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On November 28 2010 05:59 Abenson wrote: Is it true that cho can get so big that a carry standing under him will be immune to all single-target skillshots?
Yes the carry's name plate can be in front of Cho's so you think that you can hit them but his hitbox just gets so stupidly large that it will hit Cho anyways it's annoying as shit.
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On November 28 2010 12:47 iCCup.Raelcun wrote:Show nested quote +On November 28 2010 05:59 Abenson wrote: Is it true that cho can get so big that a carry standing under him will be immune to all single-target skillshots? Yes the carry's name plate can be in front of Cho's so you think that you can hit them but his hitbox just gets so stupidly large that it will hit Cho anyways it's annoying as shit.
That's only true if cho isnt a fucking pussy and stands infront of people.
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so after 2 months of trying out TF2 and practice more sc2, now im back and didnt find my beloved LoL thread.
logging in game, liquid party always has like 5 people (at most).... can somebody send me a pm on whats going on? used to fight side by side with 5hit + brent + rhavanna T_T
also is there an easy way to access this subforum from TL homepage? i even search in the special subforum where TL mafia is hidden and still cant find it T_T
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United States47024 Posts
On November 28 2010 17:16 NB wrote: so after 2 months of trying out TF2 and practice more sc2, now im back and didnt find my beloved LoL thread.
logging in game, liquid party always has like 5 people (at most).... can somebody send me a pm on whats going on? used to fight side by side with 5hit + brent + rhavanna T_T
also is there an easy way to access this subforum from TL homepage? i even search in the special subforum where TL mafia is hidden and still cant find it T_T "liquid party" is now "LiquidParty", case sensitive.
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On November 28 2010 17:23 TheYango wrote:Show nested quote +On November 28 2010 17:16 NB wrote: so after 2 months of trying out TF2 and practice more sc2, now im back and didnt find my beloved LoL thread.
logging in game, liquid party always has like 5 people (at most).... can somebody send me a pm on whats going on? used to fight side by side with 5hit + brent + rhavanna T_T
also is there an easy way to access this subforum from TL homepage? i even search in the special subforum where TL mafia is hidden and still cant find it T_T "liquid party" is now "LiquidParty", case sensitive. thanks, just msg 5hits and he gave me the info, holy shit thats a lots of people xD....
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I didn't spot a Tristana thread and didn't feel like I had the proper knowledge to make a worthy OP for such a baller hero. I have a very specific problem in a certain laning scenario:
Tristana v Vladmir at around level 9+ when he can spam his Q pretty frequently, how do I avoid getting zoned by him? I clearly can't go blow for blow due to his regen, and even with explosive shot (which is a pretty decent soft counter in the first several levels, I feel) I can't really stand against him without frequent trips to the fountain.
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I'm no trist expert, but I'm pretty sure you have to punish Vlad before he even gets to that point. His early game is a sack of crap and you should be able to shit all over him and build up an advantage so that when yhe hit's 9 you're a level or two ahead (or at least have been out cs-ing him hard so you have more farm to work with).
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![[image loading]](http://imgur.com/iwWiL.jpg)
I'm just saying...
One rod for each hand k
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On November 28 2010 19:02 Arckan wrote: I didn't spot a Tristana thread and didn't feel like I had the proper knowledge to make a worthy OP for such a baller hero. I have a very specific problem in a certain laning scenario:
Tristana v Vladmir at around level 9+ when he can spam his Q pretty frequently, how do I avoid getting zoned by him? I clearly can't go blow for blow due to his regen, and even with explosive shot (which is a pretty decent soft counter in the first several levels, I feel) I can't really stand against him without frequent trips to the fountain. just buy tons of health potions and every time he moves up to Q you, shoot him in the face and activate E if you can. Then just keep shooting him until the creeps get angry at you.
Tristana is one of the easiest to lane against vlad with you just need a ton of potions so he cant wear you down too quickly. Her auto attack range is absurd because of her passive.
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Vlad's a bitch to lane against unless you're gragas or cho though, no doubt.
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Looking for advice:
Jungle sion Runes: APen reds, armor yellows, mres/level blues, health quints? Masteries: 10/10/10 (2 in damage-to-minions, 2 in damage-from-minions, 2 in buff-length) Summoners: Ghost/smite Items:
Cloth Armor + 5x pot Boots HoG Avarice Blade Treads Negatron Ghostblade FoN Randuins
Skills: WEEQER EWEWR WWQQRQQ (W at 1, Q at 4, R > E > W > Q)
Edit: Jungles too slow :/
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On November 29 2010 02:06 ZERG_RUSSIAN wrote: Vlad's a bitch to lane against unless you're gragas or cho though, no doubt.
I find him rather ignorable as Kennen. I can't usually kill him, if he's properly cautious, but he can't touch me (if he tries he eats too much burst).
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If you lose any 1v1 matchup as Kennen you're probably doing it wrong though. He's the best 1v1 laner that's not a counterpick like gragas/cho, #2 being pantheon.
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On November 29 2010 02:07 oberon wrote: Looking for advice:
Jungle sion Runes: APen reds, armor yellows, mres/level blues, health quints? Masteries: 10/10/10 (2 in damage-to-minions, 2 in damage-from-minions, 2 in buff-length) Summoners: Ghost/smite Items:
Cloth Armor + 5x pot Boots HoG Avarice Blade Treads Negatron Ghostblade FoN Randuins
Skills: WEEQER EWEWR WWQQRQQ (W at 1, Q at 4, R > E > W > Q)
Edit: Jungles too slow :/ What is the point of this build? You're building tank? Why? Sion is a really bad pure tank. You ironically get better survivability out of him by building AP cuz of shield. There's no point in jungling with him if you're not building him DPS. Cloth into lantern into bruta->ghostblade then starks or something. Why the negatron after the treads? You should know why you're building items.
Try this: aspd red armor yellow aspd blue ms quint
1/8/21, smite/ghost
shield enrage enrage stun enrage ult then ult>enrage>shield>stun
Start at blue if you can, wraith jack if not, if that's not safe start at small golems and go stone golems wraiths wolves bluepill blue buff and hopefully you can go opposite direction from there
cloth + 4 pots madreds after first clear boots + lantern asap (+ wards) brutalizer ghostblade IE or phantom dancer or something, maybe randuins for the slow and cdr
AD sion is a huge beast cuz of his ult restoring all of his hp AND your team's per hit + you should be critting super hard with enrage + your cdr is low for stun chasing/initiating + you have damage for ganks early + you can clear big objectives faster with lantern + wards.
This just seems more focused and better in general than building tank items and gold/sec items.
Disclaimer: I don't own sion but I'm a sick jungler
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On November 29 2010 03:11 ZERG_RUSSIAN wrote:Show nested quote +On November 29 2010 02:07 oberon wrote: Looking for advice:
Jungle sion Runes: APen reds, armor yellows, mres/level blues, health quints? Masteries: 10/10/10 (2 in damage-to-minions, 2 in damage-from-minions, 2 in buff-length) Summoners: Ghost/smite Items:
Cloth Armor + 5x pot Boots HoG Avarice Blade Treads Negatron Ghostblade FoN Randuins
Skills: WEEQER EWEWR WWQQRQQ (W at 1, Q at 4, R > E > W > Q)
Edit: Jungles too slow :/ What is the point of this build? You're building tank? Why? Sion is a really bad pure tank. You ironically get better survivability out of him by building AP cuz of shield. There's no point in jungling with him if you're not building him DPS. Cloth into lantern into bruta->ghostblade then starks or something. Why the negatron after the treads? You should know why you're building items. Try this: aspd red armor yellow aspd blue ms quint 1/8/21, smite/ghost shield enrage enrage stun enrage ult then ult>enrage>shield>stun Start at blue if you can, wraith jack if not, if that's not safe start at small golems and go stone golems wraiths wolves bluepill blue buff and hopefully you can go opposite direction from there cloth + 4 pots madreds after first clear boots + lantern asap (+ wards) brutalizer ghostblade IE or phantom dancer or something, maybe randuins for the slow and cdr AD sion is a huge beast cuz of his ult restoring all of his hp AND your team's per hit + you should be critting super hard with enrage + your cdr is low for stun chasing/initiating + you have damage for ganks early + you can clear big objectives faster with lantern + wards. This just seems more focused and better in general than building tank items and gold/sec items. Disclaimer: I don't own sion but I'm a sick jungler
The goal was to have enough AD to be scary and make your ult heal everyone, while being ultra-tanky. The negatron was prioritizing tanking over ghostblade, while letting avarice and HoG sit around building cash. It gets built into FoN later.
The problem was that without grabbing the DPS items early (razor, etc.) you can't really keep up with farm. I was hoping Sion's naturally excellent DPS + shield would allow him to cut corners, but it's just not enough. I'm very suspicious of the idea of DPS items first on him, even in jungle, because teamfights happen and an untanky melee DPS just seems like a bad idea.
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bigfatjiji = lilballz right?
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On November 29 2010 06:26 sRapers_ValkS wrote: bigfatjiji = lilballz right?
No
I believe BFJ is North American (I want to say canadian) and lilballz is from SEA
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LilBallz is Taiwanese, but I think nowadays bigfatjiji plays on his account more than he does.
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On November 29 2010 05:55 oberon wrote:Show nested quote +On November 29 2010 03:11 ZERG_RUSSIAN wrote:On November 29 2010 02:07 oberon wrote: Looking for advice:
Jungle sion Runes: APen reds, armor yellows, mres/level blues, health quints? Masteries: 10/10/10 (2 in damage-to-minions, 2 in damage-from-minions, 2 in buff-length) Summoners: Ghost/smite Items:
Cloth Armor + 5x pot Boots HoG Avarice Blade Treads Negatron Ghostblade FoN Randuins
Skills: WEEQER EWEWR WWQQRQQ (W at 1, Q at 4, R > E > W > Q)
Edit: Jungles too slow :/ What is the point of this build? You're building tank? Why? Sion is a really bad pure tank. You ironically get better survivability out of him by building AP cuz of shield. There's no point in jungling with him if you're not building him DPS. Cloth into lantern into bruta->ghostblade then starks or something. Why the negatron after the treads? You should know why you're building items. Try this: aspd red armor yellow aspd blue ms quint 1/8/21, smite/ghost shield enrage enrage stun enrage ult then ult>enrage>shield>stun Start at blue if you can, wraith jack if not, if that's not safe start at small golems and go stone golems wraiths wolves bluepill blue buff and hopefully you can go opposite direction from there cloth + 4 pots madreds after first clear boots + lantern asap (+ wards) brutalizer ghostblade IE or phantom dancer or something, maybe randuins for the slow and cdr AD sion is a huge beast cuz of his ult restoring all of his hp AND your team's per hit + you should be critting super hard with enrage + your cdr is low for stun chasing/initiating + you have damage for ganks early + you can clear big objectives faster with lantern + wards. This just seems more focused and better in general than building tank items and gold/sec items. Disclaimer: I don't own sion but I'm a sick jungler The goal was to have enough AD to be scary and make your ult heal everyone, while being ultra-tanky. The negatron was prioritizing tanking over ghostblade, while letting avarice and HoG sit around building cash. It gets built into FoN later. The problem was that without grabbing the DPS items early (razor, etc.) you can't really keep up with farm. I was hoping Sion's naturally excellent DPS + shield would allow him to cut corners, but it's just not enough. I'm very suspicious of the idea of DPS items first on him, even in jungle, because teamfights happen and an untanky melee DPS just seems like a bad idea. Well, I don't think you can call that a DPS build when your only damage item is ghostblade and you don't get ANY damage until after you get HoG/Avarice/Merc/Negatron for some weird reason.
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