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On November 29 2010 22:01 DarthThienAn wrote:Show nested quote +On November 29 2010 21:22 Truez wrote: AP panth, AD annie, AD anivia + GA + Zilean +Kayle, Team Ninja, Team Pirate, All mid rally+revive.
Edit: All patented and tested, 100% legit. He speaks truth. #1 AP Tristana. You should also try double jungling with a friend (interpret the "double" part as you wish). ^^ Me and Inept did double jungle once. And by double jungle I mean jungle the same creeps. Our double man red buff gank was unstoppable.
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Every time someone says OK at work I hear it in Rammus's voice. Not sure how long this has been happening.
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guys, I cant seem to find the energy runes, are they just plain mp5 runes or what?
I think I heard them mentioned, but I cant find em
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There are flat Energy Glyphs and Quints, Energy/level Glyphs Energy/5 Seals and Quints Energy/5/level Seals
I don't know if they are even available below T3, might that be the problem?
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remember guys there is a player list if in doubt look there.
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Newbie player here, only level 13. Is it worth learning to jungle even though I has no runes? All the games in normal queue, no one jungles.. :/
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I started jungling without runes by like lvl 15 or something, definitely worth it to learn how to jungle if just to get in the pace of things. Nunu and Warwick are quite friendly to low level junglers.
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SkiEverything will troll you. 3 games in a row.
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On November 30 2010 03:08 ATeddyBear wrote: Newbie player here, only level 13. Is it worth learning to jungle even though I has no runes? All the games in normal queue, no one jungles.. :/
Yes, it is worthwhile to learn how to jungle very early on. As it stands now, jungling is a very important part of the game. There are timings to what the jungler does that you need to learn so that 1) you can protect yourself and 2) learn to exploit the enemy jungler. Just make sure that you play a strong jungling character that is not rune-dependent for jungling.
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Jungling is friggen hard from my experience. I played like 10 games as jungle Olaf and kept getting ganked and owned by WW and his team.
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On November 30 2010 04:19 Pandonetho wrote: Jungling is friggen hard from my experience. I played like 10 games as jungle Olaf and kept getting ganked and owned by WW and his team.
Some junglers are harder than others. Some are definitely more rune dependent. I would think Olaf would be one of the harder and more rune dependent junglers since he walks a fine line in the jungle and often has low hp.
As already stated WW and Nunu are great junglers to start on. I don't think either requires full sets of masteries or runes to jungle well with (although you will jungle better/faster if you do have full sets).
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WW and Nunu can both jungle without runes or masteries. My level 15 friend jungles Amumu.
It's only really if you want to do someone like Akali or Mundo that you need runes and masteries.
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Yeah, I recently started to try learning is as my team never has any junglers.
I use health quints and all attack speed runes for Olaf, but I don't know if I should take MS quints or EXP quints or armor pen reds and whatnot (don't have armor pen runes yet).
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United States47024 Posts
On November 30 2010 04:32 Tooplark wrote: WW and Nunu can both jungle without runes or masteries. My level 15 friend jungles Amumu.
It's only really if you want to do someone like Akali or Mundo that you need runes and masteries. Amumu finishes his first jungle run dangerously low unless you have the right runes/masteries (or limit yourself on which paths you can take).
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On November 30 2010 04:44 TheYango wrote:Show nested quote +On November 30 2010 04:32 Tooplark wrote: WW and Nunu can both jungle without runes or masteries. My level 15 friend jungles Amumu.
It's only really if you want to do someone like Akali or Mundo that you need runes and masteries. Amumu finishes his first jungle run dangerously low unless you have the right runes/masteries (or limit yourself on which paths you can take). At level 15 that doesn't matter, because no one is going to come into your jungle and try to stop you.
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On November 30 2010 04:32 Pandonetho wrote: Yeah, I recently started to try learning is as my team never has any junglers.
I use health quints and all attack speed runes for Olaf, but I don't know if I should take MS quints or EXP quints or armor pen reds and whatnot (don't have armor pen runes yet).
apen on olaf isnt that usefull (imo) since aspeed is better than apen for neutral minions and his early-midgame dmg is mostly true dmg, making apen kinda wasted. I hardly ever jungle the loaf tho, so my experience is kinda limited.
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i'm starting to think that giving up your jungle in order to have a 2v1 lane can be extremely beneficial in some matchups. it's like, sure, you've got 1 champ getting extra experience and jungling unimpeded but your "solo" lane is still level 2 while we're both level 5. you wanna come gank? okay i'm sure your solo lane is gonna help a lot JK also we have wards here so your advantage is nullified.
like if your opponents pick a weak/slow jungler, don't even pick a jungler. just pick strong lane heroes and destroy any advantage they may have had.
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On November 30 2010 05:48 gtrsrs wrote: i'm starting to think that giving up your jungle in order to have a 2v1 lane can be extremely beneficial in some matchups. it's like, sure, you've got 1 champ getting extra experience and jungling unimpeded but your "solo" lane is still level 2 while we're both level 5. you wanna come gank? okay i'm sure your solo lane is gonna help a lot JK also we have wards here so your advantage is nullified.
like if your opponents pick a weak/slow jungler, don't even pick a jungler. just pick strong lane heroes and destroy any advantage they may have had.
Well, the idea is that the player in the 1v2 lane is 1) good and 2) playing a champ that handle 1v2 without feeding (most any ranged champ or a tanky melee champ that has a heal). The jungler doesn't even have to gank to help his team build an early advantage. The early game experience differential is enough if one team has a jungler and the other does not.
That said, I have played plenty of games where I have jungled and the 1v2 laner is horrible, often times costing us the game.
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On November 30 2010 06:02 xDaunt wrote:Show nested quote +On November 30 2010 05:48 gtrsrs wrote: i'm starting to think that giving up your jungle in order to have a 2v1 lane can be extremely beneficial in some matchups. it's like, sure, you've got 1 champ getting extra experience and jungling unimpeded but your "solo" lane is still level 2 while we're both level 5. you wanna come gank? okay i'm sure your solo lane is gonna help a lot JK also we have wards here so your advantage is nullified.
like if your opponents pick a weak/slow jungler, don't even pick a jungler. just pick strong lane heroes and destroy any advantage they may have had. Well, the idea is that the player in the 1v2 lane is 1) good and 2) playing a champ that handle 1v2 without feeding (most any ranged champ or a tanky melee champ that has a heal). The jungler doesn't even have to gank to help his team build an early advantage. The early game experience differential is enough if one team has a jungler and the other does not. That said, I have played plenty of games where I have jungled and the 1v2 laner is horrible, often times costing us the game. Actually in most of the games 2v1 laners are horrible because they won't EVER think about zoning enemy. They will think that harassing him is enough but really - it isn't. Also gp+any good harasser lane should be enough to keep enemy lvl 1 forever if players are smart enough (but they won't, they will think that their farm is more important than taking away XP from enemy!).
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