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[D] BlitzStar (Double CC) Jungle - Page 3

Forum Index > LoL General
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ptrpb
Profile Joined March 2011
Canada753 Posts
October 18 2011 18:45 GMT
#41
Heres the thing.
Nothing is really "TROOOOLL" in LoL. If you can make it work on a high level it's viable but usually it's extremely situational.
Like in SC2 there are no real troll builds, there's just gimmicky situational and funny things.
MBAACC | SG | shit at fighting games
Ente
Profile Joined October 2010
Germany1795 Posts
October 18 2011 18:51 GMT
#42
Urgot with another aggressive support probably does but no one runs him.

thats the funny thing bout eu/us
In EU some ppl actually BAN urgot because they hate him, we have some dedicated urgot players:
Lounet, yellowpete and again why would you NOT push, if you have decent ward control there is no problem with pushing the other guy into the tower
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-10-18 18:58:19
October 18 2011 18:57 GMT
#43
I don't even think too much of the bot lane issue, since I do think there are champions that can survive that lane 1v2....but what exactly are you going to do with 2 really underfarmed/underleveled junglers if your ganks don't work, l0l
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-10-18 18:58:05
October 18 2011 18:57 GMT
#44
Southlight
Profile Blog Joined August 2007
United States11767 Posts
October 18 2011 19:03 GMT
#45
On October 19 2011 03:57 Juicyfruit wrote:
I don't even think too much of the bot lane issue, since I do think there are champions that can survive that lane 1v2....but what exactly are you going to do with 2 really underfarmed/underleveled junglers if your ganks don't work, l0l


The threat of ganks (due to the ability to protect an early Oracle) and the damage dealt by ganks (unless your lane is savagely losing) leads to the two solo lanes consistently being ahead. This combined with a fantastically fucked enemy jungler means you're essentially 3/4ing your two junglers and 1/2ing your bot solo for two 3/4'd enemy solos and a demolished enemy jungler along with complete map control. This would be the "worst-case scenario" if played perfectly. The "best-case scenario" thus becomes two royally fucked solos (and two royally fed solos on double team) along with two decently fed/farmed junglers against a royally fucked jungler, with a staying-alive bot lane and a "got ganked and set behind too often" bot lane.
oraoraoraoraoraoraoraora
Ente
Profile Joined October 2010
Germany1795 Posts
October 18 2011 19:06 GMT
#46
Southlight I dont agree I think, and what I saw in dyrus stream(didnt tuned in very long): the dbl jungler gets behind rly rly hard, other are like lvl 6-9 and they are 3-4. Which might lead to they gank and some1 gets a tripple kill, you cant underestimate the loss of xp/gold if they dont get the kill lvl 2/3 they are screwed
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
Southlight
Profile Blog Joined August 2007
United States11767 Posts
October 18 2011 19:10 GMT
#47
For instance you have an Irelia vs Garen lane.
At level 2 something pops out of the bush and whacks Garen, leaving him at 1/4 hp.

He can either back, or stay. Regardless his early-game presence has been SHAFTED, which is huge considering a lot of people in this subforum believe Garen fucks Irelia up.

At level 4-5 something pops out again and either kills him or drops him back to ridiculously low levels.

Boom, Garen has now lost his lane.

Well, maybe he can get a countergank to h- oh right, his jungler has jackall for farm and levels either. So he's now been removed from the game while Irelia has free-farm.

You can say the same for mid. What's a good matchup. How about Cass vs Twitch, a matchup that she should win 20 times out of 20. But at level 2 she gets ganked by one person, forcing a flash, the next level another gank comes, this time from the other ganker, forcing her HP down, the next level the other ganker comes in. Every level she gets ganked one after another. Regardless of the success of these ganks, she cannot play comfortably, and can even fall behind in farm, while the laner who shoulda been crushed gets to farm relatively comfortable.

etc. etc.
oraoraoraoraoraoraoraora
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
October 18 2011 19:15 GMT
#48
On October 19 2011 03:51 Ente wrote:
Show nested quote +
Urgot with another aggressive support probably does but no one runs him.

thats the funny thing bout eu/us
In EU some ppl actually BAN urgot because they hate him, we have some dedicated urgot players:
Lounet, yellowpete and again why would you NOT push, if you have decent ward control there is no problem with pushing the other guy into the tower


If you 2v1 then you actually don't want the bot tower to fall too quickly otherwise the solo can actually farm. Also early on the only way a 1v2 solo can farm is if creeps are pushed to his tower. The tradeoff is you're almost guaranteed to get all early dragons but from that you would have to push aggressively to capitalize on your advantage which is again more difficult than it seems. Urgot is actually something of a direct counter to Cait and many other AD lanes but only with a non soraka support. EU is way ahead in botlane meta for both AD and support matchups. NA teams still don't ward and counterward the bot bushes aggressively enough.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-10-18 19:18:32
October 18 2011 19:17 GMT
#49
On October 19 2011 04:10 Southlight wrote:
For instance you have an Irelia vs Garen lane.
At level 2 something pops out of the bush and whacks Garen, leaving him at 1/4 hp.

.



But all those ganks in your scenario worked and did huge amount of damage to boot :X Conversely, I can said I choose Kennen mid vs double jungle and then amuse myself by the fact that none of the ganks are ever going to work with like 1 ward.

This is not really a discussion or anything, I just think the major risk isn't really bot lane being screwed 1v2 so much as your double jungle not getting enough done and becomes so weak that they can't even gank.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2011-10-18 19:21:13
October 18 2011 19:20 GMT
#50
Quick oracle > ward, was the point I brought up in the earlier post. It's really hard to kill a double jungle Oracle as long as they don't fuck up.

And yeah, that's why you have to pick which junglers you pick well. Back in the day WW+Olaf was pretty nasty because Olaf would literally just clear half the jungle and WW would start at team mini-gol side and clear that instead, so you'd end up with both red buffs in the first 2 minutes and annihilate the enemy jungler. Once 6 WW's gank is nasty. You can replace it now with like, I dunno, Noc Fiddle or something and you'd have the difficult-to-stop ganks on top of still maintaining that route flexibility.

Furthermore by choosing heroes properly you still maintain dragon control, ie. via Fiddle or Udyr or whatnot.
oraoraoraoraoraoraoraora
daemir
Profile Joined September 2010
Finland8662 Posts
October 18 2011 19:22 GMT
#51
If the double gank team is something like regi and dyrus runs, you gotta be afk for 10 mins to be weak enough to not be able to gank the solo lanes at least. So much CC when the enemy can't do anything that your side sololaner will easily kill the enemy.

Double knockup, headbutt rocket grab, that's a long time when the enemy can't do jack.
Attakijing
Profile Joined June 2011
United States693 Posts
October 18 2011 19:22 GMT
#52
the fact that people are arguing about it means its possible. if the support carries smite and CV and is able to roam when needed it could be a new technique. going double jungle every game is counterable but leaving the possibility open only sets you back as many summoners as you sacrifice for smites.
red_
Profile Joined May 2010
United States8474 Posts
October 18 2011 19:58 GMT
#53
Something nobody has brought up(directly at least) is the lack of AD in the double jungle team. Are you going to return to AD mid(not saying it doesn't work, just furthering discussion) so you can have a viable top lane matchup and someone who can at least 'survive' the 1v2 bot?

Basically the only thing that might maintain it as viable is the ability to disguise it as a regular teamcomp(so you appear to be running ad+support+ap+jungle+ap/bruiser/talon/akali) so that they can't just counterpick the fuck out of your lane setups. That would require some working around of the 2 champs you're double jungling with(taric+alistar pretty obvious giveaway, alistar+udyr not so much).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Southlight
Profile Blog Joined August 2007
United States11767 Posts
October 18 2011 20:52 GMT
#54
Yes, and there're a few AD heroes that're underplayed at the moment because they are balls horrible in 2v2 that would be quite happy to do it.
oraoraoraoraoraoraoraora
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2011-10-18 20:59:49
October 18 2011 20:59 GMT
#55
I'm not sure if it could become a stable meta, but it could definitely work as a one-game "cheese". At the bare minimum, double roam provides dominance against the jungler and one lane, probably two. The transition for the junglers might be an iffy point, but some champions don't really need levels to be effective (Blitz/Alistar). The level difference in the closer games was around 1-2 below the bottom lane, which is workable in a team with three solo lanes.
red_
Profile Joined May 2010
United States8474 Posts
October 18 2011 21:40 GMT
#56
On October 19 2011 05:52 Southlight wrote:
Yes, and there're a few AD heroes that're underplayed at the moment because they are balls horrible in 2v2 that would be quite happy to do it.


Oddly(or not) I still think Cait would be a clear 'winner.' I'm guessing you mean that MF/Corki are leagues better in 1v1's than they are 2v2 AD/Support mirroring though.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Southlight
Profile Blog Joined August 2007
United States11767 Posts
October 18 2011 21:44 GMT
#57
And Ashe, who's considered a bad laner but in reality is hard as hell to actually "beat' in lane. Teemo too.
oraoraoraoraoraoraoraora
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
October 18 2011 22:10 GMT
#58
Whos the one talking on the vods? Sounds like a major douchebag
tobi9999
Profile Joined April 2009
United States1966 Posts
October 18 2011 22:14 GMT
#59
You don't need AD if you win every single game in under 25 minutes. Also, I recall Rain Man saying something along the lines of "AD isn't needed in solo queue because the team that snowballs in early game is always the team that wins, and damage type is irrelevant early on when no one has armor or MR"

Which is what happened with half the games Dyrus and Reginald played.

There shouldn't be a question of whether it works, as it obviously does, at least in solo queue. Now that may not be an amazing feat, but the standard AD support comp Looking at profiles Dyrus is 12-5 with Blitzcrank.

The real question is why it works.

I think it comes from the fact that if you have 2 junglers not only do all 3 lanes on the enemy team have to play passively, but also their jungler cannot perform any ganks without the threat of getting double killed.

It doesn't even matter if Alistar and Blitzcrank are like 4 levels behind either because as long as they have 1 point in their knockup/stuns they're set for ganking until people can kill them in 1 combo.

Furthermore, you take every single dragon because there is no way in hell that you can contest a team with 2 smites and that much cc from taking dragon.

What I also noticed was that when they won, the lanes were usually people who had stuns, such as sion. I don't care how good you are, as long as you're not sitting by your tower, you're going to die to sion stun -> blitzcrank knockup -> alistar knockup + headbutting back. And if you flash you just get pulled.

What this means is teams either have to ward the fuck out of everything, which they can't even do until they go back to lane once, and by the time that happens at least 3 ganks will have gone down.

However, I also feel that this is easily countered. For example, on stream I saw Regi and Dyrus go against TheOddOne jungle, and what Oddone did was just gank bot at level 2 and pushed the bot tower in. Their strat was like ineffective after that, but even still it was a close game.

On another note.

All in all, aside from putting an AP mid, I feel that any fucking around with lanes/ jungle matchups works.
AP mid is sort of a staple because they are the champs that can push waves to tower really fast then go to gank other lanes.
Putting AD there doesn't work because cmon lets face it, when mid wins lane as AD you just get to win mid lane. When Cassiopeia/Morgana/etc win lane they push to tower then gank bot/top/jungle for kills/dragon all day. Most AD carries don't even have a slow let alone a stun, and can't push waves as fast.

I hope whatever i said made sense because i sort of just ranted it out and didn't check for errors
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
Craton
Profile Blog Joined December 2009
United States17250 Posts
October 19 2011 02:33 GMT
#60
Of course it's troll. Your bot lane should shit on theirs. Both junglers will be underfarmed and way underleveled. Instead of having a high farm bot, medium farm jungle, no farm support, you have three low farm champs.

All you need is for your team to not play like morons.
twitch.tv/cratonz
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