'yay more nerds like me'
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LOL its like
Announcement what happened Do you guys play this champ? Announcement LoL
lolz,
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Beyonder
Netherlands15103 Posts
Why isnt Urgot played? He feels so strong :o
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On January 11 2012 21:41 Beyonder wrote: Why isnt Urgot played? He feels so strong :o He has a very hard time in early laning. His auto has even less range than Vayne and he doesn't have her burst.
If you survive until lvl6 with decent CS he'll be in good shape for the mid game, but it's hard to arrive there.
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On January 11 2012 21:44 mr_tolkien wrote:Show nested quote +On January 11 2012 21:41 Beyonder wrote: Why isnt Urgot played? He feels so strong :o He has a very hard time in early laning. His auto has even less range than Vayne and he doesn't have her burst. If you survive until lvl6 with decent CS he'll be in good shape for the mid game, but it's hard to arrive there. I would say the opposite. He's a decent and dangerous laner (and has a solid midgame), but his scaling is pretty terrible.
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On January 11 2012 21:52 spinesheath wrote:Show nested quote +On January 11 2012 21:44 mr_tolkien wrote:On January 11 2012 21:41 Beyonder wrote: Why isnt Urgot played? He feels so strong :o He has a very hard time in early laning. His auto has even less range than Vayne and he doesn't have her burst. If you survive until lvl6 with decent CS he'll be in good shape for the mid game, but it's hard to arrive there. I would say the opposite. He's a decent and dangerous laner (and has a solid midgame), but his scaling is pretty terrible. I'd rather say he has a godlike mid game than laning. It's like Sion, you can completly shut him down during the first levels by playing quite agressively, and his midgame power will be even lower. With a terrible endgame.
He really feels like an AD version of AP Sion to me, regarding the power curve, but without the ganking potential.
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His earlygame to mid is sooo good if you can play him and aim like shit.
His late game feels weak
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Russian Federation4235 Posts
On January 11 2012 21:41 Beyonder wrote: Why isnt Urgot played? He feels so strong :o - Countered by armor in lane; - Doesn't take towers without fight like other ranged DPS do; - Isn't a true ranged DPS - no escape, low auto range and offense-oriented ultimate; If you don't build defensive gear on him, say bye-bye to him in every lategame fight. - Very constricted item build - Manamune and Brutalizer are almost a must to play his early-mid game properly.
He is essentially a sustained damage physical caster but since armor is a much more common commodity later in the game than MR (all champions get armor while leveling, armor is cheaper than MR overall and most core tank items offer armor), his scaling is worse than AP carries. You could opt for an LW, but at that time you blow up in fights so you're forced to build defensive items.
EDIT: Also, he is royally fucked by Soraka in bot lane and in later game fights overall. She just has to heal whoever has taken your grenade and bam you deal no damage.
Nevertheless, I think he is still decent with all his hidden utility, just very hard to use properly.
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It hurts your wrist after hitting q for the 3000th time in one game. His lategame damage can't really compete with normal ranged AD's you need defensive items and a lot raw AD, no room for crit. If his q had better scaling he'd probably be fine, but lategame Urgot is really unrewarding.
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What about going Trinity on Urgot? Does his Q proc sheen?
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