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General Discussion/Off-topic - Page 222

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zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 19 2011 00:55 GMT
#4421
loco you play zerg?
BlackPaladin
Profile Joined May 2010
United States9316 Posts
January 19 2011 00:56 GMT
#4422
On January 19 2011 09:54 locodoco wrote:
Locodoco has reconnected
won't troll no moar i promise


Just don't stream your early morning activities and we'll call it even.
"Your full potential does not matter if you do not use all 100% of it."
phyvo
Profile Blog Joined April 2009
United States5635 Posts
January 19 2011 00:57 GMT
#4423
On January 19 2011 08:35 Nikon wrote:
Seeking advice on a new jungle champ:
Champs that I have:

Xin: Should be ok, but I've never jungled with him and I don't what to do.

Champs that I don't have:

Trundle: Seems like a very good choice, but don't know what do to with him either.
Warwick: It doesn't seem like patch hit him significantly as others, namely Amumu.

Going to stick to one of those, what do you guys recommend?


Stonewall008 recently put up a pretty sick and safe Trundle route at the moment starting with vamp scepter of all things, with the rune setup he has you never get low on HP and can take red nearly any time you want when you need to gank, and never have to B until you hit 6.

There's also a pretty slick jungle Xin Zhao video in the jungle thread here. He clears it pretty darn fast, and Xin has a pretty beastly gank.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 19 2011 01:04 GMT
#4424
On January 19 2011 09:54 locodoco wrote:
Locodoco has reconnected
won't troll no moar i promise

wtf welcome back
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 19 2011 01:06 GMT
#4425
On January 19 2011 05:59 Mogwai wrote:
Show nested quote +
On January 19 2011 05:21 Brees wrote:
easiest counter to panth is shaco


heard u liek being aggressive in your lane without flash hurpdurp

no, it's really sion. God, that lane is the most abusive crap in the game. Hit W, Panth must drain his entire mana pool just to break your OP shield and then you get to freefarm while he BPs to get mana. Or he stays on the lane with no mana and you freefarm + rape him with shield explosions if he tries to last hit.

tbh I'm pretty sure the best counterPICK to panth is shen, but the best person to put across from him might be sion.

On January 19 2011 06:19 Brees wrote:
except sion isnt necessarily a good choice to go mid for your team as a whole, it means you have to put your ranged carry top where there is brush and they will have a hard time vs most casters/top laners

shaco is always a good pick to jungle with in solo queue

I still think having the ranged carry at top is better than having them across pantheon though =/.
I'm on GOLD CHAIN
ghen
Profile Blog Joined March 2010
United States1356 Posts
Last Edited: 2011-01-19 01:21:19
January 19 2011 01:12 GMT
#4426
Baddies picking heimer and trying to max turrets first like old heimer.


ZZZZZZZZZZZZ

gogo rockets. QWWEWR

(ninja edit)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-01-19 01:23:03
January 19 2011 01:18 GMT
#4427
On January 19 2011 10:12 ghen wrote:
Baddies picking heimer and trying to max turrets first like old heimer.


ZZZZZZZZZZZZ

gogo rockets. QEEWER

You do realize rockets is W, right?

Also, WQWQWR. Situational E against certain lanes, but against lots of lanes, the extra turret rank does more for your lane control.

And for the record, even on old Heimer, maxing rockets was best.
Moderator
Ecael
Profile Joined February 2008
United States6703 Posts
January 19 2011 01:20 GMT
#4428
Yango, Q takes 3 ranks for 2 turrets now. I am considering to go QWWEWR myself.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-01-19 01:41:21
January 19 2011 01:28 GMT
#4429
On January 19 2011 10:20 Ecael wrote:
Yango, Q takes 3 ranks for 2 turrets now. I am considering to go QWWEWR myself.

Depending on whether I'm mid or top, I'm considering sticking to the pre-patch build where you go WQWQWQ and don't touch R until you feel a teamfight coming. 5 Rockets per W is awesome in teamfights, but it's still probably not worth the mana during laning phase, particularly since 2 more targets is usually going to just mean hitting 2 more PCMs, rather than hitting 2 meaningful targets.

Green turret at 2 is still fine IMO. You don't push as hard, but you make it harder for your lane opponent to trade hits with you in turret range (because most of the time, they're not harassing you in range of both turrets anyway).

And why do people skill Q first? Getting 1-2 extra rockets onto your opponent > pushing the lane a tiny bit harder. I'd only get Q first against certain lanes where I can't expect to trade pokes cost-effectively at low-levels (e.g. Malphite).
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 19 2011 01:40 GMT
#4430
On January 19 2011 09:54 locodoco wrote:
Locodoco has reconnected
won't troll no moar i promise


be good!
Moderatormy tatsu loops r fuckin nice
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
January 19 2011 01:42 GMT
#4431
On January 19 2011 10:40 FakeSteve[TPR] wrote:
Show nested quote +
On January 19 2011 09:54 locodoco wrote:
Locodoco has reconnected
won't troll no moar i promise


be good!


trolled imo
cool beans
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
January 19 2011 01:52 GMT
#4432
Locodoco (10:33): whts ur build order
   on heimer
   i mean skill order
   zz
   too much fucking sc
saintvicious (10:33): q w e w w r w q w
   new turret system
Locodoco (10:34): is W rocket?
saintvicious (10:34): sucks dick
   yes
   ruined his turret early game

saintnoobcious's heimer skill build
probably the heaviest heimer to carry in game
i wish riot would give me better ping
oberon
Profile Joined May 2009
United States1320 Posts
January 19 2011 02:15 GMT
#4433
Or you could look at the Heimer guide I wrote months ago:

"QWWEWR then W > R > Q > E -OR-, if you're getting fed, W > E > R > Q."

Et voila. Was always the right skilling order, and still is. saintvicious's version just trades some harass for gank defense at level 3, which is usually way earlier than a solo gets ganked, so IMHO strictly worse.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 19 2011 02:59 GMT
#4434
wat

r u seriously saying that you know heimer better than saintvicious
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 19 2011 03:01 GMT
#4435
i mean doesnt it give him a second nuke that stuns and blinds
I'm on GOLD CHAIN
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-01-19 03:14:19
January 19 2011 03:07 GMT
#4436
On January 19 2011 11:59 ZERG_RUSSIAN wrote:
wat

r u seriously saying that you know heimer better than saintvicious

Last I remember, Dan Dinh's skill order is WQWQW (situationally getting E against certain lanes, but very often not) into W>Q>E>R, though post-patch that could be WQWEW if the 2nd rank of turret isn't worth it. I understand that Saintvicious is a very good Heimerdinger, but from what I gather, Saintvicious, Dan Dinh, and Asier all play very different styles of Heimerdinger (a discussion from a bunch of pages ago notes that their builds are very different, with Rabadon's and AA Staff being the only common items, and even then, they're gotten in very different orders), and I haven't seen any conclusive discussion that Saint's style of play is inherently better than Dan's or Asier's.

As an aside, someone needs to explain to me what you gain/lose for skilling Q at level 1 instead of W.

On January 19 2011 12:01 ZERG_RUSSIAN wrote:
i mean doesnt it give him a second nuke that stuns and blinds

That second nuke happens to be very unreliable in most 1v1 lane situations. It acts as gank defense, and helps if your jungler ganks into the lane, but otherwise shouldn't be hugely relevant.
Moderator
Ecael
Profile Joined February 2008
United States6703 Posts
January 19 2011 03:19 GMT
#4437
Personally, level 1 W just doesn't get enough harass done to be worth allowing your opponent to dictate the terms of your lvl1 lane. You won't be able to out-trade hits with anyone at lvl1 with just W.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-01-19 03:24:42
January 19 2011 03:23 GMT
#4438
On January 19 2011 12:19 Ecael wrote:
Personally, level 1 W just doesn't get enough harass done to be worth allowing your opponent to dictate the terms of your lvl1 lane. You won't be able to out-trade hits with anyone at lvl1 with just W.

And Q lets you do so?

Admittedly, I may be thinking too much in terms of the old Q, where the turrets do jack when someone tries to hit you, and at level 1 is only worth a few autos of damage onto minions. It's possible that the fact that the turrets bother to shoot your opponent if he autos you might mean the difference between Q being better than W at 1.
Moderator
Ecael
Profile Joined February 2008
United States6703 Posts
January 19 2011 03:25 GMT
#4439
Q will deter them from trying to trade hits with you, W poses absolutely no threat at all. Simply in terms of dps, Q>>>>>>>W. You really can't poke people with W hard enough till rank 2 and 3.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-01-19 03:28:43
January 19 2011 03:27 GMT
#4440
On January 19 2011 12:25 Ecael wrote:
Q will deter them from trying to trade hits with you, W poses absolutely no threat at all. Simply in terms of dps, Q>>>>>>>W. You really can't poke people with W hard enough till rank 2 and 3.

Yeah, ok that makes sense. Though for the record, Q was worth nothing with regard to trades pre-patch because there was no guarantee that your turrets would do anything about the guy hitting you. Low damage W > Q that bugs out or just attacks minions while you trade hits.
Moderator
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