General Discussion/Off-topic - Page 35
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Shikyo
Finland33997 Posts
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Goshawk.
United Kingdom5338 Posts
Pretty sucky rotation. >_< | ||
Mogwai
United States13274 Posts
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red_
United States8474 Posts
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Tooplark
United States3977 Posts
On November 16 2010 05:12 Goshawk. wrote: "Champion Rotation 15th November: Fiddlesticks, Morgana, Nunu, Sion, Sivir, Teemo, Zilean, Nidalee, Garen, LeBlanc" Pretty sucky rotation. >_< OH YESSS the inhouse winner's game is gonna be SO AWESOME So Mog, I was thinking about your GP/Panth top lane strat: First, why no jungler? Why not have one person go 1v2 in bottom? You'll at least have some semblance of dragon control. In fact, why not have one of the top laners grab teleport? Second, Zilean might make a good addition to capitalize on the xp differential and for the synergy with two melee chars. Third, Ashe. Fourth, Nidalee? | ||
red_
United States8474 Posts
On November 16 2010 05:23 Tooplark wrote: First, why no jungler? Why not have one person go 1v2 in bottom? You'll at least have some semblance of dragon control. Does not compute? A 1v2 lane bottom(how would you be 1v2 with no jungler.. it'd be 2v1 top, 1v1 mid, 2v2 bot, but I digress) is the opposite of 'some semblance of dragon control.' Even someone like Morg who can prevent the tower from being pushed with pool, will still never push out on the lane to go assist a dragon fight. | ||
Tooplark
United States3977 Posts
and yes, it would have been 2/1/2 in lanes | ||
Mogwai
United States13274 Posts
On November 16 2010 05:23 Tooplark wrote: OH YESSS the inhouse winner's game is gonna be SO AWESOME So Mog, I was thinking about your GP/Panth top lane strat: First, why no jungler? Why not have one person go 1v2 in bottom? You'll at least have some semblance of dragon control. In fact, why not have one of the top laners grab teleport? Second, Zilean might make a good addition to capitalize on the xp differential and for the synergy with two melee chars. Third, Ashe. Fourth, Nidalee? 1v2s don't really work ever I dunno why people don't run no jungler and just shit on a solo lane more often, but I digress. The whole reason for Panth + GP is to make it even worse so that it can get bad enough that GP can solo deny after a few minutes of taking a big ol' dump on them. Rather than just denying like, 50-75% of the exp and 100% of the gold like a typical 2v1, you'd be able to deny 100% of everything. Then GP gets beefy enough to solo do it and Pantheon starts roaming. The idea with 0 jungler from the getgo is to keep your lanes from losing. You want mid and bot to do well enough to get by and you want your top to be lightyears ahead of their top. As Bot pushes, you want to leave 1 person on the lane to get the exp and have the other one roam around and jungle. Essentially the whole point is to immediately screw top over and then start establishing jungle control through 2 part-time roamers who go nuts with wards, 1 from top (Panth) and 1 from bot (someone tanky, I think Shen is best for this). You establish dragon control through warding early and often and having 2 people with smite (your roamers). After the super early game you abuse excessive warding and 2 or 3 teleports + a few global ults (and 2 roamers who are picking off opposing jungle camps whenever it's safe) to systematically fuck their jungler over and then start pushing all the lanes to abuse the excessive mobility that such a team would have. I dunno, it's all theorycraft, but I think such a setup could really dick people over and essentially make the game a 3v5 at the timing you'd be setting up your big multilane push. | ||
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NeoIllusions
United States37500 Posts
On November 16 2010 05:49 Mogwai wrote: 1v2s don't really work ever I dunno why people don't run no jungler and just shit on a solo lane more often, but I digress. The whole reason for Panth + GP is to make it even worse so that it can get bad enough that GP can solo deny after a few minutes of taking a big ol' dump on them. Rather than just denying like, 50-75% of the exp and 100% of the gold like a typical 2v1, you'd be able to deny 100% of everything. Then GP gets beefy enough to solo do it and Pantheon starts roaming. The idea with 0 jungler from the getgo is to keep your lanes from losing. You want mid and bot to do well enough to get by and you want your top to be lightyears ahead of their top. As Bot pushes, you want to leave 1 person on the lane to get the exp and have the other one roam around and jungle. Essentially the whole point is to immediately screw top over and then start establishing jungle control through 2 part-time roamers who go nuts with wards, 1 from top (Panth) and 1 from bot (someone tanky, I think Shen is best for this). You establish dragon control through warding early and often and having 2 people with smite (your roamers). After the super early game you abuse excessive warding and 2 or 3 teleports + a few global ults (and 2 roamers who are picking off opposing jungle camps whenever it's safe) to systematically fuck their jungler over and then start pushing all the lanes to abuse the excessive mobility that such a team would have. I dunno, it's all theorycraft, but I think such a setup could really dick people over and essentially make the game a 3v5 at the timing you'd be setting up your big multilane push. Uh, why don't we try this more? Tonight? huk | ||
Tooplark
United States3977 Posts
On November 16 2010 05:49 Mogwai wrote: 1v2s don't really work ever I dunno why people don't run no jungler and just shit on a solo lane more often, but I digress. The whole reason for Panth + GP is to make it even worse so that it can get bad enough that GP can solo deny after a few minutes of taking a big ol' dump on them. Rather than just denying like, 50-75% of the exp and 100% of the gold like a typical 2v1, you'd be able to deny 100% of everything. Then GP gets beefy enough to solo do it and Pantheon starts roaming. The idea with 0 jungler from the getgo is to keep your lanes from losing. You want mid and bot to do well enough to get by and you want your top to be lightyears ahead of their top. As Bot pushes, you want to leave 1 person on the lane to get the exp and have the other one roam around and jungle. Essentially the whole point is to immediately screw top over and then start establishing jungle control through 2 part-time roamers who go nuts with wards, 1 from top (Panth) and 1 from bot (someone tanky, I think Shen is best for this). You establish dragon control through warding early and often and having 2 people with smite (your roamers). After the super early game you abuse excessive warding and 2 or 3 teleports + a few global ults (and 2 roamers who are picking off opposing jungle camps whenever it's safe) to systematically fuck their jungler over and then start pushing all the lanes to abuse the excessive mobility that such a team would have. I dunno, it's all theorycraft, but I think such a setup could really dick people over and essentially make the game a 3v5 at the timing you'd be setting up your big multilane push. Can you explain why 1v2 doesn't work to me? I remember a lot of "X champ is a good 1v2" discussion some time ago but I don't remember if that was high-ELO applicable at all. Also, do all high elo games have a strong 2v2 composition bot? I remember the WCG games I watched all had that. Is there any place in the game for weak laners/junglers? So do you just give up jungle control for the first few levels and only block dragon? Or do you attempt to stop their jungler from getting into your jungle? Also, Zilean or Janna seems really appealing for this setup: +xp deals somewhat with being underleveled and haste/ult can help with the escaping aspect; janna is a great pusher/escape artist and the ms passive would be very useful | ||
Mogwai
United States13274 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
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Ruken
United States858 Posts
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BloodNinja
United States2791 Posts
On November 16 2010 06:34 FakeSteve[TPR] wrote: we banned jazriel Yes, he is banned. I believe this was covered in the apology thread where the post that got him banned appeared. | ||
Mogwai
United States13274 Posts
On November 16 2010 06:36 Ruken wrote: I still say Nasus is the strongest 1v2 if it comes down to it. It's not optimal but I really don't think you can deny him that hard. Would love to test vs 2 good panth/plank players. I really don't think you would, LOL. I dunno, maybe Chrispy and I can give you a 1 way ticket to the pain cave if you really want, but goddamn dude, it's not gonna be pretty. | ||
myopia
United States2928 Posts
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Mogwai
United States13274 Posts
On November 16 2010 06:34 FakeSteve[TPR] wrote: we banned jazriel yep, so now I gotta deal with his bullshit over on smashboards QQ. | ||
Juicyfruit
Canada5484 Posts
Otherwise, you need some ridiculous starting build like rejuvination bead + 7 health potions with flat armor yellow + flat MR blue + HP quints + 21 defense, and maybe then you can have a shot at staying in exp range | ||
Mogwai
United States13274 Posts
stealth would be semi annoying until pirate backed to buy oracles or a ward. | ||
Blitzkrieg0
United States13132 Posts
![]() A rough start with kassadin losing mid to pantheon. He decides to feed even more and ward their main since he believes we lost, but after a narrow surrender vote where me and some other smart person vote no we proceed to ace them five times in a row to come back from having 2 inhibs down with only 2 of their towers to winning the game :0 Twitch+Sona+Mumu ults is imba ^_^ | ||
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