[Discussion] Patch Notes - Page 62
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Kaneh
Canada737 Posts
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Vlanitak
Norway3045 Posts
Only thing I could think in regards to the patch notes:Garen. DEMACIAAAAAAAAAAAAAAAAAAAAAAAAAA | ||
BlackPaladin
United States9316 Posts
On March 28 2011 15:31 Kaneh wrote: wait. atk spd makes cait good? so good she's gonna be broken? i guess i should buy moar recurves and PDs and roflownface. Attack Speed steroids will make her really good. Most ranged carries have AS steroids (trist, kog, Mf, sivir etc) Those that don't have huge damage outputs or utility (corki, ashe). Having built in AS means you don't need to pay as much for AS items while can still output said damage. | ||
Two_DoWn
United States13684 Posts
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BluzMan
Russian Federation4235 Posts
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Misder
United States1557 Posts
http://www.leagueoflegends.com/news/release-notes-v100114 | ||
gtrsrs
United States9109 Posts
FINALLY Fixed a bug where Ki Strike could kill a target and not trigger Vorpal Blade's heal effect | ||
mOnion
United States5657 Posts
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spinesheath
Germany8679 Posts
Now if only they made E stun when the target hits a wall, instead of... randomly... | ||
Scip
Czech Republic11293 Posts
Very little changes, no new champion to boot, I am pretty disappointed. Karma's problem isn't not having enough mantras, but her mantra'ed abilities being about as good as other supports normal moves, but unlike them she has no ultimate. The bug fixes are nice though, and jax leap prefering enemy is greatly appreciated. Having cho gath on your team as jax should not be detrimental at all ![]() | ||
spinesheath
Germany8679 Posts
On March 29 2011 20:37 Scipaeus121212 wrote: Wits end on caitlyn vlani? When will you guys realize that the more + attack speed% champion already has, the worse wits end and co. are... Not necessarily true because Wit's End is more than just a 40% ASpd item. More ASpd means more damage/manaburn procs. Where the ASpd is from doesn't matter. | ||
dnastyx
United States2707 Posts
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red_b
United States1267 Posts
On March 29 2011 20:37 Scipaeus121212 wrote: Very little changes, no new champion to boot, I am pretty disappointed. pretty sure they said the major balance patch was next week/time. | ||
Senx
Sweden5901 Posts
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phyvo
United States5635 Posts
It would be nice if they at least fixed the bug where using skills immediately after transforming makes them target random things, but noooOOOooo.... | ||
Zato-1
Chile4253 Posts
On March 29 2011 21:44 dnastyx wrote: Still waiting for them to reintroduce Locket so I can play Sona again. ![]() Sona is playable with just Philo stones after the Power Chord buffs. She's not good, but not terrible either. | ||
Phrost
United States4008 Posts
PRAISE THE LORD | ||
57 Corvette
Canada5941 Posts
Turret base armor and magic resist increased by 10 Turrets no longer gain up to 25% attack speed and 25 armor and magic resist for having a nearby defending champion Turret to champion damage increased by 5% Well, now turret diving is going to be even harder. Sigh, I have a feeling that I am going to die more midgame now. | ||
spinesheath
Germany8679 Posts
On March 29 2011 22:54 57 Corvette wrote: Base turret attack speed increased to +30% from 20% Turret base armor and magic resist increased by 10 Turrets no longer gain up to 25% attack speed and 25 armor and magic resist for having a nearby defending champion Turret to champion damage increased by 5% Well, now turret diving is going to be even harder. Sigh, I have a feeling that I am going to die more midgame now. Actually towers were nerfed (at least early/midgame) a few weeks ago; early towerdives were much easier. Imo too easy. | ||
57 Corvette
Canada5941 Posts
Hope to see more good news for Galio, and Shen. | ||
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