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[Patch 1.0.0.127: Graves] General Discussion - Page 134

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 28 2011 16:25 GMT
#2661
On October 29 2011 01:21 Scamp wrote:
Why is Rammus' early game ridiculous on SR?

Serious question. I gotta know the answer to this.


Trundle says hai.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 28 2011 16:26 GMT
#2662
On October 29 2011 01:21 Scamp wrote:
Why is Rammus' early game ridiculous on SR?

Serious question. I gotta know the answer to this.

'Cause he's fast as balls and taunt is OP?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-10-28 16:27:56
October 28 2011 16:27 GMT
#2663
On October 29 2011 01:21 Scamp wrote:
Why is Rammus' early game ridiculous on SR?

Serious question. I gotta know the answer to this.

  • Super fast jungle clear.
  • Very, very strong early ganks due to Q and E.
  • High natural AD from passive (and at low levels everyone else has very low armor).
  • Hilariously difficult to kill.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
October 28 2011 16:28 GMT
#2664
On October 29 2011 01:27 Seuss wrote:
Show nested quote +
On October 29 2011 01:21 Scamp wrote:
Why is Rammus' early game ridiculous on SR?

Serious question. I gotta know the answer to this.

  • Super fast jungle clear.
  • Very, very strong early ganks due to Q and E.
  • High natural AD from passive (and at low levels everyone else has very low armor).
  • Hilariously difficult to kill.

It also helps that his E shreds a pretty absurd amount of armor.
Moderator
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-10-28 16:31:22
October 28 2011 16:29 GMT
#2665
On October 29 2011 01:16 Haemonculus wrote:
Show nested quote +
On October 29 2011 00:51 Grohnn wrote:
On October 29 2011 00:38 Offhand wrote:
I'd like to know who designs the character backgrounds for LoL champs. Some of these characters look like they've been designed by a focus group attempting to target every nerd in existence.

Take Ezreal, for example, he's basically some combination of a Final Fantasy and DBZ character. His backdrop is a "boy who goes exploring", this is every anime-thing ever rolled into one champ.

Tristana is even scarier. Her backstory is literally the backstory one of my friends in college had for her LARP group (replace gunner with archer and megling with half-elf and you're there). They even got the lesbian part right.


Yeah and who doesnt like boobs? ^^

Tristana is a lesbian? o.O


Read the backstory part with Teemo. This eerily resembles people I know from college.

E: Surprise party fiddle is the best skin. So many people buying it only to then immediately go 1/10 with fiddle every game.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2011-10-28 16:32:09
October 28 2011 16:30 GMT
#2666
Incidentally, not only is his jungle clear fast, his ability to counterjungle is high too because he can get there, kill creep in one second (almost literally) and then roll back out.

Edit:
On October 29 2011 01:25 NeoIllusions wrote:
Show nested quote +
On October 29 2011 01:21 Scamp wrote:
Why is Rammus' early game ridiculous on SR?

Serious question. I gotta know the answer to this.


Trundle says hai.


Especially now that I know he has CC reduc.

OP!
oraoraoraoraoraoraoraora
TheYango
Profile Joined September 2008
United States47024 Posts
October 28 2011 16:31 GMT
#2667
On October 29 2011 01:29 Offhand wrote:
Show nested quote +
On October 29 2011 01:16 Haemonculus wrote:
On October 29 2011 00:51 Grohnn wrote:
On October 29 2011 00:38 Offhand wrote:
I'd like to know who designs the character backgrounds for LoL champs. Some of these characters look like they've been designed by a focus group attempting to target every nerd in existence.

Take Ezreal, for example, he's basically some combination of a Final Fantasy and DBZ character. His backdrop is a "boy who goes exploring", this is every anime-thing ever rolled into one champ.

Tristana is even scarier. Her backstory is literally the backstory one of my friends in college had for her LARP group (replace gunner with archer and megling with half-elf and you're there). They even got the lesbian part right.


Yeah and who doesnt like boobs? ^^

Tristana is a lesbian? o.O


Read the backstory part with Teemo. This eerily resembles people I know from college.

To be fair, the part with Teemo has been retconned like 4 different times since the champions came out. IIRC at one point the story was that they were in a relationship, but Teemo threw a hissy fit and dumped her when she got accepted into the League and he didn't.
Moderator
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2011-10-28 16:38:10
October 28 2011 16:37 GMT
#2668
On October 29 2011 01:30 Southlight wrote:
Incidentally, not only is his jungle clear fast, his ability to counterjungle is high too because he can get there, kill creep in one second (almost literally) and then roll back out.


And incidentally, it's insanely risky to counterjungle him because of how fast he travels around, and how hard it is to get away once you're spotted in his jungle and he powerballs into your face, taunts you for like 30 seconds with defensive curl up, and laugh as you helplessly watch his laners converge on you.

Rammus with flash is probably the scariest (and easiest to land) pre-6 gank in the game. Heck, his level 3 gank (can be 2 but it's really risky to skip W in jungle) is comparable to a level 6 warwick gank.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 28 2011 16:39 GMT
#2669
On October 29 2011 00:38 Offhand wrote:
I'd like to know who designs the character backgrounds for LoL champs. Some of these characters look like they've been designed by a focus group attempting to target every nerd in existence.

Take Ezreal, for example, he's basically some combination of a Final Fantasy and DBZ character. His backdrop is a "boy who goes exploring", this is every anime-thing ever rolled into one champ.

Tristana is even scarier. Her backstory is literally the backstory one of my friends in college had for her LARP group (replace gunner with archer and megling with half-elf and you're there). They even got the lesbian part right.

wat.
It's your boy Guzma!
Sabin010
Profile Joined September 2010
United States1892 Posts
October 28 2011 16:41 GMT
#2670
How can we change the metagame? I played a game with 3 supports Tryn and Anivia. Tryn and Anivia built Sword of the Occult and Mejai's and were unable to be killed because there was janna, soraka, and sona to save their ass if they got into trouble. Both got 20 stacks and the 5 man push just raped the enemy team. What about this double jungle i've always wanted to attempt but never have seen.
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 28 2011 16:41 GMT
#2671
On October 29 2011 00:55 JackDino wrote:
Frozen mallet gives less hp and damage than warmogs, not really worth getting mallet over warmogs.


untrue
someone did the math, frozen mallet gives essentially the exact same damage (maybe even like 2 AD more). the cost of the extra XXX hp is returned by the 100% auto slow. they're completely comparable
i play ... hearthstone =\^.^/= Winterfox
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 28 2011 16:43 GMT
#2672
Don't forget the regen though. Seriously underrated for melee champs.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
October 28 2011 16:46 GMT
#2673
On October 29 2011 01:41 gtrsrs wrote:
Show nested quote +
On October 29 2011 00:55 JackDino wrote:
Frozen mallet gives less hp and damage than warmogs, not really worth getting mallet over warmogs.


untrue
someone did the math, frozen mallet gives essentially the exact same damage (maybe even like 2 AD more). the cost of the extra XXX hp is returned by the 100% auto slow. they're completely comparable


I did the math on the previous page. It's 34 AD for FM+Atma's, 27.4 AD for Atmog's. The difference is 6.6 AD.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
STS17
Profile Joined April 2010
United States1817 Posts
Last Edited: 2011-10-28 16:48:21
October 28 2011 16:47 GMT
#2674
On October 29 2011 01:41 gtrsrs wrote:
Show nested quote +
On October 29 2011 00:55 JackDino wrote:
Frozen mallet gives less hp and damage than warmogs, not really worth getting mallet over warmogs.


untrue
someone did the math, frozen mallet gives essentially the exact same damage (maybe even like 2 AD more). the cost of the extra XXX hp is returned by the 100% auto slow. they're completely comparable


I agree, both are completely viable picks and in many cases are interchangable. FM also has the arguably better build path because Phage is better then Health Crystal / Regrowth Pendant and occupies less item slots so you don't risk hitting that awkward stage where you've had almost no power growth compared to someone with a more mid-game focused build-path.

That said I still prefer Warmogs over FM in most cases because it is the "tankier" option and you aren't building Atmogs or Atmallet to be top tier dps for your team, you're doing it to be able to soak up rediculas amounts of damage while putting out respectible amounts of damage.
Platinum Level Terran - Take my advice from that perspective
JackDino
Profile Joined July 2010
Gabon6219 Posts
October 28 2011 16:48 GMT
#2675
On October 29 2011 01:41 gtrsrs wrote:
Show nested quote +
On October 29 2011 00:55 JackDino wrote:
Frozen mallet gives less hp and damage than warmogs, not really worth getting mallet over warmogs.


untrue
someone did the math, frozen mallet gives essentially the exact same damage (maybe even like 2 AD more). the cost of the extra XXX hp is returned by the 100% auto slow. they're completely comparable

Someone did the math and pointed out that it was wrong, why the hell would you point out it's wrong again and refer to a previous post saying it's wrong. Does not make any sense.
I don't consider 600hp and regen equal to a slow, especially not if you also get a FoN.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-10-28 16:54:42
October 28 2011 16:50 GMT
#2676
On most of the guys where you're going to be deciding between Mallet and Warmog's, you're very likely going to want the Phage and the Giant's Belt. So it's really not the greatest idea to compare the raw items, but rather what you'd conceivably get out of the Phage/GBelt otherwise.

The question is do your finances allow you turning the Phage into Triforce and the Giant's Belt into Warmog's? Mallet is a good way to consolidate those items if you don't feel your gold income is going to allow you to round out the more expensive big items that build from them. IMO if your gold allows it though, Triforce and Warmog's are both cost-effective enough to be superior to getting Mallet.
Moderator
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 28 2011 16:52 GMT
#2677
Eh, I think turning Phage into Mallet is a luxury. I'd buy Phage -> Belt and then ponder what I'd need, but ultimately the decision for me is really whether to make Warmog, Funfire, or Triforce at that point.
oraoraoraoraoraoraoraora
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
October 28 2011 16:56 GMT
#2678
More Funfire my lord?
3.
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 28 2011 17:04 GMT
#2679
On October 29 2011 01:50 TheYango wrote:
On most of the guys where you're going to be deciding between Mallet and Warmog's, you're very likely going to want the Phage and the Giant's Belt. So it's really not the greatest idea to compare the raw items, but rather what you'd conceivably get out of the Phage/GBelt otherwise.

The question is do your finances allow you turning the Phage into Triforce and the Giant's Belt into Warmog's? Mallet is a good way to consolidate those items if you don't feel your gold income is going to allow you to round out the more expensive big items that build from them. IMO if your gold allows it though, Triforce and Warmog's are both cost-effective enough to be superior to getting Mallet.


yeah, everyone should just listen to TheYango 99% of the time because he's usually always right/more insightful than everyone who's arguing with him

i like mallet on someone like renekton, who's already getting a buttload of HP for free from a skill (his ult in this case), and who drops off as a physical threat in the lategame. give him mallet so he's got more AD on his skills and a constant CC threat and suddenly your team can't ignore him like they could when he had warmogs

on the other hand someone like sayyyy mundo or yorick who has less innate HP but some sort of soft CC, and can make more use of the regen, i'd go warmog's. they each can be a threat without high damage (%-based damage and slow on cleaver, ult and aoe ghoul madness with yorick) while you wait on your atma's.
i play ... hearthstone =\^.^/= Winterfox
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 28 2011 17:07 GMT
#2680
On October 29 2011 01:41 gtrsrs wrote:
Show nested quote +
On October 29 2011 00:55 JackDino wrote:
Frozen mallet gives less hp and damage than warmogs, not really worth getting mallet over warmogs.


untrue
someone did the math, frozen mallet gives essentially the exact same damage (maybe even like 2 AD more). the cost of the extra XXX hp is returned by the 100% auto slow. they're completely comparable

where XXX is 670? And it costs 250 less. Oh yea and 15 HP regen/second.

I dunno, I get mallet sometimes, under exactly the circumstances stated above (I have phage + giant's belt and I want item slots quickly to get a faster atma's).
mogwaismusings.wordpress.com
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