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Want to rage about your latest loss? Use the QQ thread. If you whine in GD, you'll get warned. |
On December 01 2011 05:00 JackDino wrote: Thing is, you should get the same cs with or without 9 AD. AP mids don't run AD for more cs do they.
I'm not sure if you've ever seen me trying to cs...
Although I have strayed away from running AD for cs just to force myself to get better at it.
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On December 01 2011 05:03 Juicyfruit wrote:Show nested quote +On December 01 2011 05:00 JackDino wrote: Thing is, you should get the same cs with or without 9 AD. AP mids don't run AD for more cs do they. But this is a completely idealized scenario, and frankly is a terribly bad argument from the onset because even having more flexibility in how you want to last-hit can provide certain advantages that a slight boost in damage can't. If there really was a significant impact on your damage from taking AD red, then it would be a no-brainer, but the thing is, there isn't. Correct me if im wrong, but dont you do extra damage to minions in lane that early since they have liek no armor?
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On December 01 2011 05:04 Cylon wrote:I called it like 10 pages ago.
Does this mean I should buy Shaco now? I've been holding off on him for a while now...
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On December 01 2011 04:48 Craton wrote: xPeke has been running ad carry with flash heal all day with pretty good success in ranked 5s (with what I think is the spanish WCG team). i've been running it on my sivir games. works well imo
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On December 01 2011 05:12 wussleeQ wrote:Show nested quote +On December 01 2011 04:48 Craton wrote: xPeke has been running ad carry with flash heal all day with pretty good success in ranked 5s (with what I think is the spanish WCG team). i've been running it on my sivir games. works well imo
People never expect a burst heal from the AD carry, and when 100% of the summoner heal is going to him, it's pretty scary.
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On December 01 2011 05:09 Terranasaur wrote:Show nested quote +On December 01 2011 05:04 Cylon wrote:On December 01 2011 04:51 emucxg wrote: holy shit, jungle shaco secret OP I called it like 10 pages ago. Does this mean I should buy Shaco now? I've been holding off on him for a while now... wait until after the jungle hotfix and see what happens imho
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On December 01 2011 05:12 wussleeQ wrote:Show nested quote +On December 01 2011 04:48 Craton wrote: xPeke has been running ad carry with flash heal all day with pretty good success in ranked 5s (with what I think is the spanish WCG team). i've been running it on my sivir games. works well imo Heal anything works well on anybody now.
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As a low-level player I've seen lots of ppl buying several dorans items, although I don't understand why.
What are the ideas about buying some dorans? When is it a good/bad idea?
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Zzz too bad TSM and CLG gaming house was just a joke because it would be pretty awesome if true.
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On December 01 2011 05:22 Arevall wrote: As a low-level player I've seen lots of ppl buying several dorans items, although I don't understand why.
What are the ideas about buying some dorans? When is it a good/bad idea? buying 2-3 happens because dorans are extremely cost efficient and can beef up your champion early/mid game quite a bit usually you buy 3 if you are really struggling in lane but for each one you buy you delay your first big item(deathcap or inf edge usually) by so much gold.
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On December 01 2011 05:22 Arevall wrote: As a low-level player I've seen lots of ppl buying several dorans items, although I don't understand why.
What are the ideas about buying some dorans? When is it a good/bad idea? Trading getting late game items sooner for early game stat advantage.
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On December 01 2011 05:09 Terranasaur wrote:Show nested quote +On December 01 2011 05:04 Cylon wrote:On December 01 2011 04:51 emucxg wrote: holy shit, jungle shaco secret OP I called it like 10 pages ago. Does this mean I should buy Shaco now? I've been holding off on him for a while now... Shaco made me win the last couple of placement matches. He's a beast and seriously a champ I chose whenever I feel the urge to crush a game.
He just rapes clueless people.
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On December 01 2011 05:03 TheYango wrote:Show nested quote +On December 01 2011 04:57 Juicyfruit wrote:On December 01 2011 04:48 TheYango wrote:On December 01 2011 04:46 Seuss wrote: Not even "sooner than normal", if you're carrying you're bound to get LW at some point unless the enemy team stupidly refuses to build any armor or if your team is just rolling. Ignoring LW (and the 10% mastery) is a mistake. You can re-run the numbers yourself if you want, but within reasonable values, ArPen marks are still better than AD reds. Even with higher armor, and with LW in the equation, AD reds aren't going to be able to close a gap of like 20 AD (that gets bigger if you buy more AD). It's worth running AD quints a lot of the time, but that's because AD quints are significantly more cost-effective than AD marks in terms of how much ArPen you're giving up. The thing is, ArPen multiplies any additional AD you buy, where AD is just additive. Even if your ArPen is only worth ~4% damage increase (which is about how much 15 ArPen is worth against a target with 200 Armor, when you have both LW and the mastery), at 250 AD that's the equivalent of having 10 AD. I`ve honestly come to the conclusion that the difference in damage between AD marks and armor pen marks to be of little difference in the overall scheme of things, and that while armor pen marks theoretically gives a little more damage mathematically, that goes out the window if the 9AD results in you getting a couple more cs (which can happen at any level really) I mean, the gap between ArPen and AD marks is like 10-15 AD at its widest point on that graph. That's the amount of AD on a Long Sword, which is WAY more than just "a couple more cs". The only reasons to run flat AD marks are to either optimize jungling speed on certain junglers, for champs that double-dip on AD for other reasons (Jax, Akali), or for champs that do AD-scaling magic damage (Udyr, Yorick). On physical damage AD champs like AD carries, ArPen marks do more damage at pretty much all stages of the game (the only exceptions being super-early game if your lane opponent only came to lane with base armor, and super-late game if the opponent is buying armor faster than you're buying AD). At the very least, if you're using AD marks, you should know that the only reason to do so is for last-hitting. The "LW makes flat ArPen worth less" argument is flawed, because in terms of straight damage, the ArPen marks are STILL worth more damage even at the point where you have LW.
For the record I wasn't trying to make that particular LW argument, I was just pointing out that making the comparison without accounting for LW and the mastery was a mistake/an incomplete accounting. If you going to make spiffy charts, they should be suitably exhaustive.
Edit: Also, a major reason why AP mids don't run AD marks for last hitting is because it's much easier to last hit in a solo lane as there's only one enemy champion to harass you when you try to last hit instead of two, and they don't have brush to camp in.
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On December 01 2011 05:08 Iplaythings wrote:Show nested quote +On December 01 2011 05:03 Juicyfruit wrote:On December 01 2011 05:00 JackDino wrote: Thing is, you should get the same cs with or without 9 AD. AP mids don't run AD for more cs do they. But this is a completely idealized scenario, and frankly is a terribly bad argument from the onset because even having more flexibility in how you want to last-hit can provide certain advantages that a slight boost in damage can't. If there really was a significant impact on your damage from taking AD red, then it would be a no-brainer, but the thing is, there isn't. Correct me if im wrong, but dont you do extra damage to minions in lane that early since they have liek no armor?
You can't penetrate armor they don't have. That's why if they come to lane with base armor you'll have up to 31 flat arpen (marks, quints, mastery) and you'll do less damage because you can't reduce them below 0 with penetration.
The only reason I like ad marks is because it makes last hitting at tower early on very easy, and I like to be a passive little farmer as the ad carry so I end up last hitting at the tower a lot. This might just be that the level of skill we're playing are constantly pushing the lane regardless, but I have switched my page around before so it's not like I can't do it again ^_^
On December 01 2011 05:22 Arevall wrote: As a low-level player I've seen lots of ppl buying several dorans items, although I don't understand why.
What are the ideas about buying some dorans? When is it a good/bad idea?
It's very likely that they saw a pro do it so they just copied it without knowing why. Doran Blade is the only item in the game that provides attack damage and health which is why they're so great early on. If you're ever behind, buying an extra doran blade can patch the hole so you don't get further behind. Having a BF sword while your opponent doesn't is a huge advantage though so if you have the option you want to take the BF sword almost 100% of the time. Doran Rings are the other item that people stack and most AP middles either go for a doran stack or a catalyst for sustain. Energy/CD champions often get a revolver instead for spellvamp since they don't need mana. If you're playing somebody like Gragas who has passive health sustain then it's generally better to get the rings.
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United States47024 Posts
On December 01 2011 05:30 Blitzkrieg0 wrote: The only reason I like ad marks is because it makes last hitting at tower early on very easy, and I like to be a passive little farmer as the ad carry so I end up last hitting at the tower a lot. This might just be that the level of skill we're playing are constantly pushing the lane regardless, but I have switched my page around before so it's not like I can't do it again ^_^ Even if you're playing passively, and the opponent is pushing, you should be able to freeze the wave in front of tower, instead of letting waves shove into tower, because if the wave actually gets to tower, the lane position is going to reset or push out.
Obviously in practice this depends on the comparative creep control abilities of the AD/supports picked.
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On Kog'maw/Ezreal/Vayne you have to get used to supports calling you out for being an "auto-attacking nub" when all you're doing is killing just enough creeps to keep the lane from pushing too far into your tower.
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On December 01 2011 01:58 TheYango wrote:Show nested quote +On December 01 2011 01:56 Unentschieden wrote: Another thing is that the jungler position is supposed to be optional, not mandatory. For that to be the case the jungler position needs to have tradeoffs and non-unique advantages. Junglers have the advantage of having easy access to the buffs and are constantly hidden by the fog of war. With the current setup they are also unlikely to get comperativly low hp-wise. In theory running 2-1-2 is fine if the sidelanes are capable of taking/protecting the jungleresources. Fuck that, I don't want jungling to be optional.
I absolutely agree. I absolutely hate duo lanes, I much prefer the jungle existing to only having a 20% chance of escaping the duo.
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On December 01 2011 05:34 TheYango wrote:Show nested quote +On December 01 2011 05:30 Blitzkrieg0 wrote: The only reason I like ad marks is because it makes last hitting at tower early on very easy, and I like to be a passive little farmer as the ad carry so I end up last hitting at the tower a lot. This might just be that the level of skill we're playing are constantly pushing the lane regardless, but I have switched my page around before so it's not like I can't do it again ^_^ Even if you're playing passively, and the opponent is pushing, you should be able to freeze the wave in front of tower, instead of letting waves shove into tower, because if the wave actually gets to tower, the lane position is going to reset or push out. Obviously in practice this depends on the comparative creep control abilities of the AD/supports picked.
I can't freeze the wave at tower when a caitlyn is constantly Qing the creep wave and autoing. My team is at like 1050 ELO right now and we are playing baddies (granted we aren't the best players either). I try to freeze the wave at tower sometimes, but it's so easy for one creep to slip through and get a tower hit and then it's all ruined 
On December 01 2011 05:41 Seuss wrote: On Kog'maw/Ezreal/Vayne you have to get used to supports calling you out for being an "auto-attacking nub" when all you're doing is killing just enough creeps to keep the lane from pushing too far into your tower.
I play exclusively AI (first win of the day) and with my team now. This game is so much better when you stop playing with randoms.
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On December 01 2011 05:30 Blitzkrieg0 wrote:Show nested quote +On December 01 2011 05:08 Iplaythings wrote:On December 01 2011 05:03 Juicyfruit wrote:On December 01 2011 05:00 JackDino wrote: Thing is, you should get the same cs with or without 9 AD. AP mids don't run AD for more cs do they. But this is a completely idealized scenario, and frankly is a terribly bad argument from the onset because even having more flexibility in how you want to last-hit can provide certain advantages that a slight boost in damage can't. If there really was a significant impact on your damage from taking AD red, then it would be a no-brainer, but the thing is, there isn't. Correct me if im wrong, but dont you do extra damage to minions in lane that early since they have liek no armor? You can't penetrate armor they don't have. That's why if they come to lane with base armor you'll have up to 31 flat arpen (marks, quints, mastery) and you'll do less damage because you can't reduce them below 0 with penetration. The only reason I like ad marks is because it makes last hitting at tower early on very easy, and I like to be a passive little farmer as the ad carry so I end up last hitting at the tower a lot. This might just be that the level of skill we're playing are constantly pushing the lane regardless, but I have switched my page around before so it's not like I can't do it again ^_^ Oh my bad, forgot that only reduction takes it to negative ^^
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i don't rly like my stream being in the stream bar on the left but i try not to advertise here but i'm making an exception for a game rl quick that might be interesting
going live to practice the new jungle my friend who has never played LoL gonna commentate and ask questions as i play maybe it will create interesting conversation
![[image loading]](http://bleap.net/tl/stream_online_livestream.php?stream=gtrsrs) www.livestream.com/gtrsrs
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